AnalyserNode.h 3.1 KB

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  1. /*
  2. * Copyright (C) 2010, Google Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
  15. * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
  16. * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR ANY
  17. * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
  18. * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
  19. * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
  20. * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  21. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
  22. * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  23. */
  24. #ifndef AnalyserNode_h
  25. #define AnalyserNode_h
  26. #include "AudioBasicInspectorNode.h"
  27. #include "RealtimeAnalyser.h"
  28. #include <wtf/Forward.h>
  29. namespace WebCore {
  30. class AnalyserNode : public AudioBasicInspectorNode {
  31. public:
  32. static PassRefPtr<AnalyserNode> create(AudioContext* context, float sampleRate)
  33. {
  34. return adoptRef(new AnalyserNode(context, sampleRate));
  35. }
  36. virtual ~AnalyserNode();
  37. // AudioNode
  38. virtual void process(size_t framesToProcess);
  39. virtual void reset();
  40. // Javascript bindings
  41. unsigned fftSize() const { return m_analyser.fftSize(); }
  42. void setFftSize(unsigned size, ExceptionCode&);
  43. unsigned frequencyBinCount() const { return m_analyser.frequencyBinCount(); }
  44. void setMinDecibels(float k) { m_analyser.setMinDecibels(k); }
  45. float minDecibels() const { return m_analyser.minDecibels(); }
  46. void setMaxDecibels(float k) { m_analyser.setMaxDecibels(k); }
  47. float maxDecibels() const { return m_analyser.maxDecibels(); }
  48. void setSmoothingTimeConstant(float k) { m_analyser.setSmoothingTimeConstant(k); }
  49. float smoothingTimeConstant() const { return m_analyser.smoothingTimeConstant(); }
  50. void getFloatFrequencyData(Float32Array* array) { m_analyser.getFloatFrequencyData(array); }
  51. void getByteFrequencyData(Uint8Array* array) { m_analyser.getByteFrequencyData(array); }
  52. void getByteTimeDomainData(Uint8Array* array) { m_analyser.getByteTimeDomainData(array); }
  53. private:
  54. virtual double tailTime() const OVERRIDE { return 0; }
  55. virtual double latencyTime() const OVERRIDE { return 0; }
  56. AnalyserNode(AudioContext*, float sampleRate);
  57. RealtimeAnalyser m_analyser;
  58. };
  59. } // namespace WebCore
  60. #endif // AnalyserNode_h