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- /* $NetBSD: shapes.c,v 1.6 2003/08/07 09:37:48 agc Exp $ */
- /*-
- * Copyright (c) 1992, 1993
- * The Regents of the University of California. All rights reserved.
- *
- * This code is derived from software contributed to Berkeley by
- * Chris Torek and Darren F. Provine.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. Neither the name of the University nor the names of its contributors
- * may be used to endorse or promote products derived from this software
- * without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
- * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
- * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
- * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
- * SUCH DAMAGE.
- *
- * @(#)shapes.c 8.1 (Berkeley) 5/31/93
- */
- /*
- * Tetris shapes and related routines.
- *
- * Note that the first 7 are `well known'.
- */
- #include <sys/cdefs.h>
- #include "tetris.h"
- #define TL -B_COLS-1 /* top left */
- #define TC -B_COLS /* top center */
- #define TR -B_COLS+1 /* top right */
- #define ML -1 /* middle left */
- #define MR 1 /* middle right */
- #define BL B_COLS-1 /* bottom left */
- #define BC B_COLS /* bottom center */
- #define BR B_COLS+1 /* bottom right */
- const struct shape shapes[] = {
- /* 0*/ { 7, { TL, TC, MR, } },
- /* 1*/ { 8, { TC, TR, ML, } },
- /* 2*/ { 9, { ML, MR, BC, } },
- /* 3*/ { 3, { TL, TC, ML, } },
- /* 4*/ { 12, { ML, BL, MR, } },
- /* 5*/ { 15, { ML, BR, MR, } },
- /* 6*/ { 18, { ML, MR, 2 } }, /* sticks out */
- /* 7*/ { 0, { TC, ML, BL, } },
- /* 8*/ { 1, { TC, MR, BR, } },
- /* 9*/ { 10, { TC, MR, BC, } },
- /*10*/ { 11, { TC, ML, MR, } },
- /*11*/ { 2, { TC, ML, BC, } },
- /*12*/ { 13, { TC, BC, BR, } },
- /*13*/ { 14, { TR, ML, MR, } },
- /*14*/ { 4, { TL, TC, BC, } },
- /*15*/ { 16, { TR, TC, BC, } },
- /*16*/ { 17, { TL, MR, ML, } },
- /*17*/ { 5, { TC, BC, BL, } },
- /*18*/ { 6, { TC, BC, 2*B_COLS } } /* sticks out */
- };
- /*
- * Return true iff the given shape fits in the given position,
- * taking the current board into account.
- */
- int
- fits_in(shape, pos)
- const struct shape *shape;
- int pos;
- {
- int *o = shape->off;
- if (board[pos] || board[pos + *o++] || board[pos + *o++] ||
- board[pos + *o])
- return 0;
- return 1;
- }
- /*
- * Write the given shape into the current board, turning it on
- * if `onoff' is 1, and off if `onoff' is 0.
- */
- void
- place(shape, pos, onoff)
- const struct shape *shape;
- int pos, onoff;
- {
- int *o = shape->off;
- board[pos] = onoff;
- board[pos + *o++] = onoff;
- board[pos + *o++] = onoff;
- board[pos + *o] = onoff;
- }
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