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- /* $NetBSD: assorted.c,v 1.15 2003/08/07 09:37:41 agc Exp $ */
- /*
- * Copyright (c) 1983, 1993
- * The Regents of the University of California. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
- #include <sys/cdefs.h>
- #ifndef lint
- #if 0
- static char sccsid[] = "@(#)assorted.c 8.2 (Berkeley) 4/28/95";
- #else
- __RCSID("$NetBSD: assorted.c,v 1.15 2003/08/07 09:37:41 agc Exp $");
- #endif
- #endif /* not lint */
- #include <stdlib.h>
- #include <err.h>
- #include "extern.h"
- static void strike (struct ship *, struct ship *);
- void
- table(struct ship *from, struct ship *on, int rig, int shot, int hittable, int roll)
- {
- int hhits = 0, chits = 0, ghits = 0, rhits = 0;
- int Ghit = 0, Hhit = 0, Rhit = 0, Chit = 0;
- int guns, car, pc, hull;
- int crew[3];
- int n;
- int rigg[4];
- const char *message;
- const struct Tables *tp;
- pc = on->file->pcrew;
- hull = on->specs->hull;
- crew[0] = on->specs->crew1;
- crew[1] = on->specs->crew2;
- crew[2] = on->specs->crew3;
- rigg[0] = on->specs->rig1;
- rigg[1] = on->specs->rig2;
- rigg[2] = on->specs->rig3;
- rigg[3] = on->specs->rig4;
- if (shot == L_GRAPE)
- Chit = chits = hittable;
- else {
- tp = &(rig ? RigTable : HullTable)[hittable][roll-1];
- Chit = chits = tp->C;
- Rhit = rhits = tp->R;
- Hhit = hhits = tp->H;
- Ghit = ghits = tp->G;
- if (on->file->FS)
- rhits *= 2;
- if (shot == L_CHAIN) {
- Ghit = ghits = 0;
- Hhit = hhits = 0;
- }
- }
- if (on->file->captured != 0) {
- pc -= (chits + 1) / 2;
- chits /= 2;
- }
- for (n = 0; n < 3; n++)
- if (chits > crew[n]) {
- chits -= crew[n];
- crew[n] = 0;
- } else {
- crew[n] -= chits;
- chits = 0;
- }
- for (n = 0; n < 3; n++)
- if (rhits > rigg[n]){
- rhits -= rigg[n];
- rigg[n] = 0;
- } else {
- rigg[n] -= rhits;
- rhits = 0;
- }
- if (rigg[3] != -1 && rhits > rigg[3]) {
- rhits -= rigg[3];
- rigg[3] = 0;
- } else if (rigg[3] != -1) {
- rigg[3] -= rhits;
- }
- if (rig && !rigg[2] && (!rigg[3] || rigg[3] == -1))
- makemsg(on, "dismasted!");
- if (portside(from, on, 0)) {
- guns = on->specs->gunR;
- car = on->specs->carR;
- } else {
- guns = on->specs->gunL;
- car = on->specs->carL;
- }
- if (ghits > car) {
- ghits -= car;
- car = 0;
- } else {
- car -= ghits;
- ghits = 0;
- }
- if (ghits > guns){
- ghits -= guns;
- guns = 0;
- } else {
- guns -= ghits;
- ghits = 0;
- }
- hull -= ghits;
- if (Ghit)
- Write(portside(from, on, 0) ? W_GUNR : W_GUNL,
- on, guns, car, 0, 0);
- hull -= hhits;
- hull = hull < 0 ? 0 : hull;
- if (on->file->captured != 0 && Chit)
- Write(W_PCREW, on, pc, 0, 0, 0);
- if (Hhit)
- Write(W_HULL, on, hull, 0, 0, 0);
- if (Chit)
- Write(W_CREW, on, crew[0], crew[1], crew[2], 0);
- if (Rhit)
- Write(W_RIGG, on, rigg[0], rigg[1], rigg[2], rigg[3]);
- switch (shot) {
- case L_ROUND:
- message = "firing round shot on $$";
- break;
- case L_GRAPE:
- message = "firing grape shot on $$";
- break;
- case L_CHAIN:
- message = "firing chain shot on $$";
- break;
- case L_DOUBLE:
- message = "firing double shot on $$";
- break;
- case L_EXPLODE:
- message = "exploding shot on $$";
- break;
- default:
- errx(1, "Unknown shot type %d", shot);
- }
- makesignal(from, message, on);
- if (roll == 6 && rig) {
- switch(Rhit) {
- case 0:
- message = "fore topsail sheets parted";
- break;
- case 1:
- message = "mizzen shrouds parted";
- break;
- case 2:
- message = "main topsail yard shot away";
- break;
- case 4:
- message = "fore topmast and foremast shrouds shot away";
- break;
- case 5:
- message = "mizzen mast and yard shot through";
- break;
- case 6:
- message = "foremast and spritsail yard shattered";
- break;
- case 7:
- message = "main topmast and mizzen mast shattered";
- break;
- default:
- errx(1, "Bad Rhit = %d", Rhit);
- }
- makemsg(on, message);
- } else if (roll == 6) {
- switch (Hhit) {
- case 0:
- message = "anchor cables severed";
- break;
- case 1:
- message = "two anchor stocks shot away";
- break;
- case 2:
- message = "quarterdeck bulwarks damaged";
- break;
- case 3:
- message = "three gun ports shot away";
- break;
- case 4:
- message = "four guns dismounted";
- break;
- case 5:
- message = "rudder cables shot through";
- Write(W_TA, on, 0, 0, 0, 0);
- break;
- case 6:
- message = "shot holes below the water line";
- break;
- default:
- errx(1, "Bad Hhit = %d", Hhit);
- }
- makemsg(on, message);
- }
- /*
- if (Chit > 1 && on->file->readyL&R_INITIAL && on->file->readyR&R_INITIAL) {
- on->specs->qual--;
- if (on->specs->qual <= 0) {
- makemsg(on, "crew mutinying!");
- on->specs->qual = 5;
- Write(W_CAPTURED, on, on->file->index, 0, 0, 0);
- } else
- makemsg(on, "crew demoralized");
- Write(W_QUAL, on, on->specs->qual, 0, 0, 0);
- }
- */
- if (!hull)
- strike(on, from);
- }
- void
- Cleansnag(struct ship *from, struct ship *to, int all, int flag)
- {
- if (flag & 1) {
- Write(W_UNGRAP, from, to->file->index, all, 0, 0);
- Write(W_UNGRAP, to, from->file->index, all, 0, 0);
- }
- if (flag & 2) {
- Write(W_UNFOUL, from, to->file->index, all, 0, 0);
- Write(W_UNFOUL, to, from->file->index, all, 0, 0);
- }
- if (!snagged2(from, to)) {
- if (!snagged(from)) {
- unboard(from, from, 1); /* defense */
- unboard(from, from, 0); /* defense */
- } else
- unboard(from, to, 0); /* offense */
- if (!snagged(to)) {
- unboard(to, to, 1); /* defense */
- unboard(to, to, 0); /* defense */
- } else
- unboard(to, from, 0); /* offense */
- }
- }
- static void
- strike(struct ship *ship, struct ship *from)
- {
- int points;
- if (ship->file->struck)
- return;
- Write(W_STRUCK, ship, 1, 0, 0, 0);
- points = ship->specs->pts + from->file->points;
- Write(W_POINTS, from, points, 0, 0, 0);
- unboard(ship, ship, 0); /* all offense */
- unboard(ship, ship, 1); /* all defense */
- switch (dieroll()) {
- case 3:
- case 4: /* ship may sink */
- Write(W_SINK, ship, 1, 0, 0, 0);
- break;
- case 5:
- case 6: /* ship may explode */
- Write(W_EXPLODE, ship, 1, 0, 0, 0);
- break;
- }
- Writestr(W_SIGNAL, ship, "striking her colours!");
- }
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