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- //go:build !libsqlite3 || sqlite_serialize
- // +build !libsqlite3 sqlite_serialize
- package sqlite3
- /*
- #ifndef USE_LIBSQLITE3
- #include <sqlite3-binding.h>
- #else
- #include <sqlite3.h>
- #endif
- #include <stdlib.h>
- #include <stdint.h>
- */
- import "C"
- import (
- "fmt"
- "math"
- "reflect"
- "unsafe"
- )
- // Serialize returns a byte slice that is a serialization of the database.
- //
- // See https://www.sqlite.org/c3ref/serialize.html
- func (c *SQLiteConn) Serialize(schema string) ([]byte, error) {
- if schema == "" {
- schema = "main"
- }
- var zSchema *C.char
- zSchema = C.CString(schema)
- defer C.free(unsafe.Pointer(zSchema))
- var sz C.sqlite3_int64
- ptr := C.sqlite3_serialize(c.db, zSchema, &sz, 0)
- if ptr == nil {
- return nil, fmt.Errorf("serialize failed")
- }
- defer C.sqlite3_free(unsafe.Pointer(ptr))
- if sz > C.sqlite3_int64(math.MaxInt) {
- return nil, fmt.Errorf("serialized database is too large (%d bytes)", sz)
- }
- cBuf := *(*[]byte)(unsafe.Pointer(&reflect.SliceHeader{
- Data: uintptr(unsafe.Pointer(ptr)),
- Len: int(sz),
- Cap: int(sz),
- }))
- res := make([]byte, int(sz))
- copy(res, cBuf)
- return res, nil
- }
- // Deserialize causes the connection to disconnect from the current database and
- // then re-open as an in-memory database based on the contents of the byte slice.
- //
- // See https://www.sqlite.org/c3ref/deserialize.html
- func (c *SQLiteConn) Deserialize(b []byte, schema string) error {
- if schema == "" {
- schema = "main"
- }
- var zSchema *C.char
- zSchema = C.CString(schema)
- defer C.free(unsafe.Pointer(zSchema))
- tmpBuf := (*C.uchar)(C.sqlite3_malloc64(C.sqlite3_uint64(len(b))))
- cBuf := *(*[]byte)(unsafe.Pointer(&reflect.SliceHeader{
- Data: uintptr(unsafe.Pointer(tmpBuf)),
- Len: len(b),
- Cap: len(b),
- }))
- copy(cBuf, b)
- rc := C.sqlite3_deserialize(c.db, zSchema, tmpBuf, C.sqlite3_int64(len(b)),
- C.sqlite3_int64(len(b)), C.SQLITE_DESERIALIZE_FREEONCLOSE)
- if rc != C.SQLITE_OK {
- return fmt.Errorf("deserialize failed with return %v", rc)
- }
- return nil
- }
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