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- /*
- * Copyright (C) 2011, Google Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are met:
- *
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
- * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
- * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH
- * DAMAGE.
- */
- #ifndef NavigatorGamepad_h
- #define NavigatorGamepad_h
- #if ENABLE(GAMEPAD)
- #include "Supplementable.h"
- namespace WebCore {
- class GamepadList;
- class Navigator;
- class NavigatorGamepad : public Supplement<Navigator> {
- public:
- virtual ~NavigatorGamepad();
- static NavigatorGamepad* from(Navigator*);
- static GamepadList* webkitGetGamepads(Navigator*);
- GamepadList* gamepads();
- private:
- NavigatorGamepad();
- static const char* supplementName();
- RefPtr<GamepadList> m_gamepads;
- };
- } // namespace WebCore
- #endif // ENABLE(GAMEPAD)
- #endif // NavigatorGamepad_h
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