Brandon Rhodes
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bc991bfdc2
Bugfix: a motion-based death was going undetected
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8 jaren geleden |
Brandon Craig Rhodes
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a5ca4a8acf
Instead of play() installing symbols into the "builtins" module but
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13 jaren geleden |
Brandon Craig Rhodes
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3a5a67e009
Through final tests of the repository, reached 100% test coverage.
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13 jaren geleden |
Brandon Craig Rhodes
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aaa33c9660
Started testing endgame; fixed logic involving plant2; made vignettes briefer.
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13 jaren geleden |
Brandon Craig Rhodes
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4995caf8bc
Tested everything that was left except special cases related to the endgame.
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13 jaren geleden |
Brandon Craig Rhodes
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5455a7e46f
Tested and debugged several more verbs: "pour" through "read".
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13 jaren geleden |
Brandon Craig Rhodes
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e4ba81def1
Debugged attacking, both intransitive and transitive.
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13 jaren geleden |
Brandon Craig Rhodes
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97b9012518
Thoroughly tested and debugged locking/unlocking, lighting, and extinguishing.
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13 jaren geleden |
Brandon Craig Rhodes
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17277de72e
Finished the edge cases for dropping and intransitive unlocking.
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13 jaren geleden |
Brandon Craig Rhodes
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1d59a38bae
Debugged the last carry() edge cases, and fixed a big data problem: only
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13 jaren geleden |
Brandon Craig Rhodes
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639e8f9df4
Tested the special-case messages for when various motions are impossible.
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13 jaren geleden |
Brandon Craig Rhodes
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482b75851e
Tested killing the bear; reworked and simplified repr() class, test helpers.
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13 jaren geleden |
Brandon Craig Rhodes
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56e9f8d337
Cleaned up and tested how a few special words and verbal errors are handled.
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13 jaren geleden |
Brandon Craig Rhodes
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c44981f87d
Successfully tested the logic surrounding the lamp and its batteries.
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13 jaren geleden |
Brandon Craig Rhodes
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4465d4ca0d
Got hints debugged and working.
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13 jaren geleden |
Brandon Craig Rhodes
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e1c5f10fff
Tested edge cases surrounding dwarves and the pirate.
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13 jaren geleden |