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- >>> import adventure
- >>> adventure.play(seed=1)
- WELCOME TO ADVENTURE!! WOULD YOU LIKE INSTRUCTIONS?
- <BLANKLINE>
- >>> yes
- SOMEWHERE NEARBY IS COLOSSAL CAVE, WHERE OTHERS HAVE FOUND FORTUNES IN
- TREASURE AND GOLD, THOUGH IT IS RUMORED THAT SOME WHO ENTER ARE NEVER
- SEEN AGAIN. MAGIC IS SAID TO WORK IN THE CAVE. I WILL BE YOUR EYES
- AND HANDS. DIRECT ME WITH COMMANDS OF 1 OR 2 WORDS. I SHOULD WARN
- YOU THAT I LOOK AT ONLY THE FIRST FIVE LETTERS OF EACH WORD, SO YOU'LL
- HAVE TO ENTER "NORTHEAST" AS "NE" TO DISTINGUISH IT FROM "NORTH".
- (SHOULD YOU GET STUCK, TYPE "HELP" FOR SOME GENERAL HINTS. FOR INFOR-
- MATION ON HOW TO END YOUR ADVENTURE, ETC., TYPE "INFO".)
- - - -
- THIS PROGRAM WAS ORIGINALLY DEVELOPED BY WILLIE CROWTHER. MOST OF THE
- FEATURES OF THE CURRENT PROGRAM WERE ADDED BY DON WOODS (DON @ SU-AI).
- CONTACT DON IF YOU HAVE ANY QUESTIONS, COMMENTS, ETC.
- <BLANKLINE>
- YOU ARE STANDING AT THE END OF A ROAD BEFORE A SMALL BRICK BUILDING.
- AROUND YOU IS A FOREST. A SMALL STREAM FLOWS OUT OF THE BUILDING AND
- DOWN A GULLY.
- <BLANKLINE>
- >>> cave
- I DON'T KNOW WHERE THE CAVE IS, BUT HEREABOUTS NO STREAM CAN RUN ON
- THE SURFACE FOR LONG. I WOULD TRY THE STREAM.
- <BLANKLINE>
- YOU'RE AT END OF ROAD AGAIN.
- <BLANKLINE>
- >>> inven()
- YOU'RE NOT CARRYING ANYTHING.
- <BLANKLINE>
- >>> west
- YOU HAVE WALKED UP A HILL, STILL IN THE FOREST. THE ROAD SLOPES BACK
- DOWN THE OTHER SIDE OF THE HILL. THERE IS A BUILDING IN THE DISTANCE.
- <BLANKLINE>
- >>> e
- YOU'RE AT END OF ROAD AGAIN.
- <BLANKLINE>
- >>> e
- YOU ARE INSIDE A BUILDING, A WELL HOUSE FOR A LARGE SPRING.
- <BLANKLINE>
- THERE ARE SOME KEYS ON THE GROUND HERE.
- <BLANKLINE>
- THERE IS A SHINY BRASS LAMP NEARBY.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- >>> downs
- THE STREAM FLOWS OUT THROUGH A PAIR OF 1 FOOT DIAMETER SEWER PIPES.
- IT WOULD BE ADVISABLE TO USE THE EXIT.
- <BLANKLINE>
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- THERE ARE SOME KEYS ON THE GROUND HERE.
- <BLANKLINE>
- THERE IS A SHINY BRASS LAMP NEARBY.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- >>> west
- YOU'RE AT END OF ROAD AGAIN.
- <BLANKLINE>
- >>> s
- YOU ARE IN A VALLEY IN THE FOREST BESIDE A STREAM TUMBLING ALONG A
- ROCKY BED.
- <BLANKLINE>
- >>> s
- AT YOUR FEET ALL THE WATER OF THE STREAM SPLASHES INTO A 2-INCH SLIT
- IN THE ROCK. DOWNSTREAM THE STREAMBED IS BARE ROCK.
- <BLANKLINE>
- >>> s
- YOU ARE IN A 20-FOOT DEPRESSION FLOORED WITH BARE DIRT. SET INTO THE
- DIRT IS A STRONG STEEL GRATE MOUNTED IN CONCRETE. A DRY STREAMBED
- LEADS INTO THE DEPRESSION.
- <BLANKLINE>
- THE GRATE IS LOCKED.
- <BLANKLINE>
- >>> d
- YOU CAN'T GO THROUGH A LOCKED STEEL GRATE!
- <BLANKLINE>
- YOU'RE OUTSIDE GRATE.
- <BLANKLINE>
- THE GRATE IS LOCKED.
- <BLANKLINE>
- >>> get(grate)
- YOU CAN'T BE SERIOUS!
- <BLANKLINE>
- >>> enter
- YOU CAN'T GO THROUGH A LOCKED STEEL GRATE!
- <BLANKLINE>
- YOU'RE OUTSIDE GRATE.
- <BLANKLINE>
- THE GRATE IS LOCKED.
- <BLANKLINE>
- ARE YOU TRYING TO GET INTO THE CAVE?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> house
- YOU'RE AT END OF ROAD AGAIN.
- <BLANKLINE>
- >>> enter
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- THERE ARE SOME KEYS ON THE GROUND HERE.
- <BLANKLINE>
- THERE IS A SHINY BRASS LAMP NEARBY.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- >>> carry(keys)
- OK
- <BLANKLINE>
- >>> inven
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- <BLANKLINE>
- >>> leave
- YOU ARE STANDING AT THE END OF A ROAD BEFORE A SMALL BRICK BUILDING.
- AROUND YOU IS A FOREST. A SMALL STREAM FLOWS OUT OF THE BUILDING AND
- DOWN A GULLY.
- <BLANKLINE>
- >>> depre
- YOU'RE OUTSIDE GRATE.
- <BLANKLINE>
- THE GRATE IS LOCKED.
- <BLANKLINE>
- >>> unloc(grate)
- THE GRATE IS NOW UNLOCKED.
- <BLANKLINE>
- >>> d
- YOU ARE IN A SMALL CHAMBER BENEATH A 3X3 STEEL GRATE TO THE SURFACE.
- A LOW CRAWL OVER COBBLES LEADS INWARD TO THE WEST.
- <BLANKLINE>
- THE GRATE IS OPEN.
- <BLANKLINE>
- >>> s
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE BELOW THE GRATE.
- <BLANKLINE>
- THE GRATE IS OPEN.
- <BLANKLINE>
- >>> west
- YOU ARE CRAWLING OVER COBBLES IN A LOW PASSAGE. THERE IS A DIM LIGHT
- AT THE EAST END OF THE PASSAGE.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- >>> take(cage)
- OK
- <BLANKLINE>
- >>> west
- IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.
- <BLANKLINE>
- >>> west
- YOU FELL INTO A PIT AND BROKE EVERY BONE IN YOUR BODY!
- <BLANKLINE>
- OH DEAR, YOU SEEM TO HAVE GOTTEN YOURSELF KILLED. I MIGHT BE ABLE TO
- HELP YOU OUT, BUT I'VE NEVER REALLY DONE THIS BEFORE. DO YOU WANT ME
- TO TRY TO REINCARNATE YOU?
- <BLANKLINE>
- >>> save
- PLEASE ANSWER THE QUESTION.
- <BLANKLINE>
- >>> yes
- ALL RIGHT. BUT DON'T BLAME ME IF SOMETHING GOES WR......
- --- POOF!! ---
- YOU ARE ENGULFED IN A CLOUD OF ORANGE SMOKE. COUGHING AND GASPING,
- YOU EMERGE FROM THE SMOKE AND FIND....
- <BLANKLINE>
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- THERE IS A SHINY BRASS LAMP NEARBY.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- >>> get(lamp)
- OK
- <BLANKLINE>
- >>> leave
- YOU'RE AT END OF ROAD AGAIN.
- <BLANKLINE>
- >>> depre
- YOU'RE OUTSIDE GRATE.
- <BLANKLINE>
- THE GRATE IS OPEN.
- <BLANKLINE>
- >>> d
- YOU'RE BELOW THE GRATE.
- <BLANKLINE>
- THE GRATE IS OPEN.
- <BLANKLINE>
- >>> west
- YOU'RE IN COBBLE CRAWL.
- <BLANKLINE>
- >>> west
- IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.
- <BLANKLINE>
- >>> light(lamp)
- YOUR LAMP IS NOW ON.
- <BLANKLINE>
- YOU ARE IN A DEBRIS ROOM FILLED WITH STUFF WASHED IN FROM THE SURFACE.
- A LOW WIDE PASSAGE WITH COBBLES BECOMES PLUGGED WITH MUD AND DEBRIS
- HERE, BUT AN AWKWARD CANYON LEADS UPWARD AND WEST. A NOTE ON THE WALL
- SAYS "MAGIC WORD XYZZY".
- <BLANKLINE>
- A THREE FOOT BLACK ROD WITH A RUSTY STAR ON AN END LIES NEARBY.
- <BLANKLINE>
- >>> get(rod)
- OK
- <BLANKLINE>
- >>> up
- YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.
- <BLANKLINE>
- THERE ARE SOME KEYS ON THE GROUND HERE.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- >>> get(keys)
- OK
- <BLANKLINE>
- >>> u
- YOU ARE IN A SPLENDID CHAMBER THIRTY FEET HIGH. THE WALLS ARE FROZEN
- RIVERS OF ORANGE STONE. AN AWKWARD CANYON AND A GOOD PASSAGE EXIT
- FROM EAST AND WEST SIDES OF THE CHAMBER.
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> get(bird)
- THE BIRD WAS UNAFRAID WHEN YOU ENTERED, BUT AS YOU APPROACH IT BECOMES
- DISTURBED AND YOU CANNOT CATCH IT.
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- BRASS LANTERN
- BLACK ROD
- <BLANKLINE>
- >>> drop(rod)
- OK
- <BLANKLINE>
- >>> inven
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- BRASS LANTERN
- <BLANKLINE>
- >>> get(bird)
- YOU CAN CATCH THE BIRD, BUT YOU CANNOT CARRY IT.
- <BLANKLINE>
- >>> e
- YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- >>> get(cage)
- OK
- <BLANKLINE>
- >>> west
- YOU'RE IN BIRD CHAMBER.
- <BLANKLINE>
- A THREE FOOT BLACK ROD WITH A RUSTY STAR ON AN END LIES NEARBY.
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> get(bird)
- OK
- <BLANKLINE>
- >>> get(rod)
- OK
- <BLANKLINE>
- >>> look
- SORRY, BUT I AM NOT ALLOWED TO GIVE MORE DETAIL. I WILL REPEAT THE
- LONG DESCRIPTION OF YOUR LOCATION.
- <BLANKLINE>
- YOU ARE IN A SPLENDID CHAMBER THIRTY FEET HIGH. THE WALLS ARE FROZEN
- RIVERS OF ORANGE STONE. AN AWKWARD CANYON AND A GOOD PASSAGE EXIT
- FROM EAST AND WEST SIDES OF THE CHAMBER.
- <BLANKLINE>
- >>> west
- AT YOUR FEET IS A SMALL PIT BREATHING TRACES OF WHITE MIST. AN EAST
- PASSAGE ENDS HERE EXCEPT FOR A SMALL CRACK LEADING ON.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD DOWN THE PIT.
- <BLANKLINE>
- >>> west
- IF YOU PREFER, SIMPLY TYPE W RATHER THAN WEST.
- <BLANKLINE>
- THE CRACK IS FAR TOO SMALL FOR YOU TO FOLLOW.
- <BLANKLINE>
- YOU'RE AT TOP OF SMALL PIT.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD DOWN THE PIT.
- <BLANKLINE>
- >>> look
- SORRY, BUT I AM NOT ALLOWED TO GIVE MORE DETAIL. I WILL REPEAT THE
- LONG DESCRIPTION OF YOUR LOCATION.
- <BLANKLINE>
- AT YOUR FEET IS A SMALL PIT BREATHING TRACES OF WHITE MIST. AN EAST
- PASSAGE ENDS HERE EXCEPT FOR A SMALL CRACK LEADING ON.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD DOWN THE PIT.
- <BLANKLINE>
- >>> d
- YOU ARE AT ONE END OF A VAST HALL STRETCHING FORWARD OUT OF SIGHT TO
- THE WEST. THERE ARE OPENINGS TO EITHER SIDE. NEARBY, A WIDE STONE
- STAIRCASE LEADS DOWNWARD. THE HALL IS FILLED WITH WISPS OF WHITE MIST
- SWAYING TO AND FRO ALMOST AS IF ALIVE. A COLD WIND BLOWS UP THE
- STAIRCASE. THERE IS A PASSAGE AT THE TOP OF A DOME BEHIND YOU.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> w
- YOU ARE ON THE EAST BANK OF A FISSURE SLICING CLEAR ACROSS THE HALL.
- THE MIST IS QUITE THICK HERE, AND THE FISSURE IS TOO WIDE TO JUMP.
- <BLANKLINE>
- >>> w
- THERE IS NO WAY ACROSS THE FISSURE.
- <BLANKLINE>
- YOU'RE ON EAST BANK OF FISSURE.
- <BLANKLINE>
- >>> e
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> n
- YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL
- DIRECTIONS.
- <BLANKLINE>
- A HUGE GREEN FIERCE SNAKE BARS THE WAY!
- <BLANKLINE>
- >>> s
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A HUGE GREEN FIERCE SNAKE BARS THE WAY!
- <BLANKLINE>
- >>> up
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> down
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A HUGE GREEN FIERCE SNAKE BARS THE WAY!
- <BLANKLINE>
- >>> kill(snake)
- ATTACKING THE SNAKE BOTH DOESN'T WORK AND IS VERY DANGEROUS.
- <BLANKLINE>
- >>> drop(cage)
- OK
- <BLANKLINE>
- >>> look
- SORRY, BUT I AM NOT ALLOWED TO GIVE MORE DETAIL. I WILL REPEAT THE
- LONG DESCRIPTION OF YOUR LOCATION.
- <BLANKLINE>
- YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL
- DIRECTIONS.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- THERE IS A LITTLE BIRD IN THE CAGE.
- <BLANKLINE>
- A HUGE GREEN FIERCE SNAKE BARS THE WAY!
- <BLANKLINE>
- >>> get(bird)
- OK
- <BLANKLINE>
- >>> look
- YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL
- DIRECTIONS.
- <BLANKLINE>
- A HUGE GREEN FIERCE SNAKE BARS THE WAY!
- <BLANKLINE>
- >>> inven
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- BRASS LANTERN
- WICKER CAGE
- BLACK ROD
- LITTLE BIRD IN CAGE
- <BLANKLINE>
- >>> drop(bird)
- THE LITTLE BIRD ATTACKS THE GREEN SNAKE, AND IN AN ASTOUNDING FLURRY
- DRIVES THE SNAKE AWAY.
- <BLANKLINE>
- >>> look
- YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL
- DIRECTIONS.
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 42 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> s
- A LITTLE DWARF JUST WALKED AROUND A CORNER, SAW YOU, THREW A LITTLE
- AXE AT YOU WHICH MISSED, CURSED, AND RAN AWAY.
- <BLANKLINE>
- YOU ARE IN THE SOUTH SIDE CHAMBER.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- THERE IS PRECIOUS JEWELRY HERE!
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 44 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> get(jewelry)
- OK
- <BLANKLINE>
- >>> n
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- ONE SHARP NASTY KNIFE IS THROWN AT YOU!
- <BLANKLINE>
- IT MISSES!
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> w
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- YOU ARE IN THE WEST SIDE CHAMBER OF THE HALL OF THE MOUNTAIN KING.
- A PASSAGE CONTINUES WEST AND UP HERE.
- <BLANKLINE>
- THERE ARE MANY COINS HERE!
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 46 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> get(coins)
- OK
- <BLANKLINE>
- >>> w
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- YOU ARE AT A CROSSOVER OF A HIGH N/S PASSAGE AND A LOW E/W ONE.
- <BLANKLINE>
- >>> n
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- >>> s
- A LITTLE DWARF WITH A BIG KNIFE BLOCKS YOUR WAY.
- <BLANKLINE>
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- 2 OF THEM THROW KNIVES AT YOU!
- <BLANKLINE>
- NONE OF THEM HIT YOU!
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- 2 OF THEM THROW KNIVES AT YOU!
- <BLANKLINE>
- NONE OF THEM HIT YOU!
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- 2 OF THEM THROW KNIVES AT YOU!
- <BLANKLINE>
- NONE OF THEM HIT YOU!
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- 2 OF THEM THROW KNIVES AT YOU!
- <BLANKLINE>
- NONE OF THEM HIT YOU!
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU KILLED A LITTLE DWARF. THE BODY VANISHES IN A CLOUD OF GREASY
- BLACK SMOKE.
- <BLANKLINE>
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- ONE SHARP NASTY KNIFE IS THROWN AT YOU!
- <BLANKLINE>
- IT MISSES!
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- ONE SHARP NASTY KNIFE IS THROWN AT YOU!
- <BLANKLINE>
- IT MISSES!
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU KILLED A LITTLE DWARF.
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> s
- YOU ARE AT A CROSSOVER OF A HIGH N/S PASSAGE AND A LOW E/W ONE.
- <BLANKLINE>
- >>> w
- YOU ARE AT THE EAST END OF A VERY LONG HALL APPARENTLY WITHOUT SIDE
- CHAMBERS. TO THE EAST A LOW WIDE CRAWL SLANTS UP. TO THE NORTH A
- ROUND TWO FOOT HOLE SLANTS DOWN.
- <BLANKLINE>
- >>> w
- YOU ARE AT THE WEST END OF A VERY LONG FEATURELESS HALL. THE HALL
- JOINS UP WITH A NARROW NORTH/SOUTH PASSAGE.
- <BLANKLINE>
- >>> n
- YOU ARE AT A CROSSOVER OF A HIGH N/S PASSAGE AND A LOW E/W ONE.
- <BLANKLINE>
- >>> n
- DEAD END
- <BLANKLINE>
- >>> back
- YOU ARE AT A CROSSOVER OF A HIGH N/S PASSAGE AND A LOW E/W ONE.
- <BLANKLINE>
- >>> w
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- >>> e
- YOU ARE AT THE WEST END OF HALL OF MISTS. A LOW WIDE CRAWL CONTINUES
- WEST AND ANOTHER GOES NORTH. TO THE SOUTH IS A LITTLE PASSAGE 6 FEET
- OFF THE FLOOR.
- <BLANKLINE>
- >>> e
- YOU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.
- <BLANKLINE>
- THERE ARE DIAMONDS HERE!
- <BLANKLINE>
- >>> get(diamonds)
- YOU CAN'T CARRY ANYTHING MORE. YOU'LL HAVE TO DROP SOMETHING FIRST.
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- BRASS LANTERN
- WICKER CAGE
- BLACK ROD
- DWARF'S AXE
- PRECIOUS JEWELRY
- RARE COINS
- <BLANKLINE>
- >>> drop(cage)
- OK
- <BLANKLINE>
- >>> get(diamonds)
- OK
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED THROUGH A VERY LOW WIDE PASSAGE PARALLEL TO AND NORTH
- OF THE HALL OF MISTS.
- <BLANKLINE>
- YOU'RE AT WEST END OF HALL OF MISTS.
- <BLANKLINE>
- >>> w
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- 2 OF THEM THROW KNIVES AT YOU!
- <BLANKLINE>
- NONE OF THEM HIT YOU!
- <BLANKLINE>
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- 2 OF THEM THROW KNIVES AT YOU!
- <BLANKLINE>
- NONE OF THEM HIT YOU!
- <BLANKLINE>
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- 2 OF THEM THROW KNIVES AT YOU!
- <BLANKLINE>
- NONE OF THEM HIT YOU!
- <BLANKLINE>
- YOU ARE AT THE EAST END OF A VERY LONG HALL APPARENTLY WITHOUT SIDE
- CHAMBERS. TO THE EAST A LOW WIDE CRAWL SLANTS UP. TO THE NORTH A
- ROUND TWO FOOT HOLE SLANTS DOWN.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- 2 OF THEM THROW KNIVES AT YOU!
- <BLANKLINE>
- NONE OF THEM HIT YOU!
- <BLANKLINE>
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE ARE 2 THREATENING LITTLE DWARVES IN THE ROOM WITH YOU.
- <BLANKLINE>
- 2 OF THEM THROW KNIVES AT YOU!
- <BLANKLINE>
- NONE OF THEM HIT YOU!
- <BLANKLINE>
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU KILLED A LITTLE DWARF.
- <BLANKLINE>
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- ONE SHARP NASTY KNIFE IS THROWN AT YOU!
- <BLANKLINE>
- IT MISSES!
- <BLANKLINE>
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- ONE SHARP NASTY KNIFE IS THROWN AT YOU!
- <BLANKLINE>
- IT MISSES!
- <BLANKLINE>
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- ONE SHARP NASTY KNIFE IS THROWN AT YOU!
- <BLANKLINE>
- IT MISSES!
- <BLANKLINE>
- YOU ARE AT THE EAST END OF A VERY LONG HALL APPARENTLY WITHOUT SIDE
- CHAMBERS. TO THE EAST A LOW WIDE CRAWL SLANTS UP. TO THE NORTH A
- ROUND TWO FOOT HOLE SLANTS DOWN.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU ATTACK A LITTLE DWARF, BUT HE DODGES OUT OF THE WAY.
- <BLANKLINE>
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- ONE SHARP NASTY KNIFE IS THROWN AT YOU!
- <BLANKLINE>
- IT GETS YOU!
- <BLANKLINE>
- YOU CLUMSY OAF, YOU'VE DONE IT AGAIN! I DON'T KNOW HOW LONG I CAN
- KEEP THIS UP. DO YOU WANT ME TO TRY REINCARNATING YOU AGAIN?
- <BLANKLINE>
- >>> get(axe)
- PLEASE ANSWER THE QUESTION.
- <BLANKLINE>
- >>> yes
- OKAY, NOW WHERE DID I PUT MY ORANGE SMOKE?.... >POOF!<
- EVERYTHING DISAPPEARS IN A DENSE CLOUD OF ORANGE SMOKE.
- <BLANKLINE>
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- >>> leave
- YOU'RE AT END OF ROAD AGAIN.
- <BLANKLINE>
- THERE IS A SHINY BRASS LAMP NEARBY.
- <BLANKLINE>
- >>> get(lamp)
- OK
- <BLANKLINE>
- >>> enter
- YOU ARE INSIDE A BUILDING, A WELL HOUSE FOR A LARGE SPRING.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- >>> xyzzy
- IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.
- <BLANKLINE>
- >>> import io
- >>> savefile = io.BytesIO()
- >>> save(savefile)
- GAME SAVED
- <BLANKLINE>
- >>> w
- IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.
- <BLANKLINE>
- >>> w
- IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.
- <BLANKLINE>
- >>> w
- IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.
- <BLANKLINE>
- >>> w
- THE CRACK IS FAR TOO SMALL FOR YOU TO FOLLOW.
- <BLANKLINE>
- YOU FELL INTO A PIT AND BROKE EVERY BONE IN YOUR BODY!
- <BLANKLINE>
- NOW YOU'VE REALLY DONE IT! I'M OUT OF ORANGE SMOKE! YOU DON'T EXPECT
- ME TO DO A DECENT REINCARNATION WITHOUT ANY ORANGE SMOKE, DO YOU?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- <BLANKLINE>
- YOU SCORED 32 OUT OF A POSSIBLE 350 USING 132 TURNS.
- <BLANKLINE>
- YOU ARE OBVIOUSLY A RANK AMATEUR. BETTER LUCK NEXT TIME.
- <BLANKLINE>
- TO ACHIEVE THE NEXT HIGHER RATING, YOU NEED 69 MORE POINTS
- <BLANKLINE>
- >>> w
- YOU HAVE GOTTEN YOURSELF KILLED.
- <BLANKLINE>
- >>> savefile.seek(0)
- 0
- >>> adventure.resume(savefile)
- GAME RESTORED
- <BLANKLINE>
- >>> on(lamp)
- YOUR LAMP IS NOW ON.
- <BLANKLINE>
- YOU'RE IN DEBRIS ROOM.
- <BLANKLINE>
- >>> w
- YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.
- <BLANKLINE>
- >>> w
- YOU'RE IN BIRD CHAMBER.
- <BLANKLINE>
- >>> w
- YOU'RE AT TOP OF SMALL PIT.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD DOWN THE PIT.
- <BLANKLINE>
- >>> d
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> d
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> w
- YOU ARE IN THE WEST SIDE CHAMBER OF THE HALL OF THE MOUNTAIN KING.
- A PASSAGE CONTINUES WEST AND UP HERE.
- <BLANKLINE>
- >>> w
- YOU ARE AT A CROSSOVER OF A HIGH N/S PASSAGE AND A LOW E/W ONE.
- <BLANKLINE>
- >>> w
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- THERE ARE SOME KEYS ON THE GROUND HERE.
- <BLANKLINE>
- A THREE FOOT BLACK ROD WITH A RUSTY STAR ON AN END LIES NEARBY.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- THERE ARE DIAMONDS HERE!
- <BLANKLINE>
- THERE IS PRECIOUS JEWELRY HERE!
- <BLANKLINE>
- THERE ARE MANY COINS HERE!
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> get(keys)
- OK
- <BLANKLINE>
- >>> get(rod)
- OK
- <BLANKLINE>
- >>> get(diamonds)
- OK
- <BLANKLINE>
- >>> get(jewel)
- OK
- <BLANKLINE>
- >>> get(coins)
- OK
- <BLANKLINE>
- >>> e
- YOU'RE AT WEST END OF HALL OF MISTS.
- <BLANKLINE>
- >>> e
- YOU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- >>> jump
- I DON'T KNOW HOW TO APPLY THAT WORD HERE.
- <BLANKLINE>
- YOU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- >>> swing(rod)
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> look
- YOU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> jump
- I RESPECTFULLY SUGGEST YOU GO ACROSS THE BRIDGE INSTEAD OF JUMPING.
- <BLANKLINE>
- YOU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> over
- YOU'RE ON EAST BANK OF FISSURE.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> e
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> s
- THIS IS A LOW ROOM WITH A CRUDE NOTE ON THE WALL. THE NOTE SAYS,
- "YOU WON'T GET IT UP THE STEPS".
- <BLANKLINE>
- THERE IS A LARGE SPARKLING NUGGET OF GOLD HERE!
- <BLANKLINE>
- >>> get(gold)
- YOU CAN'T CARRY ANYTHING MORE. YOU'LL HAVE TO DROP SOMETHING FIRST.
- <BLANKLINE>
- >>> drop(rod)
- OK
- <BLANKLINE>
- >>> get(gold)
- OK
- <BLANKLINE>
- >>> n
- YOU ARE AT ONE END OF A VAST HALL STRETCHING FORWARD OUT OF SIGHT TO
- THE WEST. THERE ARE OPENINGS TO EITHER SIDE. NEARBY, A WIDE STONE
- STAIRCASE LEADS DOWNWARD. THE HALL IS FILLED WITH WISPS OF WHITE MIST
- SWAYING TO AND FRO ALMOST AS IF ALIVE. A COLD WIND BLOWS UP THE
- STAIRCASE. THERE IS A PASSAGE AT THE TOP OF A DOME BEHIND YOU.
- <BLANKLINE>
- >>> u
- THE DOME IS UNCLIMBABLE.
- <BLANKLINE>
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- >>> drop(gold)
- OK
- <BLANKLINE>
- >>> u
- YOU'RE AT TOP OF SMALL PIT.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD DOWN THE PIT.
- <BLANKLINE>
- >>> e
- YOU'RE IN BIRD CHAMBER.
- <BLANKLINE>
- >>> e
- YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.
- <BLANKLINE>
- >>> e
- YOU'RE IN DEBRIS ROOM.
- <BLANKLINE>
- >>> xyzzy
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 40 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- BRASS LANTERN
- DWARF'S AXE
- SEVERAL DIAMONDS
- PRECIOUS JEWELRY
- RARE COINS
- <BLANKLINE>
- >>> drop(diamonds)
- OK
- <BLANKLINE>
- >>> drop(jewelry)
- OK
- <BLANKLINE>
- >>> drop(coins)
- OK
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 70 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> xyzzy
- YOU'RE IN DEBRIS ROOM.
- <BLANKLINE>
- >>> w
- YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.
- <BLANKLINE>
- >>> w
- YOU'RE IN BIRD CHAMBER.
- <BLANKLINE>
- >>> w
- YOU'RE AT TOP OF SMALL PIT.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD DOWN THE PIT.
- <BLANKLINE>
- >>> d
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- THERE IS A LARGE SPARKLING NUGGET OF GOLD HERE!
- <BLANKLINE>
- >>> get(gold)
- OK
- <BLANKLINE>
- >>> n
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> n
- YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. THE HOLE GOES
- DOWN TO AN E/W PASSAGE.
- <BLANKLINE>
- THERE ARE BARS OF SILVER HERE!
- <BLANKLINE>
- >>> get(silver)
- OK
- <BLANKLINE>
- >>> n
- YOU ARE IN A LARGE ROOM, WITH A PASSAGE TO THE SOUTH, A PASSAGE TO THE
- WEST, AND A WALL OF BROKEN ROCK TO THE EAST. THERE IS A LARGE "Y2" ON
- A ROCK IN THE ROOM'S CENTER.
- <BLANKLINE>
- >>> w
- YOU'RE AT A LOW WINDOW OVERLOOKING A HUGE PIT, WHICH EXTENDS UP OUT OF
- SIGHT. A FLOOR IS INDISTINCTLY VISIBLE OVER 50 FEET BELOW. TRACES OF
- WHITE MIST COVER THE FLOOR OF THE PIT, BECOMING THICKER TO THE RIGHT.
- MARKS IN THE DUST AROUND THE WINDOW WOULD SEEM TO INDICATE THAT
- SOMEONE HAS BEEN HERE RECENTLY. DIRECTLY ACROSS THE PIT FROM YOU AND
- 25 FEET AWAY THERE IS A SIMILAR WINDOW LOOKING INTO A LIGHTED ROOM. A
- SHADOWY FIGURE CAN BE SEEN THERE PEERING BACK AT YOU.
- <BLANKLINE>
- THE SHADOWY FIGURE SEEMS TO BE TRYING TO ATTRACT YOUR ATTENTION.
- <BLANKLINE>
- >>> wave
- WAVE WHAT?
- <BLANKLINE>
- >>> e
- YOU'RE AT "Y2".
- <BLANKLINE>
- >>> e
- YOU ARE IN A JUMBLE OF ROCK, WITH CRACKS EVERYWHERE.
- <BLANKLINE>
- >>> e
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU ARE IN A JUMBLE OF ROCK, WITH CRACKS EVERYWHERE.
- <BLANKLINE>
- >>> d
- YOU'RE AT "Y2".
- <BLANKLINE>
- >>> s
- YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. THE HOLE GOES
- DOWN TO AN E/W PASSAGE.
- <BLANKLINE>
- >>> s
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> nw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL
- DIRECTIONS.
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> ne
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> se
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> sw
- YOU ARE IN A SECRET CANYON WHICH HERE RUNS E/W. IT CROSSES OVER A
- VERY TIGHT CANYON 15 FEET BELOW. IF YOU GO DOWN YOU MAY NOT BE ABLE
- TO GET BACK UP.
- <BLANKLINE>
- >>> w
- YOU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.
- <BLANKLINE>
- A HUGE GREEN FIERCE DRAGON BARS THE WAY!
- <BLANKLINE>
- THE DRAGON IS SPRAWLED OUT ON A PERSIAN RUG!!
- <BLANKLINE>
- >>> w
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.
- <BLANKLINE>
- A HUGE GREEN FIERCE DRAGON BARS THE WAY!
- <BLANKLINE>
- THE DRAGON IS SPRAWLED OUT ON A PERSIAN RUG!!
- <BLANKLINE>
- >>> e
- YOU'RE IN SECRET E/W CANYON ABOVE TIGHT CANYON.
- <BLANKLINE>
- >>> e
- OUT FROM THE SHADOWS BEHIND YOU POUNCES A BEARDED PIRATE! "HAR, HAR,"
- HE CHORTLES, "I'LL JUST TAKE ALL THIS BOOTY AND HIDE IT AWAY WITH ME
- CHEST DEEP IN THE MAZE!" HE SNATCHES YOUR TREASURE AND VANISHES INTO
- THE GLOOM.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- BRASS LANTERN
- DWARF'S AXE
- <BLANKLINE>
- >>> get(bird)
- YOU CAN CATCH THE BIRD, BUT YOU CANNOT CARRY IT.
- <BLANKLINE>
- >>> u
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> w
- YOU'RE ON EAST BANK OF FISSURE.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> w
- YOU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> get(cage)
- OK
- <BLANKLINE>
- >>> e
- YOU'RE ON EAST BANK OF FISSURE.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> e
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> d
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- >>> get(bird)
- OK
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL
- DIRECTIONS.
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL
- DIRECTIONS.
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL
- DIRECTIONS.
- <BLANKLINE>
- >>> sw
- YOU'RE IN SECRET E/W CANYON ABOVE TIGHT CANYON.
- <BLANKLINE>
- >>> w
- YOU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.
- <BLANKLINE>
- A HUGE GREEN FIERCE DRAGON BARS THE WAY!
- <BLANKLINE>
- THE DRAGON IS SPRAWLED OUT ON A PERSIAN RUG!!
- <BLANKLINE>
- >>> drop(bird)
- THE LITTLE BIRD ATTACKS THE GREEN DRAGON, AND IN AN ASTOUNDING FLURRY
- GETS BURNT TO A CINDER. THE ASHES BLOW AWAY.
- <BLANKLINE>
- >>> n
- THE DRAGON LOOKS RATHER NASTY. YOU'D BEST NOT TRY TO GET BY.
- <BLANKLINE>
- YOU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.
- <BLANKLINE>
- A HUGE GREEN FIERCE DRAGON BARS THE WAY!
- <BLANKLINE>
- THE DRAGON IS SPRAWLED OUT ON A PERSIAN RUG!!
- <BLANKLINE>
- >>> kill(dragon)
- WITH WHAT? YOUR BARE HANDS?
- <BLANKLINE>
- >>> throw(axe)
- THE AXE BOUNCES HARMLESSLY OFF THE DRAGON'S THICK SCALES.
- <BLANKLINE>
- YOU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- A HUGE GREEN FIERCE DRAGON BARS THE WAY!
- <BLANKLINE>
- THE DRAGON IS SPRAWLED OUT ON A PERSIAN RUG!!
- <BLANKLINE>
- >>> yes
- I DON'T KNOW THAT WORD.
- <BLANKLINE>
- >>> kill(dragon)
- WITH WHAT? YOUR BARE HANDS?
- <BLANKLINE>
- >>> yes
- CONGRATULATIONS! YOU HAVE JUST VANQUISHED A DRAGON WITH YOUR BARE
- HANDS! (UNBELIEVABLE, ISN'T IT?)
- <BLANKLINE>
- YOU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- THE BODY OF A HUGE GREEN DEAD DRAGON IS LYING OFF TO ONE SIDE.
- <BLANKLINE>
- THERE IS A PERSIAN RUG SPREAD OUT ON THE FLOOR!
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> get(dragon)
- YOU CAN'T BE SERIOUS!
- <BLANKLINE>
- >>> get(rug)
- OK
- <BLANKLINE>
- >>> n
- YOU ARE IN A SECRET N/S CANYON ABOVE A LARGE ROOM.
- <BLANKLINE>
- >>> n
- YOU ARE IN A NORTH/SOUTH CANYON ABOUT 25 FEET ACROSS. THE FLOOR IS
- COVERED BY WHITE MIST SEEPING IN FROM THE NORTH. THE WALLS EXTEND
- UPWARD FOR WELL OVER 100 FEET. SUSPENDED FROM SOME UNSEEN POINT FAR
- ABOVE YOU, AN ENORMOUS TWO-SIDED MIRROR IS HANGING PARALLEL TO AND
- MIDWAY BETWEEN THE CANYON WALLS. (THE MIRROR IS OBVIOUSLY PROVIDED
- FOR THE USE OF THE DWARVES, WHO AS YOU KNOW, ARE EXTREMELY VAIN.) A
- SMALL WINDOW CAN BE SEEN IN EITHER WALL, SOME FIFTY FEET UP.
- <BLANKLINE>
- >>> n
- YOU ARE AT THE EDGE OF A LARGE UNDERGROUND RESERVOIR. AN OPAQUE CLOUD
- OF WHITE MIST FILLS THE ROOM AND RISES RAPIDLY UPWARD. THE LAKE IS
- FED BY A STREAM, WHICH TUMBLES OUT OF A HOLE IN THE WALL ABOUT 10 FEET
- OVERHEAD AND SPLASHES NOISILY INTO THE WATER SOMEWHERE WITHIN THE
- MIST. THE ONLY PASSAGE GOES BACK TOWARD THE SOUTH.
- <BLANKLINE>
- >>> s
- YOU'RE IN MIRROR CANYON.
- <BLANKLINE>
- >>> s
- YOU ARE IN A SECRET N/S CANYON ABOVE A LARGE ROOM.
- <BLANKLINE>
- >>> s
- YOU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.
- <BLANKLINE>
- THE BODY OF A HUGE GREEN DEAD DRAGON IS LYING OFF TO ONE SIDE.
- <BLANKLINE>
- >>> e
- YOU'RE IN SECRET E/W CANYON ABOVE TIGHT CANYON.
- <BLANKLINE>
- >>> e
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> n
- YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. THE HOLE GOES
- DOWN TO AN E/W PASSAGE.
- <BLANKLINE>
- >>> n
- YOU'RE AT "Y2".
- <BLANKLINE>
- >>> w
- YOU'RE AT WINDOW ON PIT.
- <BLANKLINE>
- THE SHADOWY FIGURE SEEMS TO BE TRYING TO ATTRACT YOUR ATTENTION.
- <BLANKLINE>
- >>> e
- YOU'RE AT "Y2".
- <BLANKLINE>
- A HOLLOW VOICE SAYS "PLUGH".
- <BLANKLINE>
- >>> plugh
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- THERE ARE DIAMONDS HERE!
- <BLANKLINE>
- THERE IS PRECIOUS JEWELRY HERE!
- <BLANKLINE>
- THERE ARE MANY COINS HERE!
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- BRASS LANTERN
- WICKER CAGE
- DWARF'S AXE
- PERSIAN RUG
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 74 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> n
- OK
- <BLANKLINE>
- >>> drop(persian)
- OK
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 88 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> n
- OK
- <BLANKLINE>
- >>> plugh
- YOU ARE IN A LARGE ROOM, WITH A PASSAGE TO THE SOUTH, A PASSAGE TO THE
- WEST, AND A WALL OF BROKEN ROCK TO THE EAST. THERE IS A LARGE "Y2" ON
- A ROCK IN THE ROOM'S CENTER.
- <BLANKLINE>
- >>> s
- YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. THE HOLE GOES
- DOWN TO AN E/W PASSAGE.
- <BLANKLINE>
- >>> d
- YOU ARE IN A DIRTY BROKEN PASSAGE. TO THE EAST IS A CRAWL. TO THE
- WEST IS A LARGE PASSAGE. ABOVE YOU IS A HOLE TO ANOTHER PASSAGE.
- <BLANKLINE>
- >>> e
- YOU ARE ON THE BRINK OF A SMALL CLEAN CLIMBABLE PIT. A CRAWL LEADS
- WEST.
- <BLANKLINE>
- >>> d
- YOU ARE IN THE BOTTOM OF A SMALL PIT WITH A LITTLE STREAM, WHICH
- ENTERS AND EXITS THROUGH TINY SLITS.
- <BLANKLINE>
- >>> u
- YOU ARE ON THE BRINK OF A SMALL CLEAN CLIMBABLE PIT. A CRAWL LEADS
- WEST.
- <BLANKLINE>
- >>> w
- YOU'RE IN DIRTY PASSAGE.
- <BLANKLINE>
- >>> w
- YOU ARE IN A LARGE ROOM FULL OF DUSTY ROCKS. THERE IS A BIG HOLE IN
- THE FLOOR. THERE ARE CRACKS EVERYWHERE, AND A PASSAGE LEADING EAST.
- <BLANKLINE>
- >>> d
- YOU ARE AT A COMPLEX JUNCTION. A LOW HANDS AND KNEES PASSAGE FROM THE
- NORTH JOINS A HIGHER CRAWL FROM THE EAST TO MAKE A WALKING PASSAGE
- GOING WEST. THERE IS ALSO A LARGE ROOM ABOVE. THE AIR IS DAMP HERE.
- <BLANKLINE>
- >>> n
- YOU'RE IN A LARGE ROOM CARVED OUT OF SEDIMENTARY ROCK. THE FLOOR AND
- WALLS ARE LITTERED WITH BITS OF SHELLS IMBEDDED IN THE STONE. A
- SHALLOW PASSAGE PROCEEDS DOWNWARD, AND A SOMEWHAT STEEPER ONE LEADS
- UP. A LOW HANDS AND KNEES PASSAGE ENTERS FROM THE SOUTH.
- <BLANKLINE>
- THERE IS AN ENORMOUS CLAM HERE WITH ITS SHELL TIGHTLY CLOSED.
- <BLANKLINE>
- >>> u
- YOU ARE IN AN ARCHED HALL. A CORAL PASSAGE ONCE CONTINUED UP AND EAST
- FROM HERE, BUT IS NOW BLOCKED BY DEBRIS. THE AIR SMELLS OF SEA WATER.
- <BLANKLINE>
- >>> d
- YOU'RE IN SHELL ROOM.
- <BLANKLINE>
- THERE IS AN ENORMOUS CLAM HERE WITH ITS SHELL TIGHTLY CLOSED.
- <BLANKLINE>
- >>> d
- YOU ARE IN A LONG SLOPING CORRIDOR WITH RAGGED SHARP WALLS.
- <BLANKLINE>
- >>> d
- YOU ARE IN A CUL-DE-SAC ABOUT EIGHT FEET ACROSS.
- <BLANKLINE>
- >>> u
- YOU ARE IN A LONG SLOPING CORRIDOR WITH RAGGED SHARP WALLS.
- <BLANKLINE>
- >>> u
- YOU'RE IN SHELL ROOM.
- <BLANKLINE>
- THERE IS AN ENORMOUS CLAM HERE WITH ITS SHELL TIGHTLY CLOSED.
- <BLANKLINE>
- >>> get(clam)
- OK
- <BLANKLINE>
- >>> s
- YOU CAN'T FIT THIS FIVE-FOOT CLAM THROUGH THAT LITTLE PASSAGE!
- <BLANKLINE>
- YOU'RE IN SHELL ROOM.
- <BLANKLINE>
- >>> drop(clam)
- OK
- <BLANKLINE>
- >>> unlock(clam)
- YOU DON'T HAVE ANYTHING STRONG ENOUGH TO OPEN THE CLAM.
- <BLANKLINE>
- >>> s
- YOU'RE AT COMPLEX JUNCTION.
- <BLANKLINE>
- >>> e
- YOU ARE IN AN ANTEROOM LEADING TO A LARGE PASSAGE TO THE EAST. SMALL
- PASSAGES GO WEST AND UP. THE REMNANTS OF RECENT DIGGING ARE EVIDENT.
- A SIGN IN MIDAIR HERE SAYS "CAVE UNDER CONSTRUCTION BEYOND THIS POINT.
- PROCEED AT OWN RISK. [WITT CONSTRUCTION COMPANY]"
- <BLANKLINE>
- THERE ARE A FEW RECENT ISSUES OF "SPELUNKER TODAY" MAGAZINE HERE.
- <BLANKLINE>
- >>> e
- YOU ARE AT WITT'S END. PASSAGES LEAD OFF IN *ALL* DIRECTIONS.
- <BLANKLINE>
- >>> w
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND FOUND YOUR WAY
- BLOCKED BY A RECENT CAVE-IN. YOU ARE NOW BACK IN THE MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> s
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> se
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE AT WITT'S END. PASSAGES LEAD OFF IN *ALL* DIRECTIONS.
- <BLANKLINE>
- >>> nw
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> d
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> s
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE AT WITT'S END. PASSAGES LEAD OFF IN *ALL* DIRECTIONS.
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> se
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> nw
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> d
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE AT WITT'S END. PASSAGES LEAD OFF IN *ALL* DIRECTIONS.
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> s
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> se
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- DO YOU NEED HELP GETTING OUT OF HERE?
- <BLANKLINE>
- >>> yes
- DON'T GO WEST.
- <BLANKLINE>
- >>> nw
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE AT WITT'S END. PASSAGES LEAD OFF IN *ALL* DIRECTIONS.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> d
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU'RE AT WITT'S END.
- <BLANKLINE>
- >>> s
- YOU'RE IN ANTEROOM.
- <BLANKLINE>
- THERE ARE A FEW RECENT ISSUES OF "SPELUNKER TODAY" MAGAZINE HERE.
- <BLANKLINE>
- >>> w
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> w
- YOU ARE IN A ROOM WHOSE WALLS RESEMBLE SWISS CHEESE. OBVIOUS PASSAGES
- GO WEST, EAST, NE, AND NW. PART OF THE ROOM IS OCCUPIED BY A LARGE
- BEDROCK BLOCK.
- <BLANKLINE>
- >>> w
- YOU ARE AT THE EAST END OF THE TWOPIT ROOM. THE FLOOR HERE IS
- LITTERED WITH THIN ROCK SLABS, WHICH MAKE IT EASY TO DESCEND THE PITS.
- THERE IS A PATH HERE BYPASSING THE PITS TO CONNECT PASSAGES FROM EAST
- AND WEST. THERE ARE HOLES ALL OVER, BUT THE ONLY BIG ONE IS ON THE
- WALL DIRECTLY OVER THE WEST PIT WHERE YOU CAN'T GET TO IT.
- <BLANKLINE>
- >>> d
- YOU ARE AT THE BOTTOM OF THE EASTERN PIT IN THE TWOPIT ROOM. THERE IS
- A SMALL POOL OF OIL IN ONE CORNER OF THE PIT.
- <BLANKLINE>
- >>> u
- YOU'RE AT EAST END OF TWOPIT ROOM.
- <BLANKLINE>
- >>> w
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- ONE SHARP NASTY KNIFE IS THROWN AT YOU!
- <BLANKLINE>
- IT MISSES!
- <BLANKLINE>
- YOU ARE AT THE WEST END OF THE TWOPIT ROOM. THERE IS A LARGE HOLE IN
- THE WALL ABOVE THE PIT AT THIS END OF THE ROOM.
- <BLANKLINE>
- >>> throw(axe)
- YOU KILLED A LITTLE DWARF.
- <BLANKLINE>
- YOU'RE AT WEST END OF TWOPIT ROOM.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> down
- YOU ARE AT THE BOTTOM OF THE WESTERN PIT IN THE TWOPIT ROOM. THERE IS
- A LARGE HOLE IN THE WALL ABOUT 25 FEET ABOVE YOU.
- <BLANKLINE>
- THERE IS A TINY LITTLE PLANT IN THE PIT, MURMURING "WATER, WATER, ..."
- <BLANKLINE>
- >>> u
- YOU'RE AT WEST END OF TWOPIT ROOM.
- <BLANKLINE>
- >>> w
- YOU ARE IN A LARGE LOW CIRCULAR CHAMBER WHOSE FLOOR IS AN IMMENSE SLAB
- FALLEN FROM THE CEILING (SLAB ROOM). EAST AND WEST THERE ONCE WERE
- LARGE PASSAGES, BUT THEY ARE NOW FILLED WITH BOULDERS. LOW SMALL
- PASSAGES GO NORTH AND SOUTH, AND THE SOUTH ONE QUICKLY BENDS WEST
- AROUND THE BOULDERS.
- <BLANKLINE>
- >>> n
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> n
- YOU ARE IN A LARGE LOW ROOM. CRAWLS LEAD NORTH, SE, AND SW.
- <BLANKLINE>
- >>> n
- DEAD END CRAWL.
- <BLANKLINE>
- >>> s
- YOU ARE IN A LARGE LOW ROOM. CRAWLS LEAD NORTH, SE, AND SW.
- <BLANKLINE>
- >>> sw
- YOU ARE IN A LONG WINDING CORRIDOR SLOPING OUT OF SIGHT IN BOTH
- DIRECTIONS.
- <BLANKLINE>
- >>> u
- YOU ARE ON ONE SIDE OF A LARGE, DEEP CHASM. A HEAVY WHITE MIST RISING
- UP FROM BELOW OBSCURES ALL VIEW OF THE FAR SIDE. A SW PATH LEADS AWAY
- FROM THE CHASM INTO A WINDING CORRIDOR.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- A BURLY TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A
- TREASURE BEFORE YOU MAY CROSS.
- <BLANKLINE>
- >>> sw
- YOU'RE IN SLOPING CORRIDOR.
- <BLANKLINE>
- >>> d
- YOU ARE IN A LARGE LOW ROOM. CRAWLS LEAD NORTH, SE, AND SW.
- <BLANKLINE>
- >>> se
- THIS IS THE ORIENTAL ROOM. ANCIENT ORIENTAL CAVE DRAWINGS COVER THE
- WALLS. A GENTLY SLOPING PASSAGE LEADS UPWARD TO THE NORTH, ANOTHER
- PASSAGE LEADS SE, AND A HANDS AND KNEES CRAWL LEADS WEST.
- <BLANKLINE>
- THERE IS A DELICATE, PRECIOUS, MING VASE HERE!
- <BLANKLINE>
- >>> get(vase)
- OK
- <BLANKLINE>
- >>> n
- YOU ARE FOLLOWING A WIDE PATH AROUND THE OUTER EDGE OF A LARGE CAVERN.
- FAR BELOW, THROUGH A HEAVY WHITE MIST, STRANGE SPLASHING NOISES CAN BE
- HEARD. THE MIST RISES UP THROUGH A FISSURE IN THE CEILING. THE PATH
- EXITS TO THE SOUTH AND WEST.
- <BLANKLINE>
- >>> w
- YOU ARE IN AN ALCOVE. A SMALL NW PATH SEEMS TO WIDEN AFTER A SHORT
- DISTANCE. AN EXTREMELY TIGHT TUNNEL LEADS EAST. IT LOOKS LIKE A VERY
- TIGHT SQUEEZE. AN EERIE LIGHT CAN BE SEEN AT THE OTHER END.
- <BLANKLINE>
- >>> e
- SOMETHING YOU'RE CARRYING WON'T FIT THROUGH THE TUNNEL WITH YOU.
- YOU'D BEST TAKE INVENTORY AND DROP SOMETHING.
- <BLANKLINE>
- OUT FROM THE SHADOWS BEHIND YOU POUNCES A BEARDED PIRATE! "HAR, HAR,"
- HE CHORTLES, "I'LL JUST TAKE ALL THIS BOOTY AND HIDE IT AWAY WITH ME
- CHEST DEEP IN THE MAZE!" HE SNATCHES YOUR TREASURE AND VANISHES INTO
- THE GLOOM.
- <BLANKLINE>
- YOU'RE IN ALCOVE.
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- BRASS LANTERN
- WICKER CAGE
- DWARF'S AXE
- <BLANKLINE>
- >>> drop(keys)
- OK
- <BLANKLINE>
- >>> drop(lantern)
- OK
- <BLANKLINE>
- >>> drop(cage)
- OK
- <BLANKLINE>
- >>> drop(axe)
- OK
- <BLANKLINE>
- >>> e
- YOU'RE IN A SMALL CHAMBER LIT BY AN EERIE GREEN LIGHT. AN EXTREMELY
- NARROW TUNNEL EXITS TO THE WEST. A DARK CORRIDOR LEADS NE.
- <BLANKLINE>
- THERE IS AN EMERALD HERE THE SIZE OF A PLOVER'S EGG!
- <BLANKLINE>
- >>> get(emerald)
- OK
- <BLANKLINE>
- >>> ne
- IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.
- <BLANKLINE>
- >>> s
- YOU'RE IN PLOVER ROOM.
- <BLANKLINE>
- >>> plover
- IT IS NOW PITCH DARK. IF YOU PROCEED YOU WILL LIKELY FALL INTO A PIT.
- <BLANKLINE>
- >>> drop(emerald)
- I SEE NO EMERALD HERE.
- <BLANKLINE>
- >>> plover
- YOU'RE IN PLOVER ROOM.
- <BLANKLINE>
- THERE IS AN EMERALD HERE THE SIZE OF A PLOVER'S EGG!
- <BLANKLINE>
- >>> get(emerald)
- OK
- <BLANKLINE>
- >>> w
- YOU'RE IN ALCOVE.
- <BLANKLINE>
- THERE ARE SOME KEYS ON THE GROUND HERE.
- <BLANKLINE>
- THERE IS A LAMP SHINING NEARBY.
- <BLANKLINE>
- THERE IS A SMALL WICKER CAGE DISCARDED NEARBY.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(keys)
- OK
- <BLANKLINE>
- >>> get(lamp)
- OK
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> nw
- YOU'RE IN MISTY CAVERN.
- <BLANKLINE>
- >>> s
- YOU'RE IN ORIENTAL ROOM.
- <BLANKLINE>
- >>> se
- YOU'RE IN SWISS CHEESE ROOM.
- <BLANKLINE>
- >>> e
- YOU ARE IN THE SOFT ROOM. THE WALLS ARE COVERED WITH HEAVY CURTAINS,
- THE FLOOR WITH A THICK PILE CARPET. MOSS COVERS THE CEILING.
- <BLANKLINE>
- A SMALL VELVET PILLOW LIES ON THE FLOOR.
- <BLANKLINE>
- >>> get(pillow)
- OK
- <BLANKLINE>
- >>> w
- YOU'RE IN SWISS CHEESE ROOM.
- <BLANKLINE>
- >>> ne
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU HAVE CRAWLED AROUND IN SOME LITTLE HOLES AND WOUND UP BACK IN THE
- MAIN PASSAGE.
- <BLANKLINE>
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> u
- YOU ARE IN A SECRET N/S CANYON ABOVE A SIZABLE PASSAGE.
- <BLANKLINE>
- >>> n
- YOU ARE IN A SECRET CANYON AT A JUNCTION OF THREE CANYONS, BEARING
- NORTH, SOUTH, AND SE. THE NORTH ONE IS AS TALL AS THE OTHER TWO
- COMBINED.
- <BLANKLINE>
- >>> n
- YOU'RE AT A LOW WINDOW OVERLOOKING A HUGE PIT, WHICH EXTENDS UP OUT OF
- SIGHT. A FLOOR IS INDISTINCTLY VISIBLE OVER 50 FEET BELOW. TRACES OF
- WHITE MIST COVER THE FLOOR OF THE PIT, BECOMING THICKER TO THE LEFT.
- MARKS IN THE DUST AROUND THE WINDOW WOULD SEEM TO INDICATE THAT
- SOMEONE HAS BEEN HERE RECENTLY. DIRECTLY ACROSS THE PIT FROM YOU AND
- 25 FEET AWAY THERE IS A SIMILAR WINDOW LOOKING INTO A LIGHTED ROOM. A
- SHADOWY FIGURE CAN BE SEEN THERE PEERING BACK AT YOU.
- <BLANKLINE>
- THE SHADOWY FIGURE SEEMS TO BE TRYING TO ATTRACT YOUR ATTENTION.
- <BLANKLINE>
- >>> w
- YOU'RE AT JUNCTION OF THREE SECRET CANYONS.
- <BLANKLINE>
- >>> s
- YOU ARE IN A SECRET N/S CANYON ABOVE A SIZABLE PASSAGE.
- <BLANKLINE>
- >>> s
- A LARGE STALACTITE EXTENDS FROM THE ROOF AND ALMOST REACHES THE FLOOR
- BELOW. YOU COULD CLIMB DOWN IT, AND JUMP FROM IT TO THE FLOOR, BUT
- HAVING DONE SO YOU WOULD BE UNABLE TO REACH IT TO CLIMB BACK UP.
- <BLANKLINE>
- >>> d
- OUT FROM THE SHADOWS BEHIND YOU POUNCES A BEARDED PIRATE! "HAR, HAR,"
- HE CHORTLES, "I'LL JUST TAKE ALL THIS BOOTY AND HIDE IT AWAY WITH ME
- CHEST DEEP IN THE MAZE!" HE SNATCHES YOUR TREASURE AND VANISHES INTO
- THE GLOOM.
- <BLANKLINE>
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> w
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> e
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> s
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> s
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> s
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> n
- THERE ARE FAINT RUSTLING NOISES FROM THE DARKNESS BEHIND YOU.
- <BLANKLINE>
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> e
- YOU ARE ON THE BRINK OF A THIRTY FOOT PIT WITH A MASSIVE ORANGE COLUMN
- DOWN ONE WALL. YOU COULD CLIMB DOWN HERE BUT YOU COULD NOT GET BACK
- UP. THE MAZE CONTINUES AT THIS LEVEL.
- <BLANKLINE>
- >>> e
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> nw
- DEAD END
- <BLANKLINE>
- THERE IS A LARGE SPARKLING NUGGET OF GOLD HERE!
- <BLANKLINE>
- THERE ARE BARS OF SILVER HERE!
- <BLANKLINE>
- THE PIRATE'S TREASURE CHEST IS HERE!
- <BLANKLINE>
- THERE IS A DELICATE, PRECIOUS, MING VASE HERE!
- <BLANKLINE>
- THERE IS AN EMERALD HERE THE SIZE OF A PLOVER'S EGG!
- <BLANKLINE>
- >>> drop(axe)
- OK
- <BLANKLINE>
- >>> drop(keys)
- OK
- <BLANKLINE>
- >>> get(chest)
- OK
- <BLANKLINE>
- >>> get(gold)
- OK
- <BLANKLINE>
- >>> get(silver)
- OK
- <BLANKLINE>
- >>> get(vase)
- OK
- <BLANKLINE>
- >>> get(emerald)
- OK
- <BLANKLINE>
- >>> look
- DEAD END
- <BLANKLINE>
- THERE ARE SOME KEYS ON THE GROUND HERE.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> se
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> n
- YOU'RE AT BRINK OF PIT.
- <BLANKLINE>
- >>> d
- YOU'RE IN BIRD CHAMBER.
- <BLANKLINE>
- >>> e
- YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.
- <BLANKLINE>
- >>> e
- YOU'RE IN DEBRIS ROOM.
- <BLANKLINE>
- >>> xyzzy
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- THERE ARE DIAMONDS HERE!
- <BLANKLINE>
- THERE IS PRECIOUS JEWELRY HERE!
- <BLANKLINE>
- THERE ARE MANY COINS HERE!
- <BLANKLINE>
- THERE IS A PERSIAN RUG SPREAD OUT ON THE FLOOR!
- <BLANKLINE>
- >>> drop(chest)
- OK
- <BLANKLINE>
- >>> drop(gold)
- OK
- <BLANKLINE>
- >>> drop(silver)
- OK
- <BLANKLINE>
- >>> drop(vase)
- THE MING VASE DROPS WITH A DELICATE CRASH.
- <BLANKLINE>
- >>> drop(emerald)
- OK
- <BLANKLINE>
- >>> drop(pillow)
- OK
- <BLANKLINE>
- >>> look
- YOU ARE INSIDE A BUILDING, A WELL HOUSE FOR A LARGE SPRING.
- <BLANKLINE>
- A SMALL VELVET PILLOW LIES ON THE FLOOR.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A BOTTLE OF WATER HERE.
- <BLANKLINE>
- THERE IS A LARGE SPARKLING NUGGET OF GOLD HERE!
- <BLANKLINE>
- THERE ARE DIAMONDS HERE!
- <BLANKLINE>
- THERE ARE BARS OF SILVER HERE!
- <BLANKLINE>
- THERE IS PRECIOUS JEWELRY HERE!
- <BLANKLINE>
- THERE ARE MANY COINS HERE!
- <BLANKLINE>
- THE PIRATE'S TREASURE CHEST IS HERE!
- <BLANKLINE>
- THE FLOOR IS LITTERED WITH WORTHLESS SHARDS OF POTTERY.
- <BLANKLINE>
- THERE IS AN EMERALD HERE THE SIZE OF A PLOVER'S EGG!
- <BLANKLINE>
- THERE IS A PERSIAN RUG SPREAD OUT ON THE FLOOR!
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 137 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- BRASS LANTERN
- <BLANKLINE>
- >>> get(bottle)
- OK
- <BLANKLINE>
- >>> plugh
- YOU'RE AT "Y2".
- <BLANKLINE>
- >>> s
- YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. THE HOLE GOES
- DOWN TO AN E/W PASSAGE.
- <BLANKLINE>
- >>> d
- YOU'RE IN DIRTY PASSAGE.
- <BLANKLINE>
- >>> w
- YOU'RE IN DUSTY ROCK ROOM.
- <BLANKLINE>
- >>> d
- YOU'RE AT COMPLEX JUNCTION.
- <BLANKLINE>
- >>> w
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> w
- YOU'RE IN SWISS CHEESE ROOM.
- <BLANKLINE>
- >>> w
- YOU'RE AT EAST END OF TWOPIT ROOM.
- <BLANKLINE>
- >>> w
- YOU'RE AT WEST END OF TWOPIT ROOM.
- <BLANKLINE>
- >>> d
- YOU'RE IN WEST PIT.
- <BLANKLINE>
- THERE IS A TINY LITTLE PLANT IN THE PIT, MURMURING "WATER, WATER, ..."
- <BLANKLINE>
- >>> say(water)
- OKAY, "WATER".
- <BLANKLINE>
- >>> pour(water)
- THE PLANT SPURTS INTO FURIOUS GROWTH FOR A FEW SECONDS.
- <BLANKLINE>
- YOU'RE IN WEST PIT.
- <BLANKLINE>
- THERE IS A 12-FOOT-TALL BEANSTALK STRETCHING UP OUT OF THE PIT,
- BELLOWING "WATER!! WATER!!"
- <BLANKLINE>
- >>> climb
- YOU HAVE CLIMBED UP THE PLANT AND OUT OF THE PIT.
- <BLANKLINE>
- YOU'RE AT WEST END OF TWOPIT ROOM.
- <BLANKLINE>
- THE TOP OF A 12-FOOT-TALL BEANSTALK IS POKING OUT OF THE WEST PIT.
- <BLANKLINE>
- >>> w
- YOU'RE IN SLAB ROOM.
- <BLANKLINE>
- >>> u
- YOU ARE IN A SECRET N/S CANYON ABOVE A LARGE ROOM.
- <BLANKLINE>
- >>> n
- YOU'RE IN MIRROR CANYON.
- <BLANKLINE>
- >>> n
- YOU'RE AT RESERVOIR.
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- BRASS LANTERN
- SMALL BOTTLE
- <BLANKLINE>
- >>> get(water)
- YOUR BOTTLE IS NOW FULL OF WATER.
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- BRASS LANTERN
- SMALL BOTTLE
- WATER IN THE BOTTLE
- <BLANKLINE>
- >>> s
- YOU'RE IN MIRROR CANYON.
- <BLANKLINE>
- >>> s
- YOU ARE IN A SECRET N/S CANYON ABOVE A LARGE ROOM.
- <BLANKLINE>
- >>> d
- YOU'RE IN SLAB ROOM.
- <BLANKLINE>
- >>> s
- YOU ARE AT THE WEST END OF THE TWOPIT ROOM. THERE IS A LARGE HOLE IN
- THE WALL ABOVE THE PIT AT THIS END OF THE ROOM.
- <BLANKLINE>
- THE TOP OF A 12-FOOT-TALL BEANSTALK IS POKING OUT OF THE WEST PIT.
- <BLANKLINE>
- >>> d
- YOU'RE IN WEST PIT.
- <BLANKLINE>
- THERE IS A 12-FOOT-TALL BEANSTALK STRETCHING UP OUT OF THE PIT,
- BELLOWING "WATER!! WATER!!"
- <BLANKLINE>
- >>> pour(water)
- THE PLANT GROWS EXPLOSIVELY, ALMOST FILLING THE BOTTOM OF THE PIT.
- <BLANKLINE>
- YOU'RE IN WEST PIT.
- <BLANKLINE>
- THERE IS A GIGANTIC BEANSTALK STRETCHING ALL THE WAY UP TO THE HOLE.
- <BLANKLINE>
- >>> climb
- YOU CLAMBER UP THE PLANT AND SCURRY THROUGH THE HOLE AT THE TOP.
- <BLANKLINE>
- YOU ARE IN A LONG, NARROW CORRIDOR STRETCHING OUT OF SIGHT TO THE
- WEST. AT THE EASTERN END IS A HOLE THROUGH WHICH YOU CAN SEE A
- PROFUSION OF LEAVES.
- <BLANKLINE>
- >>> w
- YOU ARE IN THE GIANT ROOM. THE CEILING HERE IS TOO HIGH UP FOR YOUR
- LAMP TO SHOW IT. CAVERNOUS PASSAGES LEAD EAST, NORTH, AND SOUTH. ON
- THE WEST WALL IS SCRAWLED THE INSCRIPTION, "FEE FIE FOE FOO" [SIC].
- <BLANKLINE>
- THERE IS A LARGE NEST HERE, FULL OF GOLDEN EGGS!
- <BLANKLINE>
- >>> get(nest)
- OK
- <BLANKLINE>
- >>> e
- THE PASSAGE HERE IS BLOCKED BY A RECENT CAVE-IN.
- <BLANKLINE>
- >>> w
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- THE PASSAGE HERE IS BLOCKED BY A RECENT CAVE-IN.
- <BLANKLINE>
- >>> n
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- THE PASSAGE HERE IS BLOCKED BY A RECENT CAVE-IN.
- <BLANKLINE>
- >>> s
- YOU'RE IN GIANT ROOM.
- <BLANKLINE>
- >>> n
- YOU ARE AT ONE END OF AN IMMENSE NORTH/SOUTH PASSAGE.
- <BLANKLINE>
- THE WAY NORTH IS BARRED BY A MASSIVE, RUSTY, IRON DOOR.
- <BLANKLINE>
- >>> n
- THE DOOR IS EXTREMELY RUSTY AND REFUSES TO OPEN.
- <BLANKLINE>
- YOU ARE AT ONE END OF AN IMMENSE NORTH/SOUTH PASSAGE.
- <BLANKLINE>
- THE WAY NORTH IS BARRED BY A MASSIVE, RUSTY, IRON DOOR.
- <BLANKLINE>
- >>> s
- YOU'RE IN GIANT ROOM.
- <BLANKLINE>
- >>> s
- YOU'RE IN NARROW CORRIDOR.
- <BLANKLINE>
- >>> d
- YOU ARE AT THE BOTTOM OF THE WESTERN PIT IN THE TWOPIT ROOM. THERE IS
- A LARGE HOLE IN THE WALL ABOUT 25 FEET ABOVE YOU.
- <BLANKLINE>
- THERE IS A GIGANTIC BEANSTALK STRETCHING ALL THE WAY UP TO THE HOLE.
- <BLANKLINE>
- >>> u
- YOU'RE AT WEST END OF TWOPIT ROOM.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> e
- YOU'RE AT EAST END OF TWOPIT ROOM.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> d
- YOU'RE IN EAST PIT.
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- BRASS LANTERN
- SMALL BOTTLE
- GOLDEN EGGS
- <BLANKLINE>
- >>> get(oil)
- YOUR BOTTLE IS NOW FULL OF OIL.
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- BRASS LANTERN
- SMALL BOTTLE
- OIL IN THE BOTTLE
- GOLDEN EGGS
- <BLANKLINE>
- >>> climb
- I DON'T KNOW HOW TO APPLY THAT WORD HERE.
- <BLANKLINE>
- YOU'RE IN EAST PIT.
- <BLANKLINE>
- >>> u
- YOU'RE AT EAST END OF TWOPIT ROOM.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> w
- YOU'RE AT WEST END OF TWOPIT ROOM.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> climb
- I DON'T KNOW HOW TO APPLY THAT WORD HERE.
- <BLANKLINE>
- YOU'RE AT WEST END OF TWOPIT ROOM.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> d
- YOU'RE IN WEST PIT.
- <BLANKLINE>
- THERE IS A GIGANTIC BEANSTALK STRETCHING ALL THE WAY UP TO THE HOLE.
- <BLANKLINE>
- >>> climb
- YOU CLAMBER UP THE PLANT AND SCURRY THROUGH THE HOLE AT THE TOP.
- <BLANKLINE>
- YOU'RE IN NARROW CORRIDOR.
- <BLANKLINE>
- >>> fee
- OK
- <BLANKLINE>
- >>> fie
- OK
- <BLANKLINE>
- >>> foe
- OK
- <BLANKLINE>
- >>> fum
- WHAT'S THE MATTER, CAN'T YOU READ? NOW YOU'D BEST START OVER.
- <BLANKLINE>
- >>> foo
- WHAT'S THE MATTER, CAN'T YOU READ? NOW YOU'D BEST START OVER.
- <BLANKLINE>
- >>> fee
- OK
- <BLANKLINE>
- >>> fie
- OK
- <BLANKLINE>
- >>> foe
- OK
- <BLANKLINE>
- >>> foo
- THE NEST OF GOLDEN EGGS HAS VANISHED!
- <BLANKLINE>
- >>> w
- YOU'RE IN GIANT ROOM.
- <BLANKLINE>
- THERE IS A LARGE NEST HERE, FULL OF GOLDEN EGGS!
- <BLANKLINE>
- >>> get
- OK
- <BLANKLINE>
- >>> n
- YOU ARE AT ONE END OF AN IMMENSE NORTH/SOUTH PASSAGE.
- <BLANKLINE>
- THE WAY NORTH IS BARRED BY A MASSIVE, RUSTY, IRON DOOR.
- <BLANKLINE>
- >>> pour
- THE OIL HAS FREED UP THE HINGES SO THAT THE DOOR WILL NOW MOVE,
- ALTHOUGH IT REQUIRES SOME EFFORT.
- <BLANKLINE>
- >>> look
- YOU ARE AT ONE END OF AN IMMENSE NORTH/SOUTH PASSAGE.
- <BLANKLINE>
- THE WAY NORTH LEADS THROUGH A MASSIVE, RUSTY, IRON DOOR.
- <BLANKLINE>
- >>> unlock
- OK
- <BLANKLINE>
- >>> look
- YOU ARE AT ONE END OF AN IMMENSE NORTH/SOUTH PASSAGE.
- <BLANKLINE>
- THE WAY NORTH LEADS THROUGH A MASSIVE, RUSTY, IRON DOOR.
- <BLANKLINE>
- >>> n
- YOU ARE IN A MAGNIFICENT CAVERN WITH A RUSHING STREAM, WHICH CASCADES
- OVER A SPARKLING WATERFALL INTO A ROARING WHIRLPOOL WHICH DISAPPEARS
- THROUGH A HOLE IN THE FLOOR. PASSAGES EXIT TO THE SOUTH AND WEST.
- <BLANKLINE>
- THERE IS A JEWEL-ENCRUSTED TRIDENT HERE!
- <BLANKLINE>
- >>> drink
- YOU HAVE TAKEN A DRINK FROM THE STREAM. THE WATER TASTES STRONGLY OF
- MINERALS, BUT IS NOT UNPLEASANT. IT IS EXTREMELY COLD.
- <BLANKLINE>
- >>> get(trident)
- OK
- <BLANKLINE>
- >>> w
- YOU ARE AT THE TOP OF A STEEP INCLINE ABOVE A LARGE ROOM. YOU COULD
- CLIMB DOWN HERE, BUT YOU WOULD NOT BE ABLE TO CLIMB UP. THERE IS A
- PASSAGE LEADING BACK TO THE NORTH.
- <BLANKLINE>
- >>> d
- YOU ARE IN A LARGE LOW ROOM. CRAWLS LEAD NORTH, SE, AND SW.
- <BLANKLINE>
- >>> sw
- YOU'RE IN SLOPING CORRIDOR.
- <BLANKLINE>
- >>> u
- YOU'RE ON SW SIDE OF CHASM.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- A BURLY TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A
- TREASURE BEFORE YOU MAY CROSS.
- <BLANKLINE>
- >>> cross
- THE TROLL REFUSES TO LET YOU CROSS.
- <BLANKLINE>
- YOU'RE ON SW SIDE OF CHASM.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- A BURLY TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A
- TREASURE BEFORE YOU MAY CROSS.
- <BLANKLINE>
- >>> hit(troll)
- TROLLS ARE CLOSE RELATIVES WITH THE ROCKS AND HAVE SKIN AS TOUGH AS
- THAT OF A RHINOCEROS. THE TROLL FENDS OFF YOUR BLOWS EFFORTLESSLY.
- <BLANKLINE>
- >>> throw(eggs)
- THE TROLL CATCHES YOUR TREASURE AND SCURRIES AWAY OUT OF SIGHT.
- <BLANKLINE>
- >>> look
- YOU ARE ON ONE SIDE OF A LARGE, DEEP CHASM. A HEAVY WHITE MIST RISING
- UP FROM BELOW OBSCURES ALL VIEW OF THE FAR SIDE. A SW PATH LEADS AWAY
- FROM THE CHASM INTO A WINDING CORRIDOR.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- THE TROLL IS NOWHERE TO BE SEEN.
- <BLANKLINE>
- >>> cross
- YOU ARE ON THE FAR SIDE OF THE CHASM. A NE PATH LEADS AWAY FROM THE
- CHASM ON THIS SIDE.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- THE TROLL IS NOWHERE TO BE SEEN.
- <BLANKLINE>
- >>> cross
- THE TROLL STEPS OUT FROM BENEATH THE BRIDGE AND BLOCKS YOUR WAY.
- <BLANKLINE>
- YOU'RE ON NE SIDE OF CHASM.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- A BURLY TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A
- TREASURE BEFORE YOU MAY CROSS.
- <BLANKLINE>
- >>> ne
- YOU'RE IN A LONG EAST/WEST CORRIDOR. A FAINT RUMBLING NOISE CAN BE
- HEARD IN THE DISTANCE.
- <BLANKLINE>
- >>> e
- THE PATH FORKS HERE. THE LEFT FORK LEADS NORTHEAST. A DULL RUMBLING
- SEEMS TO GET LOUDER IN THAT DIRECTION. THE RIGHT FORK LEADS SOUTHEAST
- DOWN A GENTLE SLOPE. THE MAIN CORRIDOR ENTERS FROM THE WEST.
- <BLANKLINE>
- >>> se
- YOU ARE WALKING ALONG A GENTLY SLOPING NORTH/SOUTH PASSAGE LINED WITH
- ODDLY SHAPED LIMESTONE FORMATIONS.
- <BLANKLINE>
- >>> s
- YOU ARE STANDING AT THE ENTRANCE TO A LARGE, BARREN ROOM. A SIGN
- POSTED ABOVE THE ENTRANCE READS: "CAUTION! BEAR IN ROOM!"
- <BLANKLINE>
- >>> enter
- YOU ARE INSIDE A BARREN ROOM. THE CENTER OF THE ROOM IS COMPLETELY
- EMPTY EXCEPT FOR SOME DUST. MARKS IN THE DUST LEAD AWAY TOWARD THE
- FAR END OF THE ROOM. THE ONLY EXIT IS THE WAY YOU CAME IN.
- <BLANKLINE>
- THERE IS A FEROCIOUS CAVE BEAR EYING YOU FROM THE FAR END OF THE ROOM!
- <BLANKLINE>
- THE BEAR IS LOCKED TO THE WALL WITH A GOLDEN CHAIN!
- <BLANKLINE>
- >>> get(chain)
- THE CHAIN IS STILL LOCKED.
- <BLANKLINE>
- >>> unlock
- YOU HAVE NO KEYS!
- <BLANKLINE>
- >>> kill(bear)
- WITH WHAT? YOUR BARE HANDS? AGAINST *HIS* BEAR HANDS??
- <BLANKLINE>
- >>> yes
- I DON'T KNOW THAT WORD.
- <BLANKLINE>
- >>> get(bear)
- YOU CAN'T BE SERIOUS!
- <BLANKLINE>
- >>> leave
- YOU'RE IN FRONT OF BARREN ROOM.
- <BLANKLINE>
- >>> w
- YOU'RE IN LIMESTONE PASSAGE.
- <BLANKLINE>
- >>> n
- YOU'RE AT FORK IN PATH.
- <BLANKLINE>
- >>> ne
- THE WALLS ARE QUITE WARM HERE. FROM THE NORTH CAN BE HEARD A STEADY
- ROAR, SO LOUD THAT THE ENTIRE CAVE SEEMS TO BE TREMBLING. ANOTHER
- PASSAGE LEADS SOUTH, AND A LOW CRAWL GOES EAST.
- <BLANKLINE>
- >>> e
- YOU ARE IN A SMALL CHAMBER FILLED WITH LARGE BOULDERS. THE WALLS ARE
- VERY WARM, CAUSING THE AIR IN THE ROOM TO BE ALMOST STIFLING FROM THE
- HEAT. THE ONLY EXIT IS A CRAWL HEADING WEST, THROUGH WHICH IS COMING
- A LOW RUMBLING.
- <BLANKLINE>
- THERE ARE RARE SPICES HERE!
- <BLANKLINE>
- >>> get(spices)
- OK
- <BLANKLINE>
- >>> w
- YOU'RE AT JUNCTION WITH WARM WALLS.
- <BLANKLINE>
- >>> n
- YOU ARE ON THE EDGE OF A BREATH-TAKING VIEW. FAR BELOW YOU IS AN
- ACTIVE VOLCANO, FROM WHICH GREAT GOUTS OF MOLTEN LAVA COME SURGING
- OUT, CASCADING BACK DOWN INTO THE DEPTHS. THE GLOWING ROCK FILLS THE
- FARTHEST REACHES OF THE CAVERN WITH A BLOOD-RED GLARE, GIVING EVERY-
- THING AN EERIE, MACABRE APPEARANCE. THE AIR IS FILLED WITH FLICKERING
- SPARKS OF ASH AND A HEAVY SMELL OF BRIMSTONE. THE WALLS ARE HOT TO
- THE TOUCH, AND THE THUNDERING OF THE VOLCANO DROWNS OUT ALL OTHER
- SOUNDS. EMBEDDED IN THE JAGGED ROOF FAR OVERHEAD ARE MYRIAD TWISTED
- FORMATIONS COMPOSED OF PURE WHITE ALABASTER, WHICH SCATTER THE MURKY
- LIGHT INTO SINISTER APPARITIONS UPON THE WALLS. TO ONE SIDE IS A DEEP
- GORGE, FILLED WITH A BIZARRE CHAOS OF TORTURED ROCK WHICH SEEMS TO
- HAVE BEEN CRAFTED BY THE DEVIL HIMSELF. AN IMMENSE RIVER OF FIRE
- CRASHES OUT FROM THE DEPTHS OF THE VOLCANO, BURNS ITS WAY THROUGH THE
- GORGE, AND PLUMMETS INTO A BOTTOMLESS PIT FAR OFF TO YOUR LEFT. TO
- THE RIGHT, AN IMMENSE GEYSER OF BLISTERING STEAM ERUPTS CONTINUOUSLY
- FROM A BARREN ISLAND IN THE CENTER OF A SULFUROUS LAKE, WHICH BUBBLES
- OMINOUSLY. THE FAR RIGHT WALL IS AFLAME WITH AN INCANDESCENCE OF ITS
- OWN, WHICH LENDS AN ADDITIONAL INFERNAL SPLENDOR TO THE ALREADY
- HELLISH SCENE. A DARK, FOREBODING PASSAGE EXITS TO THE SOUTH.
- <BLANKLINE>
- >>> s
- YOU'RE AT JUNCTION WITH WARM WALLS.
- <BLANKLINE>
- >>> s
- YOU'RE AT FORK IN PATH.
- <BLANKLINE>
- >>> w
- YOU'RE IN CORRIDOR.
- <BLANKLINE>
- >>> w
- YOU'RE ON NE SIDE OF CHASM.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- A BURLY TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A
- TREASURE BEFORE YOU MAY CROSS.
- <BLANKLINE>
- >>> throw(spices)
- THE TROLL CATCHES YOUR TREASURE AND SCURRIES AWAY OUT OF SIGHT.
- <BLANKLINE>
- >>> cross
- YOU'RE ON SW SIDE OF CHASM.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- THE TROLL IS NOWHERE TO BE SEEN.
- <BLANKLINE>
- >>> sw
- YOU'RE IN SLOPING CORRIDOR.
- <BLANKLINE>
- >>> d
- YOU ARE IN A LARGE LOW ROOM. CRAWLS LEAD NORTH, SE, AND SW.
- <BLANKLINE>
- >>> se
- YOU'RE IN ORIENTAL ROOM.
- <BLANKLINE>
- >>> se
- YOU'RE IN SWISS CHEESE ROOM.
- <BLANKLINE>
- >>> ne
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> e
- YOU'RE AT COMPLEX JUNCTION.
- <BLANKLINE>
- >>> n
- YOU'RE IN SHELL ROOM.
- <BLANKLINE>
- THERE IS AN ENORMOUS CLAM HERE WITH ITS SHELL TIGHTLY CLOSED.
- <BLANKLINE>
- >>> unlock(clam)
- A GLISTENING PEARL FALLS OUT OF THE CLAM AND ROLLS AWAY. GOODNESS,
- THIS MUST REALLY BE AN OYSTER. (I NEVER WAS VERY GOOD AT IDENTIFYING
- BIVALVES.) WHATEVER IT IS, IT HAS NOW SNAPPED SHUT AGAIN.
- <BLANKLINE>
- >>> d
- YOU ARE IN A LONG SLOPING CORRIDOR WITH RAGGED SHARP WALLS.
- <BLANKLINE>
- >>> d
- YOU ARE IN A CUL-DE-SAC ABOUT EIGHT FEET ACROSS.
- <BLANKLINE>
- OFF TO ONE SIDE LIES A GLISTENING PEARL!
- <BLANKLINE>
- >>> get(pearl)
- OK
- <BLANKLINE>
- >>> u
- YOU ARE IN A LONG SLOPING CORRIDOR WITH RAGGED SHARP WALLS.
- <BLANKLINE>
- >>> u
- YOU'RE IN A LARGE ROOM CARVED OUT OF SEDIMENTARY ROCK. THE FLOOR AND
- WALLS ARE LITTERED WITH BITS OF SHELLS IMBEDDED IN THE STONE. A
- SHALLOW PASSAGE PROCEEDS DOWNWARD, AND A SOMEWHAT STEEPER ONE LEADS
- UP. A LOW HANDS AND KNEES PASSAGE ENTERS FROM THE SOUTH.
- <BLANKLINE>
- THERE IS AN ENORMOUS OYSTER HERE WITH ITS SHELL TIGHTLY CLOSED.
- <BLANKLINE>
- >>> s
- YOU'RE AT COMPLEX JUNCTION.
- <BLANKLINE>
- >>> u
- YOU'RE IN DUSTY ROCK ROOM.
- <BLANKLINE>
- >>> e
- YOU'RE IN DIRTY PASSAGE.
- <BLANKLINE>
- >>> u
- YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. THE HOLE GOES
- DOWN TO AN E/W PASSAGE.
- <BLANKLINE>
- >>> n
- YOU'RE AT "Y2".
- <BLANKLINE>
- A HOLLOW VOICE SAYS "PLUGH".
- <BLANKLINE>
- >>> plugh
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- A SMALL VELVET PILLOW LIES ON THE FLOOR.
- <BLANKLINE>
- THERE IS FOOD HERE.
- <BLANKLINE>
- THERE IS A LARGE SPARKLING NUGGET OF GOLD HERE!
- <BLANKLINE>
- THERE ARE DIAMONDS HERE!
- <BLANKLINE>
- THERE ARE BARS OF SILVER HERE!
- <BLANKLINE>
- THERE IS PRECIOUS JEWELRY HERE!
- <BLANKLINE>
- THERE ARE MANY COINS HERE!
- <BLANKLINE>
- THE PIRATE'S TREASURE CHEST IS HERE!
- <BLANKLINE>
- THE FLOOR IS LITTERED WITH WORTHLESS SHARDS OF POTTERY.
- <BLANKLINE>
- THERE IS AN EMERALD HERE THE SIZE OF A PLOVER'S EGG!
- <BLANKLINE>
- THERE IS A PERSIAN RUG SPREAD OUT ON THE FLOOR!
- <BLANKLINE>
- >>> drop(trident)
- OK
- <BLANKLINE>
- >>> drop(pearl)
- OK
- <BLANKLINE>
- >>> get(food)
- OK
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 175 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> xyzzy
- YOU ARE IN A DEBRIS ROOM FILLED WITH STUFF WASHED IN FROM THE SURFACE.
- A LOW WIDE PASSAGE WITH COBBLES BECOMES PLUGGED WITH MUD AND DEBRIS
- HERE, BUT AN AWKWARD CANYON LEADS UPWARD AND WEST. A NOTE ON THE WALL
- SAYS "MAGIC WORD XYZZY".
- <BLANKLINE>
- >>> w
- YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.
- <BLANKLINE>
- >>> w
- YOU ARE IN A SPLENDID CHAMBER THIRTY FEET HIGH. THE WALLS ARE FROZEN
- RIVERS OF ORANGE STONE. AN AWKWARD CANYON AND A GOOD PASSAGE EXIT
- FROM EAST AND WEST SIDES OF THE CHAMBER.
- <BLANKLINE>
- >>> w
- YOU'RE AT TOP OF SMALL PIT.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD DOWN THE PIT.
- <BLANKLINE>
- >>> d
- YOU ARE AT ONE END OF A VAST HALL STRETCHING FORWARD OUT OF SIGHT TO
- THE WEST. THERE ARE OPENINGS TO EITHER SIDE. NEARBY, A WIDE STONE
- STAIRCASE LEADS DOWNWARD. THE HALL IS FILLED WITH WISPS OF WHITE MIST
- SWAYING TO AND FRO ALMOST AS IF ALIVE. A COLD WIND BLOWS UP THE
- STAIRCASE. THERE IS A PASSAGE AT THE TOP OF A DOME BEHIND YOU.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> w
- YOU ARE ON THE EAST BANK OF A FISSURE SLICING CLEAR ACROSS THE HALL.
- THE MIST IS QUITE THICK HERE, AND THE FISSURE IS TOO WIDE TO JUMP.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> w
- YOU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> w
- YOU'RE AT WEST END OF HALL OF MISTS.
- <BLANKLINE>
- >>> s
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> e
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> s
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- ONE SHARP NASTY KNIFE IS THROWN AT YOU!
- <BLANKLINE>
- IT MISSES!
- <BLANKLINE>
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> s
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> s
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> n
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> e
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- YOU'RE AT BRINK OF PIT.
- <BLANKLINE>
- >>> n
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> e
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> nw
- THERE IS A THREATENING LITTLE DWARF IN THE ROOM WITH YOU!
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- THERE ARE SOME KEYS ON THE GROUND HERE.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(keys)
- OK
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(axe)
- YOU KILLED A LITTLE DWARF.
- <BLANKLINE>
- DEAD END
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> se
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> w
- YOU ARE IN A MAZE OF TWISTY LITTLE PASSAGES, ALL ALIKE.
- <BLANKLINE>
- >>> s
- YOU'RE AT BRINK OF PIT.
- <BLANKLINE>
- >>> d
- YOU'RE IN BIRD CHAMBER.
- <BLANKLINE>
- >>> w
- AT YOUR FEET IS A SMALL PIT BREATHING TRACES OF WHITE MIST. AN EAST
- PASSAGE ENDS HERE EXCEPT FOR A SMALL CRACK LEADING ON.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD DOWN THE PIT.
- <BLANKLINE>
- >>> d
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> d
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> n
- YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. THE HOLE GOES
- DOWN TO AN E/W PASSAGE.
- <BLANKLINE>
- >>> d
- YOU'RE IN DIRTY PASSAGE.
- <BLANKLINE>
- >>> w
- YOU'RE IN DUSTY ROCK ROOM.
- <BLANKLINE>
- >>> d
- YOU ARE AT A COMPLEX JUNCTION. A LOW HANDS AND KNEES PASSAGE FROM THE
- NORTH JOINS A HIGHER CRAWL FROM THE EAST TO MAKE A WALKING PASSAGE
- GOING WEST. THERE IS ALSO A LARGE ROOM ABOVE. THE AIR IS DAMP HERE.
- <BLANKLINE>
- >>> w
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> w
- YOU ARE IN A ROOM WHOSE WALLS RESEMBLE SWISS CHEESE. OBVIOUS PASSAGES
- GO WEST, EAST, NE, AND NW. PART OF THE ROOM IS OCCUPIED BY A LARGE
- BEDROCK BLOCK.
- <BLANKLINE>
- >>> w
- YOU ARE AT THE EAST END OF THE TWOPIT ROOM. THE FLOOR HERE IS
- LITTERED WITH THIN ROCK SLABS, WHICH MAKE IT EASY TO DESCEND THE PITS.
- THERE IS A PATH HERE BYPASSING THE PITS TO CONNECT PASSAGES FROM EAST
- AND WEST. THERE ARE HOLES ALL OVER, BUT THE ONLY BIG ONE IS ON THE
- WALL DIRECTLY OVER THE WEST PIT WHERE YOU CAN'T GET TO IT.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> w
- YOU'RE AT WEST END OF TWOPIT ROOM.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> d
- YOU'RE IN WEST PIT.
- <BLANKLINE>
- THERE IS A GIGANTIC BEANSTALK STRETCHING ALL THE WAY UP TO THE HOLE.
- <BLANKLINE>
- >>> climb
- YOU CLAMBER UP THE PLANT AND SCURRY THROUGH THE HOLE AT THE TOP.
- <BLANKLINE>
- YOU'RE IN NARROW CORRIDOR.
- <BLANKLINE>
- >>> w
- YOU'RE IN GIANT ROOM.
- <BLANKLINE>
- >>> fee
- OK
- <BLANKLINE>
- >>> fie
- OK
- <BLANKLINE>
- >>> foe
- OK
- <BLANKLINE>
- >>> foo
- THERE IS A LARGE NEST HERE, FULL OF GOLDEN EGGS!
- <BLANKLINE>
- >>> get(eggs)
- OK
- <BLANKLINE>
- >>> n
- YOU ARE AT ONE END OF AN IMMENSE NORTH/SOUTH PASSAGE.
- <BLANKLINE>
- THE WAY NORTH LEADS THROUGH A MASSIVE, RUSTY, IRON DOOR.
- <BLANKLINE>
- >>> n
- YOU'RE IN CAVERN WITH WATERFALL.
- <BLANKLINE>
- >>> w
- YOU'RE AT STEEP INCLINE ABOVE LARGE ROOM.
- <BLANKLINE>
- >>> d
- YOU ARE IN A LARGE LOW ROOM. CRAWLS LEAD NORTH, SE, AND SW.
- <BLANKLINE>
- >>> sw
- YOU'RE IN SLOPING CORRIDOR.
- <BLANKLINE>
- >>> u
- YOU'RE ON SW SIDE OF CHASM.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- THE TROLL IS NOWHERE TO BE SEEN.
- <BLANKLINE>
- >>> cross
- THE TROLL STEPS OUT FROM BENEATH THE BRIDGE AND BLOCKS YOUR WAY.
- <BLANKLINE>
- YOU'RE ON SW SIDE OF CHASM.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- A BURLY TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A
- TREASURE BEFORE YOU MAY CROSS.
- <BLANKLINE>
- >>> throw(axe)
- THE TROLL DEFTLY CATCHES THE AXE, EXAMINES IT CAREFULLY, AND TOSSES IT
- BACK, DECLARING, "GOOD WORKMANSHIP, BUT IT'S NOT VALUABLE ENOUGH."
- <BLANKLINE>
- YOU'RE ON SW SIDE OF CHASM.
- <BLANKLINE>
- THERE IS A LITTLE AXE HERE.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- A BURLY TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A
- TREASURE BEFORE YOU MAY CROSS.
- <BLANKLINE>
- >>> get(axe)
- OK
- <BLANKLINE>
- >>> throw(eggs)
- THE TROLL CATCHES YOUR TREASURE AND SCURRIES AWAY OUT OF SIGHT.
- <BLANKLINE>
- >>> cross
- YOU'RE ON NE SIDE OF CHASM.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- THE TROLL IS NOWHERE TO BE SEEN.
- <BLANKLINE>
- >>> ne
- YOU'RE IN CORRIDOR.
- <BLANKLINE>
- >>> e
- YOU'RE AT FORK IN PATH.
- <BLANKLINE>
- >>> se
- YOU'RE IN LIMESTONE PASSAGE.
- <BLANKLINE>
- >>> s
- YOU'RE IN FRONT OF BARREN ROOM.
- <BLANKLINE>
- >>> enter
- YOU'RE IN BARREN ROOM.
- <BLANKLINE>
- THERE IS A FEROCIOUS CAVE BEAR EYING YOU FROM THE FAR END OF THE ROOM!
- <BLANKLINE>
- THE BEAR IS LOCKED TO THE WALL WITH A GOLDEN CHAIN!
- <BLANKLINE>
- >>> throw(food)
- THE BEAR EAGERLY WOLFS DOWN YOUR FOOD, AFTER WHICH HE SEEMS TO CALM
- DOWN CONSIDERABLY AND EVEN BECOMES RATHER FRIENDLY.
- <BLANKLINE>
- >>> get(bear)
- THE BEAR IS STILL CHAINED TO THE WALL.
- <BLANKLINE>
- >>> get(chain)
- THE CHAIN IS STILL LOCKED.
- <BLANKLINE>
- >>> unlock(chain)
- THE CHAIN IS NOW UNLOCKED.
- <BLANKLINE>
- >>> get(chain)
- OK
- <BLANKLINE>
- >>> get(bear)
- OK
- <BLANKLINE>
- >>> look
- YOU ARE BEING FOLLOWED BY A VERY LARGE, TAME BEAR.
- <BLANKLINE>
- YOU ARE INSIDE A BARREN ROOM. THE CENTER OF THE ROOM IS COMPLETELY
- EMPTY EXCEPT FOR SOME DUST. MARKS IN THE DUST LEAD AWAY TOWARD THE
- FAR END OF THE ROOM. THE ONLY EXIT IS THE WAY YOU CAME IN.
- <BLANKLINE>
- >>> leave
- YOU ARE BEING FOLLOWED BY A VERY LARGE, TAME BEAR.
- <BLANKLINE>
- YOU'RE IN FRONT OF BARREN ROOM.
- <BLANKLINE>
- >>> w
- YOU ARE BEING FOLLOWED BY A VERY LARGE, TAME BEAR.
- <BLANKLINE>
- YOU'RE IN LIMESTONE PASSAGE.
- <BLANKLINE>
- >>> n
- YOU ARE BEING FOLLOWED BY A VERY LARGE, TAME BEAR.
- <BLANKLINE>
- YOU'RE AT FORK IN PATH.
- <BLANKLINE>
- >>> w
- YOU ARE BEING FOLLOWED BY A VERY LARGE, TAME BEAR.
- <BLANKLINE>
- YOU'RE IN CORRIDOR.
- <BLANKLINE>
- >>> w
- YOU ARE BEING FOLLOWED BY A VERY LARGE, TAME BEAR.
- <BLANKLINE>
- YOU'RE ON NE SIDE OF CHASM.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- THE TROLL IS NOWHERE TO BE SEEN.
- <BLANKLINE>
- >>> cross
- THE TROLL STEPS OUT FROM BENEATH THE BRIDGE AND BLOCKS YOUR WAY.
- <BLANKLINE>
- YOU ARE BEING FOLLOWED BY A VERY LARGE, TAME BEAR.
- <BLANKLINE>
- YOU ARE ON THE FAR SIDE OF THE CHASM. A NE PATH LEADS AWAY FROM THE
- CHASM ON THIS SIDE.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- A BURLY TROLL STANDS BY THE BRIDGE AND INSISTS YOU THROW HIM A
- TREASURE BEFORE YOU MAY CROSS.
- <BLANKLINE>
- >>> drop(bear)
- THE BEAR LUMBERS TOWARD THE TROLL, WHO LETS OUT A STARTLED SHRIEK AND
- SCURRIES AWAY. THE BEAR SOON GIVES UP THE PURSUIT AND WANDERS BACK.
- <BLANKLINE>
- >>> cross
- YOU ARE ON ONE SIDE OF A LARGE, DEEP CHASM. A HEAVY WHITE MIST RISING
- UP FROM BELOW OBSCURES ALL VIEW OF THE FAR SIDE. A SW PATH LEADS AWAY
- FROM THE CHASM INTO A WINDING CORRIDOR.
- <BLANKLINE>
- A RICKETY WOODEN BRIDGE EXTENDS ACROSS THE CHASM, VANISHING INTO THE
- MIST. A SIGN POSTED ON THE BRIDGE READS, "STOP! PAY TROLL!"
- <BLANKLINE>
- THE TROLL IS NOWHERE TO BE SEEN.
- <BLANKLINE>
- >>> sw
- YOU ARE IN A LONG WINDING CORRIDOR SLOPING OUT OF SIGHT IN BOTH
- DIRECTIONS.
- <BLANKLINE>
- >>> d
- YOU ARE IN A LARGE LOW ROOM. CRAWLS LEAD NORTH, SE, AND SW.
- <BLANKLINE>
- >>> se
- YOU'RE IN ORIENTAL ROOM.
- <BLANKLINE>
- >>> se
- YOU'RE IN SWISS CHEESE ROOM.
- <BLANKLINE>
- >>> w
- YOU'RE AT EAST END OF TWOPIT ROOM.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> w
- YOU ARE AT THE WEST END OF THE TWOPIT ROOM. THERE IS A LARGE HOLE IN
- THE WALL ABOVE THE PIT AT THIS END OF THE ROOM.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> d
- YOU'RE IN WEST PIT.
- <BLANKLINE>
- THERE IS A GIGANTIC BEANSTALK STRETCHING ALL THE WAY UP TO THE HOLE.
- <BLANKLINE>
- >>> climb
- YOU CLAMBER UP THE PLANT AND SCURRY THROUGH THE HOLE AT THE TOP.
- <BLANKLINE>
- YOU'RE IN NARROW CORRIDOR.
- <BLANKLINE>
- >>> w
- YOU ARE IN THE GIANT ROOM. THE CEILING HERE IS TOO HIGH UP FOR YOUR
- LAMP TO SHOW IT. CAVERNOUS PASSAGES LEAD EAST, NORTH, AND SOUTH. ON
- THE WEST WALL IS SCRAWLED THE INSCRIPTION, "FEE FIE FOE FOO" [SIC].
- <BLANKLINE>
- >>> fee
- OK
- <BLANKLINE>
- >>> fie
- OK
- <BLANKLINE>
- >>> foe
- OK
- <BLANKLINE>
- >>> foo
- THERE IS A LARGE NEST HERE, FULL OF GOLDEN EGGS!
- <BLANKLINE>
- >>> get(eggs)
- OK
- <BLANKLINE>
- >>> s
- YOU ARE IN A LONG, NARROW CORRIDOR STRETCHING OUT OF SIGHT TO THE
- WEST. AT THE EASTERN END IS A HOLE THROUGH WHICH YOU CAN SEE A
- PROFUSION OF LEAVES.
- <BLANKLINE>
- >>> d
- YOU'RE IN WEST PIT.
- <BLANKLINE>
- THERE IS A GIGANTIC BEANSTALK STRETCHING ALL THE WAY UP TO THE HOLE.
- <BLANKLINE>
- >>> u
- YOU'RE AT WEST END OF TWOPIT ROOM.
- <BLANKLINE>
- THERE IS A HUGE BEANSTALK GROWING OUT OF THE WEST PIT UP TO THE HOLE.
- <BLANKLINE>
- >>> w
- YOU'RE IN SLAB ROOM.
- <BLANKLINE>
- >>> u
- YOU ARE IN A SECRET N/S CANYON ABOVE A LARGE ROOM.
- <BLANKLINE>
- >>> s
- YOU ARE IN A SECRET CANYON WHICH EXITS TO THE NORTH AND EAST.
- <BLANKLINE>
- THE BODY OF A HUGE GREEN DEAD DRAGON IS LYING OFF TO ONE SIDE.
- <BLANKLINE>
- >>> e
- YOU'RE IN SECRET E/W CANYON ABOVE TIGHT CANYON.
- <BLANKLINE>
- >>> e
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> n
- YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. THE HOLE GOES
- DOWN TO AN E/W PASSAGE.
- <BLANKLINE>
- >>> n
- YOU'RE AT "Y2".
- <BLANKLINE>
- A HOLLOW VOICE SAYS "PLUGH".
- <BLANKLINE>
- >>> say(plugh)
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- A SMALL VELVET PILLOW LIES ON THE FLOOR.
- <BLANKLINE>
- THERE IS A LARGE SPARKLING NUGGET OF GOLD HERE!
- <BLANKLINE>
- THERE ARE DIAMONDS HERE!
- <BLANKLINE>
- THERE ARE BARS OF SILVER HERE!
- <BLANKLINE>
- THERE IS PRECIOUS JEWELRY HERE!
- <BLANKLINE>
- THERE ARE MANY COINS HERE!
- <BLANKLINE>
- THE PIRATE'S TREASURE CHEST IS HERE!
- <BLANKLINE>
- THERE IS A JEWEL-ENCRUSTED TRIDENT HERE!
- <BLANKLINE>
- THE FLOOR IS LITTERED WITH WORTHLESS SHARDS OF POTTERY.
- <BLANKLINE>
- THERE IS AN EMERALD HERE THE SIZE OF A PLOVER'S EGG!
- <BLANKLINE>
- OFF TO ONE SIDE LIES A GLISTENING PEARL!
- <BLANKLINE>
- THERE IS A PERSIAN RUG SPREAD OUT ON THE FLOOR!
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- SET OF KEYS
- BRASS LANTERN
- SMALL BOTTLE
- DWARF'S AXE
- GOLDEN EGGS
- GOLDEN CHAIN
- <BLANKLINE>
- >>> drop(eggs)
- OK
- <BLANKLINE>
- >>> drop(chain)
- OK
- <BLANKLINE>
- >>> plugh
- YOU'RE AT "Y2".
- <BLANKLINE>
- >>> plover
- YOU'RE IN PLOVER ROOM.
- <BLANKLINE>
- >>> ne
- YOU'RE IN THE DARK-ROOM. A CORRIDOR LEADING SOUTH IS THE ONLY EXIT.
- <BLANKLINE>
- A MASSIVE STONE TABLET IMBEDDED IN THE WALL READS:
- "CONGRATULATIONS ON BRINGING LIGHT INTO THE DARK-ROOM!"
- <BLANKLINE>
- THERE IS A PLATINUM PYRAMID HERE, 8 INCHES ON A SIDE!
- <BLANKLINE>
- >>> get(pyramid)
- OK
- <BLANKLINE>
- >>> s
- YOU'RE IN PLOVER ROOM.
- <BLANKLINE>
- >>> plover
- YOU ARE IN A LARGE ROOM, WITH A PASSAGE TO THE SOUTH, A PASSAGE TO THE
- WEST, AND A WALL OF BROKEN ROCK TO THE EAST. THERE IS A LARGE "Y2" ON
- A ROCK IN THE ROOM'S CENTER.
- <BLANKLINE>
- >>> plugh
- YOU'RE INSIDE BUILDING.
- <BLANKLINE>
- A SMALL VELVET PILLOW LIES ON THE FLOOR.
- <BLANKLINE>
- THERE IS A LARGE SPARKLING NUGGET OF GOLD HERE!
- <BLANKLINE>
- THERE ARE DIAMONDS HERE!
- <BLANKLINE>
- THERE ARE BARS OF SILVER HERE!
- <BLANKLINE>
- THERE IS PRECIOUS JEWELRY HERE!
- <BLANKLINE>
- THERE ARE MANY COINS HERE!
- <BLANKLINE>
- THE PIRATE'S TREASURE CHEST IS HERE!
- <BLANKLINE>
- THERE IS A LARGE NEST HERE, FULL OF GOLDEN EGGS!
- <BLANKLINE>
- THERE IS A JEWEL-ENCRUSTED TRIDENT HERE!
- <BLANKLINE>
- THE FLOOR IS LITTERED WITH WORTHLESS SHARDS OF POTTERY.
- <BLANKLINE>
- THERE IS AN EMERALD HERE THE SIZE OF A PLOVER'S EGG!
- <BLANKLINE>
- OFF TO ONE SIDE LIES A GLISTENING PEARL!
- <BLANKLINE>
- THERE IS A PERSIAN RUG SPREAD OUT ON THE FLOOR!
- <BLANKLINE>
- THERE IS A GOLDEN CHAIN LYING IN A HEAP ON THE FLOOR!
- <BLANKLINE>
- >>> drop(pyramid)
- OK
- <BLANKLINE>
- >>> score
- IF YOU WERE TO QUIT NOW, YOU WOULD SCORE 219 OUT OF A POSSIBLE 350.
- <BLANKLINE>
- DO YOU INDEED WISH TO QUIT NOW?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> plugh
- YOU'RE AT "Y2".
- <BLANKLINE>
- >>> e
- YOU ARE IN A JUMBLE OF ROCK, WITH CRACKS EVERYWHERE.
- <BLANKLINE>
- >>> u
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> w
- YOU'RE ON EAST BANK OF FISSURE.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> w
- YOU ARE ON THE WEST SIDE OF THE FISSURE IN THE HALL OF MISTS.
- <BLANKLINE>
- A CRYSTAL BRIDGE NOW SPANS THE FISSURE.
- <BLANKLINE>
- >>> n
- YOU HAVE CRAWLED THROUGH A VERY LOW WIDE PASSAGE PARALLEL TO AND NORTH
- OF THE HALL OF MISTS.
- <BLANKLINE>
- YOU'RE AT WEST END OF HALL OF MISTS.
- <BLANKLINE>
- >>> w
- YOU'RE AT EAST END OF LONG HALL.
- <BLANKLINE>
- >>> w
- YOU'RE AT WEST END OF LONG HALL.
- <BLANKLINE>
- >>> n
- YOU ARE AT A CROSSOVER OF A HIGH N/S PASSAGE AND A LOW E/W ONE.
- <BLANKLINE>
- >>> e
- YOU ARE IN THE WEST SIDE CHAMBER OF THE HALL OF THE MOUNTAIN KING.
- A PASSAGE CONTINUES WEST AND UP HERE.
- <BLANKLINE>
- >>> e
- YOU'RE IN HALL OF MT KING
- <BLANKLINE>
- >>> sw
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU ARE IN THE HALL OF THE MOUNTAIN KING, WITH PASSAGES OFF IN ALL
- DIRECTIONS.
- <BLANKLINE>
- >>> sw
- YOU ARE IN A SECRET CANYON WHICH HERE RUNS E/W. IT CROSSES OVER A
- VERY TIGHT CANYON 15 FEET BELOW. IF YOU GO DOWN YOU MAY NOT BE ABLE
- TO GET BACK UP.
- <BLANKLINE>
- >>> d
- YOU ARE AT A WIDE PLACE IN A VERY TIGHT N/S CANYON.
- <BLANKLINE>
- >>> u
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- YOU ARE AT A WIDE PLACE IN A VERY TIGHT N/S CANYON.
- <BLANKLINE>
- >>> s
- THE CANYON HERE BECOMES TOO TIGHT TO GO FURTHER SOUTH.
- <BLANKLINE>
- >>> n
- YOU ARE AT A WIDE PLACE IN A VERY TIGHT N/S CANYON.
- <BLANKLINE>
- >>> n
- YOU ARE IN A TALL E/W CANYON. A LOW TIGHT CRAWL GOES 3 FEET NORTH AND
- SEEMS TO OPEN UP.
- <BLANKLINE>
- >>> w
- THE CANYON RUNS INTO A MASS OF BOULDERS -- DEAD END.
- <BLANKLINE>
- >>> e
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- THE CANYON RUNS INTO A MASS OF BOULDERS -- DEAD END.
- <BLANKLINE>
- >>> n
- THERE IS NO WAY TO GO THAT DIRECTION.
- <BLANKLINE>
- THE CANYON RUNS INTO A MASS OF BOULDERS -- DEAD END.
- <BLANKLINE>
- >>> s
- YOU ARE IN A TALL E/W CANYON. A LOW TIGHT CRAWL GOES 3 FEET NORTH AND
- SEEMS TO OPEN UP.
- <BLANKLINE>
- >>> n
- YOU'RE IN SWISS CHEESE ROOM.
- <BLANKLINE>
- >>> ne
- YOU ARE IN BEDQUILT, A LONG EAST/WEST PASSAGE WITH HOLES EVERYWHERE.
- TO EXPLORE AT RANDOM SELECT NORTH, SOUTH, UP, OR DOWN.
- <BLANKLINE>
- >>> e
- YOU'RE AT COMPLEX JUNCTION.
- <BLANKLINE>
- >>> e
- YOU'RE IN ANTEROOM.
- <BLANKLINE>
- THERE ARE A FEW RECENT ISSUES OF "SPELUNKER TODAY" MAGAZINE HERE.
- <BLANKLINE>
- >>> read(magazine)
- I'M AFRAID THE MAGAZINE IS WRITTEN IN DWARVISH.
- <BLANKLINE>
- >>> u
- YOU'RE AT COMPLEX JUNCTION.
- <BLANKLINE>
- >>> u
- A SEPULCHRAL VOICE REVERBERATING THROUGH THE CAVE, SAYS, "CAVE CLOSING
- SOON. ALL ADVENTURERS EXIT IMMEDIATELY THROUGH MAIN OFFICE."
- <BLANKLINE>
- YOU'RE IN DUSTY ROCK ROOM.
- <BLANKLINE>
- >>> e
- YOU ARE IN A DIRTY BROKEN PASSAGE. TO THE EAST IS A CRAWL. TO THE
- WEST IS A LARGE PASSAGE. ABOVE YOU IS A HOLE TO ANOTHER PASSAGE.
- <BLANKLINE>
- >>> u
- YOU ARE IN A LOW N/S PASSAGE AT A HOLE IN THE FLOOR. THE HOLE GOES
- DOWN TO AN E/W PASSAGE.
- <BLANKLINE>
- >>> n
- YOU'RE AT "Y2".
- <BLANKLINE>
- >>> plugh
- A MYSTERIOUS RECORDED VOICE GROANS INTO LIFE AND ANNOUNCES:
- "THIS EXIT IS CLOSED. PLEASE LEAVE VIA MAIN OFFICE."
- <BLANKLINE>
- YOU'RE AT "Y2".
- <BLANKLINE>
- >>> e
- YOU ARE IN A JUMBLE OF ROCK, WITH CRACKS EVERYWHERE.
- <BLANKLINE>
- >>> u
- YOU'RE IN HALL OF MISTS.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD UP THE DOME.
- <BLANKLINE>
- >>> u
- YOU'RE AT TOP OF SMALL PIT.
- <BLANKLINE>
- ROUGH STONE STEPS LEAD DOWN THE PIT.
- <BLANKLINE>
- >>> e
- YOU'RE IN BIRD CHAMBER.
- <BLANKLINE>
- >>> e
- YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.
- <BLANKLINE>
- >>> e
- YOU'RE IN DEBRIS ROOM.
- <BLANKLINE>
- >>> xyzzy
- A MYSTERIOUS RECORDED VOICE GROANS INTO LIFE AND ANNOUNCES:
- "THIS EXIT IS CLOSED. PLEASE LEAVE VIA MAIN OFFICE."
- <BLANKLINE>
- YOU'RE IN DEBRIS ROOM.
- <BLANKLINE>
- >>> e
- YOU'RE IN COBBLE CRAWL.
- <BLANKLINE>
- >>> e
- YOU'RE BELOW THE GRATE.
- <BLANKLINE>
- THE GRATE IS LOCKED.
- <BLANKLINE>
- >>> unlock
- A MYSTERIOUS RECORDED VOICE GROANS INTO LIFE AND ANNOUNCES:
- "THIS EXIT IS CLOSED. PLEASE LEAVE VIA MAIN OFFICE."
- <BLANKLINE>
- >>> w
- YOU'RE IN COBBLE CRAWL.
- <BLANKLINE>
- >>> w
- YOU'RE IN DEBRIS ROOM.
- <BLANKLINE>
- >>> w
- YOU ARE IN AN AWKWARD SLOPING EAST/WEST CANYON.
- <BLANKLINE>
- >>> w
- YOU'RE IN BIRD CHAMBER.
- <BLANKLINE>
- >>> w
- THE SEPULCHRAL VOICE ENTONES, "THE CAVE IS NOW CLOSED." AS THE ECHOES
- FADE, THERE IS A BLINDING FLASH OF LIGHT (AND A SMALL PUFF OF ORANGE
- SMOKE). . . . AS YOUR EYES REFOCUS, YOU LOOK AROUND AND FIND...
- <BLANKLINE>
- YOU ARE AT THE NORTHEAST END OF AN IMMENSE ROOM, EVEN LARGER THAN THE
- GIANT ROOM. IT APPEARS TO BE A REPOSITORY FOR THE "ADVENTURE"
- PROGRAM. MASSIVE TORCHES FAR OVERHEAD BATHE THE ROOM WITH SMOKY
- YELLOW LIGHT. SCATTERED ABOUT YOU CAN BE SEEN A PILE OF BOTTLES (ALL
- OF THEM EMPTY), A NURSERY OF YOUNG BEANSTALKS MURMURING QUIETLY, A BED
- OF OYSTERS, A BUNDLE OF BLACK RODS WITH RUSTY STARS ON THEIR ENDS, AND
- A COLLECTION OF BRASS LANTERNS. OFF TO ONE SIDE A GREAT MANY DWARVES
- ARE SLEEPING ON THE FLOOR, SNORING LOUDLY. A SIGN NEARBY READS: "DO
- NOT DISTURB THE DWARVES!" AN IMMENSE MIRROR IS HANGING AGAINST ONE
- WALL, AND STRETCHES TO THE OTHER END OF THE ROOM, WHERE VARIOUS OTHER
- SUNDRY OBJECTS CAN BE GLIMPSED DIMLY IN THE DISTANCE.
- <BLANKLINE>
- >>> get(bottle)
- OK
- <BLANKLINE>
- >>> drop(bottle)
- OK
- <BLANKLINE>
- >>> look
- YOU ARE AT THE NORTHEAST END OF AN IMMENSE ROOM, EVEN LARGER THAN THE
- GIANT ROOM. IT APPEARS TO BE A REPOSITORY FOR THE "ADVENTURE"
- PROGRAM. MASSIVE TORCHES FAR OVERHEAD BATHE THE ROOM WITH SMOKY
- YELLOW LIGHT. SCATTERED ABOUT YOU CAN BE SEEN A PILE OF BOTTLES (ALL
- OF THEM EMPTY), A NURSERY OF YOUNG BEANSTALKS MURMURING QUIETLY, A BED
- OF OYSTERS, A BUNDLE OF BLACK RODS WITH RUSTY STARS ON THEIR ENDS, AND
- A COLLECTION OF BRASS LANTERNS. OFF TO ONE SIDE A GREAT MANY DWARVES
- ARE SLEEPING ON THE FLOOR, SNORING LOUDLY. A SIGN NEARBY READS: "DO
- NOT DISTURB THE DWARVES!" AN IMMENSE MIRROR IS HANGING AGAINST ONE
- WALL, AND STRETCHES TO THE OTHER END OF THE ROOM, WHERE VARIOUS OTHER
- SUNDRY OBJECTS CAN BE GLIMPSED DIMLY IN THE DISTANCE.
- <BLANKLINE>
- THERE IS AN EMPTY BOTTLE HERE.
- <BLANKLINE>
- >>> sw
- YOU ARE AT THE SOUTHWEST END OF THE REPOSITORY. TO ONE SIDE IS A PIT
- FULL OF FIERCE GREEN SNAKES. ON THE OTHER SIDE IS A ROW OF SMALL
- WICKER CAGES, EACH OF WHICH CONTAINS A LITTLE SULKING BIRD. IN ONE
- CORNER IS A BUNDLE OF BLACK RODS WITH RUSTY MARKS ON THEIR ENDS. A
- LARGE NUMBER OF VELVET PILLOWS ARE SCATTERED ABOUT ON THE FLOOR. A
- VAST MIRROR STRETCHES OFF TO THE NORTHEAST. AT YOUR FEET IS A LARGE
- STEEL GRATE, NEXT TO WHICH IS A SIGN WHICH READS, "TREASURE VAULT.
- KEYS IN MAIN OFFICE."
- <BLANKLINE>
- >>> get(bird)
- OK
- <BLANKLINE>
- >>> inventory
- YOU ARE CURRENTLY HOLDING THE FOLLOWING:
- <BLANKLINE>
- WICKER CAGE
- LITTLE BIRD IN CAGE
- <BLANKLINE>
- >>> ne
- YOU'RE AT NE END.
- <BLANKLINE>
- THERE IS AN EMPTY BOTTLE HERE.
- <BLANKLINE>
- >>> drop(bird)
- OK
- <BLANKLINE>
- >>> look
- YOU ARE AT THE NORTHEAST END OF AN IMMENSE ROOM, EVEN LARGER THAN THE
- GIANT ROOM. IT APPEARS TO BE A REPOSITORY FOR THE "ADVENTURE"
- PROGRAM. MASSIVE TORCHES FAR OVERHEAD BATHE THE ROOM WITH SMOKY
- YELLOW LIGHT. SCATTERED ABOUT YOU CAN BE SEEN A PILE OF BOTTLES (ALL
- OF THEM EMPTY), A NURSERY OF YOUNG BEANSTALKS MURMURING QUIETLY, A BED
- OF OYSTERS, A BUNDLE OF BLACK RODS WITH RUSTY STARS ON THEIR ENDS, AND
- A COLLECTION OF BRASS LANTERNS. OFF TO ONE SIDE A GREAT MANY DWARVES
- ARE SLEEPING ON THE FLOOR, SNORING LOUDLY. A SIGN NEARBY READS: "DO
- NOT DISTURB THE DWARVES!" AN IMMENSE MIRROR IS HANGING AGAINST ONE
- WALL, AND STRETCHES TO THE OTHER END OF THE ROOM, WHERE VARIOUS OTHER
- SUNDRY OBJECTS CAN BE GLIMPSED DIMLY IN THE DISTANCE.
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- THERE IS AN EMPTY BOTTLE HERE.
- <BLANKLINE>
- >>> get(oyster)
- OK
- <BLANKLINE>
- INTERESTING. THERE SEEMS TO BE SOMETHING WRITTEN ON THE UNDERSIDE OF
- THE OYSTER.
- <BLANKLINE>
- >>> read
- HMMM, THIS LOOKS LIKE A CLUE, WHICH MEANS IT'LL COST YOU 10 POINTS TO
- READ IT. SHOULD I GO AHEAD AND READ IT ANYWAY?
- <BLANKLINE>
- >>> no
- OK
- <BLANKLINE>
- >>> shazam
- GOOD TRY, BUT THAT IS AN OLD WORN-OUT MAGIC WORD.
- <BLANKLINE>
- >>> sw
- YOU'RE AT SW END.
- <BLANKLINE>
- >>> get(rod)
- OK
- <BLANKLINE>
- >>> drop(rod)
- OK
- <BLANKLINE>
- >>> ne
- YOU'RE AT NE END.
- <BLANKLINE>
- A CHEERFUL LITTLE BIRD IS SITTING HERE SINGING.
- <BLANKLINE>
- THERE IS AN EMPTY BOTTLE HERE.
- <BLANKLINE>
- >>> blast
- THERE IS A LOUD EXPLOSION, AND A TWENTY-FOOT HOLE APPEARS IN THE FAR
- WALL, BURYING THE SNAKES IN THE RUBBLE. A RIVER OF MOLTEN LAVA POURS
- IN THROUGH THE HOLE, DESTROYING EVERYTHING IN ITS PATH, INCLUDING YOU!
- <BLANKLINE>
- <BLANKLINE>
- YOU SCORED 278 OUT OF A POSSIBLE 350 USING 698 TURNS.
- <BLANKLINE>
- YOUR SCORE PUTS YOU IN MASTER ADVENTURER CLASS C.
- <BLANKLINE>
- TO ACHIEVE THE NEXT HIGHER RATING, YOU NEED 53 MORE POINTS
- <BLANKLINE>
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