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- //// Main > Settings ////
- newmenu Settings
- menuitem "Video settings\i\3" [ showmenu "\fsVideo" ]
- menuitem "Head-Up Display settings\i\3" [ showmenu HUD ]
- menuitem "Console settings\i\3" [ showmenu Console ]
- menuitem "Gameplay settings\i\3" [ showmenu "\fsGameplay" ]
- menuitem "Scoreboard settings\i\3" [ showmenu Scoreboard ]
- menuitem "Keyboard settings\i\3" [ showmenu Keyboard ]
- menuitem "Mouse settings\i\3" [ showmenu Mouse ]
- menuitem "Sound settings\i\3" [ showmenu "\fsSound" ]
- menuitem "Misc settings\i\3" [ showmenu Misc ]
- menuitem "Mod package settings\i\3" [ showmenu "Mod package" ]
- menuitem "" -1
- menuitem "Reset all settings\i\3" [ showmenu [Reset settings] ]
- //// Main > Settings > Video ////
- newmenu "\fsVideo"
- menuitemtextinput [Screen width: ] "$scr_w" [ scr_w $arg1 ] [] 11
- menuitemtextinput [Screen height: ] "$scr_h" [ scr_h $arg1 ] [] 11
- menuitem (concatword "\f2Set\f5 resolution as in desktop (" $desktopw "x" $desktoph ")") [ scr_w $desktopw ; scr_h $desktoph ; refreshcurmenudelayed ]
- menuitem "Choose resolution from list\i\3" [ showmenu [Display resolutions] ]
- menuitem "" -1
- menuitemslider "Graphics detail: " 1 6 "$gfxqualityalias" [Horrible Low Medium Good High "INSANE! (May perform slowly on older gfx)"] [ new_gfx_quality $arg1 ]
- menuitem "" -1
- menuitemslider "Field of view: " 75 120 "$fov" 2 [ fov $arg1 ] 1
- menuitemcheckbox "Fullscreen: " "$fullscreen" [ fullscreen $arg1 ]
- menuitemcheckbox [Fullscreen is always using desktop resolution: ] "$fullscreendesktop" [ fullscreendesktop $arg1 ]
- menuitemradio "Vsync: " -1 1 "$vsync" [Default Disabled Enabled] [ vsync $arg1 ]
- menuitem "" -1
- menuitemslider "Set temporary gamma for this map: " 30 300 "$gamma" 5 [ gamma $arg1 ]
- menuitemtextinput "Set default gamma for this map: " [$gamma] [setgamma $arg1]
- menuitemtextinput "Set default gamma for maps without own default: " [$defaultgamma] [ defaultgamma = $arg1 ]
- menuitem "" -1
- menuitem "Advanced video settings\i\3" [ showmenu [Advanced video settings] ]
- menuitem "" -1
- menuitem "\f2\t\t\t [ Apply now! ]" [ resetgl ]
- alias defaultgamma 100
- //// Main > Settings > Video > Display resolutions ////
- newmenu [Display resolutions]
- push __getar [
- push n (findlist [1250 1333 1777 1600] (div (* 1000 $arg1) $arg2))
- if (>= $n 0) [
- n = (at [5:4 4:3 16:9 16:10] $n)
- ][
- n = (at (concat (concatword "~16:" (div (+ (div (* 160 $arg2) $arg1) 5) 10))) ~5:4 ~4:3) (+ (findlist [125 133] (div (* 100 $arg1) $arg2)) 1))
- ]
- pop n
- ]
- push reslist (getdisplayresolutions)
- if (strlen $reslist) [
- menuitem "\f4Preferred resolutions:" -1
- looplist $reslist [w h] [
- menuitem (concatword (at ["" " "] (< $w 1000)) $w x $h "\t(" (__getar $w $h) ")") (concat scr_w $w ";" scr_h $h ";" closecurmenu)
- ]
- menuitem "" -1
- menuitem "\f4More resolutions:" -1
- ][
- reslist = "17001 17001"
- ]
- looplist [640 480 800 600 1024 768 1280 720 1280 800 1280 1024 1360 768 1366 768 1440 900 1600 900 1680 1050 1920 1080 1920 1200] [w h] [
- push d (&& (< $w (at $reslist 0)) (< $h (at $reslist 1)))
- looplist $reslist [rw rh] [
- if (&& (= $w $rw) (= $h $rh)) [d = 0]
- ]
- if (pop d) [
- menuitem (concatword (at ["" " "] (< $w 1000)) $w x $h "\t(" (__getar $w $h) ")") (concat scr_w $w ";" scr_h $h ";" closecurmenu)
- ]
- ]
- pop reslist __getar
- //// Main > Settings > Video > Advanced video settings ////
- newmenu [Advanced video settings]
- const __getshadowq [
- if (&& $stencilshadow (>= $stencilbits 8)) [result 2] [
- if $dynshadow [result 1] [result 0]
- ]
- ]
- const __setshadowq_0 [ stencilshadow 0 ; stencilbits 0 ; dynshadow 0 ] // Off
- const __setshadowq_1 [ stencilshadow 0 ; stencilbits 0 ; dynshadow 40 ] // Blob
- const __setshadowq_2 [ stencilshadow 40 ; stencilbits 8 ; dynshadow 40 ] // Stencil
- const __fsaa_valuemap [-1 0 2 4 8 16]
- const __aniso_valuemap [0 2 4 8 16]
- const __minlod_valuemap [60 100 200 250]
- const __watersubdiv_valuemap [16 8 4 2 1]
- menuitemslider "Graphics detail: " 1 6 "$gfxqualityalias" [Horrible Low Medium Good High "INSANE! (May perform slowly on older gfx)"] [ new_gfx_quality $arg1; refreshcurmenu ]
- menuitemslider [Scope FOV: ] 5 60 "$scopefov" 5 [ scopefov $arg1 ] 1
- menuitemslider [Antialiasing (FSAA): ] 0 5 "(findlist $__fsaa_valuemap $fsaa)" [Default Off 2 4 8 16] [ fsaa (at $__fsaa_valuemap $arg1) ]
- menuitemslider [Anisotropic filtering: ] 0 4 "(findlist $__aniso_valuemap $aniso)" [Off 2 4 8 16] [ aniso (at $__aniso_valuemap $arg1) ]
- menuitemslider [Minimal level of detail: ] 0 3 "(findlist $__minlod_valuemap $minlod)" [Low Decent Good Best] [ minlod (at $__minlod_valuemap $arg1) ]
- menuitemslider [Light error: ] 1 100 "$lighterror" 5 [ lighterror $arg1 ]
- menuitemslider [Water subdivision: ] 0 4 "(findlist $__watersubdiv_valuemap $watersubdiv)" ["Lowest quality" "Low quality" "Medium quality" "High quality" "Highest quality"] [ watersubdiv (at $__watersubdiv_valuemap $arg1) ]
- menuitemslider [Dynamic shadows: ] 0 2 __getshadowq [Off Blob Stencil] [ (concatword __setshadowq_ $arg1) ] 1
- menuitemslider [Tex-reduce: ] -1 3 "$texreduce" 1 [ texreduce $arg1 ]
- menuitemcheckbox [Water reflection: ] "$waterreflect" [ waterreflect $arg1 ]
- menuitemcheckbox [Dynamic lights: ] "$dynlight" [ dynlight $arg1 ]
- menuitemcheckbox [Bulletholes: ] "$bullethole" [ bullethole $arg1 ]
- menuitemcheckbox [Scorch: ] "$scorch" [ scorch $arg1 ]
- menuitemcheckbox "Ignore map override: Disable water reflection" "$ignoreoverride_nowaterreflect" [ ignoreoverride_nowaterreflect $arg1 ]
- menuitemcheckbox "Ignore map override: Limit water waveheight" "$ignoreoverride_limitwaveheight" [ ignoreoverride_limitwaveheight $arg1 ]
- menuitemcheckbox "Ignore map override: Disable stencil shadows" "$ignoreoverride_nostencilshadows" [ ignoreoverride_nostencilshadows $arg1 ]
- menuitem "" -1
- menuitem "FPS Range\i\3" [ showmenu [FPS Range] ]
- menuitem "" -1
- menuitem "\f2\t\t [ Apply now! ]" [ resetgl ]
- //// Main > Settings > Video > Advanced video settings > FPS Range ////
- newmenu [FPS Range]
- menuitem [My 486 0wnz y00 (8-10 FPS)] [ closecurmenu; maxfps 50; fpsrange 8 10 ]
- menuitem [Slow machine (20-25 FPS)] [ closecurmenu; maxfps 50; fpsrange 20 25 ]
- menuitem [Sensible default (30-40 FPS)] [ closecurmenu; maxfps 50; fpsrange 30 40 ]
- menuitem [Solid 60 Hz (60-60 FPS)] [ closecurmenu; maxfps 100; fpsrange 60 60 ]
- menuitem [Lockdown-Breakout (100-150 FPS)] [ closecurmenu; maxfps 0; fpsrange 100 150 ]
- menuitem [Solid 144 Hz (144-144 FPS)] [ closecurmenu; maxfps 0; fpsrange 144 144 ]
- menuitem [Gamer Geekout (150-240 FPS)] [ closecurmenu; maxfps 0; fpsrange 150 240 ]
- menuitem [Solid 240 Hz (240-240 FPS)] [ closecurmenu; maxfps 0; fpsrange 240 240 ]
- menuitem [I don't understand LOD (250+ FPS)] [ closecurmenu; maxfps 0; fpsrange 250 1000 ]
- //// Main > Settings > HUD ////
- newmenu HUD
- alias wallclockformat "" // strftime formatting
- alias wallclockformatlist ["" %H:%M %H:%M:%S %I:%M%p %I:%M:%S%p U%H:%M U%H:%M:%S] //"U" at beginning means UTC/GMT time
- menuitem [Show:] -1
- menuitemcheckbox [ Gun ] "$hudgun" [ hudgun $arg1 ]
- menuitemcheckbox [ Team icon ] "(= $hideteam 0)" [ hideteam (= $arg1 0) ]
- menuitemcheckbox [ Icons ] "(= $hidehudequipment 0)" [ hidehudequipment (= $arg1 0) ]
- menuitemcheckbox [ Console ] "(= $hideconsole 0)" [ hideconsole (= $arg1 0) ]
- menuitemcheckbox [ Player names ] "$showtargetname" [ showtargetname $arg1 ]
- menuitemcheckbox [ Spectator info ] "(= $hidespecthud 0)" [ hidespecthud (= $arg1 0) ]
- menuitemcheckbox [ Quick messages ] "(= $hidehudmsgs 0)" [ hidehudmsgs (= $arg1 0) ]
- menuitemcheckbox [ Damage direction indicator ] "(= $hidedamageindicator 0)" [ hidedamageindicator (= $arg1 0) ]
- menuitemcheckbox [ Damage screen flash ] "$damagescreen" [ damagescreen $arg1 ]
- menuitemslider [ Damage maxroll: ] 0 (getvarrange max maxrolleffect) "$maxrolleffect" 1 [ maxrolleffect $arg1 ]
- menuitemcheckbox [ Team score counters ] "(= $hideteamscorehud 0)" [ hideteamscorehud (= $arg1 0) ]
- menuitemcheckbox [ KTF flag direction indicator ] "(! $hidektfindicator)" [ hidektfindicator (! $arg1) ]
- menuitemcheckbox [ Radar ] "(= $hideradar 0)" [ hideradar (= $arg1 0) ]
- menuitemslider [ Radar zoom: ] 5 500 [ $radarheight ] 5 [ radarheight $arg1 ] 1
- menuitemslider [ Votes: ] 0 2 "$hidevote" ["Always show" "Show until you vote" "Never show"] [ hidevote $arg1 ] 1
- menuitemradio [ Graphics statistics: ] 0 2 "$showstats" [None "FPS Only" All] [ showstats $arg1 ] 1
- menuitemslider [ Game time: ] 0 2 "$gametimedisplay" [None "Count backward" "Count forward"] [ gametimedisplay $arg1 ] 1
- menuitemslider [ Wall clock: ] 0 6 [findlist $wallclockformatlist $wallclockformat] [None "HH:MM (local, 24h)" "HH:MM:SS (local, 24h)" "HH:MM (local, 12h)" "HH:MM:SS (local, 12h)" "HH:MM (UTC/GMT)" "HH:MM:SS (UTC/GMT)"] [ alias wallclockformat (at $wallclockformatlist $arg1)] 1
- menuitemradio [ Hand alignment: ] 0 1 "$righthanded" [Left-handed Right-handed] [ righthanded $arg1 ] 1
- menuitemslider [ Max-roll: ] 0 (getvarrange max maxroll) "$maxroll" 1 [ maxroll $arg1 ]
- menuitemslider [ Spectator max-roll: ] 0 (getvarrange max maxrollremote) "$maxrollremote" 2 [ maxrollremote $arg1 ]
- //// Main > Settings > Console ////
- newmenu Console
- menuitem "\f4Regular console:" -1
- menuitemslider "Console size (lines): " 0 20 "$consize" 1 [ consize $arg1 ]
- menuitemslider "Console fade time (seconds until lines disappear): " 5 60 "$confade" 5 [ confade $arg1 ]
- menuitemslider "Console transparency: " 120 255 "$conalpha" 15 [ conalpha $arg1 ]
- menuitem "\f4Full consoles:" -1
- menuitemslider "Full console size (percent screen height): " 0 100 "$fullconsize" 5 [ fullconsize $arg1 ]
- menuitemslider "2nd full console size (percent screen height): " 0 100 "$altconsize" 5 [ altconsize $arg1 ]
- menuitem "\f4Keys:" -1
- menuitemkeyinput "Toggle (full-)console key: " key_toggleconsole
- menuitemkeyinput "Rewind console key: " key_console_rewind
- menuitemkeyinput "Forward console key: " key_console_forward
- menuitemkeyinput "End of console key: " key_console_end
- menuitemkeyinput "Scroll console key (+ mousewheel): " key_console_scroll
- menuitem "\f4Inlined console graphics settings:" -1
- menuitemslider (concatword "Igraph size (" (getigraph ")") "): ") 80 300 "$igraphsize" 5 [ igraphsize $arg1 ] 1
- menuitemslider "Igraph size for menu icons (\i\1): " 80 160 "$igraphsizehardcoded" 5 [ igraphsizehardcoded $arg1 ] 1
- menuitemcheckbox "Stop igraph animation: " "! $igraphanimate" [ igraphanimate (! $arg1) ]
- menuitemcheckbox "Disable igraphs: " "$hideigraphs" [ hideigraphs $arg1 ]
- //// Main > Settings > Gameplay ////
- newmenu "\fsGameplay"
- alias nickhighlight 0
- alias __gibsgore 1
- menuitemtextinput "Nickname: " "result $curname" [ name $arg1 ]
- menuitemslider "Player skins: " 0 2 "$teamdisplaymode" [Normal "Colored vests" "Full color"] [ teamdisplaymode $arg1 ] 1
- menuitemslider "Custom player skins: " 0 2 "$hidecustomskins" ["Always show" "Show in non-team modes" "Never show"] [ hidecustomskins $arg1 ] 1
- menuitem "" -1
- menuitemcheckbox "Reduced violence mode: " "$poniesmodeon" [ reducedviolencemode $arg1 ]
- menuitemslider "Gib gore: " 0 4 "$__gibsgore" [Off Normal Good Messy Unrealistic] [ gibsgore $arg1 ]
- menuitemslider "Name highlight color: " 0 9 "$nickhighlight" [ "\f0green \f5(default)" "\f1blue" "\f2yellow" "\f3red" "\f4gray" "white" "\f6dark brown" "\f7dark red" "\f8purple" "\f9orange" ] [ nickhighlight = $arg1; HIGHLIGHT = (concatword "\f" $nickhighlight) ]
- menuitemcheckbox "Show scores on death: " "$showscoresondeath" [ showscoresondeath $arg1 ]
- menuitem "Change to the enemy team" changeteam
- menuitem "Change weapon\i\3" [ showmenu Weapons ]
- menuitem "Change player skin\i\3" [ showmenu @(at [CLA RVSF CLA RVSF ANY ANY ANY] (player1 team)) ]
- menuitem "Weapon settings\i\3" [ showmenu [Weapon Settings] ]
- menuitem "Edit kill messages\i\3" [ showmenu [Kill Messages] ]
- menuitem "Bot settings\i\3" [ showmenu [Bot settings] ]
- menuitem "" -1
- menuitemcheckbox "Use high-res player skins" "(>= (findlist (zipmodlist active) protox_hq_reskin) 0)" [ if $arg1 [addzipmod protox_hq_reskin; resetgl] [zipmodremove protox_hq_reskin; resetgl] ]
- //// Main > Settings > Gameplay > Weapons ////
- newmenu Weapons
- menuinit [ menuselection (curmenu) (findlist "assault subgun sniper shotgun carbine" $nextprimary) ]
- looplist [
- assault "MTP-57 Assault Rifle"
- subgun "A-ARD/10 Submachine Gun"
- sniper "Precision Tech AD-81 Sniper Rifle"
- shotgun "V-19 Combat Shotgun"
- carbine "TMP-M&A Carbine"
- ] [ w desc ] [execute (format [menuitem [%2] [nextprimary %1 ; echo %2 selected] [menumdl Weapons weapons/%1/menu mapmodel 75 12] ] $w $desc) ]
- //// Main > Settings > Gameplay > 'Change player skin' if team:4,5,6
- newmenu ANY
- menutitle "Pick a side & then your skin"
- menuitem "\f3CLA\f5 -\f4 Cubers Liberation Army" [team cla; showmenu CLA]
- menuitem "\f1RVSF\f5 -\f4 Rabid Viper Special Forces" [team rvsf; showmenu RVSF]
- //// Main > Settings > Gameplay > CLA ////
- newmenu CLA
- menuinit [ menuselection CLA (player1 skin_cla) ]
- menuitem [Comandante] [ skin_cla 0 ] [ menumdl CLA playermodels/CLA/01 all 50 4 ]
- menuitem [Psycho] [ skin_cla 1 ] [ menumdl CLA playermodels/CLA/02 all 50 4 ]
- menuitem [Bomber] [ skin_cla 2 ] [ menumdl CLA playermodels/CLA/03 all 50 4 ]
- menuitem [Ripper] [ skin_cla 3 ] [ menumdl CLA playermodels/CLA/04 all 50 4 ]
- //// Main > Settings > Gameplay > RVSF ////
- newmenu RVSF
- menuinit [menuselection RVSF (player1 skin_rvsf)]
- menuitem [Alpha] [ skin_rvsf 0 ] [ menumdl RVSF playermodels/RVSF/01 all 50 4 ]
- menuitem [Tango] [ skin_rvsf 1 ] [ menumdl RVSF playermodels/RVSF/02 all 50 4 ]
- menuitem [Cobra] [ skin_rvsf 2 ] [ menumdl RVSF playermodels/RVSF/03 all 50 4 ]
- menuitem [Viper] [ skin_rvsf 3 ] [ menumdl RVSF playermodels/RVSF/04 all 50 4 ]
- menuitem [Swat] [ skin_rvsf 4 ] [ menumdl RVSF playermodels/RVSF/05 all 50 4 ]
- menuitem [Police] [ skin_rvsf 5 ] [ menumdl RVSF playermodels/RVSF/06 all 50 4 ]
- //// Main > Settings > Gameplay > Weapon Settings ////
- newmenu [Weapon Settings]
- looplist [ subgun 3 assault 2 akimbo 2 ] [ g n ] [ alias (concatword __burstshots_ $g) $n ]
- menuitemslider [Play hit sounds: ] 0 2 "$hitsound" [Off "When server detects hits" "When client detects hits"] [ hitsound $arg1 ]
- menuitemcheckbox [Auto weapon reload: ] "$autoreload" [ autoreload $arg1 ]
- menuitemcheckbox [Auto switch to akimbo upon pickup: ] "$akimboautoswitch" [ akimboautoswitch $arg1 ]
- menuitemslider [Akimbo end action: ] 0 3 "$akimboendaction" ["Switch to knife" "Stay with pistol" "Switch to grenades" "Switch to primary"] [ akimboendaction $arg1 ] 1
- menuitemcheckbox [SMG - Full Auto?] "(= (burstshots SUBGUN -1) 0)" [ if (= $arg1 0) [ burstshots SUBGUN $__burstshots_subgun ] [ burstshots SUBGUN 0 ]; refreshcurmenu ]
- menuitemcheckbox [AR - Full Auto?] "(= (burstshots ASSAULT -1) 0)" [ if (= $arg1 0) [ burstshots ASSAULT $__burstshots_assault ] [ burstshots ASSAULT 0 ]; refreshcurmenu ]
- menuitemcheckbox [Akimbo - Full Auto?] "(= (burstshots AKIMBO -1) 0)" [ if (= $arg1 0) [ burstshots AKIMBO $__burstshots_akimbo ] [ burstshots AKIMBO 0 ]; refreshcurmenu ]
- menuitemslider [SMG - Shots per burst: ] 0 29 "$__burstshots_subgun" 1 [ burstshots SUBGUN $arg1; __burstshots_subgun = $arg1 ; refreshcurmenu ]
- menuitemslider [AR - Shots per burst: ] 0 19 "$__burstshots_assault" 1 [ burstshots ASSAULT $arg1; __burstshots_assault = $arg1 ; refreshcurmenu ]
- menuitemslider [Akimbo - Shots per burst: ] 0 19 "$__burstshots_akimbo" 1 [ burstshots AKIMBO $arg1; __burstshots_akimbo = $arg1 ; refreshcurmenu ]
- //// Main > Settings > Gameplay > Kill Messages ////
- newmenu [Kill Messages]
- menuitem "\f9Frag messages: " -1
- menuitemtextinput "Pistol: " [ fragmessage PISTOL ] [ fragmessage PISTOL $arg1 ] [] 15
- menuitemtextinput "Carbine: " [ fragmessage CARBINE ] [ fragmessage CARBINE $arg1 ] [] 15
- menuitemtextinput "Shotgun: " [ fragmessage SHOTGUN ] [ fragmessage SHOTGUN $arg1 ] [] 15
- menuitemtextinput "SMG: " [ fragmessage SUBGUN ] [ fragmessage SUBGUN $arg1 ] [] 15
- menuitemtextinput "Sniper: " [ fragmessage SNIPER ] [ fragmessage SNIPER $arg1 ] [] 15
- menuitemtextinput "AR: " [ fragmessage ASSAULT ] [ fragmessage ASSAULT $arg1 ] [] 15
- menuitemtextinput "Akimbo: " [ fragmessage AKIMBO ] [ fragmessage AKIMBO $arg1 ] [] 15
- menuitem "" -1
- menuitem "\f9Gib messages: " -1
- menuitemtextinput "Knife: " [ gibmessage KNIFE ] [ gibmessage KNIFE $arg1 ] [] 15
- menuitemtextinput "Shotgun: " [ gibmessage SHOTGUN ] [ gibmessage SHOTGUN $arg1 ] [] 15
- menuitemtextinput "Sniper: " [ gibmessage SNIPER ] [ gibmessage SNIPER $arg1 ] [] 15
- menuitemtextinput "Grenades: " [ gibmessage GRENADE ] [ gibmessage GRENADE $arg1 ] [] 15
- menuitem "" -1
- //// Main > Settings > Gameplay > Bot settings ////
- // see menus_bot.cfg
- //// Main > Settings > Scoreboard ////
- newmenu Scoreboard
- const __DEFAULT_SCOREBOARD [
- sc_flags Flags
- sc_frags Frags
- sc_deaths Deaths
- sc_ratio Ratio
- sc_lag Lag
- sc_clientnum "Client number"
- sc_name Name
- ]
- menuitem "\f40 has the highest priority" -1
- menuitem "\f4-1 disables the item entirely" -1
- menuitem "" -1
- looplist $__DEFAULT_SCOREBOARD [ var desc ] [
- menuitemslider (concatword $desc ": ") (getvarrange min $var) 6 (concatword "$" $var) 1 (concat $var "$arg1")
- ]
- menuitem "" -1
- menuitemcheckbox "Show accuracy stats: " "$accuracy" [ accuracy $arg1 ]
- menuitem "Reset accuracy stats" [ accuracyreset ]
- menuitem "Print accuracy stats to console" [ accuracyinfo ]
- menuitem "" -1
- menuitem "Reset to default scoreboard" [ looplist $__DEFAULT_SCOREBOARD [ var desc ] [ $var (getvarrange default $var) ] ; refreshcurmenudelayed; accuracy 0 ]
- //// Main > Settings > Keyboard ////
- newmenu Keyboard
- menuitem "General keys\i\3" [ showmenu [General keys] ]
- menuitem "Edit mode keys\i\3" [ showmenu [Editing keys] ]
- menuitem "Spectate mode keys\i\3" [ showmenu [Spectating keys] ]
- menuitem "" -1
- menuitem "Reset all keybinds to default settings\i\3" [ showmenu [Reset Binds] ]
- //// Main > Settings > Keyboard > General keys ////
- newmenu [General keys]
- menuitem [Select an action and press ENTER to bind a new key:] -1
- menuitem "" -1
- menuitem "\f2Movement:" -1
- menuitemkeyinput [Forwards: ] forward
- menuitemkeyinput [Left: ] left
- menuitemkeyinput [Backwards: ] backward
- menuitemkeyinput [Right: ] right
- menuitemkeyinput [Jump: ] jump
- menuitemkeyinput [Crouch: ] crouch
- menuitem "" -1
- menuitem "\f2Weapon:" -1
- menuitemkeyinput [Attack: ] attack
- menuitemkeyinput [Special action: ] altaction
- menuitemkeyinput [Knife attack: ] key_knifeattack
- menuitemkeyinput [Quick grenade throw: ] quicknadethrow
- menuitemkeyinput [Reload: ] reload
- menuitemkeyinput [Weapon menu: ] key_showmenuweapons
- menuitemkeyinput [Primary weapon: ] primary
- menuitemkeyinput [Secondary weapon: ] secondary
- menuitemkeyinput [Grenades: ] grenades
- menuitemkeyinput [Knife: ] melee
- menuitemkeyinput [Next weapon: ] key_universaldelta_plus
- menuitemkeyinput [Previous weapon: ] key_universaldelta_minus
- menuitemkeyinput [Last weapon: ] key_prevweapon
- menuitem "" -1
- menuitem "\f2Gameplay:" -1
- menuitemkeyinput [Show scores: ] key_showscores
- menuitemkeyinput [Map overview: ] key_showmap
- menuitemkeyinput [Drop flag: ] dropflag
- menuitemkeyinput [Chat: ] saycommand
- menuitemkeyinput [Team chat: ] key_teamchat
- menuitemkeyinput [Quick answer to private message: ] quickanswer
- menuitemkeyinput [Voice menu: ] key_showmenuvoicecom
- menuitem "" -1
- menuitem "\f2Console:" -1
- menuitemkeyinput [Toggle console: ] key_toggleconsole
- menuitemkeyinput [Rewind console: ] key_console_rewind
- menuitemkeyinput [Forward console: ] key_console_forward
- menuitemkeyinput [End of console: ] key_console_end
- menuitem "" -1
- menuitem "\f2Mousewheel actions (need holding the key):" -1
- menuitemkeyinput [Scroll console: ] key_console_scroll
- menuitemkeyinput [Adjust gamma: ] key_domodifier_1
- menuitemkeyinput [Adjust FOV: ] key_domodifier_2
- menuitem "" -1
- menuitem "\f2Misc keys:" -1
- menuitemkeyinput [Commandline: ] key_commandline
- menuitemkeyinput [Screenshot: ] screenshot
- menuitemkeyinput [Fullscreen: ] fullscreentoggle
- menuitemkeyinput [Enter edit mode: ] edittoggle
- menuitemkeyinput [Pause game: ] key_pause
- menuitem "" -1
- menuitemtextinput [Lookup a keybind: ] [] [
- if (strlen $arg1) [
- echo (concatword "\f9Contents of keybind " (addpunct $arg1) :)
- if (strcmp (result (keybind $arg1)) "") [
- echo (addpunct $arg1) is not bound
- ][
- echo (keybind $arg1)
- ]
- ]
- ] [] 256
- menuitem "" -1
- //// Main > Settings > Keyboard > Editing keys ////
- // see menus_edit.cfg
- //// Main > Settings > Keyboard > Spectating keys ////
- newmenu [Spectating keys]
- menuitem "Select an action and press ENTER to bind a new key:" -1
- menuitem "" -1
- menuitem "\f2Demo watching:" -1
- menuitemspectkeyinput [Toggle game speed: ] speckey_demo_togglespeed
- menuitemspectkeyinput [Increase game speed: ] speckey_demo_gamespeedup
- menuitemspectkeyinput [Decrease game speed: ] speckey_demo_gamespeeddown
- menuitemspectkeyinput [Reset game speed: ] speckey_demo_gamespeedreset
- menuitem "" -1
- menuitem "\f2Misc spectating keys:" -1
- menuitemspectkeyinput [Whois spectated player: ] speckey_whois_spectatecn
- menuitem "" -1
- menuitemtextinput [Lookup a keyspecbind: ] [] [
- if (strlen $arg1) [
- echo (concatword "\f9Contents of keyspecbind " (addpunct $arg1) :)
- if (strcmp (result (keyspecbind $arg1)) "") [
- echo (addpunct $arg1) is not bound
- ][
- echo (keyspecbind $arg1)
- ]
- ]
- ] [] 256
- menuitem "" -1
- //// Main > Settings > Keyboard > Reset Binds ////
- newmenu [Reset Binds]
- menuitemcheckbox [Yes, reset all binds: ] [ tempalias __resetbindsyes 0 ] [ __resetbindsyes = $arg1 ]
- menuitem "\f2 [ Apply! ] " [ if $__resetbindsyes resetbinds [ showmenu [] ] ]
- //// Main > Settings > Mouse ////
- newmenu Mouse
- menuinit [
- resetcurmenu
- menuitemcheckbox "Invert mouse:" "$invmouse" [ invmouse $arg1 ]
- menuitemtextinput "Mouse Sensitivity:" "$sensitivity" [ sensitivity $arg1 ]
- menuitemtextinput "Mouse Acceleration:" "$mouseaccel" [ mouseaccel $arg1 ]
- menuitemtextinput "Filter mouse (for bad ones):" "$mfilter" [ mfilter $arg1 ]
- menuitem "" -1
- menuitemradio "Sniper-scope sensitivity: " 0 1 "$autoscopesens" [manual automatic] [ autoscopesens $arg1 ; refreshcurmenu]
- menuitemgreyedout ($autoscopesens)
- menuitemtextinput "Sniper-scope sensitivity scale: " "$scopesensscale" [ scopesensscale $arg1 ]
- menuitemgreyedout 0
- menuitem "" -1
- menuitem "Customize crosshairs\i\3" [ showmenu [Customize crosshairs] ]
- ]
- //// Main > Settings > Mouse > Customize crosshairs ////
- newmenu [Customize crosshairs]
- tempalias __crosshairset teammate
- menuinit [
- resetcurmenu
- menuitemslider "Crosshair size: " 0 50 "$crosshairsize" 5 [ crosshairsize $arg1 ]
- menuitem "Change default crosshair\i\3" [ tempalias __crosshairset default ; showmenu Crosshairs ]
- menuitem "Change scope crosshair\i\3" [ tempalias __crosshairset scope ; showmenu Crosshairs ]
- menuitem "" -1
- menuitemslider "Choose crosshair: " 0 -1 [findlist (listoptions crosshairnames) $__crosshairset] (listoptions crosshairnames) [ tempalias __crosshairset (at (listoptions crosshairnames) $arg1) ; refreshcurmenu ]
- menuitem (concat "Change" $__crosshairset "crosshair\i\3") [ showmenu Crosshairs ]
- menuitem "" -1
- menuitemcheckbox "Crosshair effect: change color for low health" [ (at "0 1 1 0" $crosshairfx) ] [ crosshairfx (at (if $arg1 ["2 1 2 1"] ["0 3 0 3"]) $crosshairfx) ]
- menuitemcheckbox "Crosshair effect: show assault rifle spread increase" [ (at "0 1 0 1" $crosshairfx) ] [ crosshairfx (at (if $arg1 ["3 1 1 3"] ["0 2 2 0"]) $crosshairfx) ]
- menuitemcheckbox "Crosshair effect: show team-sign when aiming at teammates " "$crosshairteamsign" [ crosshairteamsign $arg1 ]
- menuitem "" -1
- menuitem "Reset all crosshairs to defaults" [ loadcrosshair reset ]
- ]
- //// Main > Settings > Mouse > Customize crosshairs > Crosshairs ////
- newmenu Crosshairs
- menuinit [
- resetcurmenu
- menuheader "" ['@[__crosshairset]' crosshair]
- menudirlist "packages/crosshairs" png [ loadcrosshair @__crosshairset [@[arg1].png] ] 1
- ]
- //// Main > Settings > Sound ////
- newmenu "\fsSound"
- alias __soundquality 3
- menuitemslider "Sound volume: " 0 255 "$soundvol" 16 [ soundvol $arg1 ]
- menuitemslider "Music volume: " 0 255 "$musicvol" 16 [ musicvol $arg1 ]
- menuitemslider "Sound detail: " 1 3 "($__soundquality)" [Low Medium High] [ __set_sound_quality $arg1; refreshcurmenu ]
- menuitem "" -1
- menuitem "Mute/Un-mute specific sounds\i\3" [ showmenu [Mute specific sounds] ]
- menuitem "" -1
- menuitem "Advanced settings:" -1
- menuitemslider " Sounds at once: " 0 100 "$maxsoundsatonce" 2 [ maxsoundsatonce $arg1 ]
- menuitemslider " Voice-coms: " 0 2 "$voicecomsounds" [Off On "Team only"] [ voicecomsounds $arg1 ]
- menuitemslider " Heartbeat: " 0 99 "$heartbeat" 5 [ heartbeat $arg1 ]
- menuitemcheckbox " Footsteps: " "$footsteps" [ footsteps $arg1 ]
- menuitemcheckbox " Disable own footsteps: " "(= $localfootsteps)" [ localfootsteps (! $arg1) ]
- menuitemcheckbox " Bullet hit: " "$bulletbouncesound" [ bulletbouncesound $arg1 ]
- menuitemcheckbox " Bullet near-miss: " "$bulletairsound" [ bulletairsound $arg1 ]
- //// Main > Settings > Sound > Mute specific sounds ////
- newmenu [Mute specific sounds]
- menuitem "Weapon sounds\i\3" [ showmenu [Mute weapon sounds] ]
- menuitem "Bullet/explosion sounds\i\3" [ showmenu [Mute bullet/explosion sounds] ]
- menuitem "Pain/death sounds\i\3" [ showmenu [Mute pain/death sounds] ]
- menuitem "Pickup sounds\i\3" [ showmenu [Mute pickup sounds] ]
- menuitem "Movement sounds\i\3" [ showmenu [Mute movement sounds] ]
- menuitem "Voice-com sounds\i\3" [ showmenu [Mute voice-coms] ]
- menuitem "Other sounds\i\3" [ showmenu [Mute other sounds] ]
- menuitem "" -1
- menuitem "Un-mute all sounds" [ unmuteallsounds ]
- looplist [
- "Mute weapon sounds" WEAPON
- "Mute pickup sounds" PICKUP
- "Mute pain/death sounds" "PAIN OWNPAIN"
- "Mute movement sounds" MOVEMENT
- "Mute bullet/explosion sounds" BULLET
- "Mute other sounds" OTHER
- "Mute voice-coms" VOICECOM
- ] [ mt sc ] [
- newmenu $mt
- looplist (enumsounds $sc) [ idx desc ] [ menuitemcheckbox (concatword $desc ": ") (concat ! "(soundmuted" $idx ")") (concat mutesound $idx "$arg1") ]
- ]
- //// Main > Settings > Misc ////
- newmenu Misc
- alias showmenuonstartup 1
- alias menufilesort_cgz 0
- alias menufilesort_dmo 0
- tempalias __fontlist [ default serif mono ]
- tempalias __screenshottypes ["JPEG (Terrible Quality)" "JPEG (Bad Quality)" "JPEG (Good Quality)" "JPEG (Best Quality)" "PNG (Lossless)" "BMP (Lossless)"]
- tempalias __getscreenshottype [
- tempalias __screenshottype (at "5 0 4" $screenshottype) // 0:BMP 1:JPG 2:PNG
- if (= $screenshottype 1) [
- looplist [50 70 85] q [ if (< $q $jpegquality) [ += __screenshottype 1 ] ]
- ]
- result $__screenshottype
- ]
- menuitemcheckbox "Auto map download: " "$autogetmap" [ autogetmap $arg1 ]
- menuitem "Configure auto media download \i\1" [ showmenu "Autodownload config"]
- menuitemradio "Show gamemode names " 0 1 "$modeacronyms" [ verbal abbreviated ] [ modeacronyms $arg1 ]
- menuitemcheckbox "Show main menu when starting AC: " "$showmenuonstartup" [ showmenuonstartup = $arg1 ]
- menuitemcheckbox "Auto-screenshot: " "$autoscreenshot" [ autoscreenshot $arg1 ]
- menuitemcheckbox "Allow HUD echos: " "$allowhudechos" [ allowhudechos $arg1 ]
- menuitemslider "Servers to ping at once: " 0 50 "$maxservpings" 5 [ maxservpings $arg1 ]
- menuitemslider "Milliseconds between pinging servers: " 1000 60000 "$servpingrate" 1000 [ servpingrate $arg1 ]
- menuitemslider "Screenshot type: " 0 5 __getscreenshottype $__screenshottypes [ screenshottype (at "1 1 1 1 2 0" $arg1) ; if (< $arg1 4) [ jpegquality (at [50 70 85 100] $arg1) ] ]
- menuitemslider "Font type: " 0 2 [findlist $__fontlist (curfont)] [Default Serif Monospace] [ setfont (at $__fontlist $arg1) ]
- menuitemslider "Mini-map background style: " 0 2 "$showmapbackdrop" ["Fully Transparent" Black White/Transparent] [ showmapbackdrop $arg1 ]
- menuitemslider "Menu map file sort order: " 0 -1 "$menufilesort_cgz" (listoptions menufilesortorders) [menufilesort_cgz = $arg1]
- menuitemslider "Menu demo file sort order: " 0 -1 "$menufilesort_dmo" (listoptions menufilesortorders) [menufilesort_dmo = $arg1]
- menuitem "Edit hook script \i\1" [ showmenu "Edit cubescript hook" ]
- menuitemcheckbox "Show command reference/documentation for console input: " "$docvisible" [ docvisible $arg1 ]
- menuitemcheckbox "Show related commands: " "$docrefvisible" [ docrefvisible $arg1 ]
- menuitemradio "Show docs detail: " 0 3 "$docidentverbose" [ default +ident verbose/debug +always] [ docidentverbose $arg1 ]
- //// Main > Settings > Misc > Autodownload config ////
- newmenu "Autodownload config"
- tempalias __pcksrv ""
- menuinit [
- resetcurmenu
- push serverlist (getpckserver)
- push words (listlen $serverlist)
- if (! $words) [
- menuitem "no package servers configured" -1
- ] [
- if (= $words 1) [
- menuitem $serverlist -1
- ] [
- menuitem "\f2priority\tping\tstatus\thost address" -1
- looplist $serverlist [host priority ping resolved] [
- resolved = (at ["\f2no response" "\f0ok"] $resolved)
- if (<= $priority -1000) [ resolved = "\f2disabled" ]
- if (<= $priority -10000) [ resolved = "\f3deleted" ]
- menuitem (concatword (if (<= $priority -1000) "" $priority) "\t" $ping "\t\fs" $resolved "\fr\t" $host) (concat alias __pcksrv "[" (escape $host) $priority $ping (escape $resolved) "] ; showmenu [Configure package server]")
- ]
- ]
- ]
- menuitem "" -1
- menuitemcheckbox "Enable auto media download: " "$autodownload" [ autodownload $arg1 ]
- menuitem "Add package server -->" [ inputcommand "" "addpckserver $cmdbuf" "enter host address:" ]
- menuitem "" -1
- menuitem "\f4you need to restart the game for changes to take effect" -1
- pop serverlist words
- ]
- //// Main > Settings > Misc > Autodownload config > Configure package server ////
- newmenu "Configure package server"
- menuinit [
- resetcurmenu
- if (!= (listlen $__pcksrv) 4) [
- menuitem "----- no server selected ------" -1
- ] [
- push priority (at $__pcksrv 1)
- menuitem (concatword "Host address \t\f2" (at $__pcksrv 0)) -1
- menuitemtextinput "Priority \t" $priority [addpckserver (at $__pcksrv 0) $arg1]
- menuitem (concatword "Ping \t" (at $__pcksrv 2)) -1
- menuitem (concatword "Status \t" (at $__pcksrv 3)) -1
- menuitem "" -1
- if (<= $priority -1000) [
- menuitem "\f0[Enable server]" (concat addpckserver (at $__pcksrv 0) 0 "; closecurmenu")
- ] [
- menuitem "\f3[Disable server]" (concat addpckserver (at $__pcksrv 0) -1000 "; closecurmenu")
- ]
- if (> $priority -10000) [
- menuitem "\f3[Mark server for deletion]" (concat addpckserver (at $__pcksrv 0) -10000 "; closecurmenu")
- ]
- pop priority
- ]
- ]
- //// Main > Settings > Misc > Edit cubescript hook ////
- newmenu "Edit cubescript hook"
- menuinit [
- resetcurmenu
- looplist [
- autoexec "after autoexec.cfg"
- afterinit "after saved.cfg but before autoexec.cfg"
- mapstartalways "when a map was loaded"
- onLastMin "when the last minute of a game has started"
- start_intermission "when a game ended"
- onNewMap "when a new (empty) map was created"
- onPM "when you got a private message"
- onConnect "after a player connected"
- onDisconnect "after a player disconnected"
- onCallVote "when a vote was called"
- onVoteEnd "after voting ended"
- onChangeVote "when a vote is changed"
- updateeditinfopanel "during editing"
- ] [ cmd desc ] [
- menuitem (concatword "\fs\f2" $cmd ":\fr gets executed " $desc) (concat editalias $cmd) "" (if (checkalias $cmd) [ concatword "\fs\f4current: \fr" $$cmd ])
- ]
- ]
- //// Main > Settings > Mod package ////
- newmenu "Mod package"
- tempalias __zip ""
- menuinit [
- resetcurmenu
- menurenderoffset -20 0
- push ecurmenu (escape (curmenu))
- push activezips (zipmodlist active)
- push inactivezips (zipmodlist inactive)
- if (strlen $activezips) [
- menuitem "\f2Currently used mod packages (highest priority listed first)" -1 (concat chmenutexture $ecurmenu "")
- looplist $activezips zip [
- menuitem (concatword "\fs\f9" $zip ":\fr " (at (zipmodgetdesc $zip) 0)) (concat alias __zip $zip "; showmenu [Configure mod package]") (concatword chmenutexture " " $ecurmenu "../modpreviews/" $zip ".jpg " $zip)
- ]
- menuitem "" -1 (concat chmenutexture $ecurmenu "")
- ]
- if (strlen $inactivezips) [
- menuitem "\f2Unused mod packages" -1 (concat chmenutexture $ecurmenu "")
- looplist $inactivezips zip [
- menuitem (concatword "\fs\f9" $zip ":\fr " (at (zipmodgetdesc $zip) 0)) (concat alias __zip $zip "; showmenu [Configure mod package]") (concatword chmenutexture " " $ecurmenu "../modpreviews/" $zip ".jpg " $zip)
- ]
- menuitem "" -1 (concat chmenutexture $ecurmenu "")
- ]
- if (|| (strlen $activezips) (strlen $inactivezips)) [ ] [ menuitem "--- no mod packages available ---" -1 ]
- if (strlen $activezips) [ menuitem "\f3Deactivate all mod packages" zipmodclear ]
- menuitem "\f3Refresh textures (has no effect on already loaded models)" [ resetgl ; updateigraphs ]
- pop activezips inactivezips ecurmenu
- ]
- //// Main > Settings > Mod package > Configure mod package ////
- newmenu "Configure mod package"
- menuinit [
- resetcurmenu
- menurenderoffset -20 0
- push ecurmenu (escape (curmenu))
- push activezips (zipmodlist active)
- if (strlen $__zip) [
- chmenutexture (curmenu) (concatword "../modpreviews/" $__zip ".jpg") $__zip
- push __c "\f2"
- looplist (zipmodgetdesc $__zip) desc [ if (strlen $desc) [ menuitem (concat $__c $desc) -1 ] ; alias __c "" ]
- pop __c
- menuitem (concat "\f4revision:" (zipmodgetrevision $__zip)) -1
- menuitem "" -1
- if (< (findlist $activezips $__zip) 0) [
- menuitem (concatword "\f0Add \f9" $__zip "\f0 to the list of used mod packages") (concat addzipmod $__zip)
- ] [
- menuitem (concatword "\f3Remove \f9" $__zip "\f0 from the list of used mod packages") (concat zipmodremove $__zip)
- ]
- menuitem "" -1
- menuitem "Show list of files in package" "showmenu [Show files in package]"
- ] [
- menuitem "no zip selected" -1
- ]
- pop activezips ecurmenu
- ]
- //// Main > Settings > Mod package > Configure mod package > Show files in package ////
- newmenu "Show files in package"
- menuinit [
- resetcurmenu
- if (strlen $__zip) [
- menuitem (concat "Files in package\f9" $__zip) -1
- menuitem "" -1
- looplist (zipmodgetfiles $__zip) aa [ menuitem $aa -1 ]
- ] [
- menuitem "no zip selected" -1
- ]
- ]
- //// Main > Settings > Reset settings ////
- newmenu [Reset settings]
- menuinit [ tempalias __resetyes 0 ]
- menuitemcheckbox "Yes, reset all settings: " [ $__resetyes ] [ __resetyes = $arg1 ]
- menuitem "\f2 [ Apply! ] " [ if $__resetyes [ resetcfg 1; quit ] [ showmenu [] ] ] [ if $__resetyes [ echo "\f3Choose [Apply] and AssaultCube will now quit and your settings will be reset." ] ]
- //// welcome ////
- newmenu [welcome] // keep this menu as simple as possible - only include the absolute minimum of configuration options
- menuinit [
- resetcurmenu
- if (checkalias __windowtype) [] [ __windowtype = 0 ]
- scr_w $desktopw
- scr_h $desktoph
- menuitem "AssaultCube has been created and nurtured by an international" -1
- menuitem "community of artists and developers since July 2004. We are" -1
- menuitem "people who love building fun games." -1
- menuitem "" -1
- menuitem "\f2We are looking for lead developers and lead artists to help us build" -1
- menuitem "\f2the next generation of AssaultCube for Windows, Mac, Linux and Mobile." -1
- menuitem "" -1
- menuitem "\f5Enjoy the game!" -1
- menuitem "" -1
- menuitemtextinput "Nickname: " [ if (strcmp $curname "unarmed") [ result "" ] [ result $curname ] ] [ name $arg1 ]
- menuitemradio "Fullscreen: " 0 1 "$__windowtype" [ "Yes" "No" ] [
- __windowtype = $arg1
- refreshcurmenudelayed // reset the screen width/height to desktop resolution whenever radio buttons are touched
- ]
- menuitemtextinput "Resolution / width: " "$scr_w" [ scr_w $arg1 ]
- menuitemtextinput "Resolution / height: " "$scr_h" [ scr_h $arg1 ]
- menuitemslider "Brightness: " 70 130 "$gamma" 1 [ gamma $arg1 ]
- menuitem "" -1
- menuitem "\f0\t\t\t[ OK ]" [
- closecurmenu;
- fullscreen (= $__windowtype 0)
- fullscreendesktop (= $__windowtype 0)
- resetgl
- showmenu [auth setup]
- ]
- if (checkalias __firstrun) [] [ __firstrun = 1; menuselection (curmenu) 9 ] // preselect nickname field
- ]
- const new_gfx_quality [
- if (= $arg1 6) [ // "INSANE!" gfx quality
- fsaa 8
- aniso 8
- minlod 250
- gfxqualityalias = 6
- fpsrange 100 1000
- watersubdiv 1
- dynlight 1
- waterreflect 1
- stencilbits 8
- stencilshadow 40
- dynshadow 40
- lighterror 1
- scorch 1
- bullethole 1
- blood 1
- gib 1
- shotline 1
- echo Be mighty careful! This setting puts any & every graphics setting as high as absolutely possible!
- trilinear 1
- waterrefract 1
- texreduce 0
- hidebigmenuimages 0
- ] [
- if (= $arg1 5) [ // High gfx quality
- fsaa 4
- aniso 4
- minlod 200
- gfxqualityalias = 5
- fpsrange 100 1000
- watersubdiv 2
- dynlight 1
- waterreflect 1
- stencilbits 8
- stencilshadow 40
- dynshadow 40
- lighterror 1
- scorch 1
- bullethole 1
- blood 1
- gib 1
- shotline 1
- trilinear 1
- waterrefract 0
- texreduce 0
- hidebigmenuimages 0
- ] [
- if (= $arg1 4) [ // Good gfx quality (DEFAULT)
- fsaa 0
- aniso 0
- minlod 100
- gfxqualityalias = 4
- fpsrange 60 60
- watersubdiv 2
- dynlight 1
- waterreflect 1
- stencilbits 8
- stencilshadow 40
- dynshadow 40
- lighterror 4
- scorch 1
- bullethole 1
- blood 1
- gib 1
- shotline 1
- trilinear 1
- waterrefract 0
- texreduce 0
- hidebigmenuimages 0
- ] [
- if (= $arg1 3) [ // Medium gfx quality
- fsaa 0
- aniso 0
- minlod 60
- gfxqualityalias = 3
- fpsrange 30 40
- watersubdiv 4
- dynlight 1
- // Makes sure the 3D card is powerful enough for water reflection/shadow stencils...
- if (glext "GL_ARB_fragment_program") [ waterreflect 1 ] [ waterreflect 0 ]
- if (|| (glext "GL_EXT_stencil_two_side") (glext "GL_ATI_separate_stencil")) [
- stencilbits 8
- stencilshadow 40
- ] [
- stencilbits 0
- stencilshadow 0 ]
- dynshadow 40
- lighterror 4
- scorch 1
- bullethole 1
- blood 1
- gib 1
- shotline 1
- trilinear 1
- waterrefract 0
- texreduce 0
- hidebigmenuimages 0
- ] [
- if (= $arg1 2) [ // Low gfx quality
- fsaa 0
- aniso 0
- minlod 60
- gfxqualityalias = 2
- fpsrange 20 25
- watersubdiv 16
- dynlight 0
- waterreflect 0
- stencilshadow 0
- stencilbits 0
- dynshadow 0
- lighterror 10
- scorch 0
- bullethole 0
- blood 0
- gib 0
- shotline 0
- trilinear 1
- waterrefract 0
- texreduce 1
- hidebigmenuimages 1
- ] [ // Horrible gfx quality
- fsaa 0
- aniso 0
- minlod 60
- gfxqualityalias = 1
- fpsrange 20 25
- watersubdiv 64
- dynlight 0
- waterreflect 0
- stencilshadow 0
- stencilbits 0
- dynshadow 0
- lighterror 16
- scorch 0
- bullethole 0
- blood 0
- gib 0
- if (> $gibnum (getvarrange default gibnum)) [gibnum (getvarrange default gibnum)]
- shotline 0
- trilinear 0
- waterrefract 0
- texreduce -1
- hidebigmenuimages 1
- ]
- ]
- ]
- ]
- ]
- ]
- const __set_sound_quality [
- looplist [
- 3 "getvarrange default maxsoundsatonce" 1 1 1
- 2 "div (getvarrange default maxsoundsatonce) 2" 1 0 1
- 1 "div (getvarrange default maxsoundsatonce) 4" 0 0 0
- ] [ idx maxsounds foots bullair bullbounce ] [
- if (= $arg1 $idx) [
- __soundquality = $idx
- maxsoundsatonce (maxsounds)
- footsteps $foots
- bulletairsound $bullair
- bulletbouncesound $bullbounce
- ]
- ]
- ]
- // Reduced game violence mode...
- alias poniesmodeon 0
- const reducedviolencemode [
- push x (! $arg1)
- poniesmodeon = (! $x)
- blood $x
- gib $x
- looplist (enumsounds PAIN) [i d] [ mutesound $i $x ] // (Un-) Mute pain sounds: 26 to 33 and 48
- echo "\f2OMG! \f8PW\f1NI\f3ES\f5! mode" (if $x [result "has been disabled."] [result "enabled - Violent game content has now been reduced."])
- pop x
- ]
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