DragImage.cpp 2.9 KB

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  1. /*
  2. * Copyright (C) 2007 Apple Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  15. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  16. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
  17. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  18. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  19. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  20. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  21. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  22. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  23. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. #include "config.h"
  26. #include "DragImage.h"
  27. #if ENABLE(DRAG_SUPPORT)
  28. #include "DragController.h"
  29. #include "FontRenderingMode.h"
  30. namespace WebCore {
  31. DragImageRef fitDragImageToMaxSize(DragImageRef image, const IntSize& srcSize, const IntSize& size)
  32. {
  33. float heightResizeRatio = 0.0f;
  34. float widthResizeRatio = 0.0f;
  35. float resizeRatio = -1.0f;
  36. IntSize originalSize = dragImageSize(image);
  37. if (srcSize.width() > size.width()) {
  38. widthResizeRatio = size.width() / (float)srcSize.width();
  39. resizeRatio = widthResizeRatio;
  40. }
  41. if (srcSize.height() > size.height()) {
  42. heightResizeRatio = size.height() / (float)srcSize.height();
  43. if ((resizeRatio < 0.0f) || (resizeRatio > heightResizeRatio))
  44. resizeRatio = heightResizeRatio;
  45. }
  46. if (srcSize == originalSize)
  47. return resizeRatio > 0.0f ? scaleDragImage(image, FloatSize(resizeRatio, resizeRatio)) : image;
  48. // The image was scaled in the webpage so at minimum we must account for that scaling
  49. float scalex = srcSize.width() / (float)originalSize.width();
  50. float scaley = srcSize.height() / (float)originalSize.height();
  51. if (resizeRatio > 0.0f) {
  52. scalex *= resizeRatio;
  53. scaley *= resizeRatio;
  54. }
  55. return scaleDragImage(image, FloatSize(scalex, scaley));
  56. }
  57. #if !PLATFORM(MAC) && (!PLATFORM(WIN) || OS(WINCE))
  58. DragImageRef createDragImageForLink(KURL&, const String&, FontRenderingMode)
  59. {
  60. return 0;
  61. }
  62. #endif
  63. } // namespace WebCore
  64. #endif // ENABLE(DRAG_SUPPORT)