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- import 'dart:typed_data';
- class TextureRgbaRenderer {
- Future<int> createTexture(int key) {
- throw UnimplementedError();
- }
- Future<bool> closeTexture(int key) {
- return Future(() => true);
- }
- Future<bool> onRgba(
- int key, Uint8List data, int height, int width, int strideAlign) {
- throw UnimplementedError();
- }
- Future<int> getTexturePtr(int key) {
- throw UnimplementedError();
- }
- }
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