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- #!/bin/sh
- # Checks certain parts of an AssaultCube installation
- #
- # Try this, if your game does not start.
- #
- CUBE_DIR=$(dirname "$(readlink -f "${0}")")
- cd "$CUBE_DIR"
- # check libs
- SERVERLIBS="libz"
- CLIENTLIBS="libSDL-1.2 libz libX11 libSDL_image libogg libvorbis libopenal"
- if [ -x "/sbin/ldconfig" ]; then
- echo "checking libraries:"
- for libname in $SERVERLIBS; do
- if [ -z "$(/sbin/ldconfig -p | grep $libname)" ]; then
- echo " library $libname not found - this lib is required for server and client installations"
- else
- echo " found $libname"
- fi
- done
- for libname in $CLIENTLIBS; do
- if [ -z "$(/sbin/ldconfig -p | grep $libname)" ]; then
- echo " library $libname not found - this lib is required for client installations only"
- else
- echo " found $libname"
- fi
- done
- else
- echo "skipping libraries check: couldn't find /sbin/ldconfig"
- echo " to run a server, you'll need:" $SERVERLIBS
- echo " to run a client, you'll need:" $SERVERLIBS $CLIENTLIBS
- fi
- echo ""
- # check all files that belong to the installation
- # (use source/dev_tools/generate_md5_checksums.sh to generate a checksum file)
- CHKSUMFILE="packages/misc/checksums_md5.txt"
- if [ -e $CHKSUMFILE ]; then
- echo "checking installed game files:"
- if md5sum -c $CHKSUMFILE --status; then
- echo " all files of the AC package are checked and OK"
- else
- echo " some files of your AC installation appear to be missing or damaged"
- read -p " press enter, to see the list of files..." -r dummy
- md5sum -c $CHKSUMFILE --quiet | less
- fi
- else
- echo "skipping file check: couldn't find $CHKSUMFILE"
- fi
- echo ""
- # list existing desktop launcher items
- LAUNCHERPATH="${HOME}/.local/share/applications/"
- EXISTINGEXEC=`find "${LAUNCHERPATH}" -name "assaultcube*" | xargs`
- if [ "$EXISTINGEXEC" != "" ]; then
- echo "the following menuitem(s) wer found:"
- echo " $EXISTINGEXEC"
- else
- echo "no desktop launcher items were found - run install_or_remove_menuitem.sh to create one"
- fi
- echo ""
- # find out, which binaries would be used to start the game
- echo "checking game executables:"
- SERVERBIN=`./server.sh --outputbinarypath`
- CLIENTBIN=`./assaultcube.sh --outputbinarypath`
- if [ -x "$SERVERBIN" ]; then
- echo " the server will use the binary $SERVERBIN"
- elif [ -e "$SERVERBIN" ]; then
- echo " the server would use the binary $SERVERBIN, if the permissions would allow it"
- else
- echo " the server would use the binary $SERVERBIN, but the file does not exist"
- fi
- if [ -x "$CLIENTBIN" ]; then
- echo " the game client will use the binary $CLIENTBIN"
- elif [ -e "$CLIENTBIN" ]; then
- echo " the server would use the binary $CLIENTBIN, if the permissions would allow it"
- else
- echo " the server would use the binary $CLIENTBIN, but the file does not exist"
- fi
- exit 0
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