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- Files within this folder and all subfolders are based on the
- S.A.S. (Special Air Service) plug-in Quake 2 playermodel by:
- Darren "HitmanDaz[MT]" Pattenden (d_pattenden@hotmail.com)
- http://www.daz-art.com/
- Then used with permission and modifications made for AssaultCube by:
- Markus "makkE" Bekel (makk_e@web.de)
- Darren modelled these off the British Special Air Service (an anti-terrorist force).
- It was originally created as the official playermodel for the UK Quake 2 clan: Minor Threat.
- TOOLS USED BY DARREN:
- * 3D Studio MAX (modelling & animation).
- * Character Studio (modelling & animation).
- * Q2 Modeller (compiling).
- * NPherno's Skin Tool (mapping & skinning).
- * PaintShopPro (mapping & skinning).
- DARRENS CREDITS:
- * id Software.
- * NPherno (for the awesome NPherno's Skin Tool).
- * Phillip Martin (for the equally essential Q2 Modeller).
- * The boys at PlanetQuake.gamespy.com/quake2/
- LICENSE:
- Please consult Darren "HitmanDaz[MT]" Pattenden (d_pattenden@hotmail.com)
- if you wish to use this model for anything other than personal use.
- SPECIAL NOTES:
- Use the "skin.jpg" file in this folder if you wish to make derivative playermodel
- skins for personal use, as this file is the original (though optimised) skin file.
- Please read http://assault.cubers.net/docs/playerskins.html before editing a skin for
- personal use to find out how best to implement your new playermodel skin in-game.
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