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- using System;
- using System.Collections.Generic;
- using System.Linq;
- using System.Text;
- using System.Threading.Tasks;
- using Newtonsoft.Json;
- namespace WinUI
- {
- public class ZeroTierPeerPhysicalPath
- {
- [JsonProperty("address")]
- public string Address { get; set; }
- [JsonProperty("lastSend")]
- public UInt64 LastSend { get; set; }
- [JsonProperty("lastReceive")]
- public UInt64 LastReceive { get; set; }
- [JsonProperty("fixed")]
- public bool Fixed { get; set; }
- [JsonProperty("preferred")]
- public bool Preferred { get; set; }
- }
- }
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