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- .\" $NetBSD: battlestar.6,v 1.14 2003/08/07 09:37:00 agc Exp $
- .\"
- .\" Copyright (c) 1983, 1993
- .\" The Regents of the University of California. All rights reserved.
- .\"
- .\" Redistribution and use in source and binary forms, with or without
- .\" modification, are permitted provided that the following conditions
- .\" are met:
- .\" 1. Redistributions of source code must retain the above copyright
- .\" notice, this list of conditions and the following disclaimer.
- .\" 2. Redistributions in binary form must reproduce the above copyright
- .\" notice, this list of conditions and the following disclaimer in the
- .\" documentation and/or other materials provided with the distribution.
- .\" 3. Neither the name of the University nor the names of its contributors
- .\" may be used to endorse or promote products derived from this software
- .\" without specific prior written permission.
- .\"
- .\" THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
- .\" ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- .\" IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- .\" ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
- .\" FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
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- .\" OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
- .\" HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
- .\" LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
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- .\" SUCH DAMAGE.
- .\"
- .\" @(#)battlestar.6 8.1 (Berkeley) 5/31/93
- .\"
- .Dd September 7, 2000
- .Dt BATTLESTAR 6
- .Os
- .Sh NAME
- .Nm battlestar
- .Nd a tropical adventure game
- .Sh SYNOPSIS
- .Nm
- .Op Fl r
- .Op Ar saved-file
- .Sh DESCRIPTION
- .Nm
- is an adventure game in the classic style.
- However, it's slightly less of a puzzle and more a game of exploration.
- There are a few magical words in the game, but on the whole, simple English
- should suffice to make one's desires understandable to the parser.
- .Sh THE SETTING
- In the days before the darkness came, when battlestars ruled the heavens...
- .Bd -literal -offset indent
- Three He made and gave them to His daughters,
- Beautiful nymphs, the goddesses of the waters.
- One to bring good luck and simple feats of wonder,
- Two to wash the lands and churn the waves asunder,
- Three to rule the world and purge the skies with thunder.
- .Ed
- .Pp
- In those times great wizards were known and their powers were beyond belief.
- They could take any object from thin air, and, uttering the word
- .Sq su
- could disappear.
- .Pp
- In those times men were known for their lust for gold and desire to
- wear fine weapons.
- Swords and coats of mail were fashioned that could withstand a laser blast.
- .Pp
- But when the darkness fell, the rightful reigns were toppled.
- Swords and helms and heads of state went rolling across the grass.
- The entire fleet of battlestars was reduced to a single ship.
- .Sh SAMPLE COMMANDS
- .Bd -literal -offset indent
- take --- take an object
- drop --- drop an object
- wear --- wear an object you are holding
- draw --- carry an object you are wearing
- put on --- take an object and wear it
- take off -- draw an object and drop it
- throw \*[Lt]object\*[Gt] \*[Lt]direction\*[Gt]
- ! \*[Lt]shell esc\*[Gt]
- .Ed
- .Sh IMPLIED OBJECTS
- .Bd -literal -offset indent
- \*[Gt]-: take watermelon
- watermelon:
- Taken.
- \*[Gt]-: eat
- watermelon:
- Eaten.
- \*[Gt]-: take knife and sword and apple, drop all
- knife:
- Taken.
- broadsword:
- Taken.
- apple:
- Taken.
- knife:
- Dropped.
- broadsword:
- Dropped.
- apple:
- Dropped.
- \*[Gt]-: get
- knife:
- Taken.
- .Ed
- .Pp
- Notice that the "shadow" of the next word stays around if you
- want to take advantage of it.
- That is, saying "take knife" and then "drop"
- will drop the knife you just took.
- .Sh SCORE \*[Am] INVEN
- The two commands
- .Dq score
- and
- .Dq inven
- will print out your current status in the game.
- .Sh SAVING A GAME
- The command
- .Dq save
- will save your game in a file called
- .Pa .Bstar
- in your home directory by default.
- You can recover a saved game by using the
- .Fl r
- option when you start up the
- game, or by giving the name of the saved file as an argument.
- Save files will be saved to and restored from your home directory unless a
- path is specified - i.e.,
- .Dq Li battlestar -r savedgame
- will look for
- .Pa savedgame
- in your home directory, but
- .Dq Li battlestar -r ./savedgame
- will look in the current directory.
- .Dq Li battlestar -r
- will look for the default file,
- .Pa .Bstar
- in your home directory.
- .Sh DIRECTIONS
- The compass directions N, S, E, and W can be used if you have a compass.
- If you don't have a compass, you'll have to say R, L, A, or B, which
- stand for Right, Left, Ahead, and Back.
- Directions printed in room descriptions are
- always printed in R, L, A, and B relative directions.
- .Sh HISTORY
- I wrote Battlestar in 1979 in order to experiment with the niceties of
- the C Language.
- Most interesting things that happen in the game are hardwired into the
- code, so don't send me any hate mail about it!
- Instead, enjoy art for art's sake!
- .Sh AUTHOR
- .An David Riggle
- .Sh INSPIRATION \*[Am] ASSISTANCE
- .Bl -item -compact
- .It
- Chris Guthrie
- .It
- Peter Da Silva
- .It
- Kevin Brown
- .It
- Edward Wang
- .It
- Ken Arnold \*[Am] Company
- .El
- .Sh BUGS
- Countless.
- .Sh FAN MAIL
- Send to edward%ucbarpa@berkeley.arpa, chris%ucbcory@berkeley.arpa,
- riggle.pa@xerox.arpa.
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