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- /* $NetBSD: box.cc,v 1.1 2003/12/27 01:16:55 christos Exp $ */
- /*-
- * Copyright (c) 2003 The NetBSD Foundation, Inc.
- * All rights reserved.
- *
- * This code is derived from software contributed to The NetBSD Foundation
- * by Christos Zoulas.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. All advertising materials mentioning features or use of this software
- * must display the following acknowledgement:
- * This product includes software developed by the NetBSD
- * Foundation, Inc. and its contributors.
- * 4. Neither the name of The NetBSD Foundation nor the names of its
- * contributors may be used to endorse or promote products derived
- * from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE NETBSD FOUNDATION, INC. AND CONTRIBUTORS
- * ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
- * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS
- * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- * POSSIBILITY OF SUCH DAMAGE.
- */
- /*
- * box.C: Box computations
- */
- #include "defs.h"
- RCSID("$NetBSD: box.cc,v 1.1 2003/12/27 01:16:55 christos Exp $")
- #include "box.h"
- #include "board.h"
- #include "gamescreen.h"
- #include <curses.h>
- const POINT BOX::edges[BOX::last] =
- { { 0, -1 }, { 0, 1 }, { -1, 0 }, { 1, 0 } };
- const POINT BOX::corners[BOX::last] =
- { { -1, -1 }, { -1, 1 }, { 1, -1 }, { 1, 1 } };
- const int BOX::syms[BOX::last] =
- { GAMESCREEN::GS_HLINE, GAMESCREEN::GS_HLINE,
- GAMESCREEN::GS_VLINE, GAMESCREEN::GS_VLINE };
- BOX::BOX(size_t py, size_t px, BOARD& b) :
- _b(b)
- {
- _centery = py * 2 + 1;
- _centerx = px * 2 + 1;
- }
- void BOX::addcorner(size_t y, size_t x)
- {
- char sym;
- _b.getScrn()->moveto(y, x);
- if (x == 0) {
- if (y == 0)
- sym = GAMESCREEN::GS_ULCORNER;
- else if (y == _b.ty() - 1)
- sym = GAMESCREEN::GS_LLCORNER;
- else
- sym = GAMESCREEN::GS_LTEE;
- } else if (x == _b.tx() - 1) {
- if (y == 0)
- sym = GAMESCREEN::GS_URCORNER;
- else if (y == _b.ty() - 1)
- sym = GAMESCREEN::GS_LRCORNER;
- else
- sym = GAMESCREEN::GS_RTEE;
- } else if (y == 0)
- sym = GAMESCREEN::GS_TTEE;
- else if (y == _b.ty() - 1)
- sym = GAMESCREEN::GS_BTEE;
- else
- sym = GAMESCREEN::GS_PLUS;
- _b.getScrn()->addedge(sym);
- }
- // Paint a box
- void BOX::paint(void)
- {
- int e;
- if (_b.getScrn() == NULL)
- return;
- _b.getScrn()->moveto(_centery, _centerx);
- _b.getScrn()->addsym(name());
- for (e = BOX::first; e < BOX::last; e++) {
- addcorner(_centery + corners[e].y, _centerx + corners[e].x);
- _b.getScrn()->moveto(_centery + edges[e].y, _centerx + edges[e].x);
- _b.getScrn()->addedge(edge((EDGE) e));
- }
- _b.getScrn()->redraw();
- }
- // Return the name
- int& BOX::name(void)
- {
- return _b.data(_centery, _centerx);
- }
- // Set an edge
- void BOX::set(int e)
- {
- _b.data(_centery + edges[e].y, _centerx + edges[e].x) = syms[e];
- }
- // Clear an edge
- void BOX::clr(int e)
- {
- _b.data(_centery + edges[e].y, _centerx + edges[e].x) = ' ';
- }
- // Test an edge
- int BOX::isset(int e) const
- {
- return _b.data(_centery + edges[e].y, _centerx + edges[e].x) != ' ';
- }
- // Return the edge
- int& BOX::edge(int e)
- {
- return _b.data(_centery + edges[e].y, _centerx + edges[e].x);
- }
- // Count the number of edges set in the box
- int BOX::count(void) const
- {
- int cnt = 0;
- for (int e = BOX::first; e < BOX::last; e++)
- cnt += isset((EDGE) e);
- return cnt;
- }
- // Clear the box
- void BOX::reset(void)
- {
- for (int e = BOX::first; e < BOX::last; e++)
- clr((EDGE) e);
- name() = ' ';
- }
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