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src 0c97e81ce6 Fix filter of country code 3 роки тому
tools 63668e0dda add support for a geolocation table 7 роки тому
vcpp da2d3ef4cc Update packaging/releasing resources/informations 8 роки тому
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README.txt 69c3c6124d credits 17 роки тому
README_CUBEENGINE.txt 76b566c142 no message 18 роки тому

README.txt

License
=======

The AssaultCube source code is mainly based on the cube game/engine and uses the
same license (z-lib like). See README_CUBEENGINE.txt
In addition AssaultCube contains code from pCube (Cube pro mod) and Sauerbraten (Cube successor)
and other sources.


AssaultCube Authors
==================

Adrian 'driAn' Henke drian at sprintf.org
Andrew 'Arghvark' Davis arghvark at gmail.com
Lee 'Eihrul' Salzman
stef


Cube Engine Authors
===================

Wouter 'Aardappel' van Oortmerssen, Lee 'Eihrul' Salzman and others.
See README_CUBEENGINE.txt and
http://www.cubeengine.com


pCube Authors
=============

Adrian 'driAn' Henke and others.
http://p.cubers.net


Sauerbraten Authors
===================

Wouter 'Aardappel' van Oortmerssen, Lee 'Eihrul' Salzman, Mike 'Gilt' Dysart and others.
http://www.sauerbraten.org


Cheat Protection
================

The cheat protection described in README_CUBEENGINE.txt is not used in AssaultCube. Binaries
compiled from source are compatible with the official binaries. This means, the client can
easily be hacked, on the other hand, you can compile AssaultCube for different platforms and
fix bugs yourself.
You MUST NOT connect to servers that are not yours with a modified client that contains changes
that were not made for platform-compatibility or to fix bugs. This would be cheating. Thank you
for supporting fair play gaming.