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- /* $NetBSD: bdinit.c,v 1.5 2003/08/07 09:37:15 agc Exp $ */
- /*
- * Copyright (c) 1994
- * The Regents of the University of California. All rights reserved.
- *
- * This code is derived from software contributed to Berkeley by
- * Ralph Campbell.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
- #include <sys/cdefs.h>
- #ifndef lint
- #if 0
- static char sccsid[] = "from: @(#)bdinit.c 8.2 (Berkeley) 5/3/95";
- #else
- __RCSID("$NetBSD: bdinit.c,v 1.5 2003/08/07 09:37:15 agc Exp $");
- #endif
- #endif /* not lint */
- #include <string.h>
- #include "gomoku.h"
- void
- bdinit(bp)
- struct spotstr *bp;
- {
- int i, j, r;
- struct spotstr *sp;
- struct combostr *cbp;
- movenum = 1;
- /* mark the borders as such */
- sp = bp;
- for (i = BSZ2; --i >= 0; sp++) {
- sp->s_occ = BORDER; /* top border */
- sp->s_flg = BFLAGALL;
- }
- /* fill entire board with EMPTY spots */
- memset(frames, 0, sizeof(frames));
- cbp = frames;
- for (j = 0; ++j < BSZ1; sp++) { /* for each row */
- for (i = 0; ++i < BSZ1; sp++) { /* for each column */
- sp->s_occ = EMPTY;
- sp->s_flg = 0;
- sp->s_wval = 0;
- if (j < 5) {
- /* directions 1, 2, 3 are blocked */
- sp->s_flg |= (BFLAG << 1) | (BFLAG << 2) |
- (BFLAG << 3);
- sp->s_fval[BLACK][1].s = MAXCOMBO;
- sp->s_fval[BLACK][2].s = MAXCOMBO;
- sp->s_fval[BLACK][3].s = MAXCOMBO;
- sp->s_fval[WHITE][1].s = MAXCOMBO;
- sp->s_fval[WHITE][2].s = MAXCOMBO;
- sp->s_fval[WHITE][3].s = MAXCOMBO;
- } else if (j == 5) {
- /* five spaces, blocked on one side */
- sp->s_fval[BLACK][1].s = 0x500;
- sp->s_fval[BLACK][2].s = 0x500;
- sp->s_fval[BLACK][3].s = 0x500;
- sp->s_fval[WHITE][1].s = 0x500;
- sp->s_fval[WHITE][2].s = 0x500;
- sp->s_fval[WHITE][3].s = 0x500;
- } else {
- /* six spaces, not blocked */
- sp->s_fval[BLACK][1].s = 0x401;
- sp->s_fval[BLACK][2].s = 0x401;
- sp->s_fval[BLACK][3].s = 0x401;
- sp->s_fval[WHITE][1].s = 0x401;
- sp->s_fval[WHITE][2].s = 0x401;
- sp->s_fval[WHITE][3].s = 0x401;
- }
- if (i > (BSZ - 4)) {
- /* directions 0, 1 are blocked */
- sp->s_flg |= BFLAG | (BFLAG << 1);
- sp->s_fval[BLACK][0].s = MAXCOMBO;
- sp->s_fval[BLACK][1].s = MAXCOMBO;
- sp->s_fval[WHITE][0].s = MAXCOMBO;
- sp->s_fval[WHITE][1].s = MAXCOMBO;
- } else if (i == (BSZ - 4)) {
- sp->s_fval[BLACK][0].s = 0x500;
- sp->s_fval[WHITE][0].s = 0x500;
- /* if direction 1 is not blocked */
- if (!(sp->s_flg & (BFLAG << 1))) {
- sp->s_fval[BLACK][1].s = 0x500;
- sp->s_fval[WHITE][1].s = 0x500;
- }
- } else {
- sp->s_fval[BLACK][0].s = 0x401;
- sp->s_fval[WHITE][0].s = 0x401;
- if (i < 5) {
- /* direction 3 is blocked */
- sp->s_flg |= (BFLAG << 3);
- sp->s_fval[BLACK][3].s = MAXCOMBO;
- sp->s_fval[WHITE][3].s = MAXCOMBO;
- } else if (i == 5 &&
- !(sp->s_flg & (BFLAG << 3))) {
- sp->s_fval[BLACK][3].s = 0x500;
- sp->s_fval[WHITE][3].s = 0x500;
- }
- }
- /*
- * Allocate a frame structure for non blocked frames.
- */
- for (r = 4; --r >= 0; ) {
- if (sp->s_flg & (BFLAG << r))
- continue;
- cbp->c_combo.s = sp->s_fval[BLACK][r].s;
- cbp->c_vertex = sp - board;
- cbp->c_nframes = 1;
- cbp->c_dir = r;
- sp->s_frame[r] = cbp;
- cbp++;
- }
- }
- sp->s_occ = BORDER; /* left & right border */
- sp->s_flg = BFLAGALL;
- }
- /* mark the borders as such */
- for (i = BSZ1; --i >= 0; sp++) {
- sp->s_occ = BORDER; /* bottom border */
- sp->s_flg = BFLAGALL;
- }
- sortframes[BLACK] = (struct combostr *)0;
- sortframes[WHITE] = (struct combostr *)0;
- init_overlap();
- }
- /*
- * Initialize the overlap array.
- * Each entry in the array is a bit mask with eight bits corresponding
- * to whether frame B overlaps frame A (as indexed by overlap[A * FAREA + B]).
- * The eight bits coorespond to whether A and B are open ended (length 6) or
- * closed (length 5).
- * 0 A closed and B closed
- * 1 A closed and B open
- * 2 A open and B closed
- * 3 A open and B open
- * 4 A closed and B closed and overlaps in more than one spot
- * 5 A closed and B open and overlaps in more than one spot
- * 6 A open and B closed and overlaps in more than one spot
- * 7 A open and B open and overlaps in more than one spot
- * As pieces are played, it can make frames not overlap if there are no
- * common open spaces shared between the two frames.
- */
- void
- init_overlap()
- {
- struct spotstr *sp1, *sp2;
- struct combostr *cbp;
- int i, f, r, n, d1, d2;
- int mask, bmask, vertex, s;
- u_char *str;
- short *ip;
- memset(overlap, 0, sizeof(overlap));
- memset(intersect, 0, sizeof(intersect));
- str = &overlap[FAREA * FAREA];
- ip = &intersect[FAREA * FAREA];
- for (cbp = frames + FAREA; --cbp >= frames; ) { /* each frame */
- str -= FAREA;
- ip -= FAREA;
- sp1 = &board[vertex = cbp->c_vertex];
- d1 = dd[r = cbp->c_dir];
- /*
- * s = 5 if closed, 6 if open.
- * At this point black & white are the same.
- */
- s = 5 + sp1->s_fval[BLACK][r].c.b;
- /* for each spot in frame A */
- for (i = 0; i < s; i++, sp1 += d1, vertex += d1) {
- /* the sixth spot in frame A only overlaps if it is open */
- mask = (i == 5) ? 0xC : 0xF;
- /* for each direction */
- for (r = 4; --r >= 0; ) {
- bmask = BFLAG << r;
- sp2 = sp1;
- d2 = dd[r];
- /* for each frame that intersects at spot sp1 */
- for (f = 0; f < 6; f++, sp2 -= d2) {
- if (sp2->s_occ == BORDER)
- break;
- if (sp2->s_flg & bmask)
- continue;
- n = sp2->s_frame[r] - frames;
- ip[n] = vertex;
- str[n] |= (f == 5) ? mask & 0xA : mask;
- if (r == cbp->c_dir) {
- /* compute the multiple spot overlap values */
- switch (i) {
- case 0: /* sp1 is the first spot in A */
- if (f == 4)
- str[n] |= 0xA0;
- else if (f != 5)
- str[n] |= 0xF0;
- break;
- case 1: /* sp1 is the second spot in A */
- if (f == 5)
- str[n] |= 0xA0;
- else
- str[n] |= 0xF0;
- break;
- case 4: /* sp1 is the penultimate spot in A */
- if (f == 0)
- str[n] |= 0xC0;
- else
- str[n] |= 0xF0;
- break;
- case 5: /* sp1 is the last spot in A */
- if (f == 1)
- str[n] |= 0xC0;
- else if (f != 0)
- str[n] |= 0xF0;
- break;
- default:
- str[n] |= 0xF0;
- }
- }
- }
- }
- }
- }
- }
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