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- /* $NetBSD: hack.mklev.c,v 1.6 2003/04/02 18:36:38 jsm Exp $ */
- /*
- * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
- * Amsterdam
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- *
- * - Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * - Neither the name of the Stichting Centrum voor Wiskunde en
- * Informatica, nor the names of its contributors may be used to endorse or
- * promote products derived from this software without specific prior
- * written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
- * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
- * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
- * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- /*
- * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
- * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
- * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
- * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <sys/cdefs.h>
- #ifndef lint
- __RCSID("$NetBSD: hack.mklev.c,v 1.6 2003/04/02 18:36:38 jsm Exp $");
- #endif /* not lint */
- #include <unistd.h>
- #include <stdlib.h>
- #include "hack.h"
- #include "extern.h"
- #define somex() ((random()%(croom->hx-croom->lx+1))+croom->lx)
- #define somey() ((random()%(croom->hy-croom->ly+1))+croom->ly)
- #include "def.mkroom.h"
- #define XLIM 4 /* define minimum required space around a
- * room */
- #define YLIM 3
- boolean secret; /* TRUE while making a vault: increase
- * [XY]LIM */
- int smeq[MAXNROFROOMS + 1];
- int doorindex;
- struct rm zerorm;
- schar nxcor;
- boolean goldseen;
- int nroom;
- /* Definitions used by makerooms() and addrs() */
- #define MAXRS 50 /* max lth of temp rectangle table -
- * arbitrary */
- struct rectangle {
- xchar rlx, rly, rhx, rhy;
- } rs[MAXRS + 1];
- int rscnt, rsmax; /* 0..rscnt-1: currently under consideration */
- /* rscnt..rsmax: discarded */
- void
- makelevel()
- {
- struct mkroom *croom, *troom;
- unsigned tryct;
- int x, y;
- nroom = 0;
- doorindex = 0;
- rooms[0].hx = -1; /* in case we are in a maze */
- for (x = 0; x < COLNO; x++)
- for (y = 0; y < ROWNO; y++)
- levl[x][y] = zerorm;
- oinit(); /* assign level dependent obj probabilities */
- if (dlevel >= rn1(3, 26)) { /* there might be several mazes */
- makemaz();
- return;
- }
- /* construct the rooms */
- nroom = 0;
- secret = FALSE;
- (void) makerooms();
- /* construct stairs (up and down in different rooms if possible) */
- croom = &rooms[rn2(nroom)];
- xdnstair = somex();
- ydnstair = somey();
- levl[xdnstair][ydnstair].scrsym = '>';
- levl[xdnstair][ydnstair].typ = STAIRS;
- if (nroom > 1) {
- troom = croom;
- croom = &rooms[rn2(nroom - 1)];
- if (croom >= troom)
- croom++;
- }
- xupstair = somex(); /* %% < and > might be in the same place */
- yupstair = somey();
- levl[xupstair][yupstair].scrsym = '<';
- levl[xupstair][yupstair].typ = STAIRS;
- /* for each room: put things inside */
- for (croom = rooms; croom->hx > 0; croom++) {
- /* put a sleeping monster inside */
- /*
- * Note: monster may be on the stairs. This cannot be
- * avoided: maybe the player fell through a trapdoor while a
- * monster was on the stairs. Conclusion: we have to check
- * for monsters on the stairs anyway.
- */
- if (!rn2(3))
- (void)
- makemon((struct permonst *) 0, somex(), somey());
- /* put traps and mimics inside */
- goldseen = FALSE;
- while (!rn2(8 - (dlevel / 6)))
- mktrap(0, 0, croom);
- if (!goldseen && !rn2(3))
- mkgold(0L, somex(), somey());
- if (!rn2(3)) {
- (void) mkobj_at(0, somex(), somey());
- tryct = 0;
- while (!rn2(5)) {
- if (++tryct > 100) {
- printf("tryct overflow4\n");
- break;
- }
- (void) mkobj_at(0, somex(), somey());
- }
- }
- }
- qsort((char *) rooms, nroom, sizeof(struct mkroom), comp);
- makecorridors();
- make_niches();
- /* make a secret treasure vault, not connected to the rest */
- if (nroom <= (2 * MAXNROFROOMS / 3))
- if (rn2(3)) {
- troom = &rooms[nroom];
- secret = TRUE;
- if (makerooms()) {
- troom->rtype = VAULT; /* treasure vault */
- for (x = troom->lx; x <= troom->hx; x++)
- for (y = troom->ly; y <= troom->hy; y++)
- mkgold((long) (rnd(dlevel * 100) + 50), x, y);
- if (!rn2(3))
- makevtele();
- }
- }
- #ifndef QUEST
- #ifdef WIZARD
- if (wizard && getenv("SHOPTYPE"))
- mkshop();
- else
- #endif /* WIZARD */
- if (dlevel > 1 && dlevel < 20 && rn2(dlevel) < 3)
- mkshop();
- else if (dlevel > 6 && !rn2(7))
- mkzoo(ZOO);
- else if (dlevel > 9 && !rn2(5))
- mkzoo(BEEHIVE);
- else if (dlevel > 11 && !rn2(6))
- mkzoo(MORGUE);
- else if (dlevel > 18 && !rn2(6))
- mkswamp();
- #endif /* QUEST */
- }
- int
- makerooms()
- {
- struct rectangle *rsp;
- int lx, ly, hx, hy, lowx, lowy, hix, hiy, dx, dy;
- int tryct = 0, xlim, ylim;
- /* init */
- xlim = XLIM + secret;
- ylim = YLIM + secret;
- if (nroom == 0) {
- rsp = rs;
- rsp->rlx = rsp->rly = 0;
- rsp->rhx = COLNO - 1;
- rsp->rhy = ROWNO - 1;
- rsmax = 1;
- }
- rscnt = rsmax;
- /* make rooms until satisfied */
- while (rscnt > 0 && nroom < MAXNROFROOMS - 1) {
- if (!secret && nroom > (MAXNROFROOMS / 3) &&
- !rn2((MAXNROFROOMS - nroom) * (MAXNROFROOMS - nroom)))
- return (0);
- /* pick a rectangle */
- rsp = &rs[rn2(rscnt)];
- hx = rsp->rhx;
- hy = rsp->rhy;
- lx = rsp->rlx;
- ly = rsp->rly;
- /* find size of room */
- if (secret)
- dx = dy = 1;
- else {
- dx = 2 + rn2((hx - lx - 8 > 20) ? 12 : 8);
- dy = 2 + rn2(4);
- if (dx * dy > 50)
- dy = 50 / dx;
- }
- /* look whether our room will fit */
- if (hx - lx < dx + dx / 2 + 2 * xlim || hy - ly < dy + dy / 3 + 2 * ylim) {
- /* no, too small */
- /* maybe we throw this area out */
- if (secret || !rn2(MAXNROFROOMS + 1 - nroom - tryct)) {
- rscnt--;
- rs[rsmax] = *rsp;
- *rsp = rs[rscnt];
- rs[rscnt] = rs[rsmax];
- tryct = 0;
- } else
- tryct++;
- continue;
- }
- lowx = lx + xlim + rn2(hx - lx - dx - 2 * xlim + 1);
- lowy = ly + ylim + rn2(hy - ly - dy - 2 * ylim + 1);
- hix = lowx + dx;
- hiy = lowy + dy;
- if (maker(lowx, dx, lowy, dy)) {
- if (secret)
- return (1);
- addrs(lowx - 1, lowy - 1, hix + 1, hiy + 1);
- tryct = 0;
- } else if (tryct++ > 100)
- break;
- }
- return (0); /* failed to make vault - very strange */
- }
- void
- addrs(lowx, lowy, hix, hiy)
- int lowx, lowy, hix, hiy;
- {
- struct rectangle *rsp;
- int lx, ly, hx, hy, xlim, ylim;
- boolean discarded;
- xlim = XLIM + secret;
- ylim = YLIM + secret;
- /* walk down since rscnt and rsmax change */
- for (rsp = &rs[rsmax - 1]; rsp >= rs; rsp--) {
- if ((lx = rsp->rlx) > hix || (ly = rsp->rly) > hiy ||
- (hx = rsp->rhx) < lowx || (hy = rsp->rhy) < lowy)
- continue;
- if ((discarded = (rsp >= &rs[rscnt]))) {
- *rsp = rs[--rsmax];
- } else {
- rsmax--;
- rscnt--;
- *rsp = rs[rscnt];
- if (rscnt != rsmax)
- rs[rscnt] = rs[rsmax];
- }
- if (lowy - ly > 2 * ylim + 4)
- addrsx(lx, ly, hx, lowy - 2, discarded);
- if (lowx - lx > 2 * xlim + 4)
- addrsx(lx, ly, lowx - 2, hy, discarded);
- if (hy - hiy > 2 * ylim + 4)
- addrsx(lx, hiy + 2, hx, hy, discarded);
- if (hx - hix > 2 * xlim + 4)
- addrsx(hix + 2, ly, hx, hy, discarded);
- }
- }
- void
- addrsx(lx, ly, hx, hy, discarded)
- int lx, ly, hx, hy;
- boolean discarded; /* piece of a discarded area */
- {
- struct rectangle *rsp;
- /* check inclusions */
- for (rsp = rs; rsp < &rs[rsmax]; rsp++) {
- if (lx >= rsp->rlx && hx <= rsp->rhx &&
- ly >= rsp->rly && hy <= rsp->rhy)
- return;
- }
- /* make a new entry */
- if (rsmax >= MAXRS) {
- #ifdef WIZARD
- if (wizard)
- pline("MAXRS may be too small.");
- #endif /* WIZARD */
- return;
- }
- rsmax++;
- if (!discarded) {
- *rsp = rs[rscnt];
- rsp = &rs[rscnt];
- rscnt++;
- }
- rsp->rlx = lx;
- rsp->rly = ly;
- rsp->rhx = hx;
- rsp->rhy = hy;
- }
- int
- comp(vx, vy)
- const void *vx, *vy;
- {
- const struct mkroom *x = vx, *y = vy;
- if (x->lx < y->lx)
- return (-1);
- return (x->lx > y->lx);
- }
- coord
- finddpos(int xl, int yl, int xh, int yh)
- {
- coord ff;
- int x, y;
- x = (xl == xh) ? xl : (xl + rn2(xh - xl + 1));
- y = (yl == yh) ? yl : (yl + rn2(yh - yl + 1));
- if (okdoor(x, y))
- goto gotit;
- for (x = xl; x <= xh; x++)
- for (y = yl; y <= yh; y++)
- if (okdoor(x, y))
- goto gotit;
- for (x = xl; x <= xh; x++)
- for (y = yl; y <= yh; y++)
- if (levl[x][y].typ == DOOR || levl[x][y].typ == SDOOR)
- goto gotit;
- /* cannot find something reasonable -- strange */
- x = xl;
- y = yh;
- gotit:
- ff.x = x;
- ff.y = y;
- return (ff);
- }
- /* see whether it is allowable to create a door at [x,y] */
- int
- okdoor(x, y)
- int x, y;
- {
- if (levl[x - 1][y].typ == DOOR || levl[x + 1][y].typ == DOOR ||
- levl[x][y + 1].typ == DOOR || levl[x][y - 1].typ == DOOR ||
- levl[x - 1][y].typ == SDOOR || levl[x + 1][y].typ == SDOOR ||
- levl[x][y - 1].typ == SDOOR || levl[x][y + 1].typ == SDOOR ||
- (levl[x][y].typ != HWALL && levl[x][y].typ != VWALL) ||
- doorindex >= DOORMAX)
- return (0);
- return (1);
- }
- void
- dodoor(x, y, aroom)
- int x, y;
- struct mkroom *aroom;
- {
- if (doorindex >= DOORMAX) {
- impossible("DOORMAX exceeded?");
- return;
- }
- if (!okdoor(x, y) && nxcor)
- return;
- dosdoor(x, y, aroom, rn2(8) ? DOOR : SDOOR);
- }
- void
- dosdoor(x, y, aroom, type)
- int x, y;
- struct mkroom *aroom;
- int type;
- {
- struct mkroom *broom;
- int tmp;
- if (!IS_WALL(levl[x][y].typ)) /* avoid SDOORs with '+' as scrsym */
- type = DOOR;
- levl[x][y].typ = type;
- if (type == DOOR)
- levl[x][y].scrsym = '+';
- aroom->doorct++;
- broom = aroom + 1;
- if (broom->hx < 0)
- tmp = doorindex;
- else
- for (tmp = doorindex; tmp > broom->fdoor; tmp--)
- doors[tmp] = doors[tmp - 1];
- doorindex++;
- doors[tmp].x = x;
- doors[tmp].y = y;
- for (; broom->hx >= 0; broom++)
- broom->fdoor++;
- }
- /* Only called from makerooms() */
- int
- maker(lowx, ddx, lowy, ddy)
- schar lowx, ddx, lowy, ddy;
- {
- struct mkroom *croom;
- int x, y, hix = lowx + ddx, hiy = lowy + ddy;
- int xlim = XLIM + secret, ylim = YLIM + secret;
- if (nroom >= MAXNROFROOMS)
- return (0);
- if (lowx < XLIM)
- lowx = XLIM;
- if (lowy < YLIM)
- lowy = YLIM;
- if (hix > COLNO - XLIM - 1)
- hix = COLNO - XLIM - 1;
- if (hiy > ROWNO - YLIM - 1)
- hiy = ROWNO - YLIM - 1;
- chk:
- if (hix <= lowx || hiy <= lowy)
- return (0);
- /* check area around room (and make room smaller if necessary) */
- for (x = lowx - xlim; x <= hix + xlim; x++) {
- for (y = lowy - ylim; y <= hiy + ylim; y++) {
- if (levl[x][y].typ) {
- #ifdef WIZARD
- if (wizard && !secret)
- pline("Strange area [%d,%d] in maker().", x, y);
- #endif /* WIZARD */
- if (!rn2(3))
- return (0);
- if (x < lowx)
- lowx = x + xlim + 1;
- else
- hix = x - xlim - 1;
- if (y < lowy)
- lowy = y + ylim + 1;
- else
- hiy = y - ylim - 1;
- goto chk;
- }
- }
- }
- croom = &rooms[nroom];
- /* on low levels the room is lit (usually) */
- /* secret vaults are always lit */
- if ((rnd(dlevel) < 10 && rn2(77)) || (ddx == 1 && ddy == 1)) {
- for (x = lowx - 1; x <= hix + 1; x++)
- for (y = lowy - 1; y <= hiy + 1; y++)
- levl[x][y].lit = 1;
- croom->rlit = 1;
- } else
- croom->rlit = 0;
- croom->lx = lowx;
- croom->hx = hix;
- croom->ly = lowy;
- croom->hy = hiy;
- croom->rtype = croom->doorct = croom->fdoor = 0;
- for (x = lowx - 1; x <= hix + 1; x++)
- for (y = lowy - 1; y <= hiy + 1; y += (hiy - lowy + 2)) {
- levl[x][y].scrsym = '-';
- levl[x][y].typ = HWALL;
- }
- for (x = lowx - 1; x <= hix + 1; x += (hix - lowx + 2))
- for (y = lowy; y <= hiy; y++) {
- levl[x][y].scrsym = '|';
- levl[x][y].typ = VWALL;
- }
- for (x = lowx; x <= hix; x++)
- for (y = lowy; y <= hiy; y++) {
- levl[x][y].scrsym = '.';
- levl[x][y].typ = ROOM;
- }
- smeq[nroom] = nroom;
- croom++;
- croom->hx = -1;
- nroom++;
- return (1);
- }
- void
- makecorridors()
- {
- int a, b;
- nxcor = 0;
- for (a = 0; a < nroom - 1; a++)
- join(a, a + 1);
- for (a = 0; a < nroom - 2; a++)
- if (smeq[a] != smeq[a + 2])
- join(a, a + 2);
- for (a = 0; a < nroom; a++)
- for (b = 0; b < nroom; b++)
- if (smeq[a] != smeq[b])
- join(a, b);
- if (nroom > 2)
- for (nxcor = rn2(nroom) + 4; nxcor; nxcor--) {
- a = rn2(nroom);
- b = rn2(nroom - 2);
- if (b >= a)
- b += 2;
- join(a, b);
- }
- }
- void
- join(a, b)
- int a, b;
- {
- coord cc, tt;
- int tx, ty, xx, yy;
- struct rm *crm;
- struct mkroom *croom, *troom;
- int dx, dy, dix, diy, cct;
- croom = &rooms[a];
- troom = &rooms[b];
- /*
- * find positions cc and tt for doors in croom and troom and
- * direction for a corridor between them
- */
- if (troom->hx < 0 || croom->hx < 0 || doorindex >= DOORMAX)
- return;
- if (troom->lx > croom->hx) {
- dx = 1;
- dy = 0;
- xx = croom->hx + 1;
- tx = troom->lx - 1;
- cc = finddpos(xx, croom->ly, xx, croom->hy);
- tt = finddpos(tx, troom->ly, tx, troom->hy);
- } else if (troom->hy < croom->ly) {
- dy = -1;
- dx = 0;
- yy = croom->ly - 1;
- cc = finddpos(croom->lx, yy, croom->hx, yy);
- ty = troom->hy + 1;
- tt = finddpos(troom->lx, ty, troom->hx, ty);
- } else if (troom->hx < croom->lx) {
- dx = -1;
- dy = 0;
- xx = croom->lx - 1;
- tx = troom->hx + 1;
- cc = finddpos(xx, croom->ly, xx, croom->hy);
- tt = finddpos(tx, troom->ly, tx, troom->hy);
- } else {
- dy = 1;
- dx = 0;
- yy = croom->hy + 1;
- ty = troom->ly - 1;
- cc = finddpos(croom->lx, yy, croom->hx, yy);
- tt = finddpos(troom->lx, ty, troom->hx, ty);
- }
- xx = cc.x;
- yy = cc.y;
- tx = tt.x - dx;
- ty = tt.y - dy;
- if (nxcor && levl[xx + dx][yy + dy].typ)
- return;
- dodoor(xx, yy, croom);
- cct = 0;
- while (xx != tx || yy != ty) {
- xx += dx;
- yy += dy;
- /* loop: dig corridor at [xx,yy] and find new [xx,yy] */
- if (cct++ > 500 || (nxcor && !rn2(35)))
- return;
- if (xx == COLNO - 1 || xx == 0 || yy == 0 || yy == ROWNO - 1)
- return; /* impossible */
- crm = &levl[xx][yy];
- if (!(crm->typ)) {
- if (rn2(100)) {
- crm->typ = CORR;
- crm->scrsym = CORR_SYM;
- if (nxcor && !rn2(50))
- (void) mkobj_at(ROCK_SYM, xx, yy);
- } else {
- crm->typ = SCORR;
- crm->scrsym = ' ';
- }
- } else if (crm->typ != CORR && crm->typ != SCORR) {
- /* strange ... */
- return;
- }
- /* find next corridor position */
- dix = abs(xx - tx);
- diy = abs(yy - ty);
- /* do we have to change direction ? */
- if (dy && dix > diy) {
- int ddx = (xx > tx) ? -1 : 1;
- crm = &levl[xx + ddx][yy];
- if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
- dx = ddx;
- dy = 0;
- continue;
- }
- } else if (dx && diy > dix) {
- int ddy = (yy > ty) ? -1 : 1;
- crm = &levl[xx][yy + ddy];
- if (!crm->typ || crm->typ == CORR || crm->typ == SCORR) {
- dy = ddy;
- dx = 0;
- continue;
- }
- }
- /* continue straight on? */
- crm = &levl[xx + dx][yy + dy];
- if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
- continue;
- /* no, what must we do now?? */
- if (dx) {
- dx = 0;
- dy = (ty < yy) ? -1 : 1;
- crm = &levl[xx + dx][yy + dy];
- if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
- continue;
- dy = -dy;
- continue;
- } else {
- dy = 0;
- dx = (tx < xx) ? -1 : 1;
- crm = &levl[xx + dx][yy + dy];
- if (!crm->typ || crm->typ == CORR || crm->typ == SCORR)
- continue;
- dx = -dx;
- continue;
- }
- }
- /* we succeeded in digging the corridor */
- dodoor(tt.x, tt.y, troom);
- if (smeq[a] < smeq[b])
- smeq[b] = smeq[a];
- else
- smeq[a] = smeq[b];
- }
- void
- make_niches()
- {
- int ct = rnd(nroom / 2 + 1);
- while (ct--)
- makeniche(FALSE);
- }
- void
- makevtele()
- {
- makeniche(TRUE);
- }
- void
- makeniche(with_trap)
- boolean with_trap;
- {
- struct mkroom *aroom;
- struct rm *rm;
- int vct = 8;
- coord dd;
- int dy, xx, yy;
- struct trap *ttmp;
- if (doorindex < DOORMAX)
- while (vct--) {
- aroom = &rooms[rn2(nroom - 1)];
- if (aroom->rtype != 0)
- continue; /* not an ordinary room */
- if (aroom->doorct == 1 && rn2(5))
- continue;
- if (rn2(2)) {
- dy = 1;
- dd = finddpos(aroom->lx, aroom->hy + 1, aroom->hx, aroom->hy + 1);
- } else {
- dy = -1;
- dd = finddpos(aroom->lx, aroom->ly - 1, aroom->hx, aroom->ly - 1);
- }
- xx = dd.x;
- yy = dd.y;
- if ((rm = &levl[xx][yy + dy])->typ)
- continue;
- if (with_trap || !rn2(4)) {
- rm->typ = SCORR;
- rm->scrsym = ' ';
- if (with_trap) {
- ttmp = maketrap(xx, yy + dy, TELEP_TRAP);
- ttmp->once = 1;
- make_engr_at(xx, yy - dy, "ad ae?ar um");
- }
- dosdoor(xx, yy, aroom, SDOOR);
- } else {
- rm->typ = CORR;
- rm->scrsym = CORR_SYM;
- if (rn2(7))
- dosdoor(xx, yy, aroom, rn2(5) ? SDOOR : DOOR);
- else {
- mksobj_at(SCR_TELEPORTATION, xx, yy + dy);
- if (!rn2(3))
- (void) mkobj_at(0, xx, yy + dy);
- }
- }
- return;
- }
- }
- /* make a trap somewhere (in croom if mazeflag = 0) */
- void
- mktrap(num, mazeflag, croom)
- int num, mazeflag;
- struct mkroom *croom;
- {
- struct trap *ttmp;
- int kind, nopierc, nomimic, fakedoor, fakegold, tryct = 0;
- xchar mx, my;
- if (!num || num >= TRAPNUM) {
- nopierc = (dlevel < 4) ? 1 : 0;
- nomimic = (dlevel < 9 || goldseen) ? 1 : 0;
- if (strchr(fut_geno, 'M'))
- nomimic = 1;
- kind = rn2(TRAPNUM - nopierc - nomimic);
- /* note: PIERC = 7, MIMIC = 8, TRAPNUM = 9 */
- } else
- kind = num;
- if (kind == MIMIC) {
- struct monst *mtmp;
- fakedoor = (!rn2(3) && !mazeflag);
- fakegold = (!fakedoor && !rn2(2));
- if (fakegold)
- goldseen = TRUE;
- do {
- if (++tryct > 200)
- return;
- if (fakedoor) {
- /* note: fakedoor maybe on actual door */
- if (rn2(2)) {
- if (rn2(2))
- mx = croom->hx + 1;
- else
- mx = croom->lx - 1;
- my = somey();
- } else {
- if (rn2(2))
- my = croom->hy + 1;
- else
- my = croom->ly - 1;
- mx = somex();
- }
- } else if (mazeflag) {
- coord mm;
- mm = mazexy();
- mx = mm.x;
- my = mm.y;
- } else {
- mx = somex();
- my = somey();
- }
- } while (m_at(mx, my) || levl[mx][my].typ == STAIRS);
- if ((mtmp = makemon(PM_MIMIC, mx, my)) != NULL) {
- mtmp->mimic = 1;
- mtmp->mappearance =
- fakegold ? '$' : fakedoor ? '+' :
- (mazeflag && rn2(2)) ? AMULET_SYM :
- "=/)%?![<>"[rn2(9)];
- }
- return;
- }
- do {
- if (++tryct > 200)
- return;
- if (mazeflag) {
- coord mm;
- mm = mazexy();
- mx = mm.x;
- my = mm.y;
- } else {
- mx = somex();
- my = somey();
- }
- } while (t_at(mx, my) || levl[mx][my].typ == STAIRS);
- ttmp = maketrap(mx, my, kind);
- if (mazeflag && !rn2(10) && ttmp->ttyp < PIERC)
- ttmp->tseen = 1;
- }
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