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- /* $NetBSD: map.c,v 1.2 1995/03/24 03:58:58 cgd Exp $ */
- #define minusminus plusplus
- #define minusplus plusminus
- main()
- {
- /* Set up */
- openpl();
- space(-1400, -1000, 1200, 1200);
- /* Big box */
- move(-1400, -1000);
- cont(-1400, 1000);
- cont(600, 1000);
- cont(600, -1000);
- cont(-1400, -1000);
- /* Grid -- horizontal lines every 200 */
- linemod("dotted");
- line(600, -800, -1400, -800);
- line(-1400, -600, 600, -600);
- line(600, -400, -1400, -400);
- line(-1400, -200, 600, -200);
- linemod("solid");
- line(600, 0, -1400, 0);
- linemod("dotted");
- line(-1400, 200, 600, 200);
- line(600, 400, -1400, 400);
- line(-1400, 600, 600, 600);
- line(600, 800, -1400, 800);
- /* Grid -- vertical lines every 200 */
- line(-1200, 1000, -1200, -1000);
- line(-1000, 1000, -1000, -1000);
- line(-800, 1000, -800, -1000);
- line(-600, 1000, -600, -1000);
- linemod("solid");
- line(-400, 1000, -400, -1000);
- linemod("dotted");
- line(-200, 1000, -200, -1000);
- line(0, 1000, 0, -1000);
- line(200, 1000, 200, -1000);
- line(400, 1000, 400, -1000);
- /* Circles radius +250 on "center" */
- linemod("solid");
- circle(-400, 0, 250);
- circle(-400, 0, 500);
- circle(-400, 0, 750);
- circle(-400, 0, 1000);
- /* A few labels */
- move(-670, 1075);
- label("- THE PHANTASIA UNIVERSE -");
- line(-630, 1045, -115, 1045);
- move(-360, 80);
- label("Lorien");
- move(-385, -100);
- label("Ithilien");
- move(-560, 80);
- label("Rohan");
- move(-580, -100);
- label("Anorien");
- plusplus("Rovanion", -250, 320);
- plusplus("The Iron Hills", -100, 560);
- plusplus("Rhun", 250, 570);
- minusplus("Dunland", -700, 160);
- minusplus("Eriador", -920, 300);
- minusplus("The Northern Waste", -1240, 320);
- minusminus("Gondor", -720, -180);
- minusminus("South Gondor", -940, -270);
- minusminus("Far Harad", -1100, -500);
- plusminus("Mordor", -180, -300);
- plusminus("Khand", 0, -500);
- plusminus("Near Harad", 40, -780);
- move(340, 900);
- label("The Moors");
- move(300, 840);
- label("Adventurous");
- move(340, -840);
- label("The Moors");
- move(300, -900);
- label("Adventurous");
- move(-1340, 900);
- label("The Moors");
- move(-1340, 840);
- label("Adventurous");
- move(-1340, -840);
- label("The Moors");
- move(-1340, -900);
- label("Adventurous");
- move(700, 1000);
- label("OUTER CIRCLES:");
- line(690, 970, 1000, 970);
- move(700, 900);
- label("> 9: The Outer Waste");
- move(700, 800);
- label("> 20: The Dead Marshes");
- move(700, 700);
- label("> 35: Kennaquhair");
- move(700, 600);
- label("> 55: Morannon");
- move(700, 300);
- label("(0,0): The Lord's Chamber");
- move(700, -400);
- label("Grid squares are 100 x 100");
- move(700, -800);
- label("Created by Ted Estes");
- move(700, -860);
- label("Plotted by Chris Robertson");
- move(700, -920);
- label(" c 1985");
- circle(723, -923, 20);
- /* Close down */
- move(-1380, 1180);
- closepl();
- exit(0);
- }
- plusplus(s, x, y) /* draw strings in plus plus quadrant */
- char *s;
- int x, y;
- {
- char s1[2];
- while (*s)
- {
- move(x, y);
- s1[0] = *s++;
- s1[1] = '\0';
- label(s1);
- x += 25;
- y -= 30;
- }
- }
- plusminus(s, x, y) /* draw strings in plus minus quadrant */
- char *s;
- int x, y;
- {
- char s1[2];
- while (*s)
- {
- move(x, y);
- s1[0] = *s++;
- s1[1] = '\0';
- label(s1);
- x += 25;
- y += 30;
- }
- }
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