endgame.c 2.4 KB

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  1. /* $NetBSD: endgame.c,v 1.5 2003/08/07 09:37:20 agc Exp $ */
  2. /*
  3. * Copyright (c) 1983, 1993
  4. * The Regents of the University of California. All rights reserved.
  5. *
  6. * Redistribution and use in source and binary forms, with or without
  7. * modification, are permitted provided that the following conditions
  8. * are met:
  9. * 1. Redistributions of source code must retain the above copyright
  10. * notice, this list of conditions and the following disclaimer.
  11. * 2. Redistributions in binary form must reproduce the above copyright
  12. * notice, this list of conditions and the following disclaimer in the
  13. * documentation and/or other materials provided with the distribution.
  14. * 3. Neither the name of the University nor the names of its contributors
  15. * may be used to endorse or promote products derived from this software
  16. * without specific prior written permission.
  17. *
  18. * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
  19. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  20. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  21. * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
  22. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  23. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
  24. * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
  25. * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  26. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  27. * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  28. * SUCH DAMAGE.
  29. */
  30. #include <sys/cdefs.h>
  31. #ifndef lint
  32. #if 0
  33. static char sccsid[] = "@(#)endgame.c 8.1 (Berkeley) 5/31/93";
  34. #else
  35. __RCSID("$NetBSD: endgame.c,v 1.5 2003/08/07 09:37:20 agc Exp $");
  36. #endif
  37. #endif /* not lint */
  38. #include "hangman.h"
  39. /*
  40. * endgame:
  41. * Do what's necessary at the end of the game
  42. */
  43. void
  44. endgame()
  45. {
  46. char ch;
  47. prman();
  48. if (Errors >= MAXERRS)
  49. Errors = MAXERRS + 2;
  50. prword();
  51. prdata();
  52. move(MESGY, MESGX);
  53. if (Errors > MAXERRS)
  54. printw("Sorry, the word was \"%s\"\n", Word);
  55. else
  56. printw("You got it!\n");
  57. for (;;) {
  58. mvaddstr(MESGY + 1, MESGX, "Another word? ");
  59. leaveok(stdscr, FALSE);
  60. refresh();
  61. if ((ch = readch()) == 'n')
  62. die(0);
  63. else
  64. if (ch == 'y')
  65. break;
  66. mvaddstr(MESGY + 2, MESGX, "Please type 'y' or 'n'");
  67. }
  68. leaveok(stdscr, TRUE);
  69. move(MESGY, MESGX);
  70. deleteln();
  71. deleteln();
  72. deleteln();
  73. }