cribcur.h 2.5 KB

1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556
  1. /* $NetBSD: cribcur.h,v 1.4 2003/08/07 09:37:09 agc Exp $ */
  2. /*
  3. * Copyright (c) 1980, 1993
  4. * The Regents of the University of California. All rights reserved.
  5. *
  6. * Redistribution and use in source and binary forms, with or without
  7. * modification, are permitted provided that the following conditions
  8. * are met:
  9. * 1. Redistributions of source code must retain the above copyright
  10. * notice, this list of conditions and the following disclaimer.
  11. * 2. Redistributions in binary form must reproduce the above copyright
  12. * notice, this list of conditions and the following disclaimer in the
  13. * documentation and/or other materials provided with the distribution.
  14. * 3. Neither the name of the University nor the names of its contributors
  15. * may be used to endorse or promote products derived from this software
  16. * without specific prior written permission.
  17. *
  18. * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
  19. * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  20. * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  21. * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
  22. * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
  23. * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
  24. * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
  25. * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
  26. * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
  27. * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
  28. * SUCH DAMAGE.
  29. *
  30. * @(#)cribcur.h 8.1 (Berkeley) 5/31/93
  31. */
  32. # define PLAY_Y 15 /* size of player's hand window */
  33. # define PLAY_X 12
  34. # define TABLE_Y 21 /* size of table window */
  35. # define TABLE_X 14
  36. # define COMP_Y 15 /* size of computer's hand window */
  37. # define COMP_X 12
  38. # define Y_SCORE_SZ 9 /* Y size of score board */
  39. # define X_SCORE_SZ 41 /* X size of score board */
  40. # define SCORE_Y 0 /* starting position of scoring board */
  41. # define SCORE_X (PLAY_X + TABLE_X + COMP_X)
  42. # define CRIB_Y 17 /* position of crib (cut card) */
  43. # define CRIB_X (PLAY_X + TABLE_X)
  44. # define MSG_Y (LINES - (Y_SCORE_SZ + 1))
  45. # define MSG_X (COLS - SCORE_X - 1)
  46. # define Y_MSG_START (Y_SCORE_SZ + 1)
  47. # define PEG '*' /* what a peg looks like on the board */
  48. extern WINDOW *Compwin; /* computer's hand window */
  49. extern WINDOW *Msgwin; /* message window */
  50. extern WINDOW *Playwin; /* player's hand window */
  51. extern WINDOW *Tablewin; /* table window */