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- #if defined(Hiro_Sizable)
- auto mSizable::allocate() -> pObject* {
- return new pSizable(*this);
- }
- auto mSizable::collapsible() const -> bool {
- return state.collapsible;
- }
- auto mSizable::doSize() const -> void {
- if(state.onSize) return state.onSize();
- }
- auto mSizable::geometry() const -> Geometry {
- return state.geometry;
- }
- auto mSizable::minimumSize() const -> Size {
- return signal(minimumSize);
- }
- auto mSizable::onSize(const function<void ()>& callback) -> type& {
- state.onSize = callback;
- return *this;
- }
- auto mSizable::setCollapsible(bool collapsible) -> type& {
- state.collapsible = collapsible;
- signal(setCollapsible, collapsible);
- return *this;
- }
- auto mSizable::setGeometry(Geometry geometry) -> type& {
- state.geometry = geometry;
- signal(setGeometry, geometry);
- return *this;
- }
- #endif
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