123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509 |
- /* $NetBSD: pickmove.c,v 1.11 2004/01/27 20:26:20 jsm Exp $ */
- /*
- * Copyright (c) 1994
- * The Regents of the University of California. All rights reserved.
- *
- * This code is derived from software contributed to Berkeley by
- * Ralph Campbell.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
- #include <sys/cdefs.h>
- #ifndef lint
- #if 0
- static char sccsid[] = "@(#)pickmove.c 8.2 (Berkeley) 5/3/95";
- #else
- __RCSID("$NetBSD: pickmove.c,v 1.11 2004/01/27 20:26:20 jsm Exp $");
- #endif
- #endif /* not lint */
- #include <stdlib.h>
- #include <string.h>
- #include <curses.h>
- #include <limits.h>
- #include "gomoku.h"
- #define BITS_PER_INT (sizeof(int) * CHAR_BIT)
- #define MAPSZ (BAREA / BITS_PER_INT)
- #define BIT_SET(a, b) ((a)[(b)/BITS_PER_INT] |= (1 << ((b) % BITS_PER_INT)))
- #define BIT_CLR(a, b) ((a)[(b)/BITS_PER_INT] &= ~(1 << ((b) % BITS_PER_INT)))
- #define BIT_TEST(a, b) ((a)[(b)/BITS_PER_INT] & (1 << ((b) % BITS_PER_INT)))
- struct combostr *hashcombos[FAREA]; /* hash list for finding duplicates */
- struct combostr *sortcombos; /* combos at higher levels */
- int combolen; /* number of combos in sortcombos */
- int nextcolor; /* color of next move */
- int elistcnt; /* count of struct elist allocated */
- int combocnt; /* count of struct combostr allocated */
- int forcemap[MAPSZ]; /* map for blocking <1,x> combos */
- int tmpmap[MAPSZ]; /* map for blocking <1,x> combos */
- int nforce; /* count of opponent <1,x> combos */
- int
- pickmove(us)
- int us;
- {
- struct spotstr *sp, *sp1, *sp2;
- union comboval *Ocp, *Tcp;
- int m;
- /* first move is easy */
- if (movenum == 1)
- return (PT(K,10));
- /* initialize all the board values */
- for (sp = &board[PT(T,20)]; --sp >= &board[PT(A,1)]; ) {
- sp->s_combo[BLACK].s = MAXCOMBO + 1;
- sp->s_combo[WHITE].s = MAXCOMBO + 1;
- sp->s_level[BLACK] = 255;
- sp->s_level[WHITE] = 255;
- sp->s_nforce[BLACK] = 0;
- sp->s_nforce[WHITE] = 0;
- sp->s_flg &= ~(FFLAGALL | MFLAGALL);
- }
- nforce = 0;
- memset(forcemap, 0, sizeof(forcemap));
- /* compute new values */
- nextcolor = us;
- scanframes(BLACK);
- scanframes(WHITE);
- /* find the spot with the highest value */
- for (sp = sp1 = sp2 = &board[PT(T,19)]; --sp >= &board[PT(A,1)]; ) {
- if (sp->s_occ != EMPTY)
- continue;
- if (debug && (sp->s_combo[BLACK].c.a == 1 ||
- sp->s_combo[WHITE].c.a == 1)) {
- sprintf(fmtbuf, "- %s %x/%d %d %x/%d %d %d", stoc(sp - board),
- sp->s_combo[BLACK].s, sp->s_level[BLACK],
- sp->s_nforce[BLACK],
- sp->s_combo[WHITE].s, sp->s_level[WHITE],
- sp->s_nforce[WHITE],
- sp->s_wval);
- dlog(fmtbuf);
- }
- /* pick the best black move */
- if (better(sp, sp1, BLACK))
- sp1 = sp;
- /* pick the best white move */
- if (better(sp, sp2, WHITE))
- sp2 = sp;
- }
- if (debug) {
- sprintf(fmtbuf, "B %s %x/%d %d %x/%d %d %d",
- stoc(sp1 - board),
- sp1->s_combo[BLACK].s, sp1->s_level[BLACK],
- sp1->s_nforce[BLACK],
- sp1->s_combo[WHITE].s, sp1->s_level[WHITE],
- sp1->s_nforce[WHITE], sp1->s_wval);
- dlog(fmtbuf);
- sprintf(fmtbuf, "W %s %x/%d %d %x/%d %d %d",
- stoc(sp2 - board),
- sp2->s_combo[WHITE].s, sp2->s_level[WHITE],
- sp2->s_nforce[WHITE],
- sp2->s_combo[BLACK].s, sp2->s_level[BLACK],
- sp2->s_nforce[BLACK], sp2->s_wval);
- dlog(fmtbuf);
- /*
- * Check for more than one force that can't
- * all be blocked with one move.
- */
- sp = (us == BLACK) ? sp2 : sp1;
- m = sp - board;
- if (sp->s_combo[!us].c.a == 1 && !BIT_TEST(forcemap, m))
- dlog("*** Can't be blocked");
- }
- if (us == BLACK) {
- Ocp = &sp1->s_combo[BLACK];
- Tcp = &sp2->s_combo[WHITE];
- } else {
- Tcp = &sp1->s_combo[BLACK];
- Ocp = &sp2->s_combo[WHITE];
- sp = sp1;
- sp1 = sp2;
- sp2 = sp;
- }
- /*
- * Block their combo only if we have to (i.e., if they are one move
- * away from completing a force and we don't have a force that
- * we can complete which takes fewer moves to win).
- */
- if (Tcp->c.a <= 1 && (Ocp->c.a > 1 ||
- Tcp->c.a + Tcp->c.b < Ocp->c.a + Ocp->c.b))
- return (sp2 - board);
- return (sp1 - board);
- }
- /*
- * Return true if spot 'sp' is better than spot 'sp1' for color 'us'.
- */
- int
- better(sp, sp1, us)
- const struct spotstr *sp;
- const struct spotstr *sp1;
- int us;
- {
- int them, s, s1;
- if (sp->s_combo[us].s < sp1->s_combo[us].s)
- return (1);
- if (sp->s_combo[us].s != sp1->s_combo[us].s)
- return (0);
- if (sp->s_level[us] < sp1->s_level[us])
- return (1);
- if (sp->s_level[us] != sp1->s_level[us])
- return (0);
- if (sp->s_nforce[us] > sp1->s_nforce[us])
- return (1);
- if (sp->s_nforce[us] != sp1->s_nforce[us])
- return (0);
- them = !us;
- s = sp - board;
- s1 = sp1 - board;
- if (BIT_TEST(forcemap, s) && !BIT_TEST(forcemap, s1))
- return (1);
- if (!BIT_TEST(forcemap, s) && BIT_TEST(forcemap, s1))
- return (0);
- if (sp->s_combo[them].s < sp1->s_combo[them].s)
- return (1);
- if (sp->s_combo[them].s != sp1->s_combo[them].s)
- return (0);
- if (sp->s_level[them] < sp1->s_level[them])
- return (1);
- if (sp->s_level[them] != sp1->s_level[them])
- return (0);
- if (sp->s_nforce[them] > sp1->s_nforce[them])
- return (1);
- if (sp->s_nforce[them] != sp1->s_nforce[them])
- return (0);
- if (sp->s_wval > sp1->s_wval)
- return (1);
- if (sp->s_wval != sp1->s_wval)
- return (0);
- #ifdef SVR4
- return (rand() & 1);
- #else
- return (random() & 1);
- #endif
- }
- int curcolor; /* implicit parameter to makecombo() */
- int curlevel; /* implicit parameter to makecombo() */
- /*
- * Scan the sorted list of non-empty frames and
- * update the minimum combo values for each empty spot.
- * Also, try to combine frames to find more complex (chained) moves.
- */
- void
- scanframes(color)
- int color;
- {
- struct combostr *cbp, *ecbp;
- struct spotstr *sp;
- union comboval *cp;
- struct elist *ep, *nep;
- int i, r, d, n;
- union comboval cb;
- curcolor = color;
- /* check for empty list of frames */
- cbp = sortframes[color];
- if (cbp == (struct combostr *)0)
- return;
- /* quick check for four in a row */
- sp = &board[cbp->c_vertex];
- cb.s = sp->s_fval[color][d = cbp->c_dir].s;
- if (cb.s < 0x101) {
- d = dd[d];
- for (i = 5 + cb.c.b; --i >= 0; sp += d) {
- if (sp->s_occ != EMPTY)
- continue;
- sp->s_combo[color].s = cb.s;
- sp->s_level[color] = 1;
- }
- return;
- }
- /*
- * Update the minimum combo value for each spot in the frame
- * and try making all combinations of two frames intersecting at
- * an empty spot.
- */
- n = combolen;
- ecbp = cbp;
- do {
- sp = &board[cbp->c_vertex];
- cp = &sp->s_fval[color][r = cbp->c_dir];
- d = dd[r];
- if (cp->c.b) {
- /*
- * Since this is the first spot of an open ended
- * frame, we treat it as a closed frame.
- */
- cb.c.a = cp->c.a + 1;
- cb.c.b = 0;
- if (cb.s < sp->s_combo[color].s) {
- sp->s_combo[color].s = cb.s;
- sp->s_level[color] = 1;
- }
- /*
- * Try combining other frames that intersect
- * at this spot.
- */
- makecombo2(cbp, sp, 0, cb.s);
- if (cp->s != 0x101)
- cb.s = cp->s;
- else if (color != nextcolor)
- memset(tmpmap, 0, sizeof(tmpmap));
- sp += d;
- i = 1;
- } else {
- cb.s = cp->s;
- i = 0;
- }
- for (; i < 5; i++, sp += d) { /* for each spot */
- if (sp->s_occ != EMPTY)
- continue;
- if (cp->s < sp->s_combo[color].s) {
- sp->s_combo[color].s = cp->s;
- sp->s_level[color] = 1;
- }
- if (cp->s == 0x101) {
- sp->s_nforce[color]++;
- if (color != nextcolor) {
- n = sp - board;
- BIT_SET(tmpmap, n);
- }
- }
- /*
- * Try combining other frames that intersect
- * at this spot.
- */
- makecombo2(cbp, sp, i, cb.s);
- }
- if (cp->s == 0x101 && color != nextcolor) {
- if (nforce == 0)
- memcpy(forcemap, tmpmap, sizeof(tmpmap));
- else {
- for (i = 0; (unsigned int)i < MAPSZ; i++)
- forcemap[i] &= tmpmap[i];
- }
- }
- /* mark frame as having been processed */
- board[cbp->c_vertex].s_flg |= MFLAG << r;
- } while ((cbp = cbp->c_next) != ecbp);
- /*
- * Try to make new 3rd level combos, 4th level, etc.
- * Limit the search depth early in the game.
- */
- d = 2;
- while (d <= ((movenum + 1) >> 1) && combolen > n) {
- if (debug) {
- sprintf(fmtbuf, "%cL%d %d %d %d", "BW"[color],
- d, combolen - n, combocnt, elistcnt);
- dlog(fmtbuf);
- refresh();
- }
- n = combolen;
- addframes(d);
- d++;
- }
- /* scan for combos at empty spots */
- for (sp = &board[PT(T,20)]; --sp >= &board[PT(A,1)]; ) {
- for (ep = sp->s_empty; ep; ep = nep) {
- cbp = ep->e_combo;
- if (cbp->c_combo.s <= sp->s_combo[color].s) {
- if (cbp->c_combo.s != sp->s_combo[color].s) {
- sp->s_combo[color].s = cbp->c_combo.s;
- sp->s_level[color] = cbp->c_nframes;
- } else if (cbp->c_nframes < sp->s_level[color])
- sp->s_level[color] = cbp->c_nframes;
- }
- nep = ep->e_next;
- free(ep);
- elistcnt--;
- }
- sp->s_empty = (struct elist *)0;
- for (ep = sp->s_nempty; ep; ep = nep) {
- cbp = ep->e_combo;
- if (cbp->c_combo.s <= sp->s_combo[color].s) {
- if (cbp->c_combo.s != sp->s_combo[color].s) {
- sp->s_combo[color].s = cbp->c_combo.s;
- sp->s_level[color] = cbp->c_nframes;
- } else if (cbp->c_nframes < sp->s_level[color])
- sp->s_level[color] = cbp->c_nframes;
- }
- nep = ep->e_next;
- free(ep);
- elistcnt--;
- }
- sp->s_nempty = (struct elist *)0;
- }
- /* remove old combos */
- if ((cbp = sortcombos) != (struct combostr *)0) {
- struct combostr *ncbp;
- /* scan the list */
- ecbp = cbp;
- do {
- ncbp = cbp->c_next;
- free(cbp);
- combocnt--;
- } while ((cbp = ncbp) != ecbp);
- sortcombos = (struct combostr *)0;
- }
- combolen = 0;
- #ifdef DEBUG
- if (combocnt) {
- sprintf(fmtbuf, "scanframes: %c combocnt %d", "BW"[color],
- combocnt);
- dlog(fmtbuf);
- whatsup(0);
- }
- if (elistcnt) {
- sprintf(fmtbuf, "scanframes: %c elistcnt %d", "BW"[color],
- elistcnt);
- dlog(fmtbuf);
- whatsup(0);
- }
- #endif
- }
- /*
- * Compute all level 2 combos of frames intersecting spot 'osp'
- * within the frame 'ocbp' and combo value 's'.
- */
- void
- makecombo2(ocbp, osp, off, s)
- struct combostr *ocbp;
- struct spotstr *osp;
- int off;
- int s;
- {
- struct spotstr *fsp;
- struct combostr *ncbp;
- int f, r, d, c;
- int baseB, fcnt, emask, bmask, n;
- union comboval ocb, fcb;
- struct combostr **scbpp, *fcbp;
- /* try to combine a new frame with those found so far */
- ocb.s = s;
- baseB = ocb.c.a + ocb.c.b - 1;
- fcnt = ocb.c.a - 2;
- emask = fcnt ? ((ocb.c.b ? 0x1E : 0x1F) & ~(1 << off)) : 0;
- for (r = 4; --r >= 0; ) { /* for each direction */
- /* don't include frames that overlap in the same direction */
- if (r == ocbp->c_dir)
- continue;
- d = dd[r];
- /*
- * Frame A combined with B is the same value as B combined with A
- * so skip frames that have already been processed (MFLAG).
- * Also skip blocked frames (BFLAG) and frames that are <1,x>
- * since combining another frame with it isn't valid.
- */
- bmask = (BFLAG | FFLAG | MFLAG) << r;
- fsp = osp;
- for (f = 0; f < 5; f++, fsp -= d) { /* for each frame */
- if (fsp->s_occ == BORDER)
- break;
- if (fsp->s_flg & bmask)
- continue;
- /* don't include frames of the wrong color */
- fcb.s = fsp->s_fval[curcolor][r].s;
- if (fcb.c.a >= MAXA)
- continue;
- /*
- * Get the combo value for this frame.
- * If this is the end point of the frame,
- * use the closed ended value for the frame.
- */
- if ((f == 0 && fcb.c.b) || fcb.s == 0x101) {
- fcb.c.a++;
- fcb.c.b = 0;
- }
- /* compute combo value */
- c = fcb.c.a + ocb.c.a - 3;
- if (c > 4)
- continue;
- n = fcb.c.a + fcb.c.b - 1;
- if (baseB < n)
- n = baseB;
- /* make a new combo! */
- ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
- 2 * sizeof(struct combostr *));
- if (ncbp == NULL)
- panic("Out of memory!");
- scbpp = (struct combostr **)(ncbp + 1);
- fcbp = fsp->s_frame[r];
- if (ocbp < fcbp) {
- scbpp[0] = ocbp;
- scbpp[1] = fcbp;
- } else {
- scbpp[0] = fcbp;
- scbpp[1] = ocbp;
- }
- ncbp->c_combo.c.a = c;
- ncbp->c_combo.c.b = n;
- ncbp->c_link[0] = ocbp;
- ncbp->c_link[1] = fcbp;
- ncbp->c_linkv[0].s = ocb.s;
- ncbp->c_linkv[1].s = fcb.s;
- ncbp->c_voff[0] = off;
- ncbp->c_voff[1] = f;
- ncbp->c_vertex = osp - board;
- ncbp->c_nframes = 2;
- ncbp->c_dir = 0;
- ncbp->c_frameindex = 0;
- ncbp->c_flg = (ocb.c.b) ? C_OPEN_0 : 0;
- if (fcb.c.b)
- ncbp->c_flg |= C_OPEN_1;
- ncbp->c_framecnt[0] = fcnt;
- ncbp->c_emask[0] = emask;
- ncbp->c_framecnt[1] = fcb.c.a - 2;
- ncbp->c_emask[1] = ncbp->c_framecnt[1] ?
- ((fcb.c.b ? 0x1E : 0x1F) & ~(1 << f)) : 0;
- combocnt++;
- if ((c == 1 && debug > 1) || debug > 3) {
- sprintf(fmtbuf, "%c c %d %d m %x %x o %d %d",
- "bw"[curcolor],
- ncbp->c_framecnt[0], ncbp->c_framecnt[1],
- ncbp->c_emask[0], ncbp->c_emask[1],
- ncbp->c_voff[0], ncbp->c_voff[1]);
- dlog(fmtbuf);
- printcombo(ncbp, fmtbuf);
- dlog(fmtbuf);
- }
- if (c > 1) {
- /* record the empty spots that will complete this combo */
- makeempty(ncbp);
- /* add the new combo to the end of the list */
- appendcombo(ncbp, curcolor);
- } else {
- updatecombo(ncbp, curcolor);
- free(ncbp);
- combocnt--;
- }
- #ifdef DEBUG
- if (c == 1 && debug > 1 || debug > 5) {
- markcombo(ncbp);
- bdisp();
- whatsup(0);
- clearcombo(ncbp, 0);
- }
- #endif /* DEBUG */
- }
- }
- }
- /*
- * Scan the sorted list of frames and try to add a frame to
- * combinations of 'level' number of frames.
- */
- void
- addframes(level)
- int level;
- {
- struct combostr *cbp, *ecbp;
- struct spotstr *sp, *fsp;
- struct elist *ep, *nep;
- int i, r, d;
- struct combostr **cbpp, *pcbp;
- union comboval fcb, cb;
- curlevel = level;
- /* scan for combos at empty spots */
- i = curcolor;
- for (sp = &board[PT(T,20)]; --sp >= &board[PT(A,1)]; ) {
- for (ep = sp->s_empty; ep; ep = nep) {
- cbp = ep->e_combo;
- if (cbp->c_combo.s <= sp->s_combo[i].s) {
- if (cbp->c_combo.s != sp->s_combo[i].s) {
- sp->s_combo[i].s = cbp->c_combo.s;
- sp->s_level[i] = cbp->c_nframes;
- } else if (cbp->c_nframes < sp->s_level[i])
- sp->s_level[i] = cbp->c_nframes;
- }
- nep = ep->e_next;
- free(ep);
- elistcnt--;
- }
- sp->s_empty = sp->s_nempty;
- sp->s_nempty = (struct elist *)0;
- }
- /* try to add frames to the uncompleted combos at level curlevel */
- cbp = ecbp = sortframes[curcolor];
- do {
- fsp = &board[cbp->c_vertex];
- r = cbp->c_dir;
- /* skip frames that are part of a <1,x> combo */
- if (fsp->s_flg & (FFLAG << r))
- continue;
- /*
- * Don't include <1,x> combo frames,
- * treat it as a closed three in a row instead.
- */
- fcb.s = fsp->s_fval[curcolor][r].s;
- if (fcb.s == 0x101)
- fcb.s = 0x200;
- /*
- * If this is an open ended frame, use
- * the combo value with the end closed.
- */
- if (fsp->s_occ == EMPTY) {
- if (fcb.c.b) {
- cb.c.a = fcb.c.a + 1;
- cb.c.b = 0;
- } else
- cb.s = fcb.s;
- makecombo(cbp, fsp, 0, cb.s);
- }
- /*
- * The next four spots are handled the same for both
- * open and closed ended frames.
- */
- d = dd[r];
- sp = fsp + d;
- for (i = 1; i < 5; i++, sp += d) {
- if (sp->s_occ != EMPTY)
- continue;
- makecombo(cbp, sp, i, fcb.s);
- }
- } while ((cbp = cbp->c_next) != ecbp);
- /* put all the combos in the hash list on the sorted list */
- cbpp = &hashcombos[FAREA];
- do {
- cbp = *--cbpp;
- if (cbp == (struct combostr *)0)
- continue;
- *cbpp = (struct combostr *)0;
- ecbp = sortcombos;
- if (ecbp == (struct combostr *)0)
- sortcombos = cbp;
- else {
- /* append to sort list */
- pcbp = ecbp->c_prev;
- pcbp->c_next = cbp;
- ecbp->c_prev = cbp->c_prev;
- cbp->c_prev->c_next = ecbp;
- cbp->c_prev = pcbp;
- }
- } while (cbpp != hashcombos);
- }
- /*
- * Compute all level N combos of frames intersecting spot 'osp'
- * within the frame 'ocbp' and combo value 's'.
- */
- void
- makecombo(ocbp, osp, off, s)
- struct combostr *ocbp;
- struct spotstr *osp;
- int off;
- int s;
- {
- struct combostr *cbp, *ncbp;
- struct spotstr *sp;
- struct elist *ep;
- int n, c;
- struct elist *nep;
- struct combostr **scbpp;
- int baseB, fcnt, emask, verts;
- union comboval ocb;
- struct ovlp_info vertices[1];
- ocb.s = s;
- baseB = ocb.c.a + ocb.c.b - 1;
- fcnt = ocb.c.a - 2;
- emask = fcnt ? ((ocb.c.b ? 0x1E : 0x1F) & ~(1 << off)) : 0;
- for (ep = osp->s_empty; ep; ep = ep->e_next) {
- /* check for various kinds of overlap */
- cbp = ep->e_combo;
- verts = checkframes(cbp, ocbp, osp, s, vertices);
- if (verts < 0)
- continue;
- /* check to see if this frame forms a valid loop */
- if (verts) {
- sp = &board[vertices[0].o_intersect];
- #ifdef DEBUG
- if (sp->s_occ != EMPTY) {
- sprintf(fmtbuf, "loop: %c %s", "BW"[curcolor],
- stoc(sp - board));
- dlog(fmtbuf);
- whatsup(0);
- }
- #endif
- /*
- * It is a valid loop if the intersection spot
- * of the frame we are trying to attach is one
- * of the completion spots of the combostr
- * we are trying to attach the frame to.
- */
- for (nep = sp->s_empty; nep; nep = nep->e_next) {
- if (nep->e_combo == cbp)
- goto fnd;
- if (nep->e_combo->c_nframes < cbp->c_nframes)
- break;
- }
- /* frame overlaps but not at a valid spot */
- continue;
- fnd:
- ;
- }
- /* compute the first half of the combo value */
- c = cbp->c_combo.c.a + ocb.c.a - verts - 3;
- if (c > 4)
- continue;
- /* compute the second half of the combo value */
- n = ep->e_fval.c.a + ep->e_fval.c.b - 1;
- if (baseB < n)
- n = baseB;
- /* make a new combo! */
- ncbp = (struct combostr *)malloc(sizeof(struct combostr) +
- (cbp->c_nframes + 1) * sizeof(struct combostr *));
- if (ncbp == NULL)
- panic("Out of memory!");
- scbpp = (struct combostr **)(ncbp + 1);
- if (sortcombo(scbpp, (struct combostr **)(cbp + 1), ocbp)) {
- free(ncbp);
- continue;
- }
- combocnt++;
- ncbp->c_combo.c.a = c;
- ncbp->c_combo.c.b = n;
- ncbp->c_link[0] = cbp;
- ncbp->c_link[1] = ocbp;
- ncbp->c_linkv[1].s = ocb.s;
- ncbp->c_voff[1] = off;
- ncbp->c_vertex = osp - board;
- ncbp->c_nframes = cbp->c_nframes + 1;
- ncbp->c_flg = ocb.c.b ? C_OPEN_1 : 0;
- ncbp->c_frameindex = ep->e_frameindex;
- /*
- * Update the completion spot mask of the frame we
- * are attaching 'ocbp' to so the intersection isn't
- * listed twice.
- */
- ncbp->c_framecnt[0] = ep->e_framecnt;
- ncbp->c_emask[0] = ep->e_emask;
- if (verts) {
- ncbp->c_flg |= C_LOOP;
- ncbp->c_dir = vertices[0].o_frameindex;
- ncbp->c_framecnt[1] = fcnt - 1;
- if (ncbp->c_framecnt[1]) {
- n = (vertices[0].o_intersect - ocbp->c_vertex) /
- dd[ocbp->c_dir];
- ncbp->c_emask[1] = emask & ~(1 << n);
- } else
- ncbp->c_emask[1] = 0;
- ncbp->c_voff[0] = vertices[0].o_off;
- } else {
- ncbp->c_dir = 0;
- ncbp->c_framecnt[1] = fcnt;
- ncbp->c_emask[1] = emask;
- ncbp->c_voff[0] = ep->e_off;
- }
- if ((c == 1 && debug > 1) || debug > 3) {
- sprintf(fmtbuf, "%c v%d i%d d%d c %d %d m %x %x o %d %d",
- "bw"[curcolor], verts, ncbp->c_frameindex, ncbp->c_dir,
- ncbp->c_framecnt[0], ncbp->c_framecnt[1],
- ncbp->c_emask[0], ncbp->c_emask[1],
- ncbp->c_voff[0], ncbp->c_voff[1]);
- dlog(fmtbuf);
- printcombo(ncbp, fmtbuf);
- dlog(fmtbuf);
- }
- if (c > 1) {
- /* record the empty spots that will complete this combo */
- makeempty(ncbp);
- combolen++;
- } else {
- /* update board values */
- updatecombo(ncbp, curcolor);
- }
- #ifdef DEBUG
- if (c == 1 && debug > 1 || debug > 4) {
- markcombo(ncbp);
- bdisp();
- whatsup(0);
- clearcombo(ncbp, 0);
- }
- #endif /* DEBUG */
- }
- }
- #define MAXDEPTH 100
- struct elist einfo[MAXDEPTH];
- struct combostr *ecombo[MAXDEPTH]; /* separate from elist to save space */
- /*
- * Add the combostr 'ocbp' to the empty spots list for each empty spot
- * in 'ocbp' that will complete the combo.
- */
- void
- makeempty(ocbp)
- struct combostr *ocbp;
- {
- struct combostr *cbp, *tcbp, **cbpp;
- struct elist *ep, *nep;
- struct spotstr *sp;
- int s, d, m, emask, i;
- int nframes;
- if (debug > 2) {
- sprintf(fmtbuf, "E%c ", "bw"[curcolor]);
- printcombo(ocbp, fmtbuf + 3);
- dlog(fmtbuf);
- }
- /* should never happen but check anyway */
- if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
- return;
- /*
- * The lower level combo can be pointed to by more than one
- * higher level 'struct combostr' so we can't modify the
- * lower level. Therefore, higher level combos store the
- * real mask of the lower level frame in c_emask[0] and the
- * frame number in c_frameindex.
- *
- * First we traverse the tree from top to bottom and save the
- * connection info. Then we traverse the tree from bottom to
- * top overwriting lower levels with the newer emask information.
- */
- ep = &einfo[nframes];
- cbpp = &ecombo[nframes];
- for (cbp = ocbp; (tcbp = cbp->c_link[1]) != NULL;
- cbp = cbp->c_link[0]) {
- ep--;
- ep->e_combo = cbp;
- *--cbpp = cbp->c_link[1];
- ep->e_off = cbp->c_voff[1];
- ep->e_frameindex = cbp->c_frameindex;
- ep->e_fval.s = cbp->c_linkv[1].s;
- ep->e_framecnt = cbp->c_framecnt[1];
- ep->e_emask = cbp->c_emask[1];
- }
- cbp = ep->e_combo;
- ep--;
- ep->e_combo = cbp;
- *--cbpp = cbp->c_link[0];
- ep->e_off = cbp->c_voff[0];
- ep->e_frameindex = 0;
- ep->e_fval.s = cbp->c_linkv[0].s;
- ep->e_framecnt = cbp->c_framecnt[0];
- ep->e_emask = cbp->c_emask[0];
- /* now update the emask info */
- s = 0;
- for (i = 2, ep += 2; i < nframes; i++, ep++) {
- cbp = ep->e_combo;
- nep = &einfo[ep->e_frameindex];
- nep->e_framecnt = cbp->c_framecnt[0];
- nep->e_emask = cbp->c_emask[0];
- if (cbp->c_flg & C_LOOP) {
- s++;
- /*
- * Account for the fact that this frame connects
- * to a previous one (thus forming a loop).
- */
- nep = &einfo[cbp->c_dir];
- if (--nep->e_framecnt)
- nep->e_emask &= ~(1 << cbp->c_voff[0]);
- else
- nep->e_emask = 0;
- }
- }
- /*
- * We only need to update the emask values of "complete" loops
- * to include the intersection spots.
- */
- if (s && ocbp->c_combo.c.a == 2) {
- /* process loops from the top down */
- ep = &einfo[nframes];
- do {
- ep--;
- cbp = ep->e_combo;
- if (!(cbp->c_flg & C_LOOP))
- continue;
- /*
- * Update the emask values to include the
- * intersection spots.
- */
- nep = &einfo[cbp->c_dir];
- nep->e_framecnt = 1;
- nep->e_emask = 1 << cbp->c_voff[0];
- ep->e_framecnt = 1;
- ep->e_emask = 1 << ep->e_off;
- ep = &einfo[ep->e_frameindex];
- do {
- ep->e_framecnt = 1;
- ep->e_emask = 1 << ep->e_off;
- ep = &einfo[ep->e_frameindex];
- } while (ep > nep);
- } while (ep != einfo);
- }
- /* check all the frames for completion spots */
- for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
- /* skip this frame if there are no incomplete spots in it */
- if ((emask = ep->e_emask) == 0)
- continue;
- cbp = *cbpp;
- sp = &board[cbp->c_vertex];
- d = dd[cbp->c_dir];
- for (s = 0, m = 1; s < 5; s++, sp += d, m <<= 1) {
- if (sp->s_occ != EMPTY || !(emask & m))
- continue;
- /* add the combo to the list of empty spots */
- nep = (struct elist *)malloc(sizeof(struct elist));
- if (nep == NULL)
- panic("Out of memory!");
- nep->e_combo = ocbp;
- nep->e_off = s;
- nep->e_frameindex = i;
- if (ep->e_framecnt > 1) {
- nep->e_framecnt = ep->e_framecnt - 1;
- nep->e_emask = emask & ~m;
- } else {
- nep->e_framecnt = 0;
- nep->e_emask = 0;
- }
- nep->e_fval.s = ep->e_fval.s;
- if (debug > 2) {
- sprintf(fmtbuf, "e %s o%d i%d c%d m%x %x",
- stoc(sp - board),
- nep->e_off,
- nep->e_frameindex,
- nep->e_framecnt,
- nep->e_emask,
- nep->e_fval.s);
- dlog(fmtbuf);
- }
- /* sort by the number of frames in the combo */
- nep->e_next = sp->s_nempty;
- sp->s_nempty = nep;
- elistcnt++;
- }
- }
- }
- /*
- * Update the board value based on the combostr.
- * This is called only if 'cbp' is a <1,x> combo.
- * We handle things differently depending on whether the next move
- * would be trying to "complete" the combo or trying to block it.
- */
- void
- updatecombo(cbp, color)
- struct combostr *cbp;
- int color;
- {
- struct spotstr *sp;
- struct combostr *tcbp;
- int i, d;
- int nframes, flg, s;
- union comboval cb;
- flg = 0;
- /* save the top level value for the whole combo */
- cb.c.a = cbp->c_combo.c.a;
- nframes = cbp->c_nframes;
- if (color != nextcolor)
- memset(tmpmap, 0, sizeof(tmpmap));
- for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
- flg = cbp->c_flg;
- cb.c.b = cbp->c_combo.c.b;
- if (color == nextcolor) {
- /* update the board value for the vertex */
- sp = &board[cbp->c_vertex];
- sp->s_nforce[color]++;
- if (cb.s <= sp->s_combo[color].s) {
- if (cb.s != sp->s_combo[color].s) {
- sp->s_combo[color].s = cb.s;
- sp->s_level[color] = nframes;
- } else if (nframes < sp->s_level[color])
- sp->s_level[color] = nframes;
- }
- } else {
- /* update the board values for each spot in frame */
- sp = &board[s = tcbp->c_vertex];
- d = dd[tcbp->c_dir];
- i = (flg & C_OPEN_1) ? 6 : 5;
- for (; --i >= 0; sp += d, s += d) {
- if (sp->s_occ != EMPTY)
- continue;
- sp->s_nforce[color]++;
- if (cb.s <= sp->s_combo[color].s) {
- if (cb.s != sp->s_combo[color].s) {
- sp->s_combo[color].s = cb.s;
- sp->s_level[color] = nframes;
- } else if (nframes < sp->s_level[color])
- sp->s_level[color] = nframes;
- }
- BIT_SET(tmpmap, s);
- }
- }
- /* mark the frame as being part of a <1,x> combo */
- board[tcbp->c_vertex].s_flg |= FFLAG << tcbp->c_dir;
- }
- if (color != nextcolor) {
- /* update the board values for each spot in frame */
- sp = &board[s = cbp->c_vertex];
- d = dd[cbp->c_dir];
- i = (flg & C_OPEN_0) ? 6 : 5;
- for (; --i >= 0; sp += d, s += d) {
- if (sp->s_occ != EMPTY)
- continue;
- sp->s_nforce[color]++;
- if (cb.s <= sp->s_combo[color].s) {
- if (cb.s != sp->s_combo[color].s) {
- sp->s_combo[color].s = cb.s;
- sp->s_level[color] = nframes;
- } else if (nframes < sp->s_level[color])
- sp->s_level[color] = nframes;
- }
- BIT_SET(tmpmap, s);
- }
- if (nforce == 0)
- memcpy(forcemap, tmpmap, sizeof(tmpmap));
- else {
- for (i = 0; (unsigned int)i < MAPSZ; i++)
- forcemap[i] &= tmpmap[i];
- }
- nforce++;
- }
- /* mark the frame as being part of a <1,x> combo */
- board[cbp->c_vertex].s_flg |= FFLAG << cbp->c_dir;
- }
- /*
- * Add combo to the end of the list.
- */
- void
- appendcombo(cbp, color)
- struct combostr *cbp;
- int color __attribute__((__unused__));
- {
- struct combostr *pcbp, *ncbp;
- combolen++;
- ncbp = sortcombos;
- if (ncbp == (struct combostr *)0) {
- sortcombos = cbp;
- cbp->c_next = cbp;
- cbp->c_prev = cbp;
- return;
- }
- pcbp = ncbp->c_prev;
- cbp->c_next = ncbp;
- cbp->c_prev = pcbp;
- ncbp->c_prev = cbp;
- pcbp->c_next = cbp;
- }
- /*
- * Return zero if it is valid to combine frame 'fcbp' with the frames
- * in 'cbp' and forms a linked chain of frames (i.e., a tree; no loops).
- * Return positive if combining frame 'fcbp' to the frames in 'cbp'
- * would form some kind of valid loop. Also return the intersection spots
- * in 'vertices[]' beside the known intersection at spot 'osp'.
- * Return -1 if 'fcbp' should not be combined with 'cbp'.
- * 's' is the combo value for frame 'fcpb'.
- */
- int
- checkframes(cbp, fcbp, osp, s, vertices)
- struct combostr *cbp;
- struct combostr *fcbp;
- struct spotstr *osp;
- int s;
- struct ovlp_info *vertices;
- {
- struct combostr *tcbp, *lcbp;
- int i, n, mask, flg, verts, loop, index, fcnt;
- union comboval cb;
- u_char *str;
- short *ip;
- lcbp = NULL;
- flg = 0;
- cb.s = s;
- fcnt = cb.c.a - 2;
- verts = 0;
- loop = 0;
- index = cbp->c_nframes;
- n = (fcbp - frames) * FAREA;
- str = &overlap[n];
- ip = &intersect[n];
- /*
- * i == which overlap bit to test based on whether 'fcbp' is
- * an open or closed frame.
- */
- i = cb.c.b ? 2 : 0;
- for (; (tcbp = cbp->c_link[1]) != NULL;
- lcbp = cbp, cbp = cbp->c_link[0]) {
- if (tcbp == fcbp)
- return (-1); /* fcbp is already included */
- /* check for intersection of 'tcbp' with 'fcbp' */
- index--;
- mask = str[tcbp - frames];
- flg = cbp->c_flg;
- n = i + ((flg & C_OPEN_1) != 0);
- if (mask & (1 << n)) {
- /*
- * The two frames are not independent if they
- * both lie in the same line and intersect at
- * more than one point.
- */
- if (tcbp->c_dir == fcbp->c_dir && (mask & (0x10 << n)))
- return (-1);
- /*
- * If this is not the spot we are attaching
- * 'fcbp' to and it is a reasonable intersection
- * spot, then there might be a loop.
- */
- n = ip[tcbp - frames];
- if (osp != &board[n]) {
- /* check to see if this is a valid loop */
- if (verts)
- return (-1);
- if (fcnt == 0 || cbp->c_framecnt[1] == 0)
- return (-1);
- /*
- * Check to be sure the intersection is not
- * one of the end points if it is an open
- * ended frame.
- */
- if ((flg & C_OPEN_1) &&
- (n == tcbp->c_vertex ||
- n == tcbp->c_vertex + 5 * dd[tcbp->c_dir]))
- return (-1); /* invalid overlap */
- if (cb.c.b &&
- (n == fcbp->c_vertex ||
- n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
- return (-1); /* invalid overlap */
- vertices->o_intersect = n;
- vertices->o_fcombo = cbp;
- vertices->o_link = 1;
- vertices->o_off = (n - tcbp->c_vertex) /
- dd[tcbp->c_dir];
- vertices->o_frameindex = index;
- verts++;
- }
- }
- n = i + ((flg & C_OPEN_0) != 0);
- }
- if (cbp == fcbp)
- return (-1); /* fcbp is already included */
- /* check for intersection of 'cbp' with 'fcbp' */
- mask = str[cbp - frames];
- if (mask & (1 << n)) {
- /*
- * The two frames are not independent if they
- * both lie in the same line and intersect at
- * more than one point.
- */
- if (cbp->c_dir == fcbp->c_dir && (mask & (0x10 << n)))
- return (-1);
- /*
- * If this is not the spot we are attaching
- * 'fcbp' to and it is a reasonable intersection
- * spot, then there might be a loop.
- */
- n = ip[cbp - frames];
- if (osp != &board[n]) {
- /* check to see if this is a valid loop */
- if (verts)
- return (-1);
- if (fcnt == 0 || lcbp->c_framecnt[0] == 0)
- return (-1);
- /*
- * Check to be sure the intersection is not
- * one of the end points if it is an open
- * ended frame.
- */
- if ((flg & C_OPEN_0) &&
- (n == cbp->c_vertex ||
- n == cbp->c_vertex + 5 * dd[cbp->c_dir]))
- return (-1); /* invalid overlap */
- if (cb.c.b &&
- (n == fcbp->c_vertex ||
- n == fcbp->c_vertex + 5 * dd[fcbp->c_dir]))
- return (-1); /* invalid overlap */
- vertices->o_intersect = n;
- vertices->o_fcombo = lcbp;
- vertices->o_link = 0;
- vertices->o_off = (n - cbp->c_vertex) /
- dd[cbp->c_dir];
- vertices->o_frameindex = 0;
- verts++;
- }
- }
- return (verts);
- }
- /*
- * Merge sort the frame 'fcbp' and the sorted list of frames 'cbpp' and
- * store the result in 'scbpp'. 'curlevel' is the size of the 'cbpp' array.
- * Return true if this list of frames is already in the hash list.
- * Otherwise, add the new combo to the hash list.
- */
- int
- sortcombo(scbpp, cbpp, fcbp)
- struct combostr **scbpp;
- struct combostr **cbpp;
- struct combostr *fcbp;
- {
- struct combostr **spp, **cpp;
- struct combostr *cbp, *ecbp;
- int n, inx;
- #ifdef DEBUG
- if (debug > 3) {
- char *str;
- sprintf(fmtbuf, "sortc: %s%c l%d", stoc(fcbp->c_vertex),
- pdir[fcbp->c_dir], curlevel);
- dlog(fmtbuf);
- str = fmtbuf;
- for (cpp = cbpp; cpp < cbpp + curlevel; cpp++) {
- sprintf(str, " %s%c", stoc((*cpp)->c_vertex),
- pdir[(*cpp)->c_dir]);
- str += strlen(str);
- }
- dlog(fmtbuf);
- }
- #endif /* DEBUG */
- /* first build the new sorted list */
- n = curlevel + 1;
- spp = scbpp + n;
- cpp = cbpp + curlevel;
- do {
- cpp--;
- if (fcbp > *cpp) {
- *--spp = fcbp;
- do
- *--spp = *cpp;
- while (cpp-- != cbpp);
- goto inserted;
- }
- *--spp = *cpp;
- } while (cpp != cbpp);
- *--spp = fcbp;
- inserted:
- /* now check to see if this list of frames has already been seen */
- cbp = hashcombos[inx = *scbpp - frames];
- if (cbp == (struct combostr *)0) {
- /*
- * Easy case, this list hasn't been seen.
- * Add it to the hash list.
- */
- fcbp = (struct combostr *)
- ((char *)scbpp - sizeof(struct combostr));
- hashcombos[inx] = fcbp;
- fcbp->c_next = fcbp->c_prev = fcbp;
- return (0);
- }
- ecbp = cbp;
- do {
- cbpp = (struct combostr **)(cbp + 1);
- cpp = cbpp + n;
- spp = scbpp + n;
- cbpp++; /* first frame is always the same */
- do {
- if (*--spp != *--cpp)
- goto next;
- } while (cpp != cbpp);
- /* we found a match */
- #ifdef DEBUG
- if (debug > 3) {
- char *str;
- sprintf(fmtbuf, "sort1: n%d", n);
- dlog(fmtbuf);
- str = fmtbuf;
- for (cpp = scbpp; cpp < scbpp + n; cpp++) {
- sprintf(str, " %s%c", stoc((*cpp)->c_vertex),
- pdir[(*cpp)->c_dir]);
- str += strlen(str);
- }
- dlog(fmtbuf);
- printcombo(cbp, fmtbuf);
- dlog(fmtbuf);
- str = fmtbuf;
- cbpp--;
- for (cpp = cbpp; cpp < cbpp + n; cpp++) {
- sprintf(str, " %s%c", stoc((*cpp)->c_vertex),
- pdir[(*cpp)->c_dir]);
- str += strlen(str);
- }
- dlog(fmtbuf);
- }
- #endif /* DEBUG */
- return (1);
- next:
- ;
- } while ((cbp = cbp->c_next) != ecbp);
- /*
- * This list of frames hasn't been seen.
- * Add it to the hash list.
- */
- ecbp = cbp->c_prev;
- fcbp = (struct combostr *)((char *)scbpp - sizeof(struct combostr));
- fcbp->c_next = cbp;
- fcbp->c_prev = ecbp;
- cbp->c_prev = fcbp;
- ecbp->c_next = fcbp;
- return (0);
- }
- /*
- * Print the combo into string 'str'.
- */
- void
- printcombo(cbp, str)
- struct combostr *cbp;
- char *str;
- {
- struct combostr *tcbp;
- sprintf(str, "%x/%d", cbp->c_combo.s, cbp->c_nframes);
- str += strlen(str);
- for (; (tcbp = cbp->c_link[1]) != NULL; cbp = cbp->c_link[0]) {
- sprintf(str, " %s%c%x", stoc(tcbp->c_vertex), pdir[tcbp->c_dir],
- cbp->c_flg);
- str += strlen(str);
- }
- sprintf(str, " %s%c", stoc(cbp->c_vertex), pdir[cbp->c_dir]);
- }
- #ifdef DEBUG
- void
- markcombo(ocbp)
- struct combostr *ocbp;
- {
- struct combostr *cbp, *tcbp, **cbpp;
- struct elist *ep, *nep, **epp;
- struct spotstr *sp;
- int s, d, m, i;
- int nframes;
- int r, n, flg, cmask, omask;
- /* should never happen but check anyway */
- if ((nframes = ocbp->c_nframes) >= MAXDEPTH)
- return;
- /*
- * The lower level combo can be pointed to by more than one
- * higher level 'struct combostr' so we can't modify the
- * lower level. Therefore, higher level combos store the
- * real mask of the lower level frame in c_emask[0] and the
- * frame number in c_frameindex.
- *
- * First we traverse the tree from top to bottom and save the
- * connection info. Then we traverse the tree from bottom to
- * top overwriting lower levels with the newer emask information.
- */
- ep = &einfo[nframes];
- cbpp = &ecombo[nframes];
- for (cbp = ocbp; tcbp = cbp->c_link[1]; cbp = cbp->c_link[0]) {
- ep--;
- ep->e_combo = cbp;
- *--cbpp = cbp->c_link[1];
- ep->e_off = cbp->c_voff[1];
- ep->e_frameindex = cbp->c_frameindex;
- ep->e_fval.s = cbp->c_linkv[1].s;
- ep->e_framecnt = cbp->c_framecnt[1];
- ep->e_emask = cbp->c_emask[1];
- }
- cbp = ep->e_combo;
- ep--;
- ep->e_combo = cbp;
- *--cbpp = cbp->c_link[0];
- ep->e_off = cbp->c_voff[0];
- ep->e_frameindex = 0;
- ep->e_fval.s = cbp->c_linkv[0].s;
- ep->e_framecnt = cbp->c_framecnt[0];
- ep->e_emask = cbp->c_emask[0];
- /* now update the emask info */
- s = 0;
- for (i = 2, ep += 2; i < nframes; i++, ep++) {
- cbp = ep->e_combo;
- nep = &einfo[ep->e_frameindex];
- nep->e_framecnt = cbp->c_framecnt[0];
- nep->e_emask = cbp->c_emask[0];
- if (cbp->c_flg & C_LOOP) {
- s++;
- /*
- * Account for the fact that this frame connects
- * to a previous one (thus forming a loop).
- */
- nep = &einfo[cbp->c_dir];
- if (--nep->e_framecnt)
- nep->e_emask &= ~(1 << cbp->c_voff[0]);
- else
- nep->e_emask = 0;
- }
- }
- /*
- * We only need to update the emask values of "complete" loops
- * to include the intersection spots.
- */
- if (s && ocbp->c_combo.c.a == 2) {
- /* process loops from the top down */
- ep = &einfo[nframes];
- do {
- ep--;
- cbp = ep->e_combo;
- if (!(cbp->c_flg & C_LOOP))
- continue;
- /*
- * Update the emask values to include the
- * intersection spots.
- */
- nep = &einfo[cbp->c_dir];
- nep->e_framecnt = 1;
- nep->e_emask = 1 << cbp->c_voff[0];
- ep->e_framecnt = 1;
- ep->e_emask = 1 << ep->e_off;
- ep = &einfo[ep->e_frameindex];
- do {
- ep->e_framecnt = 1;
- ep->e_emask = 1 << ep->e_off;
- ep = &einfo[ep->e_frameindex];
- } while (ep > nep);
- } while (ep != einfo);
- }
- /* mark all the frames with the completion spots */
- for (i = 0, ep = einfo, cbpp = ecombo; i < nframes; i++, ep++, cbpp++) {
- m = ep->e_emask;
- cbp = *cbpp;
- sp = &board[cbp->c_vertex];
- d = dd[s = cbp->c_dir];
- cmask = CFLAG << s;
- omask = (IFLAG | CFLAG) << s;
- s = ep->e_fval.c.b ? 6 : 5;
- for (; --s >= 0; sp += d, m >>= 1)
- sp->s_flg |= (m & 1) ? omask : cmask;
- }
- }
- void
- clearcombo(cbp, open)
- struct combostr *cbp;
- int open;
- {
- struct spotstr *sp;
- struct combostr *tcbp;
- int d, n, mask;
- for (; tcbp = cbp->c_link[1]; cbp = cbp->c_link[0]) {
- clearcombo(tcbp, cbp->c_flg & C_OPEN_1);
- open = cbp->c_flg & C_OPEN_0;
- }
- sp = &board[cbp->c_vertex];
- d = dd[n = cbp->c_dir];
- mask = ~((IFLAG | CFLAG) << n);
- n = open ? 6 : 5;
- for (; --n >= 0; sp += d)
- sp->s_flg &= mask;
- }
- int
- list_eq(scbpp, cbpp, n)
- struct combostr **scbpp;
- struct combostr **cbpp;
- int n;
- {
- struct combostr **spp, **cpp;
- spp = scbpp + n;
- cpp = cbpp + n;
- do {
- if (*--spp != *--cpp)
- return (0);
- } while (cpp != cbpp);
- /* we found a match */
- return (1);
- }
- #endif /* DEBUG */
|