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- /*
- * Copyright (C) 2006 Apple Computer, Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef PlatformScreen_h
- #define PlatformScreen_h
- #include <wtf/Vector.h>
- #if PLATFORM(MAC)
- OBJC_CLASS NSScreen;
- OBJC_CLASS NSWindow;
- #ifdef NSGEOMETRY_TYPES_SAME_AS_CGGEOMETRY_TYPES
- typedef struct CGRect NSRect;
- typedef struct CGPoint NSPoint;
- #else
- typedef struct _NSRect NSRect;
- typedef struct _NSPoint NSPoint;
- #endif
- #endif
- typedef uint32_t PlatformDisplayID;
- typedef WTF::Vector<char> ColorProfile;
- namespace WebCore {
- class FloatRect;
- class Widget;
- int screenDepth(Widget*);
- int screenDepthPerComponent(Widget*);
- bool screenIsMonochrome(Widget*);
- FloatRect screenRect(Widget*);
- FloatRect screenAvailableRect(Widget*);
- void screenColorProfile(ColorProfile&);
- #if PLATFORM(MAC)
- NSScreen *screenForWindow(NSWindow *);
- FloatRect toUserSpace(const NSRect&, NSWindow *destination);
- NSRect toDeviceSpace(const FloatRect&, NSWindow *source);
- NSPoint flipScreenPoint(const NSPoint&, NSScreen *);
- #endif
- } // namespace WebCore
- #endif // PlatformScreen_h
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