AnalyserNode.idl 2.2 KB

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  1. /*
  2. * Copyright (C) 2010, Google Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  15. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  16. * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
  17. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  18. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  19. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
  20. * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  21. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  22. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  23. */
  24. [
  25. Conditional=WEB_AUDIO,
  26. JSGenerateToJSObject
  27. ] interface AnalyserNode : AudioNode {
  28. [SetterRaisesException] attribute unsigned long fftSize;
  29. readonly attribute unsigned long frequencyBinCount;
  30. // minDecibels / maxDecibels represent the range to scale the FFT analysis data for conversion to unsigned byte values.
  31. attribute float minDecibels;
  32. attribute float maxDecibels;
  33. // A value from 0.0 -> 1.0 where 0.0 represents no time averaging with the last analysis frame.
  34. attribute float smoothingTimeConstant;
  35. // Copies the current frequency data into the passed array.
  36. // If the array has fewer elements than the frequencyBinCount, the excess elements will be dropped.
  37. void getFloatFrequencyData(Float32Array array);
  38. void getByteFrequencyData(Uint8Array array);
  39. // Real-time waveform data
  40. void getByteTimeDomainData(Uint8Array array);
  41. };