WaveTable.h 4.3 KB

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  1. /*
  2. * Copyright (C) 2012 Google Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. *
  8. * 1. Redistributions of source code must retain the above copyright
  9. * notice, this list of conditions and the following disclaimer.
  10. * 2. Redistributions in binary form must reproduce the above copyright
  11. * notice, this list of conditions and the following disclaimer in the
  12. * documentation and/or other materials provided with the distribution.
  13. * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
  14. * its contributors may be used to endorse or promote products derived
  15. * from this software without specific prior written permission.
  16. *
  17. * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
  18. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  19. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  20. * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
  21. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  22. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  23. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
  24. * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  25. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
  26. * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  27. */
  28. #ifndef WaveTable_h
  29. #define WaveTable_h
  30. #include "AudioArray.h"
  31. #include <wtf/Float32Array.h>
  32. #include <wtf/OwnPtr.h>
  33. #include <wtf/PassRefPtr.h>
  34. #include <wtf/RefCounted.h>
  35. #include <wtf/RefPtr.h>
  36. #include <wtf/Vector.h>
  37. namespace WebCore {
  38. class WaveTable : public RefCounted<WaveTable> {
  39. public:
  40. static PassRefPtr<WaveTable> createSine(float sampleRate);
  41. static PassRefPtr<WaveTable> createSquare(float sampleRate);
  42. static PassRefPtr<WaveTable> createSawtooth(float sampleRate);
  43. static PassRefPtr<WaveTable> createTriangle(float sampleRate);
  44. // Creates an arbitrary wavetable given the frequency components (Fourier coefficients).
  45. static PassRefPtr<WaveTable> create(float sampleRate, Float32Array* real, Float32Array* imag);
  46. // Returns pointers to the lower and higher wavetable data for the pitch range containing
  47. // the given fundamental frequency. These two tables are in adjacent "pitch" ranges
  48. // where the higher table will have the maximum number of partials which won't alias when played back
  49. // at this fundamental frequency. The lower wavetable is the next range containing fewer partials than the higher wavetable.
  50. // Interpolation between these two tables can be made according to tableInterpolationFactor.
  51. // Where values from 0 -> 1 interpolate between lower -> higher.
  52. void waveDataForFundamentalFrequency(float, float* &lowerWaveData, float* &higherWaveData, float& tableInterpolationFactor);
  53. // Returns the scalar multiplier to the oscillator frequency to calculate wave table phase increment.
  54. float rateScale() const { return m_rateScale; }
  55. unsigned waveTableSize() const { return m_waveTableSize; }
  56. float sampleRate() const { return m_sampleRate; }
  57. private:
  58. explicit WaveTable(float sampleRate);
  59. void generateBasicWaveform(int);
  60. float m_sampleRate;
  61. unsigned m_waveTableSize;
  62. unsigned m_numberOfRanges;
  63. float m_centsPerRange;
  64. // The lowest frequency (in Hertz) where playback will include all of the partials.
  65. // Playing back lower than this frequency will gradually lose more high-frequency information.
  66. // This frequency is quite low (~10Hz @ 44.1KHz)
  67. float m_lowestFundamentalFrequency;
  68. float m_rateScale;
  69. unsigned numberOfRanges() const { return m_numberOfRanges; }
  70. // Maximum possible number of partials (before culling).
  71. unsigned maxNumberOfPartials() const;
  72. unsigned numberOfPartialsForRange(unsigned rangeIndex) const;
  73. // Creates tables based on numberOfComponents Fourier coefficients.
  74. void createBandLimitedTables(const float* real, const float* imag, unsigned numberOfComponents);
  75. Vector<OwnPtr<AudioFloatArray> > m_bandLimitedTables;
  76. };
  77. } // namespace WebCore
  78. #endif // WaveTable_h