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- /*
- Simple DirectMedia Layer
- Copyright (C) 1997-2020 Sam Lantinga <slouken@libsdl.org>
- This software is provided 'as-is', without any express or implied
- warranty. In no event will the authors be held liable for any damages
- arising from the use of this software.
- Permission is granted to anyone to use this software for any purpose,
- including commercial applications, and to alter it and redistribute it
- freely, subject to the following restrictions:
- 1. The origin of this software must not be misrepresented; you must not
- claim that you wrote the original software. If you use this software
- in a product, an acknowledgment in the product documentation would be
- appreciated but is not required.
- 2. Altered source versions must be plainly marked as such, and must not be
- misrepresented as being the original software.
- 3. This notice may not be removed or altered from any source distribution.
- */
- #ifndef SDL_config_winrt_h_
- #define SDL_config_winrt_h_
- #define SDL_config_h_
- #include "SDL_platform.h"
- /* Make sure the Windows SDK's NTDDI_VERSION macro gets defined. This is used
- by SDL to determine which version of the Windows SDK is being used.
- */
- #include <sdkddkver.h>
- /* Define possibly-undefined NTDDI values (used when compiling SDL against
- older versions of the Windows SDK.
- */
- #ifndef NTDDI_WINBLUE
- #define NTDDI_WINBLUE 0x06030000
- #endif
- #ifndef NTDDI_WIN10
- #define NTDDI_WIN10 0x0A000000
- #endif
- /* This is a set of defines to configure the SDL features */
- #if !defined(_STDINT_H_) && (!defined(HAVE_STDINT_H) || !_HAVE_STDINT_H)
- #if defined(__GNUC__) || defined(__DMC__) || defined(__WATCOMC__)
- #define HAVE_STDINT_H 1
- #elif defined(_MSC_VER)
- typedef signed __int8 int8_t;
- typedef unsigned __int8 uint8_t;
- typedef signed __int16 int16_t;
- typedef unsigned __int16 uint16_t;
- typedef signed __int32 int32_t;
- typedef unsigned __int32 uint32_t;
- typedef signed __int64 int64_t;
- typedef unsigned __int64 uint64_t;
- #ifndef _UINTPTR_T_DEFINED
- #ifdef _WIN64
- typedef unsigned __int64 uintptr_t;
- #else
- typedef unsigned int uintptr_t;
- #endif
- #define _UINTPTR_T_DEFINED
- #endif
- /* Older Visual C++ headers don't have the Win64-compatible typedefs... */
- #if ((_MSC_VER <= 1200) && (!defined(DWORD_PTR)))
- #define DWORD_PTR DWORD
- #endif
- #if ((_MSC_VER <= 1200) && (!defined(LONG_PTR)))
- #define LONG_PTR LONG
- #endif
- #else /* !__GNUC__ && !_MSC_VER */
- typedef signed char int8_t;
- typedef unsigned char uint8_t;
- typedef signed short int16_t;
- typedef unsigned short uint16_t;
- typedef signed int int32_t;
- typedef unsigned int uint32_t;
- typedef signed long long int64_t;
- typedef unsigned long long uint64_t;
- #ifndef _SIZE_T_DEFINED_
- #define _SIZE_T_DEFINED_
- typedef unsigned int size_t;
- #endif
- typedef unsigned int uintptr_t;
- #endif /* __GNUC__ || _MSC_VER */
- #endif /* !_STDINT_H_ && !HAVE_STDINT_H */
- #ifdef _WIN64
- # define SIZEOF_VOIDP 8
- #else
- # define SIZEOF_VOIDP 4
- #endif
- /* Useful headers */
- #define HAVE_DXGI_H 1
- #if WINAPI_FAMILY != WINAPI_FAMILY_PHONE_APP
- #define HAVE_XINPUT_H 1
- #endif
- #define HAVE_MMDEVICEAPI_H 1
- #define HAVE_AUDIOCLIENT_H 1
- #define HAVE_LIBC 1
- #define STDC_HEADERS 1
- #define HAVE_CTYPE_H 1
- #define HAVE_FLOAT_H 1
- #define HAVE_LIMITS_H 1
- #define HAVE_MATH_H 1
- #define HAVE_SIGNAL_H 1
- #define HAVE_STDIO_H 1
- #define HAVE_STRING_H 1
- /* C library functions */
- #define HAVE_MALLOC 1
- #define HAVE_CALLOC 1
- #define HAVE_REALLOC 1
- #define HAVE_FREE 1
- #define HAVE_ALLOCA 1
- #define HAVE_QSORT 1
- #define HAVE_ABS 1
- #define HAVE_MEMSET 1
- #define HAVE_MEMCPY 1
- #define HAVE_MEMMOVE 1
- #define HAVE_MEMCMP 1
- #define HAVE_STRLEN 1
- #define HAVE__STRREV 1
- #define HAVE__STRUPR 1
- //#define HAVE__STRLWR 1 // TODO, WinRT: consider using _strlwr_s instead
- #define HAVE_STRCHR 1
- #define HAVE_STRRCHR 1
- #define HAVE_STRSTR 1
- #define HAVE_STRTOK_S 1
- //#define HAVE_ITOA 1 // TODO, WinRT: consider using _itoa_s instead
- //#define HAVE__LTOA 1 // TODO, WinRT: consider using _ltoa_s instead
- //#define HAVE__ULTOA 1 // TODO, WinRT: consider using _ultoa_s instead
- #define HAVE_STRTOL 1
- #define HAVE_STRTOUL 1
- //#define HAVE_STRTOLL 1
- #define HAVE_STRTOD 1
- #define HAVE_ATOI 1
- #define HAVE_ATOF 1
- #define HAVE_STRCMP 1
- #define HAVE_STRNCMP 1
- #define HAVE__STRICMP 1
- #define HAVE__STRNICMP 1
- #define HAVE_VSNPRINTF 1
- //#define HAVE_SSCANF 1 // TODO, WinRT: consider using sscanf_s instead
- #define HAVE_M_PI 1
- #define HAVE_ACOS 1
- #define HAVE_ACOSF 1
- #define HAVE_ASIN 1
- #define HAVE_ASINF 1
- #define HAVE_ATAN 1
- #define HAVE_ATANF 1
- #define HAVE_ATAN2 1
- #define HAVE_ATAN2F 1
- #define HAVE_CEIL 1
- #define HAVE_CEILF 1
- #define HAVE__COPYSIGN 1
- #define HAVE_COS 1
- #define HAVE_COSF 1
- #define HAVE_EXP 1
- #define HAVE_EXPF 1
- #define HAVE_FABS 1
- #define HAVE_FABSF 1
- #define HAVE_FLOOR 1
- #define HAVE_FLOORF 1
- #define HAVE_FMOD 1
- #define HAVE_FMODF 1
- #define HAVE_LOG 1
- #define HAVE_LOGF 1
- #define HAVE_LOG10 1
- #define HAVE_LOG10F 1
- #define HAVE_POW 1
- #define HAVE_POWF 1
- #define HAVE__SCALB 1
- #define HAVE_SIN 1
- #define HAVE_SINF 1
- #define HAVE_SQRT 1
- #define HAVE_SQRTF 1
- #define HAVE_TAN 1
- #define HAVE_TANF 1
- #define HAVE_TRUNC 1
- #define HAVE_TRUNCF 1
- #define HAVE__FSEEKI64 1
- /* Enable various audio drivers */
- #define SDL_AUDIO_DRIVER_WASAPI 1
- #define SDL_AUDIO_DRIVER_DISK 1
- #define SDL_AUDIO_DRIVER_DUMMY 1
- /* Enable various input drivers */
- #if WINAPI_FAMILY == WINAPI_FAMILY_PHONE_APP
- #define SDL_JOYSTICK_DISABLED 1
- #define SDL_HAPTIC_DISABLED 1
- #else
- #define SDL_JOYSTICK_VIRTUAL 1
- #define SDL_JOYSTICK_XINPUT 1
- #define SDL_HAPTIC_XINPUT 1
- #endif
- /* Enable the dummy sensor driver */
- #define SDL_SENSOR_DUMMY 1
- /* Enable various shared object loading systems */
- #define SDL_LOADSO_WINDOWS 1
- /* Enable various threading systems */
- #if (NTDDI_VERSION >= NTDDI_WINBLUE)
- #define SDL_THREAD_WINDOWS 1
- #else
- /* WinRT on Windows 8.0 and Windows Phone 8.0 don't support CreateThread() */
- #define SDL_THREAD_STDCPP 1
- #endif
- /* Enable various timer systems */
- #define SDL_TIMER_WINDOWS 1
- /* Enable various video drivers */
- #define SDL_VIDEO_DRIVER_WINRT 1
- #define SDL_VIDEO_DRIVER_DUMMY 1
- /* Enable OpenGL ES 2.0 (via a modified ANGLE library) */
- #define SDL_VIDEO_OPENGL_ES2 1
- #define SDL_VIDEO_OPENGL_EGL 1
- /* Enable appropriate renderer(s) */
- #define SDL_VIDEO_RENDER_D3D11 1
- #if SDL_VIDEO_OPENGL_ES2
- #define SDL_VIDEO_RENDER_OGL_ES2 1
- #endif
- /* Enable system power support */
- #define SDL_POWER_WINRT 1
- /* Enable assembly routines (Win64 doesn't have inline asm) */
- #ifndef _WIN64
- #define SDL_ASSEMBLY_ROUTINES 1
- #endif
- #endif /* SDL_config_winrt_h_ */
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