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- /*
- * Copyright (C) 2011, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
- * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef OfflineAudioDestinationNode_h
- #define OfflineAudioDestinationNode_h
- #include "AudioBuffer.h"
- #include "AudioDestinationNode.h"
- #include <wtf/PassRefPtr.h>
- #include <wtf/RefPtr.h>
- #include <wtf/Threading.h>
- namespace WebCore {
- class AudioBus;
- class AudioContext;
-
- class OfflineAudioDestinationNode : public AudioDestinationNode {
- public:
- static PassRefPtr<OfflineAudioDestinationNode> create(AudioContext* context, AudioBuffer* renderTarget)
- {
- return adoptRef(new OfflineAudioDestinationNode(context, renderTarget));
- }
- virtual ~OfflineAudioDestinationNode();
-
- // AudioNode
- virtual void initialize() OVERRIDE;
- virtual void uninitialize() OVERRIDE;
- // AudioDestinationNode
- virtual void enableInput(const String&) OVERRIDE { }
- virtual void startRendering() OVERRIDE;
- virtual float sampleRate() const { return m_renderTarget->sampleRate(); }
- private:
- OfflineAudioDestinationNode(AudioContext*, AudioBuffer* renderTarget);
- // This AudioNode renders into this AudioBuffer.
- RefPtr<AudioBuffer> m_renderTarget;
-
- // Temporary AudioBus for each render quantum.
- RefPtr<AudioBus> m_renderBus;
-
- // Rendering thread.
- volatile ThreadIdentifier m_renderThread;
- bool m_startedRendering;
- static void offlineRenderEntry(void* threadData);
- void offlineRender();
-
- // For completion callback on main thread.
- static void notifyCompleteDispatch(void* userData);
- void notifyComplete();
- };
- } // namespace WebCore
- #endif // OfflineAudioDestinationNode_h
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