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- /* $NetBSD: hack.mon.c,v 1.6 2003/04/02 18:36:38 jsm Exp $ */
- /*
- * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
- * Amsterdam
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- *
- * - Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * - Neither the name of the Stichting Centrum voor Wiskunde en
- * Informatica, nor the names of its contributors may be used to endorse or
- * promote products derived from this software without specific prior
- * written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
- * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
- * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
- * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- /*
- * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
- * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
- * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
- * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <sys/cdefs.h>
- #ifndef lint
- __RCSID("$NetBSD: hack.mon.c,v 1.6 2003/04/02 18:36:38 jsm Exp $");
- #endif /* not lint */
- #include <stdlib.h>
- #include "hack.h"
- #include "extern.h"
- #include "hack.mfndpos.h"
- #ifndef NULL
- #define NULL (char *) 0
- #endif
- int warnlevel; /* used by movemon and dochugw */
- long lastwarntime;
- int lastwarnlev;
- const char *const warnings[] = {
- "white", "pink", "red", "ruby", "purple", "black"
- };
- void
- movemon()
- {
- struct monst *mtmp;
- int fr;
- warnlevel = 0;
- while (1) {
- /* find a monster that we haven't treated yet */
- /*
- * note that mtmp or mtmp->nmon might get killed while mtmp
- * moves, so we cannot just walk down the chain (even new
- * monsters might get created!)
- */
- for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
- if (mtmp->mlstmv < moves)
- goto next_mon;
- /* treated all monsters */
- break;
- next_mon:
- mtmp->mlstmv = moves;
- /* most monsters drown in pools */
- {
- boolean inpool, iseel;
- inpool = (levl[mtmp->mx][mtmp->my].typ == POOL);
- iseel = (mtmp->data->mlet == ';');
- if (inpool && !iseel) {
- if (cansee(mtmp->mx, mtmp->my))
- pline("%s drowns.", Monnam(mtmp));
- mondead(mtmp);
- continue;
- }
- /* but eels have a difficult time outside */
- if (iseel && !inpool) {
- if (mtmp->mhp > 1)
- mtmp->mhp--;
- mtmp->mflee = 1;
- mtmp->mfleetim += 2;
- }
- }
- if (mtmp->mblinded && !--mtmp->mblinded)
- mtmp->mcansee = 1;
- if (mtmp->mfleetim && !--mtmp->mfleetim)
- mtmp->mflee = 0;
- if (mtmp->mimic)
- continue;
- if (mtmp->mspeed != MSLOW || !(moves % 2)) {
- /* continue if the monster died fighting */
- fr = -1;
- if (Conflict && cansee(mtmp->mx, mtmp->my)
- && (fr = fightm(mtmp)) == 2)
- continue;
- if (fr < 0 && dochugw(mtmp))
- continue;
- }
- if (mtmp->mspeed == MFAST && dochugw(mtmp))
- continue;
- }
- warnlevel -= u.ulevel;
- if (warnlevel >= SIZE(warnings))
- warnlevel = SIZE(warnings) - 1;
- if (warnlevel >= 0)
- if (warnlevel > lastwarnlev || moves > lastwarntime + 5) {
- const char *rr;
- switch (Warning & (LEFT_RING | RIGHT_RING)) {
- case LEFT_RING:
- rr = "Your left ring glows";
- break;
- case RIGHT_RING:
- rr = "Your right ring glows";
- break;
- case LEFT_RING | RIGHT_RING:
- rr = "Both your rings glow";
- break;
- default:
- rr = "Your fingertips glow";
- break;
- }
- pline("%s %s!", rr, warnings[warnlevel]);
- lastwarntime = moves;
- lastwarnlev = warnlevel;
- }
- dmonsfree(); /* remove all dead monsters */
- }
- void
- justswld(mtmp, name)
- struct monst *mtmp;
- const char *name;
- {
- mtmp->mx = u.ux;
- mtmp->my = u.uy;
- u.ustuck = mtmp;
- pmon(mtmp);
- kludge("%s swallows you!", name);
- more();
- seeoff(1);
- u.uswallow = 1;
- u.uswldtim = 0;
- swallowed();
- }
- void
- youswld(mtmp, dam, die, name)
- struct monst *mtmp;
- int dam, die;
- const char *name;
- {
- if (mtmp != u.ustuck)
- return;
- kludge("%s digests you!", name);
- u.uhp -= dam;
- if ((int)u.uswldtim++ >= die) { /* a3 */
- pline("It totally digests you!");
- u.uhp = -1;
- }
- if (u.uhp < 1)
- done_in_by(mtmp);
- #if 0
- flags.botlx = 1; /* should we show status line ? */
- #endif
- }
- int
- dochugw(mtmp)
- struct monst *mtmp;
- {
- int x = mtmp->mx;
- int y = mtmp->my;
- int d = dochug(mtmp);
- int dd;
- if (!d) /* monster still alive */
- if (Warning)
- if (!mtmp->mpeaceful)
- if (mtmp->data->mlevel > warnlevel)
- if ((dd = dist(mtmp->mx, mtmp->my)) < dist(x, y))
- if (dd < 100)
- if (!canseemon(mtmp))
- warnlevel = mtmp->data->mlevel;
- return (d);
- }
- /* returns 1 if monster died moving, 0 otherwise */
- int
- dochug(mtmp)
- struct monst *mtmp;
- {
- const struct permonst *mdat;
- int tmp = 0, nearby, scared;
- if (mtmp->cham && !rn2(6))
- (void) newcham(mtmp, &mons[dlevel + 14 + rn2(CMNUM - 14 - dlevel)]);
- mdat = mtmp->data;
- if (mdat->mlevel < 0)
- panic("bad monster %c (%d)", mdat->mlet, mdat->mlevel);
- /* regenerate monsters */
- if ((!(moves % 20) || strchr(MREGEN, mdat->mlet)) &&
- mtmp->mhp < mtmp->mhpmax)
- mtmp->mhp++;
- if (mtmp->mfroz)
- return (0); /* frozen monsters don't do anything */
- if (mtmp->msleep) {
- /* wake up, or get out of here. */
- /* ettins are hard to surprise */
- /* Nymphs and Leprechauns do not easily wake up */
- if (cansee(mtmp->mx, mtmp->my) &&
- (!Stealth || (mdat->mlet == 'e' && rn2(10))) &&
- (!strchr("NL", mdat->mlet) || !rn2(50)) &&
- (Aggravate_monster || strchr("d1", mdat->mlet)
- || (!rn2(7) && !mtmp->mimic)))
- mtmp->msleep = 0;
- else
- return (0);
- }
- /* not frozen or sleeping: wipe out texts written in the dust */
- wipe_engr_at(mtmp->mx, mtmp->my, 1);
- /* confused monsters get unconfused with small probability */
- if (mtmp->mconf && !rn2(50))
- mtmp->mconf = 0;
- /* some monsters teleport */
- if (mtmp->mflee && strchr("tNL", mdat->mlet) && !rn2(40)) {
- rloc(mtmp);
- return (0);
- }
- if (mdat->mmove < rnd(6))
- return (0);
- /* fleeing monsters might regain courage */
- if (mtmp->mflee && !mtmp->mfleetim
- && mtmp->mhp == mtmp->mhpmax && !rn2(25))
- mtmp->mflee = 0;
- nearby = (dist(mtmp->mx, mtmp->my) < 3);
- scared = (nearby && (sengr_at("Elbereth", u.ux, u.uy) ||
- sobj_at(SCR_SCARE_MONSTER, u.ux, u.uy)));
- if (scared && !mtmp->mflee) {
- mtmp->mflee = 1;
- mtmp->mfleetim = (rn2(7) ? rnd(10) : rnd(100));
- }
- if (!nearby ||
- mtmp->mflee ||
- mtmp->mconf ||
- (mtmp->minvis && !rn2(3)) ||
- (strchr("BIuy", mdat->mlet) && !rn2(4)) ||
- (mdat->mlet == 'L' && !u.ugold && (mtmp->mgold || rn2(2))) ||
- (!mtmp->mcansee && !rn2(4)) ||
- mtmp->mpeaceful
- ) {
- tmp = m_move(mtmp, 0); /* 2: monster died moving */
- if (tmp == 2 || (tmp && mdat->mmove <= 12))
- return (tmp == 2);
- }
- if (!strchr("Ea", mdat->mlet) && nearby &&
- !mtmp->mpeaceful && u.uhp > 0 && !scared) {
- if (mhitu(mtmp))
- return (1); /* monster died (e.g. 'y' or 'F') */
- }
- /* extra movement for fast monsters */
- if (mdat->mmove - 12 > rnd(12))
- tmp = m_move(mtmp, 1);
- return (tmp == 2);
- }
- int
- m_move(struct monst *mtmp, int after)
- {
- struct monst *mtmp2;
- int nx, ny, omx, omy, appr, nearer, cnt, i, j;
- xchar gx, gy, nix, niy, chcnt;
- schar chi;
- boolean likegold = 0, likegems = 0, likeobjs = 0;
- char msym = mtmp->data->mlet;
- schar mmoved = 0; /* not strictly nec.: chi >= 0 will
- * do */
- coord poss[9];
- int info[9];
- if (mtmp->mfroz || mtmp->msleep)
- return (0);
- if (mtmp->mtrapped) {
- i = mintrap(mtmp);
- if (i == 2)
- return (2); /* he died */
- if (i == 1)
- return (0); /* still in trap, so didnt move */
- }
- if (mtmp->mhide && o_at(mtmp->mx, mtmp->my) && rn2(10))
- return (0); /* do not leave hiding place */
- #ifndef NOWORM
- if (mtmp->wormno)
- goto not_special;
- #endif /* NOWORM */
- /* my dog gets a special treatment */
- if (mtmp->mtame) {
- return (dog_move(mtmp, after));
- }
- /* likewise for shopkeeper */
- if (mtmp->isshk) {
- mmoved = shk_move(mtmp);
- if (mmoved >= 0)
- goto postmov;
- mmoved = 0; /* follow player outside shop */
- }
- /* and for the guard */
- if (mtmp->isgd) {
- mmoved = gd_move();
- goto postmov;
- }
- /*
- * teleport if that lies in our nature ('t') or when badly wounded
- * ('1')
- */
- if ((msym == 't' && !rn2(5))
- || (msym == '1' && (mtmp->mhp < 7 || (!xdnstair && !rn2(5))
- || levl[u.ux][u.uy].typ == STAIRS))) {
- if (mtmp->mhp < 7 || (msym == 't' && rn2(2)))
- rloc(mtmp);
- else
- mnexto(mtmp);
- mmoved = 1;
- goto postmov;
- }
- /* spit fire ('D') or use a wand ('1') when appropriate */
- if (strchr("D1", msym))
- inrange(mtmp);
- if (msym == 'U' && !mtmp->mcan && canseemon(mtmp) &&
- mtmp->mcansee && rn2(5)) {
- if (!Confusion)
- pline("%s's gaze has confused you!", Monnam(mtmp));
- else
- pline("You are getting more and more confused.");
- if (rn2(3))
- mtmp->mcan = 1;
- Confusion += d(3, 4); /* timeout */
- }
- not_special:
- if (!mtmp->mflee && u.uswallow && u.ustuck != mtmp)
- return (1);
- appr = 1;
- if (mtmp->mflee)
- appr = -1;
- if (mtmp->mconf || Invis || !mtmp->mcansee ||
- (strchr("BIy", msym) && !rn2(3)))
- appr = 0;
- omx = mtmp->mx;
- omy = mtmp->my;
- gx = u.ux;
- gy = u.uy;
- if (msym == 'L' && appr == 1 && mtmp->mgold > u.ugold)
- appr = -1;
- /*
- * random criterion for 'smell' or track finding ability should use
- * mtmp->msmell or sth
- */
- if (msym == '@' ||
- ('a' <= msym && msym <= 'z')) {
- coord *cp;
- schar mroom;
- mroom = inroom(omx, omy);
- if (mroom < 0 || mroom != inroom(u.ux, u.uy)) {
- cp = gettrack(omx, omy);
- if (cp) {
- gx = cp->x;
- gy = cp->y;
- }
- }
- }
- /* look for gold or jewels nearby */
- likegold = (strchr("LOD", msym) != NULL);
- likegems = (strchr("ODu", msym) != NULL);
- likeobjs = mtmp->mhide;
- #define SRCHRADIUS 25
- {
- xchar mind = SRCHRADIUS; /* not too far away */
- int dd;
- if (likegold) {
- struct gold *gold;
- for (gold = fgold; gold; gold = gold->ngold)
- if ((dd = DIST(omx, omy, gold->gx, gold->gy)) < mind) {
- mind = dd;
- gx = gold->gx;
- gy = gold->gy;
- }
- }
- if (likegems || likeobjs) {
- struct obj *otmp;
- for (otmp = fobj; otmp; otmp = otmp->nobj)
- if (likeobjs || otmp->olet == GEM_SYM)
- if (msym != 'u' ||
- objects[otmp->otyp].g_val != 0)
- if ((dd = DIST(omx, omy, otmp->ox, otmp->oy)) < mind) {
- mind = dd;
- gx = otmp->ox;
- gy = otmp->oy;
- }
- }
- if (mind < SRCHRADIUS && appr == -1) {
- if (dist(omx, omy) < 10) {
- gx = u.ux;
- gy = u.uy;
- } else
- appr = 1;
- }
- }
- nix = omx;
- niy = omy;
- cnt = mfndpos(mtmp, poss, info,
- msym == 'u' ? NOTONL :
- (msym == '@' || msym == '1') ? (ALLOW_SSM | ALLOW_TRAPS) :
- strchr(UNDEAD, msym) ? NOGARLIC : ALLOW_TRAPS);
- /* ALLOW_ROCK for some monsters ? */
- chcnt = 0;
- chi = -1;
- for (i = 0; i < cnt; i++) {
- nx = poss[i].x;
- ny = poss[i].y;
- for (j = 0; j < MTSZ && j < cnt - 1; j++)
- if (nx == mtmp->mtrack[j].x && ny == mtmp->mtrack[j].y)
- if (rn2(4 * (cnt - j)))
- goto nxti;
- #ifdef STUPID
- /* some stupid compilers think that this is too complicated */
- {
- int d1 = DIST(nx, ny, gx, gy);
- int d2 = DIST(nix, niy, gx, gy);
- nearer = (d1 < d2);
- }
- #else
- nearer = (DIST(nx, ny, gx, gy) < DIST(nix, niy, gx, gy));
- #endif /* STUPID */
- if ((appr == 1 && nearer) || (appr == -1 && !nearer) ||
- !mmoved ||
- (!appr && !rn2(++chcnt))) {
- nix = nx;
- niy = ny;
- chi = i;
- mmoved = 1;
- }
- nxti: ;
- }
- if (mmoved) {
- if (info[chi] & ALLOW_M) {
- mtmp2 = m_at(nix, niy);
- if (hitmm(mtmp, mtmp2) == 1 && rn2(4) &&
- hitmm(mtmp2, mtmp) == 2)
- return (2);
- return (0);
- }
- if (info[chi] & ALLOW_U) {
- (void) hitu(mtmp, d(mtmp->data->damn, mtmp->data->damd) + 1);
- return (0);
- }
- mtmp->mx = nix;
- mtmp->my = niy;
- for (j = MTSZ - 1; j > 0; j--)
- mtmp->mtrack[j] = mtmp->mtrack[j - 1];
- mtmp->mtrack[0].x = omx;
- mtmp->mtrack[0].y = omy;
- #ifndef NOWORM
- if (mtmp->wormno)
- worm_move(mtmp);
- #endif /* NOWORM */
- } else {
- if (msym == 'u' && rn2(2)) {
- rloc(mtmp);
- return (0);
- }
- #ifndef NOWORM
- if (mtmp->wormno)
- worm_nomove(mtmp);
- #endif /* NOWORM */
- }
- postmov:
- if (mmoved == 1) {
- if (mintrap(mtmp) == 2) /* he died */
- return (2);
- if (likegold)
- mpickgold(mtmp);
- if (likegems)
- mpickgems(mtmp);
- if (mtmp->mhide)
- mtmp->mundetected = 1;
- }
- pmon(mtmp);
- return (mmoved);
- }
- void
- mpickgold(mtmp)
- struct monst *mtmp;
- {
- struct gold *gold;
- while ((gold = g_at(mtmp->mx, mtmp->my)) != NULL) {
- mtmp->mgold += gold->amount;
- freegold(gold);
- if (levl[mtmp->mx][mtmp->my].scrsym == '$')
- newsym(mtmp->mx, mtmp->my);
- }
- }
- void
- mpickgems(mtmp)
- struct monst *mtmp;
- {
- struct obj *otmp;
- for (otmp = fobj; otmp; otmp = otmp->nobj)
- if (otmp->olet == GEM_SYM)
- if (otmp->ox == mtmp->mx && otmp->oy == mtmp->my)
- if (mtmp->data->mlet != 'u' || objects[otmp->otyp].g_val != 0) {
- freeobj(otmp);
- mpickobj(mtmp, otmp);
- if (levl[mtmp->mx][mtmp->my].scrsym == GEM_SYM)
- newsym(mtmp->mx, mtmp->my); /* %% */
- return; /* pick only one object */
- }
- }
- /* return number of acceptable neighbour positions */
- int
- mfndpos(mon, poss, info, flag)
- struct monst *mon;
- coord poss[9];
- int info[9], flag;
- {
- int x, y, nx, ny, cnt = 0, ntyp;
- struct monst *mtmp;
- int nowtyp;
- boolean pool;
- x = mon->mx;
- y = mon->my;
- nowtyp = levl[x][y].typ;
- pool = (mon->data->mlet == ';');
- nexttry: /* eels prefer the water, but if there is no
- * water nearby, they will crawl over land */
- if (mon->mconf) {
- flag |= ALLOW_ALL;
- flag &= ~NOTONL;
- }
- for (nx = x - 1; nx <= x + 1; nx++)
- for (ny = y - 1; ny <= y + 1; ny++)
- if (nx != x || ny != y)
- if (isok(nx, ny))
- if (!IS_ROCK(ntyp = levl[nx][ny].typ))
- if (!(nx != x && ny != y && (nowtyp == DOOR || ntyp == DOOR)))
- if ((ntyp == POOL) == pool) {
- info[cnt] = 0;
- if (nx == u.ux && ny == u.uy) {
- if (!(flag & ALLOW_U))
- continue;
- info[cnt] = ALLOW_U;
- } else if ((mtmp = m_at(nx, ny)) != NULL) {
- if (!(flag & ALLOW_M))
- continue;
- info[cnt] = ALLOW_M;
- if (mtmp->mtame) {
- if (!(flag & ALLOW_TM))
- continue;
- info[cnt] |= ALLOW_TM;
- }
- }
- if (sobj_at(CLOVE_OF_GARLIC, nx, ny)) {
- if (flag & NOGARLIC)
- continue;
- info[cnt] |= NOGARLIC;
- }
- if (sobj_at(SCR_SCARE_MONSTER, nx, ny) ||
- (!mon->mpeaceful && sengr_at("Elbereth", nx, ny))) {
- if (!(flag & ALLOW_SSM))
- continue;
- info[cnt] |= ALLOW_SSM;
- }
- if (sobj_at(ENORMOUS_ROCK, nx, ny)) {
- if (!(flag & ALLOW_ROCK))
- continue;
- info[cnt] |= ALLOW_ROCK;
- }
- if (!Invis && online(nx, ny)) {
- if (flag & NOTONL)
- continue;
- info[cnt] |= NOTONL;
- }
- /*
- * we cannot
- * avoid
- * traps of
- * an unknown
- * kind
- */
- {
- struct trap *ttmp = t_at(nx, ny);
- int tt;
- if (ttmp) {
- tt = 1 << ttmp->ttyp;
- if (mon->mtrapseen & tt) {
- if (!(flag & tt))
- continue;
- info[cnt] |= tt;
- }
- }
- }
- poss[cnt].x = nx;
- poss[cnt].y = ny;
- cnt++;
- }
- if (!cnt && pool && nowtyp != POOL) {
- pool = FALSE;
- goto nexttry;
- }
- return (cnt);
- }
- int
- dist(x, y)
- int x, y;
- {
- return ((x - u.ux) * (x - u.ux) + (y - u.uy) * (y - u.uy));
- }
- void
- poisoned(string, pname)
- const char *string, *pname;
- {
- int i;
- if (Blind)
- pline("It was poisoned.");
- else
- pline("The %s was poisoned!", string);
- if (Poison_resistance) {
- pline("The poison doesn't seem to affect you.");
- return;
- }
- i = rn2(10);
- if (i == 0) {
- u.uhp = -1;
- pline("I am afraid the poison was deadly ...");
- } else if (i <= 5) {
- losestr(rn1(3, 3));
- } else {
- losehp(rn1(10, 6), pname);
- }
- if (u.uhp < 1) {
- killer = pname;
- done("died");
- }
- }
- void
- mondead(mtmp)
- struct monst *mtmp;
- {
- relobj(mtmp, 1);
- unpmon(mtmp);
- relmon(mtmp);
- unstuck(mtmp);
- if (mtmp->isshk)
- shkdead(mtmp);
- if (mtmp->isgd)
- gddead();
- #ifndef NOWORM
- if (mtmp->wormno)
- wormdead(mtmp);
- #endif /* NOWORM */
- monfree(mtmp);
- }
- /* called when monster is moved to larger structure */
- void
- replmon(mtmp, mtmp2)
- struct monst *mtmp, *mtmp2;
- {
- relmon(mtmp);
- monfree(mtmp);
- mtmp2->nmon = fmon;
- fmon = mtmp2;
- if (u.ustuck == mtmp)
- u.ustuck = mtmp2;
- if (mtmp2->isshk)
- replshk(mtmp, mtmp2);
- if (mtmp2->isgd)
- replgd(mtmp, mtmp2);
- }
- void
- relmon(mon)
- struct monst *mon;
- {
- struct monst *mtmp;
- if (mon == fmon)
- fmon = fmon->nmon;
- else {
- for (mtmp = fmon; mtmp->nmon != mon; mtmp = mtmp->nmon);
- mtmp->nmon = mon->nmon;
- }
- }
- /*
- * we do not free monsters immediately, in order to have their name available
- * shortly after their demise
- */
- struct monst *fdmon; /* chain of dead monsters, need not to be
- * saved */
- void
- monfree(mtmp)
- struct monst *mtmp;
- {
- mtmp->nmon = fdmon;
- fdmon = mtmp;
- }
- void
- dmonsfree()
- {
- struct monst *mtmp;
- while ((mtmp = fdmon) != NULL) {
- fdmon = mtmp->nmon;
- free((char *) mtmp);
- }
- }
- void
- unstuck(mtmp)
- struct monst *mtmp;
- {
- if (u.ustuck == mtmp) {
- if (u.uswallow) {
- u.ux = mtmp->mx;
- u.uy = mtmp->my;
- u.uswallow = 0;
- setsee();
- docrt();
- }
- u.ustuck = 0;
- }
- }
- void
- killed(mtmp)
- struct monst *mtmp;
- {
- #ifdef lint
- #define NEW_SCORING
- #endif /* lint */
- int tmp, nk, x, y;
- const struct permonst *mdat;
- if (mtmp->cham)
- mtmp->data = PM_CHAMELEON;
- mdat = mtmp->data;
- if (Blind)
- pline("You destroy it!");
- else {
- pline("You destroy %s!",
- mtmp->mtame ? amonnam(mtmp, "poor") : monnam(mtmp));
- }
- if (u.umconf) {
- if (!Blind)
- pline("Your hands stop glowing blue.");
- u.umconf = 0;
- }
- /* count killed monsters */
- #define MAXMONNO 100
- nk = 1; /* in case we cannot find it in mons */
- tmp = mdat - mons; /* strchr in mons array (if not 'd', '@', ...) */
- if (tmp >= 0 && tmp < CMNUM + 2) {
- u.nr_killed[tmp]++;
- if ((nk = u.nr_killed[tmp]) > MAXMONNO &&
- !strchr(fut_geno, mdat->mlet))
- charcat(fut_geno, mdat->mlet);
- }
- /* punish bad behaviour */
- if (mdat->mlet == '@')
- Telepat = 0, u.uluck -= 2;
- if (mtmp->mpeaceful || mtmp->mtame)
- u.uluck--;
- if (mdat->mlet == 'u')
- u.uluck -= 5;
- if ((int) u.uluck < LUCKMIN)
- u.uluck = LUCKMIN;
- /* give experience points */
- tmp = 1 + mdat->mlevel * mdat->mlevel;
- if (mdat->ac < 3)
- tmp += 2 * (7 - mdat->ac);
- if (strchr("AcsSDXaeRTVWU&In:P", mdat->mlet))
- tmp += 2 * mdat->mlevel;
- if (strchr("DeV&P", mdat->mlet))
- tmp += (7 * mdat->mlevel);
- if (mdat->mlevel > 6)
- tmp += 50;
- if (mdat->mlet == ';')
- tmp += 1000;
- #ifdef NEW_SCORING
- /*
- * ------- recent addition: make nr of points decrease when this is
- * not the first of this kind
- */
- {
- int ul = u.ulevel;
- int ml = mdat->mlevel;
- if (ul < 14) /* points are given based on present and
- * future level */
- for (tmp2 = 0; !tmp2 || ul + tmp2 <= ml; tmp2++)
- if (u.uexp + 1 + (tmp + ((tmp2 <= 0) ? 0 : 4 << (tmp2 - 1))) / nk
- >= 10 * pow((unsigned) (ul - 1)))
- if (++ul == 14)
- break;
- tmp2 = ml - ul - 1;
- tmp = (tmp + ((tmp2 < 0) ? 0 : 4 << tmp2)) / nk;
- if (!tmp)
- tmp = 1;
- }
- /* note: ul is not necessarily the future value of u.ulevel */
- /* ------- end of recent valuation change ------- */
- #endif /* NEW_SCORING */
- more_experienced(tmp, 0);
- flags.botl = 1;
- while (u.ulevel < 14 && u.uexp >= newuexp()) {
- pline("Welcome to experience level %u.", ++u.ulevel);
- tmp = rnd(10);
- if (tmp < 3)
- tmp = rnd(10);
- u.uhpmax += tmp;
- u.uhp += tmp;
- flags.botl = 1;
- }
- /* dispose of monster and make cadaver */
- x = mtmp->mx;
- y = mtmp->my;
- mondead(mtmp);
- tmp = mdat->mlet;
- if (tmp == 'm') { /* he killed a minotaur, give him a wand of
- * digging */
- /* note: the dead minotaur will be on top of it! */
- mksobj_at(WAN_DIGGING, x, y);
- /* if(cansee(x,y)) atl(x,y,fobj->olet); */
- stackobj(fobj);
- } else
- #ifndef NOWORM
- if (tmp == 'w') {
- mksobj_at(WORM_TOOTH, x, y);
- stackobj(fobj);
- } else
- #endif /* NOWORM */
- if (!letter(tmp) || (!strchr("mw", tmp) && !rn2(3)))
- tmp = 0;
- if (ACCESSIBLE(levl[x][y].typ)) /* might be mimic in wall or dead eel */
- if (x != u.ux || y != u.uy) /* might be here after
- * swallowed */
- if (strchr("NTVm&", mdat->mlet) || rn2(5)) {
- struct obj *obj2 = mkobj_at(tmp, x, y);
- if (cansee(x, y))
- atl(x, y, obj2->olet);
- stackobj(obj2);
- }
- }
- void
- kludge(const char *str, const char *arg)
- {
- if (Blind) {
- if (*str == '%')
- pline(str, "It");
- else
- pline(str, "it");
- } else
- pline(str, arg);
- }
- void
- rescham()
- { /* force all chameleons to become normal */
- struct monst *mtmp;
- for (mtmp = fmon; mtmp; mtmp = mtmp->nmon)
- if (mtmp->cham) {
- mtmp->cham = 0;
- (void) newcham(mtmp, PM_CHAMELEON);
- }
- }
- int
- newcham(mtmp, mdat) /* make a chameleon look like a new monster */
- /* returns 1 if the monster actually changed */
- struct monst *mtmp;
- const struct permonst *mdat;
- {
- int mhp, hpn, hpd;
- if (mdat == mtmp->data)
- return (0); /* still the same monster */
- #ifndef NOWORM
- if (mtmp->wormno)
- wormdead(mtmp); /* throw tail away */
- #endif /* NOWORM */
- if (u.ustuck == mtmp) {
- if (u.uswallow) {
- u.uswallow = 0;
- u.uswldtim = 0;
- mnexto(mtmp);
- docrt();
- prme();
- }
- u.ustuck = 0;
- }
- hpn = mtmp->mhp;
- hpd = (mtmp->data->mlevel) * 8;
- if (!hpd)
- hpd = 4;
- mtmp->data = mdat;
- mhp = (mdat->mlevel) * 8;
- /* new hp: same fraction of max as before */
- mtmp->mhp = 2 + (hpn * mhp) / hpd;
- hpn = mtmp->mhpmax;
- mtmp->mhpmax = 2 + (hpn * mhp) / hpd;
- mtmp->minvis = (mdat->mlet == 'I') ? 1 : 0;
- #ifndef NOWORM
- if (mdat->mlet == 'w' && getwn(mtmp))
- initworm(mtmp);
- /* perhaps we should clear mtmp->mtame here? */
- #endif /* NOWORM */
- unpmon(mtmp); /* necessary for 'I' and to force pmon */
- pmon(mtmp);
- return (1);
- }
- void
- mnexto(mtmp) /* Make monster mtmp next to you (if
- * possible) */
- struct monst *mtmp;
- {
- coord mm;
- mm = enexto(u.ux, u.uy);
- mtmp->mx = mm.x;
- mtmp->my = mm.y;
- pmon(mtmp);
- }
- int
- ishuman(mtmp)
- struct monst *mtmp;
- {
- return (mtmp->data->mlet == '@');
- }
- void
- setmangry(mtmp)
- struct monst *mtmp;
- {
- if (!mtmp->mpeaceful)
- return;
- if (mtmp->mtame)
- return;
- mtmp->mpeaceful = 0;
- if (ishuman(mtmp))
- pline("%s gets angry!", Monnam(mtmp));
- }
- /*
- * not one hundred procent correct: now a snake may hide under an invisible
- * object
- */
- int
- canseemon(mtmp)
- struct monst *mtmp;
- {
- return ((!mtmp->minvis || See_invisible)
- && (!mtmp->mhide || !o_at(mtmp->mx, mtmp->my))
- && cansee(mtmp->mx, mtmp->my));
- }
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