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- TODO list for bsd-games and bsd-games-non-free
- ==============================================
- Please let me (jsm@polyomino.org.uk) know if you're interested in
- doing any of these, or have done work on them, so we can avoid
- duplication of effort. The order of entries is just the order they
- were added in, not any priority order.
- The file BUGS lists known bugs; you may wish to work on some of
- those. The issues listed there are not included in this list.
- 1997-04-29 - Improve security of games when running setgid. Most of
- this has been done, through adopting changes from
- OpenBSD, but a thorough audit is needed - see SECURITY.
- The Linux Security Audit Project looked at the games but
- never bothered to send me their fixes; I think they are
- now included. Rogue and tetris could probably be adapted
- to keep their score files open and so need no more
- privileges than an open file descriptor. Sail could
- better use a daemon than a file for interfacing between
- multiple players; Paul Janzen might do this at some point.
- 1997-04-29 - Fix compilation warnings with increasingly strict warning
- options. The main reasonable ones have now been done,
- but maybe some bits are left, and new warnings get added
- to new versions of GCC. Fixes for -pedantic warnings are
- in progress.
- 1997-05-01 - Games with scorefiles should lock them when updating them.
- 1997-07-15 - Get distribution permission for larn. Get licence of
- rogue clarified. (See NetBSD PR 5850. Note that the
- original author of larn, Noah Morgan, is dead.)
- 1998-07-28 - Support building in a directory other than the source directory.
- 1998-08-27 - Convert the games that use termcap to use curses.
- Currently these are backgammon, hack and tetris; rain,
- snake and worms have been done. If it becomes possible
- to distribute larn, this will apply to it as well.
- 1998-08-27 - If we build a game that links to another game's manpage,
- but don't install the other game, then we get a dangling
- symlink or .so for the manpage.
- 1998-08-27 - Merge in improvements from OpenBSD. Perhaps FreeBSD also
- has some; Paul Janzen is adding FreeBSD changes to
- OpenBSD, so they may reach me that way.
- 1998-09-11 - Move building of more files in which configuration
- variables are substituted from the configure script into
- the Makefiles.
- 1998-12-06 - Allow alternative dictionaries to be specified at runtime
- for boggle.
- 1998-12-11 - Support LFS (large files) - this requires using
- fseeko/ftello instead of fseek/ftell, where supported,
- and using -D_FILE_OFFSET_BITS=64 (actually getconf
- LFS_CFLAGS, getconf LFS_LDFLAGS and getconf LFS_LIBS),
- and could be useful with the kernel support for 32 bit
- uids in Linux 2.4, when there could be sparse score files
- (indexed by uid) over 2Gb.
- 1998-12-14 - Check for any more constant data that could be marked
- const.
- 1998-12-28 - Fix any places that use the pid as random seed to use
- something else, such as the time, because the pid is bad
- when people boot up their system just to play a game and
- so it is constant.
- 1999-07-29 - Provide support for giving each setgid game its own gid.
- 2000-09-09 - Fuzz testing (i.e., pass random input to games in an
- attempt to crash them). Some bugs have been found and
- fixed in battlestar through this already. It probably
- works best with GCC bounded pointers.
- 2000-09-09 - Support for HURD-based GNU systems. This may now (2.13)
- work.
- 2000-09-24 - Fix any and all date-related bugs (Y2038, Y10K, etc.) so
- that the games will work on any date provided only that
- time_t is big enough.
- Local Variables:
- mode: text
- End:
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