Base64.h 3.6 KB

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  1. /*
  2. * Copyright (C) 2006 Alexey Proskuryakov <ap@webkit.org>
  3. * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com>
  4. *
  5. * Redistribution and use in source and binary forms, with or without
  6. * modification, are permitted provided that the following conditions
  7. * are met:
  8. * 1. Redistributions of source code must retain the above copyright
  9. * notice, this list of conditions and the following disclaimer.
  10. * 2. Redistributions in binary form must reproduce the above copyright
  11. * notice, this list of conditions and the following disclaimer in the
  12. * documentation and/or other materials provided with the distribution.
  13. *
  14. * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
  15. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  16. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  17. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
  18. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  19. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  20. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  21. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  22. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  23. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  24. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  25. */
  26. #ifndef Base64_h
  27. #define Base64_h
  28. #include <wtf/Vector.h>
  29. #include <wtf/text/CString.h>
  30. #include <wtf/text/WTFString.h>
  31. namespace WTF {
  32. enum Base64EncodePolicy {
  33. Base64DoNotInsertLFs,
  34. Base64InsertLFs
  35. };
  36. enum Base64DecodePolicy {
  37. Base64FailOnInvalidCharacter,
  38. Base64IgnoreWhitespace,
  39. Base64IgnoreInvalidCharacters
  40. };
  41. WTF_EXPORT_PRIVATE void base64Encode(const char*, unsigned, Vector<char>&, Base64EncodePolicy = Base64DoNotInsertLFs);
  42. WTF_EXPORT_PRIVATE void base64Encode(const Vector<char>&, Vector<char>&, Base64EncodePolicy = Base64DoNotInsertLFs);
  43. WTF_EXPORT_PRIVATE void base64Encode(const CString&, Vector<char>&, Base64EncodePolicy = Base64DoNotInsertLFs);
  44. WTF_EXPORT_PRIVATE String base64Encode(const char*, unsigned, Base64EncodePolicy = Base64DoNotInsertLFs);
  45. WTF_EXPORT_PRIVATE String base64Encode(const Vector<char>&, Base64EncodePolicy = Base64DoNotInsertLFs);
  46. WTF_EXPORT_PRIVATE String base64Encode(const CString&, Base64EncodePolicy = Base64DoNotInsertLFs);
  47. WTF_EXPORT_PRIVATE bool base64Decode(const String&, Vector<char>&, Base64DecodePolicy = Base64FailOnInvalidCharacter);
  48. WTF_EXPORT_PRIVATE bool base64Decode(const Vector<char>&, Vector<char>&, Base64DecodePolicy = Base64FailOnInvalidCharacter);
  49. WTF_EXPORT_PRIVATE bool base64Decode(const char*, unsigned, Vector<char>&, Base64DecodePolicy = Base64FailOnInvalidCharacter);
  50. inline void base64Encode(const Vector<char>& in, Vector<char>& out, Base64EncodePolicy policy)
  51. {
  52. base64Encode(in.data(), in.size(), out, policy);
  53. }
  54. inline void base64Encode(const CString& in, Vector<char>& out, Base64EncodePolicy policy)
  55. {
  56. base64Encode(in.data(), in.length(), out, policy);
  57. }
  58. inline String base64Encode(const Vector<char>& in, Base64EncodePolicy policy)
  59. {
  60. return base64Encode(in.data(), in.size(), policy);
  61. }
  62. inline String base64Encode(const CString& in, Base64EncodePolicy policy)
  63. {
  64. return base64Encode(in.data(), in.length(), policy);
  65. }
  66. } // namespace WTF
  67. using WTF::Base64EncodePolicy;
  68. using WTF::Base64DoNotInsertLFs;
  69. using WTF::Base64InsertLFs;
  70. using WTF::Base64DecodePolicy;
  71. using WTF::Base64FailOnInvalidCharacter;
  72. using WTF::Base64IgnoreWhitespace;
  73. using WTF::Base64IgnoreInvalidCharacters;
  74. using WTF::base64Encode;
  75. using WTF::base64Decode;
  76. #endif // Base64_h