LLIntExceptions.h 2.6 KB

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  1. /*
  2. * Copyright (C) 2011 Apple Inc. All rights reserved.
  3. *
  4. * Redistribution and use in source and binary forms, with or without
  5. * modification, are permitted provided that the following conditions
  6. * are met:
  7. * 1. Redistributions of source code must retain the above copyright
  8. * notice, this list of conditions and the following disclaimer.
  9. * 2. Redistributions in binary form must reproduce the above copyright
  10. * notice, this list of conditions and the following disclaimer in the
  11. * documentation and/or other materials provided with the distribution.
  12. *
  13. * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
  14. * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  15. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
  16. * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
  17. * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
  18. * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
  19. * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
  20. * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
  21. * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
  22. * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
  23. * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. #ifndef LLIntExceptions_h
  26. #define LLIntExceptions_h
  27. #include <wtf/Platform.h>
  28. #include <wtf/StdLibExtras.h>
  29. #if ENABLE(LLINT)
  30. #include "MacroAssemblerCodeRef.h"
  31. namespace JSC {
  32. class ExecState;
  33. struct Instruction;
  34. namespace LLInt {
  35. // Throw the currently active exception in the context of the caller's call frame.
  36. void interpreterThrowInCaller(ExecState* callerFrame, ReturnAddressPtr);
  37. // Tells you where to jump to if you want to return-to-throw, after you've already
  38. // set up all information needed to throw the exception.
  39. Instruction* returnToThrowForThrownException(ExecState*);
  40. // Saves the current PC in the global data for safe-keeping, and gives you a PC
  41. // that you can tell the interpreter to go to, which when advanced between 1
  42. // and 9 slots will give you an "instruction" that threads to the interpreter's
  43. // exception handler. Note that if you give it the PC for exception handling,
  44. // it's smart enough to just return that PC without doing anything else; this
  45. // lets you thread exception handling through common helper functions used by
  46. // other helpers.
  47. Instruction* returnToThrow(ExecState*, Instruction*);
  48. // Use this when you're throwing to a call thunk.
  49. void* callToThrow(ExecState*, Instruction*);
  50. } } // namespace JSC::LLInt
  51. #endif // ENABLE(LLINT)
  52. #endif // LLIntExceptions_h