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- /* $NetBSD: nova.c,v 1.6 2003/08/07 09:37:53 agc Exp $ */
- /*
- * Copyright (c) 1980, 1993
- * The Regents of the University of California. All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- */
- #include <sys/cdefs.h>
- #ifndef lint
- #if 0
- static char sccsid[] = "@(#)nova.c 8.1 (Berkeley) 5/31/93";
- #else
- __RCSID("$NetBSD: nova.c,v 1.6 2003/08/07 09:37:53 agc Exp $");
- #endif
- #endif /* not lint */
- #include <stdio.h>
- #include "trek.h"
- /*
- ** CAUSE A NOVA TO OCCUR
- **
- ** A nova occurs. It is the result of having a star hit with
- ** a photon torpedo. There are several things which may happen.
- ** The star may not be affected. It may go nova. It may turn
- ** into a black hole. Any (yummy) it may go supernova.
- **
- ** Stars that go nova cause stars which surround them to undergo
- ** the same probabilistic process. Klingons next to them are
- ** destroyed. And if the starship is next to it, it gets zapped.
- ** If the zap is too much, it gets destroyed.
- */
- void
- nova(x, y)
- int x, y;
- {
- int i, j;
- int se;
- if (Sect[x][y] != STAR || Quad[Ship.quadx][Ship.quady].stars < 0)
- return;
- if (ranf(100) < 15)
- {
- printf("Spock: Star at %d,%d failed to nova.\n", x, y);
- return;
- }
- if (ranf(100) < 5) {
- snova(x, y);
- return;
- }
- printf("Spock: Star at %d,%d gone nova\n", x, y);
- if (ranf(4) != 0)
- Sect[x][y] = EMPTY;
- else
- {
- Sect[x][y] = HOLE;
- Quad[Ship.quadx][Ship.quady].holes += 1;
- }
- Quad[Ship.quadx][Ship.quady].stars -= 1;
- Game.kills += 1;
- for (i = x - 1; i <= x + 1; i++)
- {
- if (i < 0 || i >= NSECTS)
- continue;
- for (j = y - 1; j <= y + 1; j++)
- {
- if (j < 0 || j >= NSECTS)
- continue;
- se = Sect[i][j];
- switch (se)
- {
- case EMPTY:
- case HOLE:
- break;
- case KLINGON:
- killk(i, j);
- break;
- case STAR:
- nova(i, j);
- break;
- case INHABIT:
- kills(i, j, -1);
- break;
- case BASE:
- killb(i, j);
- Game.killb += 1;
- break;
- case ENTERPRISE:
- case QUEENE:
- se = 2000;
- if (Ship.shldup) {
- if (Ship.shield >= se) {
- Ship.shield -= se;
- se = 0;
- } else {
- se -= Ship.shield;
- Ship.shield = 0;
- }
- }
- Ship.energy -= se;
- if (Ship.energy <= 0)
- lose(L_SUICID);
- break;
- default:
- printf("Unknown object %c at %d,%d destroyed\n",
- se, i, j);
- Sect[i][j] = EMPTY;
- break;
- }
- }
- }
- return;
- }
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