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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- /**
- * \file SDL_error.h
- *
- * Simple error message routines for SDL.
- */
- #ifndef SDL_error_h_
- #define SDL_error_h_
- #include "SDL_stdinc.h"
- #include "begin_code.h"
- /* Set up for C function definitions, even when using C++ */
- #ifdef __cplusplus
- extern "C" {
- #endif
- /* Public functions */
- /**
- * \brief Set the error message for the current thread
- *
- * \return -1, there is no error handling for this function
- */
- extern DECLSPEC int SDLCALL SDL_SetError(SDL_PRINTF_FORMAT_STRING const char *fmt, ...) SDL_PRINTF_VARARG_FUNC(1);
- /**
- * \brief Get the last error message that was set
- *
- * SDL API functions may set error messages and then succeed, so you should
- * only use the error value if a function fails.
- *
- * This returns a pointer to a static buffer for convenience and should not
- * be called by multiple threads simultaneously.
- *
- * \return a pointer to the last error message that was set
- */
- extern DECLSPEC const char *SDLCALL SDL_GetError(void);
- /**
- * \brief Get the last error message that was set for the current thread
- *
- * SDL API functions may set error messages and then succeed, so you should
- * only use the error value if a function fails.
- *
- * \param errstr A buffer to fill with the last error message that was set
- * for the current thread
- * \param maxlen The size of the buffer pointed to by the errstr parameter
- *
- * \return errstr
- */
- extern DECLSPEC char * SDLCALL SDL_GetErrorMsg(char *errstr, int maxlen);
- /**
- * \brief Clear the error message for the current thread
- */
- extern DECLSPEC void SDLCALL SDL_ClearError(void);
- /**
- * \name Internal error functions
- *
- * \internal
- * Private error reporting function - used internally.
- */
- /* @{ */
- #define SDL_OutOfMemory() SDL_Error(SDL_ENOMEM)
- #define SDL_Unsupported() SDL_Error(SDL_UNSUPPORTED)
- #define SDL_InvalidParamError(param) SDL_SetError("Parameter '%s' is invalid", (param))
- typedef enum
- {
- SDL_ENOMEM,
- SDL_EFREAD,
- SDL_EFWRITE,
- SDL_EFSEEK,
- SDL_UNSUPPORTED,
- SDL_LASTERROR
- } SDL_errorcode;
- /* SDL_Error() unconditionally returns -1. */
- extern DECLSPEC int SDLCALL SDL_Error(SDL_errorcode code);
- /* @} *//* Internal error functions */
- /* Ends C function definitions when using C++ */
- #ifdef __cplusplus
- }
- #endif
- #include "close_code.h"
- #endif /* SDL_error_h_ */
- /* vi: set ts=4 sw=4 expandtab: */
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