viewer.h 2.2 KB

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  1. /*
  2. * m3dview/viewer.h
  3. *
  4. * Copyright (C) 2019 bzt (bztsrc@gitlab)
  5. *
  6. * Permission is hereby granted, free of charge, to any person
  7. * obtaining a copy of this software and associated documentation
  8. * files (the "Software"), to deal in the Software without
  9. * restriction, including without limitation the rights to use, copy,
  10. * modify, merge, publish, distribute, sublicense, and/or sell copies
  11. * of the Software, and to permit persons to whom the Software is
  12. * furnished to do so, subject to the following conditions:
  13. *
  14. * The above copyright notice and this permission notice shall be
  15. * included in all copies or substantial portions of the Software.
  16. *
  17. * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
  18. * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
  19. * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
  20. * NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
  21. * HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
  22. * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
  23. * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
  24. * DEALINGS IN THE SOFTWARE.
  25. *
  26. * @brief simple portable Model 3D viewer
  27. * https://gitlab.com/bztsrc/model3d
  28. *
  29. */
  30. #include <stdlib.h>
  31. #include <stdio.h>
  32. #include <string.h>
  33. /* provided by the interface drivers */
  34. extern void set_title(char *title); /* set window title */
  35. /* variables used by the interface drivers */
  36. extern int screenw, screenh, mousebtn, mousemove, mousex, mousey, mousez, doframe, domesh, doskel;
  37. extern unsigned int actionid;
  38. extern char *wintitle;
  39. void load(int argc, char **argv); /* load the model */
  40. void setupgl(void); /* set up OpenGL */
  41. void zoomin(void); /* zoom in */
  42. void zoomout(void); /* zoom out */
  43. void fpsdiv(int idx); /* set fps divisor */
  44. void nextframe(void); /* jump to next frame */
  45. void prevframe(void); /* jump to previous frame */
  46. void continous(void); /* toggle continous playback */
  47. void display(unsigned int msec); /* render the (animated) model */
  48. void error(char *msg); /* display an error message and exit */
  49. void cleanup(void); /* free resources */