Commit History

Author SHA1 Message Date
  Brandon Rhodes 8fa52209d0 Add copyright notice to README.txt, source files 8 years ago
  Brandon Rhodes 5012ff1dfb Remove outdated parameter from docstring 10 years ago
  Brandon Craig Rhodes a5ca4a8acf Instead of play() installing symbols into the "builtins" module but 13 years ago
  Brandon Craig Rhodes 0180a806ef Moved __init__.py imports into functions to reduce side effects of import. 13 years ago
  Brandon Craig Rhodes e1c5f10fff Tested edge cases surrounding dwarves and the pirate. 13 years ago
  Brandon Craig Rhodes bea7d4ee11 Added compression to save files, and added save-resume to README.txt. 13 years ago
  Brandon Craig Rhodes 8fecce923a Made it possible to save and restore the game by saving it to a file. 13 years ago
  Brandon Craig Rhodes c26eae1bc9 Made a few last tweaks to README.txt, and removed obsolete "interpret.py". 14 years ago
  Brandon Craig Rhodes 1cf28d9f6c Simplification: have the game accumulate a string response instead of write(). 14 years ago
  Brandon Craig Rhodes 199340b351 Back on track. Fixed that objects fell in the wrong place when knife gets you. 14 years ago
  Brandon Craig Rhodes f344dbb5d8 False alarm! A misplaced argument was what ruined the random number 14 years ago
  Brandon Craig Rhodes 7a90e6c5b7 Switched to using per-game random number generator for thread safety etc; 14 years ago
  Brandon Craig Rhodes 9227abbfe1 Made Game inherit from Data to avoid saying `game.data` over and over again. 14 years ago
  Brandon Craig Rhodes 6393582969 The game now asks if you want instructions, and then prints them out or not. 14 years ago
  Brandon Craig Rhodes 0203fbef67 Created a Game object that knows the game state, and a walkthrough doctest. 14 years ago
  Brandon Craig Rhodes d452bd02e6 Wrote a routine that can read all message texts from the advent.dat file. 14 years ago