playgame.c 2.1 KB

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  1. /* $NetBSD: playgame.c,v 1.5 2003/08/07 09:37:22 agc Exp $ */
  2. /*-
  3. * Copyright (c) 1983, 1993
  4. * The Regents of the University of California. All rights reserved.
  5. *
  6. * Redistribution and use in source and binary forms, with or without
  7. * modification, are permitted provided that the following conditions
  8. * are met:
  9. * 1. Redistributions of source code must retain the above copyright
  10. * notice, this list of conditions and the following disclaimer.
  11. * 2. Redistributions in binary form must reproduce the above copyright
  12. * notice, this list of conditions and the following disclaimer in the
  13. * documentation and/or other materials provided with the distribution.
  14. * 3. Neither the name of the University nor the names of its contributors
  15. * may be used to endorse or promote products derived from this software
  16. * without specific prior written permission.
  17. *
  18. * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
  19. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  20. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  21. * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
  22. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  23. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
  24. * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
  25. * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  26. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  27. * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  28. * SUCH DAMAGE.
  29. */
  30. #include <sys/cdefs.h>
  31. #ifndef lint
  32. #if 0
  33. static char sccsid[] = "@(#)playgame.c 8.1 (Berkeley) 5/31/93";
  34. #else
  35. __RCSID("$NetBSD: playgame.c,v 1.5 2003/08/07 09:37:22 agc Exp $");
  36. #endif
  37. #endif /* not lint */
  38. #include "hangman.h"
  39. /*
  40. * playgame:
  41. * play a game
  42. */
  43. void
  44. playgame()
  45. {
  46. bool *bp;
  47. getword();
  48. Errors = 0;
  49. bp = Guessed;
  50. while (bp < &Guessed[26])
  51. *bp++ = FALSE;
  52. while (Errors < MAXERRS && strchr(Known, '-') != NULL) {
  53. prword();
  54. prdata();
  55. prman();
  56. getguess();
  57. }
  58. endgame();
  59. }