Adam Ierymenko
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719233617c
Add uint16_t key to Hashtable, and make Salsa20 zero its keyspace on destruction.
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9 years ago |
Adam Ierymenko
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0c498556d5
Unroll Salsa20 fully for a little more speed (non-SSE now almost as fast as SSE)
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9 years ago |
Adam Ierymenko
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789046ca57
Speed up Salsa20 just a bit.
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9 years ago |
Adam Ierymenko
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f19c3c51d3
Revert slow non-SSE Salsa20 modification since it did not fix Android/ARM issue. Also update Salsa20 comments and clean up a bit.
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9 years ago |
Adam Ierymenko
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a9a390a930
Apply @marning suggested SSE auto-detect to make builds easier on non-x86 platforms: https://github.com/mwarning/ZeroTierOne/commit/aa2fd044cb69b97eef1ea38d5fefd18543aae22a
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9 years ago |
Adam Ierymenko
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8d2e20ede6
Get rid of __align stuff in Salsa20 -- not portable, does not seem to help much on newer chips.
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10 years ago |
Adam Ierymenko
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12692c551e
SSE optimized Salsa20 -- anywhere from 20% to 50% faster than plain C version
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10 years ago |
Adam Ierymenko
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612c17240a
Dead code removal, fix for cleanup GitHub issue #28
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11 years ago |
Adam Ierymenko
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8c9b73f67b
Make Salsa20 variable-round, allowing for Salsa20/12 to be used for Packet encrypt and decrypt. Profiling analysis found that Salsa20 encrypt was accounting for a nontrivial percentage of CPU time, so it makes sense to cut this load fundamentally. There are no published attacks against Salsa20/12, and DJB believes 20 rounds to be overkill. This should be more than enough for our needs. Obviously incorporating ASM Salsa20 is among the next steps for performance.
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11 years ago |
Adam Ierymenko
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4c06fcfc9d
More include formatting cleanup.
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11 years ago |
Adam Ierymenko
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150850b800
New git repository for release - version 0.2.0 tagged
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11 years ago |