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- # Merging separate animation files into a single LPC sprite sheet
- #
- # Usage:
- # sprsheet merge.csv output.png cast.png thrust.png walk.png slash.png bowing.png hurt.png
- # cast animation (7 frames, 1st input file)
- # up / north
- 64,64,0,0,0,0,0
- 64,64,64,0,64,0,0
- 64,64,128,0,128,0,0
- 64,64,192,0,192,0,0
- 64,64,256,0,256,0,0
- 64,64,320,0,320,0,0
- 64,64,384,0,384,0,0
- # left / west
- 64,64,0,64,0,64,0
- 64,64,64,64,64,64,0
- 64,64,128,64,128,64,0
- 64,64,192,64,192,64,0
- 64,64,256,64,256,64,0
- 64,64,320,64,320,64,0
- 64,64,384,64,384,64,0
- # down / south
- 64,64,0,128,0,128,0
- 64,64,64,128,64,128,0
- 64,64,128,128,128,128,0
- 64,64,192,128,192,128,0
- 64,64,256,128,256,128,0
- 64,64,320,128,320,128,0
- 64,64,384,128,384,128,0
- # right / east
- 64,64,0,192,0,192,0
- 64,64,64,192,64,192,0
- 64,64,128,192,128,192,0
- 64,64,192,192,192,192,0
- 64,64,256,192,256,192,0
- 64,64,320,192,320,192,0
- 64,64,384,192,384,192,0
- # thrust animation (8 frames, 2nd input file)
- # up / north
- 64,64,0,0,0,256,1
- 64,64,64,0,64,256,1
- 64,64,128,0,128,256,1
- 64,64,192,0,192,256,1
- 64,64,256,0,256,256,1
- 64,64,320,0,320,256,1
- 64,64,384,0,384,256,1
- 64,64,448,0,448,256,1
- # left / west
- 64,64,0,64,0,320,1
- 64,64,64,64,64,320,1
- 64,64,128,64,128,320,1
- 64,64,192,64,192,320,1
- 64,64,256,64,256,320,1
- 64,64,320,64,320,320,1
- 64,64,384,64,384,320,1
- 64,64,448,64,448,320,1
- # down / south
- 64,64,0,128,0,384,1
- 64,64,64,128,64,384,1
- 64,64,128,128,128,384,1
- 64,64,192,128,192,384,1
- 64,64,256,128,256,384,1
- 64,64,320,128,320,384,1
- 64,64,384,128,384,384,1
- 64,64,448,128,448,384,1
- # right / east
- 64,64,0,192,0,448,1
- 64,64,64,192,64,448,1
- 64,64,128,192,128,448,1
- 64,64,192,192,192,448,1
- 64,64,256,192,256,448,1
- 64,64,320,192,320,448,1
- 64,64,384,192,384,448,1
- 64,64,448,192,448,448,1
- # idle+walk animation (1+8 frames, 3rd input file)
- # up / north
- 64,64,0,0,0,512,2
- 64,64,64,0,64,512,2
- 64,64,128,0,128,512,2
- 64,64,192,0,192,512,2
- 64,64,256,0,256,512,2
- 64,64,320,0,320,512,2
- 64,64,384,0,384,512,2
- 64,64,448,0,448,512,2
- 64,64,512,0,512,512,2
- # left / west
- 64,64,0,64,0,576,2
- 64,64,64,64,64,576,2
- 64,64,128,64,128,576,2
- 64,64,192,64,192,576,2
- 64,64,256,64,256,576,2
- 64,64,320,64,320,576,2
- 64,64,384,64,384,576,2
- 64,64,448,64,448,576,2
- 64,64,512,64,512,576,2
- # down / south
- 64,64,0,128,0,640,2
- 64,64,64,128,64,640,2
- 64,64,128,128,128,640,2
- 64,64,192,128,192,640,2
- 64,64,256,128,256,640,2
- 64,64,320,128,320,640,2
- 64,64,384,128,384,640,2
- 64,64,448,128,448,640,2
- 64,64,512,128,512,640,2
- # right / east
- 64,64,0,192,0,704,2
- 64,64,64,192,64,704,2
- 64,64,128,192,128,704,2
- 64,64,192,192,192,704,2
- 64,64,256,192,256,704,2
- 64,64,320,192,320,704,2
- 64,64,384,192,384,704,2
- 64,64,448,192,448,704,2
- 64,64,512,192,512,704,2
- # slash animation (6 frames, 4th input file)
- # up / north
- 64,64,0,0,0,768,3
- 64,64,64,0,64,768,3
- 64,64,128,0,128,768,3
- 64,64,192,0,192,768,3
- 64,64,256,0,256,768,3
- 64,64,320,0,320,768,3
- # left / west
- 64,64,0,64,0,832,3
- 64,64,64,64,64,832,3
- 64,64,128,64,128,832,3
- 64,64,192,64,192,832,3
- 64,64,256,64,256,832,3
- 64,64,320,64,320,832,3
- # down / south
- 64,64,0,128,0,896,3
- 64,64,64,128,64,896,3
- 64,64,128,128,128,896,3
- 64,64,192,128,192,896,3
- 64,64,256,128,256,896,3
- 64,64,320,128,320,896,3
- # right / east
- 64,64,0,192,0,960,3
- 64,64,64,192,64,960,3
- 64,64,128,192,128,960,3
- 64,64,192,192,192,960,3
- 64,64,256,192,256,960,3
- 64,64,320,192,320,960,3
- # bowing animation (13 frames, 5th input file)
- # up / north
- 64,64,0,0,0,1024,4
- 64,64,64,0,64,1024,4
- 64,64,128,0,128,1024,4
- 64,64,192,0,192,1024,4
- 64,64,256,0,256,1024,4
- 64,64,320,0,320,1024,4
- 64,64,384,0,384,1024,4
- 64,64,448,0,448,1024,4
- 64,64,512,0,512,1024,4
- 64,64,576,0,576,1024,4
- 64,64,640,0,640,1024,4
- 64,64,704,0,704,1024,4
- 64,64,768,0,768,1024,4
- # left / west
- 64,64,0,64,0,1088,4
- 64,64,64,64,64,1088,4
- 64,64,128,64,128,1088,4
- 64,64,192,64,192,1088,4
- 64,64,256,64,256,1088,4
- 64,64,320,64,320,1088,4
- 64,64,384,64,384,1088,4
- 64,64,448,64,448,1088,4
- 64,64,512,64,512,1088,4
- 64,64,576,64,576,1088,4
- 64,64,640,64,640,1088,4
- 64,64,704,64,704,1088,4
- 64,64,768,64,768,1088,4
- # down / south
- 64,64,0,128,0,1152,4
- 64,64,64,128,64,1152,4
- 64,64,128,128,128,1152,4
- 64,64,192,128,192,1152,4
- 64,64,256,128,256,1152,4
- 64,64,320,128,320,1152,4
- 64,64,384,128,384,1152,4
- 64,64,448,128,448,1152,4
- 64,64,512,128,512,1152,4
- 64,64,576,128,576,1152,4
- 64,64,640,128,640,1152,4
- 64,64,704,128,704,1152,4
- 64,64,768,128,768,1152,4
- # right / east
- 64,64,0,192,0,1216,4
- 64,64,64,192,64,1216,4
- 64,64,128,192,128,1216,4
- 64,64,192,192,192,1216,4
- 64,64,256,192,256,1216,4
- 64,64,320,192,320,1216,4
- 64,64,384,192,384,1216,4
- 64,64,448,192,448,1216,4
- 64,64,512,192,512,1216,4
- 64,64,576,192,576,1216,4
- 64,64,640,192,640,1216,4
- 64,64,704,192,704,1216,4
- 64,64,768,192,768,1216,4
- # hurt animation (6 frames, 6th input file)
- # down / south
- 64,64,0,0,0,1280,5
- 64,64,64,0,64,1280,5
- 64,64,128,0,128,1280,5
- 64,64,192,0,192,1280,5
- 64,64,256,0,256,1280,5
- 64,64,320,0,320,1280,5
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