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- /*
- * Copyright (C) 2011 Apple Inc. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
- * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR
- * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
- * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #ifndef LLIntExceptions_h
- #define LLIntExceptions_h
- #include <wtf/Platform.h>
- #include <wtf/StdLibExtras.h>
- #if ENABLE(LLINT)
- #include "MacroAssemblerCodeRef.h"
- namespace JSC {
- class ExecState;
- struct Instruction;
- namespace LLInt {
- // Throw the currently active exception in the context of the caller's call frame.
- void interpreterThrowInCaller(ExecState* callerFrame, ReturnAddressPtr);
- // Tells you where to jump to if you want to return-to-throw, after you've already
- // set up all information needed to throw the exception.
- Instruction* returnToThrowForThrownException(ExecState*);
- // Saves the current PC in the global data for safe-keeping, and gives you a PC
- // that you can tell the interpreter to go to, which when advanced between 1
- // and 9 slots will give you an "instruction" that threads to the interpreter's
- // exception handler. Note that if you give it the PC for exception handling,
- // it's smart enough to just return that PC without doing anything else; this
- // lets you thread exception handling through common helper functions used by
- // other helpers.
- Instruction* returnToThrow(ExecState*, Instruction*);
- // Use this when you're throwing to a call thunk.
- void* callToThrow(ExecState*, Instruction*);
- } } // namespace JSC::LLInt
- #endif // ENABLE(LLINT)
- #endif // LLIntExceptions_h
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