123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186 |
- /* $NetBSD: back.h,v 1.14 2004/01/27 20:30:28 jsm Exp $ */
- /*
- * Copyright (c) 1980, 1993
- * The Regents of the University of California. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * @(#)back.h 8.1 (Berkeley) 5/31/93
- */
- #include <sys/types.h>
- #include <sys/uio.h>
- #include <fcntl.h>
- #include <signal.h>
- #include <stdio.h>
- #include <stdlib.h>
- #include <string.h>
- #include <termios.h>
- #include <termcap.h>
- #include <unistd.h>
- #define rnum(r) (random()%r)
- #define D0 dice[0]
- #define D1 dice[1]
- #define swap {D0 ^= D1; D1 ^= D0; D0 ^= D1; d0 = 1-d0;}
- /*
- *
- * Some numerical conventions:
- *
- * Arrays have white's value in [0], red in [1].
- * Numeric values which are one color or the other use
- * -1 for white, 1 for red.
- * Hence, white will be negative values, red positive one.
- * This makes a lot of sense since white is going in decending
- * order around the board, and red is ascending.
- *
- */
- extern const char EXEC[]; /* object for main program */
- extern const char TEACH[]; /* object for tutorial program */
- extern int pnum; /* color of player:
- -1 = white
- 1 = red
- 0 = both
- 2 = not yet init'ed */
- extern char args[100]; /* args passed to teachgammon and back */
- extern int acnt; /* length of args */
- extern int aflag; /* flag to ask for rules or instructions */
- extern int bflag; /* flag for automatic board printing */
- extern int cflag; /* case conversion flag */
- extern int hflag; /* flag for cleaning screen */
- extern int mflag; /* backgammon flag */
- extern int raflag; /* 'roll again' flag for recovered game */
- extern int rflag; /* recovered game flag */
- extern int tflag; /* cursor addressing flag */
- extern int rfl; /* saved value of rflag */
- extern int iroll; /* special flag for inputting rolls */
- extern int board[26]; /* board: negative values are white,
- positive are red */
- extern int dice[2]; /* value of dice */
- extern int mvlim; /* 'move limit': max. number of moves */
- extern int mvl; /* working copy of mvlim */
- extern int p[5]; /* starting position of moves */
- extern int g[5]; /* ending position of moves (goals) */
- extern int h[4]; /* flag for each move if a man was hit */
- extern int cturn; /* whose turn it currently is:
- -1 = white
- 1 = red
- 0 = just quitted
- -2 = white just lost
- 2 = red just lost */
- extern int d0; /* flag if dice have been reversed from
- original position */
- extern int table[6][6]; /* odds table for possible rolls */
- extern int rscore; /* red's score */
- extern int wscore; /* white's score */
- extern int gvalue; /* value of game (64 max.) */
- extern int dlast; /* who doubled last (0 = neither) */
- extern int bar; /* position of bar for current player */
- extern int home; /* position of home for current player */
- extern int off[2]; /* number of men off board */
- extern int *offptr; /* pointer to off for current player */
- extern int *offopp; /* pointer to off for opponent */
- extern int in[2]; /* number of men in inner table */
- extern int *inptr; /* pointer to in for current player */
- extern int *inopp; /* pointer to in for opponent */
- extern int ncin; /* number of characters in cin */
- extern char cin[100]; /* input line of current move
- (used for reconstructing input after
- a backspace) */
- extern const char *const color[];
- /* colors as strings */
- extern const char *const *colorptr; /* color of current player */
- extern const char *const *Colorptr; /* color of current player, capitalized */
- extern int colen; /* length of color of current player */
- extern struct termios old, noech, bg_raw;/* original tty status */
- extern int curr; /* row position of cursor */
- extern int curc; /* column position of cursor */
- extern int begscr; /* 'beginning' of screen
- (not including board) */
- int addbuf(int);
- void backone(int);
- void bsect(int, int, int, int);
- void buflush(void);
- int canhit(int, int);
- int checkd(int);
- int checkmove(int);
- void clear(void);
- void clend(void);
- void cline(void);
- int count(void);
- void curmove(int, int);
- int dotable(char, int);
- void errexit(const char *) __attribute__((__noreturn__));
- void fancyc(int);
- void fboard(void);
- void fixcol(int, int, int, int, int);
- void fixpos(int, int, int, int, int);
- void fixtty(struct termios *);
- void getarg(char ***);
- int getcaps(const char *);
- void getmove(void);
- void getout(int) __attribute__((__noreturn__));
- void gwrite(void);
- void init(void);
- int last(void);
- int main(int, char *[]);
- int makmove(int);
- int movallow(void);
- void movback(int);
- void moverr(int);
- int movokay(int);
- void newline(void);
- void newpos(void);
- void nexturn(void);
- void norec(const char *) __attribute__((__noreturn__));
- void odds(int, int, int);
- void proll(void);
- int quit(void);
- int readc(void);
- void recover(const char *);
- void refresh(void);
- void roll(void);
- int rsetbrd(void);
- void save(int);
- int text(const char *const *);
- void wrboard(void);
- void wrbsub(void);
- void wrhit(int);
- void wrint(int);
- void writec(char);
- void writel(const char *);
- void wrscore(void);
- int yorn(char);
|