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- /*
- * Copyright (C) 2010 Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of Apple Computer, Inc. ("Apple") nor the names of
- * its contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
- * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
- * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
- * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
- * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
- * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
- * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
- * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef AudioParam_h
- #define AudioParam_h
- #include "AudioContext.h"
- #include "AudioParamTimeline.h"
- #include "AudioSummingJunction.h"
- #include <sys/types.h>
- #include <wtf/Float32Array.h>
- #include <wtf/PassRefPtr.h>
- #include <wtf/RefCounted.h>
- #include <wtf/text/WTFString.h>
- namespace WebCore {
- class AudioNodeOutput;
- class AudioParam : public AudioSummingJunction, public RefCounted<AudioParam> {
- public:
- static const double DefaultSmoothingConstant;
- static const double SnapThreshold;
- static PassRefPtr<AudioParam> create(AudioContext* context, const String& name, double defaultValue, double minValue, double maxValue, unsigned units = 0)
- {
- return adoptRef(new AudioParam(context, name, defaultValue, minValue, maxValue, units));
- }
- // AudioSummingJunction
- virtual bool canUpdateState() OVERRIDE { return true; }
- virtual void didUpdate() OVERRIDE { }
- // Intrinsic value.
- float value();
- void setValue(float);
- // Final value for k-rate parameters, otherwise use calculateSampleAccurateValues() for a-rate.
- // Must be called in the audio thread.
- float finalValue();
- String name() const { return m_name; }
- float minValue() const { return static_cast<float>(m_minValue); }
- float maxValue() const { return static_cast<float>(m_maxValue); }
- float defaultValue() const { return static_cast<float>(m_defaultValue); }
- unsigned units() const { return m_units; }
- // Value smoothing:
- // When a new value is set with setValue(), in our internal use of the parameter we don't immediately jump to it.
- // Instead we smoothly approach this value to avoid glitching.
- float smoothedValue();
- // Smoothly exponentially approaches to (de-zippers) the desired value.
- // Returns true if smoothed value has already snapped exactly to value.
- bool smooth();
- void resetSmoothedValue() { m_smoothedValue = m_value; }
- void setSmoothingConstant(double k) { m_smoothingConstant = k; }
- // Parameter automation.
- void setValueAtTime(float value, float time) { m_timeline.setValueAtTime(value, time); }
- void linearRampToValueAtTime(float value, float time) { m_timeline.linearRampToValueAtTime(value, time); }
- void exponentialRampToValueAtTime(float value, float time) { m_timeline.exponentialRampToValueAtTime(value, time); }
- void setTargetAtTime(float target, float time, float timeConstant) { m_timeline.setTargetAtTime(target, time, timeConstant); }
- void setValueCurveAtTime(Float32Array* curve, float time, float duration) { m_timeline.setValueCurveAtTime(curve, time, duration); }
- void cancelScheduledValues(float startTime) { m_timeline.cancelScheduledValues(startTime); }
- bool hasSampleAccurateValues() { return m_timeline.hasValues() || numberOfRenderingConnections(); }
-
- // Calculates numberOfValues parameter values starting at the context's current time.
- // Must be called in the context's render thread.
- void calculateSampleAccurateValues(float* values, unsigned numberOfValues);
- // Connect an audio-rate signal to control this parameter.
- void connect(AudioNodeOutput*);
- void disconnect(AudioNodeOutput*);
- protected:
- AudioParam(AudioContext* context, const String& name, double defaultValue, double minValue, double maxValue, unsigned units = 0)
- : AudioSummingJunction(context)
- , m_name(name)
- , m_value(defaultValue)
- , m_defaultValue(defaultValue)
- , m_minValue(minValue)
- , m_maxValue(maxValue)
- , m_units(units)
- , m_smoothedValue(defaultValue)
- , m_smoothingConstant(DefaultSmoothingConstant)
- {
- }
- private:
- // sampleAccurate corresponds to a-rate (audio rate) vs. k-rate in the Web Audio specification.
- void calculateFinalValues(float* values, unsigned numberOfValues, bool sampleAccurate);
- void calculateTimelineValues(float* values, unsigned numberOfValues);
- String m_name;
- double m_value;
- double m_defaultValue;
- double m_minValue;
- double m_maxValue;
- unsigned m_units;
- // Smoothing (de-zippering)
- double m_smoothedValue;
- double m_smoothingConstant;
-
- AudioParamTimeline m_timeline;
- };
- } // namespace WebCore
- #endif // AudioParam_h
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