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- /* $NetBSD: hack.fight.c,v 1.6 2003/04/02 18:36:36 jsm Exp $ */
- /*
- * Copyright (c) 1985, Stichting Centrum voor Wiskunde en Informatica,
- * Amsterdam
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions are
- * met:
- *
- * - Redistributions of source code must retain the above copyright notice,
- * this list of conditions and the following disclaimer.
- *
- * - Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- *
- * - Neither the name of the Stichting Centrum voor Wiskunde en
- * Informatica, nor the names of its contributors may be used to endorse or
- * promote products derived from this software without specific prior
- * written permission.
- *
- * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS
- * IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED
- * TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A
- * PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
- * OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
- * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
- * LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
- * NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
- * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- /*
- * Copyright (c) 1982 Jay Fenlason <hack@gnu.org>
- * All rights reserved.
- *
- * Redistribution and use in source and binary forms, with or without
- * modification, are permitted provided that the following conditions
- * are met:
- * 1. Redistributions of source code must retain the above copyright
- * notice, this list of conditions and the following disclaimer.
- * 2. Redistributions in binary form must reproduce the above copyright
- * notice, this list of conditions and the following disclaimer in the
- * documentation and/or other materials provided with the distribution.
- * 3. The name of the author may not be used to endorse or promote products
- * derived from this software without specific prior written permission.
- *
- * THIS SOFTWARE IS PROVIDED ``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES,
- * INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY
- * AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL
- * THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
- * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
- * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
- * OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
- * WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
- * OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
- * ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- */
- #include <sys/cdefs.h>
- #ifndef lint
- __RCSID("$NetBSD: hack.fight.c,v 1.6 2003/04/02 18:36:36 jsm Exp $");
- #endif /* not lint */
- #include "hack.h"
- #include "extern.h"
- static boolean far_noise;
- static long noisetime;
- /* hitmm returns 0 (miss), 1 (hit), or 2 (kill) */
- int
- hitmm(magr, mdef)
- struct monst *magr, *mdef;
- {
- const struct permonst *pa = magr->data, *pd = mdef->data;
- int hit;
- schar tmp;
- boolean vis;
- if (strchr("Eauy", pa->mlet))
- return (0);
- if (magr->mfroz)
- return (0); /* riv05!a3 */
- tmp = pd->ac + pa->mlevel;
- if (mdef->mconf || mdef->mfroz || mdef->msleep) {
- tmp += 4;
- if (mdef->msleep)
- mdef->msleep = 0;
- }
- hit = (tmp > rnd(20));
- if (hit)
- mdef->msleep = 0;
- vis = (cansee(magr->mx, magr->my) && cansee(mdef->mx, mdef->my));
- if (vis) {
- char buf[BUFSZ];
- if (mdef->mimic)
- seemimic(mdef);
- if (magr->mimic)
- seemimic(magr);
- (void) sprintf(buf, "%s %s", Monnam(magr),
- hit ? "hits" : "misses");
- pline("%s %s.", buf, monnam(mdef));
- } else {
- boolean far = (dist(magr->mx, magr->my) > 15);
- if (far != far_noise || moves - noisetime > 10) {
- far_noise = far;
- noisetime = moves;
- pline("You hear some noises%s.",
- far ? " in the distance" : "");
- }
- }
- if (hit) {
- if (magr->data->mlet == 'c' && !magr->cham) {
- magr->mhpmax += 3;
- if (vis)
- pline("%s is turned to stone!", Monnam(mdef));
- else if (mdef->mtame)
- pline("You have a peculiarly sad feeling for a moment, then it passes.");
- monstone(mdef);
- hit = 2;
- } else if ((mdef->mhp -= d(pa->damn, pa->damd)) < 1) {
- magr->mhpmax += 1 + rn2(pd->mlevel + 1);
- if (magr->mtame && magr->mhpmax > 8 * pa->mlevel) {
- if (pa == &li_dog)
- magr->data = pa = &dog;
- else if (pa == &dog)
- magr->data = pa = &la_dog;
- }
- if (vis)
- pline("%s is killed!", Monnam(mdef));
- else if (mdef->mtame)
- pline("You have a sad feeling for a moment, then it passes.");
- mondied(mdef);
- hit = 2;
- }
- }
- return (hit);
- }
- /* drop (perhaps) a cadaver and remove monster */
- void
- mondied(mdef)
- struct monst *mdef;
- {
- const struct permonst *pd = mdef->data;
- if (letter(pd->mlet) && rn2(3)) {
- (void) mkobj_at(pd->mlet, mdef->mx, mdef->my);
- if (cansee(mdef->mx, mdef->my)) {
- unpmon(mdef);
- atl(mdef->mx, mdef->my, fobj->olet);
- }
- stackobj(fobj);
- }
- mondead(mdef);
- }
- /* drop a rock and remove monster */
- void
- monstone(mdef)
- struct monst *mdef;
- {
- if (strchr(mlarge, mdef->data->mlet))
- mksobj_at(ENORMOUS_ROCK, mdef->mx, mdef->my);
- else
- mksobj_at(ROCK, mdef->mx, mdef->my);
- if (cansee(mdef->mx, mdef->my)) {
- unpmon(mdef);
- atl(mdef->mx, mdef->my, fobj->olet);
- }
- mondead(mdef);
- }
- int
- fightm(mtmp)
- struct monst *mtmp;
- {
- struct monst *mon;
- for (mon = fmon; mon; mon = mon->nmon)
- if (mon != mtmp) {
- if (DIST(mon->mx, mon->my, mtmp->mx, mtmp->my) < 3)
- if (rn2(4))
- return (hitmm(mtmp, mon));
- }
- return (-1);
- }
- /* u is hit by sth, but not a monster */
- int
- thitu(tlev, dam, name)
- int tlev, dam;
- const char *name;
- {
- char buf[BUFSZ];
- setan(name, buf);
- if (u.uac + tlev <= rnd(20)) {
- if (Blind)
- pline("It misses.");
- else
- pline("You are almost hit by %s!", buf);
- return (0);
- } else {
- if (Blind)
- pline("You are hit!");
- else
- pline("You are hit by %s!", buf);
- losehp(dam, name);
- return (1);
- }
- }
- char mlarge[] = "bCDdegIlmnoPSsTUwY',&";
- boolean
- hmon(mon, obj, thrown) /* return TRUE if mon still alive */
- struct monst *mon;
- struct obj *obj;
- int thrown;
- {
- int tmp;
- boolean hittxt = FALSE;
- if (!obj) {
- tmp = rnd(2); /* attack with bare hands */
- if (mon->data->mlet == 'c' && !uarmg) {
- pline("You hit the cockatrice with your bare hands.");
- pline("You turn to stone ...");
- done_in_by(mon);
- }
- } else if (obj->olet == WEAPON_SYM || obj->otyp == PICK_AXE) {
- if (obj == uwep && (obj->otyp > SPEAR || obj->otyp < BOOMERANG))
- tmp = rnd(2);
- else {
- if (strchr(mlarge, mon->data->mlet)) {
- tmp = rnd(objects[obj->otyp].wldam);
- if (obj->otyp == TWO_HANDED_SWORD)
- tmp += d(2, 6);
- else if (obj->otyp == FLAIL)
- tmp += rnd(4);
- } else {
- tmp = rnd(objects[obj->otyp].wsdam);
- }
- tmp += obj->spe;
- if (!thrown && obj == uwep && obj->otyp == BOOMERANG
- && !rn2(3)) {
- pline("As you hit %s, the boomerang breaks into splinters.",
- monnam(mon));
- freeinv(obj);
- setworn((struct obj *) 0, obj->owornmask);
- obfree(obj, (struct obj *) 0);
- tmp++;
- }
- }
- if (mon->data->mlet == 'O' && obj->otyp == TWO_HANDED_SWORD &&
- !strcmp(ONAME(obj), "Orcrist"))
- tmp += rnd(10);
- } else
- switch (obj->otyp) {
- case HEAVY_IRON_BALL:
- tmp = rnd(25);
- break;
- case EXPENSIVE_CAMERA:
- pline("You succeed in destroying your camera. Congratulations!");
- freeinv(obj);
- if (obj->owornmask)
- setworn((struct obj *) 0, obj->owornmask);
- obfree(obj, (struct obj *) 0);
- return (TRUE);
- case DEAD_COCKATRICE:
- pline("You hit %s with the cockatrice corpse.",
- monnam(mon));
- if (mon->data->mlet == 'c') {
- tmp = 1;
- hittxt = TRUE;
- break;
- }
- pline("%s is turned to stone!", Monnam(mon));
- killed(mon);
- return (FALSE);
- case CLOVE_OF_GARLIC: /* no effect against demons */
- if (strchr(UNDEAD, mon->data->mlet))
- mon->mflee = 1;
- tmp = 1;
- break;
- default:
- /* non-weapons can damage because of their weight */
- /* (but not too much) */
- tmp = obj->owt / 10;
- if (tmp < 1)
- tmp = 1;
- else
- tmp = rnd(tmp);
- if (tmp > 6)
- tmp = 6;
- }
- /****** NOTE: perhaps obj is undefined!! (if !thrown && BOOMERANG) */
- tmp += u.udaminc + dbon();
- if (u.uswallow) {
- if ((tmp -= u.uswldtim) <= 0) {
- pline("Your arms are no longer able to hit.");
- return (TRUE);
- }
- }
- if (tmp < 1)
- tmp = 1;
- mon->mhp -= tmp;
- if (mon->mhp < 1) {
- killed(mon);
- return (FALSE);
- }
- if (mon->mtame && (!mon->mflee || mon->mfleetim)) {
- mon->mflee = 1; /* Rick Richardson */
- mon->mfleetim += 10 * rnd(tmp);
- }
- if (!hittxt) {
- if (thrown)
- /* this assumes that we cannot throw plural things */
- hit(xname(obj) /* or: objects[obj->otyp].oc_name */ ,
- mon, exclam(tmp));
- else if (Blind)
- pline("You hit it.");
- else
- pline("You hit %s%s", monnam(mon), exclam(tmp));
- }
- if (u.umconf && !thrown) {
- if (!Blind) {
- pline("Your hands stop glowing blue.");
- if (!mon->mfroz && !mon->msleep)
- pline("%s appears confused.", Monnam(mon));
- }
- mon->mconf = 1;
- u.umconf = 0;
- }
- return (TRUE); /* mon still alive */
- }
- /* try to attack; return FALSE if monster evaded */
- /* u.dx and u.dy must be set */
- int
- attack(mtmp)
- struct monst *mtmp;
- {
- schar tmp;
- boolean malive = TRUE;
- const struct permonst *mdat;
- mdat = mtmp->data;
- u_wipe_engr(3); /* andrew@orca: prevent unlimited pick-axe
- * attacks */
- if (mdat->mlet == 'L' && !mtmp->mfroz && !mtmp->msleep &&
- !mtmp->mconf && mtmp->mcansee && !rn2(7) &&
- (m_move(mtmp, 0) == 2 /* he died */ || /* he moved: */
- mtmp->mx != u.ux + u.dx || mtmp->my != u.uy + u.dy))
- return (FALSE);
- if (mtmp->mimic) {
- if (!u.ustuck && !mtmp->mflee)
- u.ustuck = mtmp;
- switch (levl[u.ux + u.dx][u.uy + u.dy].scrsym) {
- case '+':
- pline("The door actually was a Mimic.");
- break;
- case '$':
- pline("The chest was a Mimic!");
- break;
- default:
- pline("Wait! That's a Mimic!");
- }
- wakeup(mtmp); /* clears mtmp->mimic */
- return (TRUE);
- }
- wakeup(mtmp);
- if (mtmp->mhide && mtmp->mundetected) {
- struct obj *obj;
- mtmp->mundetected = 0;
- if ((obj = o_at(mtmp->mx, mtmp->my)) && !Blind)
- pline("Wait! There's a %s hiding under %s!",
- mdat->mname, doname(obj));
- return (TRUE);
- }
- tmp = u.uluck + u.ulevel + mdat->ac + abon();
- if (uwep) {
- if (uwep->olet == WEAPON_SYM || uwep->otyp == PICK_AXE)
- tmp += uwep->spe;
- if (uwep->otyp == TWO_HANDED_SWORD)
- tmp -= 1;
- else if (uwep->otyp == DAGGER)
- tmp += 2;
- else if (uwep->otyp == CRYSKNIFE)
- tmp += 3;
- else if (uwep->otyp == SPEAR &&
- strchr("XDne", mdat->mlet))
- tmp += 2;
- }
- if (mtmp->msleep) {
- mtmp->msleep = 0;
- tmp += 2;
- }
- if (mtmp->mfroz) {
- tmp += 4;
- if (!rn2(10))
- mtmp->mfroz = 0;
- }
- if (mtmp->mflee)
- tmp += 2;
- if (u.utrap)
- tmp -= 3;
- /* with a lot of luggage, your agility diminishes */
- tmp -= (inv_weight() + 40) / 20;
- if (tmp <= rnd(20) && !u.uswallow) {
- if (Blind)
- pline("You miss it.");
- else
- pline("You miss %s.", monnam(mtmp));
- } else {
- /* we hit the monster; be careful: it might die! */
- if ((malive = hmon(mtmp, uwep, 0)) == TRUE) {
- /* monster still alive */
- if (!rn2(25) && mtmp->mhp < mtmp->mhpmax / 2) {
- mtmp->mflee = 1;
- if (!rn2(3))
- mtmp->mfleetim = rnd(100);
- if (u.ustuck == mtmp && !u.uswallow)
- u.ustuck = 0;
- }
- #ifndef NOWORM
- if (mtmp->wormno)
- cutworm(mtmp, u.ux + u.dx, u.uy + u.dy,
- uwep ? uwep->otyp : 0);
- #endif /* NOWORM */
- }
- if (mdat->mlet == 'a') {
- if (rn2(2)) {
- pline("You are splashed by the blob's acid!");
- losehp_m(rnd(6), mtmp);
- if (!rn2(30))
- corrode_armor();
- }
- if (!rn2(6))
- corrode_weapon();
- }
- }
- if (malive && mdat->mlet == 'E' && canseemon(mtmp)
- && !mtmp->mcan && rn2(3)) {
- if (mtmp->mcansee) {
- pline("You are frozen by the floating eye's gaze!");
- nomul((u.ulevel > 6 || rn2(4)) ? rn1(20, -21) : -200);
- } else {
- pline("The blinded floating eye cannot defend itself.");
- if (!rn2(500))
- if ((int) u.uluck > LUCKMIN)
- u.uluck--;
- }
- }
- return (TRUE);
- }
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