WaveShaperNode.h 2.1 KB

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  1. /*
  2. * Copyright (C) 2011, Google Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  15. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  16. * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
  17. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  18. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  19. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
  20. * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  21. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  22. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  23. */
  24. #ifndef WaveShaperNode_h
  25. #define WaveShaperNode_h
  26. #include "AudioBasicProcessorNode.h"
  27. #include "BiquadProcessor.h"
  28. #include "WaveShaperProcessor.h"
  29. #include <wtf/Forward.h>
  30. namespace WebCore {
  31. class WaveShaperNode : public AudioBasicProcessorNode {
  32. public:
  33. static PassRefPtr<WaveShaperNode> create(AudioContext* context)
  34. {
  35. return adoptRef(new WaveShaperNode(context));
  36. }
  37. // setCurve() is called on the main thread.
  38. void setCurve(Float32Array*);
  39. Float32Array* curve();
  40. private:
  41. explicit WaveShaperNode(AudioContext*);
  42. WaveShaperProcessor* waveShaperProcessor() { return static_cast<WaveShaperProcessor*>(processor()); }
  43. };
  44. } // namespace WebCore
  45. #endif // WaveShaperNode_h