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- #import "Launcher.h"
- #import "ConsoleView.h"
- #include <stdlib.h>
- #include <unistd.h> /* _exit() */
- #include <util.h> /* forkpty() */
- // User default keys
- #define dkVERSION @"version"
- #define dkFULLSCREEN @"fullscreen"
- #define dkFSAA @"fsaa"
- #define dkRESOLUTION @"resolution"
- #define dkADVANCEDOPTS @"advancedOptions"
- #define dkSERVEROPTS @"server_options"
- #define dkDESCRIPTION @"server_description"
- #define dkPASSWORD @"server_password"
- #define dkMAXCLIENTS @"server_maxclients"
- #define kMaxDisplays 16
- //If you make a MOD then please change this, the bundle indentifier, the file extensions (.cgz, .dmo), and the url registration.
- #define kASSAULTCUBE @"assaultcube"
- #define kUSERCONFGIDIR @"assaultcube/v1.3"
- //tab names, i.e. image names (text is localised)
- #define tkMAIN @"Main"
- #define tkSERVER @"Server"
- @interface NSString(Extras)
- @end
- @implementation NSString(Extras)
- - (NSString*)expand {
- NSMutableString *str = [NSMutableString string];
- [str setString:self];
- [str replaceOccurrencesOfString:@":s" withString:kASSAULTCUBE options:0 range:NSMakeRange(0, [str length])];
- return str;
- }
- @end
- @interface NSUserDefaults(Extras) // unless you want strings with "(null)" in them :-/
- - (NSString*)nonNullStringForKey:(NSString*)key;
- @end
- @implementation NSUserDefaults(Extras)
- - (NSString*)nonNullStringForKey:(NSString*)key {
- NSString *result = [self stringForKey:key];
- return (result ? result : @"");
- }
- @end
- @interface Map : NSObject {
- NSString *path;
- BOOL demo, user;
- }
- @end
- @implementation Map
- - (id)initWithPath:(NSString*)aPath user:(BOOL)aUser demo:(BOOL)aDemo
- {
- if((self = [super init]))
- {
- path = [[aPath stringByDeletingPathExtension] retain];
- user = aUser;
- demo = aDemo;
- }
- return self;
- }
- - (void)dealloc
- {
- [path release];
- [super dealloc];
- }
- - (NSString*)path { return (demo ? [NSString stringWithFormat:@"--loaddemo=%@", path] : path); } // minor hack
- - (NSString*)name { return [path lastPathComponent]; }
- - (NSImage*)image
- {
- NSImage *image = [[NSImage alloc] initWithContentsOfFile:[path stringByAppendingString:@".jpg"]];
- if(!image && demo) image = [NSImage imageNamed:tkMAIN];
- if(!image) image = [NSImage imageNamed:@"Nomap"];
- return image;
- }
- - (NSString*)text
- {
- NSString *text = [NSString alloc];
- NSError *error;
- if([text respondsToSelector:@selector(initWithContentsOfFile:encoding:error:)])
- text = [text initWithContentsOfFile:[path stringByAppendingString:@".txt"] encoding:NSASCIIStringEncoding error:&error];
- else
- text = [text initWithContentsOfFile:[path stringByAppendingString:@".txt"]]; //deprecated in 10.4
- if(!text) text = (demo)?@"Recorded demo data":@"";
- return text;
- }
- - (void)setText:(NSString*)text { } // wtf? - damn textfield believes it's editable
- - (NSString*)tickIfExists:(NSString*)ext
- {
- unichar tickCh = 0x2713;
- return ([[NSFileManager defaultManager] fileExistsAtPath:[path stringByAppendingString:ext]] ? [NSString stringWithCharacters:&tickCh length:1] : @"");
- }
- - (NSString*)hasImage { return [self tickIfExists:@".jpg"]; }
- - (NSString*)hasText { return [self tickIfExists:@".txt"]; }
- - (NSString*)hasCfg { return [self tickIfExists:@".cfg"]; }
- - (NSString*)user {
- unichar tickCh = 0x2713;
- return (user ? [NSString stringWithCharacters:&tickCh length:1] : @"");
- }
- @end
- static int numberForKey(CFDictionaryRef desc, CFStringRef key)
- {
- CFNumberRef value;
- int num = 0;
- if ((value = CFDictionaryGetValue(desc, key)) == NULL)
- return 0;
- CFNumberGetValue(value, kCFNumberIntType, &num);
- return num;
- }
- @interface Launcher(ToolBar)
- @end
- @implementation Launcher(ToolBar)
- - (void)switchViews:(NSToolbarItem *)item
- {
- NSView *views[] = {view1, view4};
- NSView *prefsView = views[[item tag]-1];
-
- //to stop flicker, we make a temp blank view.
- NSView *tempView = [[NSView alloc] initWithFrame:[[window contentView] frame]];
- [window setContentView:tempView];
- [tempView release];
-
- //mojo to get the right frame for the new window.
- NSRect newFrame = [window frame];
- newFrame.size.height = [prefsView frame].size.height + ([window frame].size.height - [[window contentView] frame].size.height);
- newFrame.size.width = [prefsView frame].size.width;
- newFrame.origin.y += ([[window contentView] frame].size.height - [prefsView frame].size.height);
-
- //set the frame to newFrame and animate it.
- [window setFrame:newFrame display:YES animate:YES];
- //set the main content view to the new view we have picked through.
- [window setContentView:prefsView];
- [window setContentMinSize:[prefsView bounds].size];
- }
- - (void)initToolBar
- {
- toolBarItems = [[NSMutableDictionary alloc] init];
- NSEnumerator *e = [[self toolbarDefaultItemIdentifiers:nil] objectEnumerator];
- NSString *identifier;
- while(identifier = [e nextObject])
- {
- NSToolbarItem *item = [[NSToolbarItem alloc] initWithItemIdentifier:identifier];
- int tag = [identifier intValue];
- NSString *name = identifier;
- SEL action = @selector(displayHelp:);
- id target = self;
- if(tag) {
- NSString *names[] = {tkMAIN, tkSERVER};
- name = names[tag-1];
- action = @selector(switchViews:);
- target = self;
- }
- [item setTag:tag];
- [item setTarget:target];
- [item setAction:action];
- [item setLabel:NSLocalizedString(name, @"")];
- [item setImage:[NSImage imageNamed:name]];
- [toolBarItems setObject:item forKey:identifier];
- [item release];
- }
- NSToolbar *toolbar = [[NSToolbar alloc] initWithIdentifier:@"assaultcube_toolbar1"];
- [toolbar setDelegate:self];
- [toolbar setAllowsUserCustomization:NO];
- [toolbar setAutosavesConfiguration:NO];
- [window setToolbar:toolbar];
- [toolbar release];
- if([window respondsToSelector:@selector(setShowsToolbarButton:)]) [window setShowsToolbarButton:NO]; //10.4+
-
- //select the first by default
- NSToolbarItem *first = [toolBarItems objectForKey:[[self toolbarDefaultItemIdentifiers:nil] objectAtIndex:0]];
- [toolbar setSelectedItemIdentifier:[first itemIdentifier]];
- [self switchViews:first];
- }
- #pragma mark toolbar delegate methods
- - (NSToolbarItem *)toolbar:(NSToolbar *)toolbar itemForItemIdentifier:(NSString *)itemIdentifier willBeInsertedIntoToolbar:(BOOL)flag
- {
- return [toolBarItems objectForKey:itemIdentifier];
- }
- - (NSArray *)toolbarAllowedItemIdentifiers:(NSToolbar*)theToolbar
- {
- return [self toolbarDefaultItemIdentifiers:theToolbar];
- }
- - (NSArray *)toolbarDefaultItemIdentifiers:(NSToolbar*)toolbar
- {
- NSMutableArray *array = (NSMutableArray *)[self toolbarSelectableItemIdentifiers:toolbar];
- [array addObject:NSToolbarFlexibleSpaceItemIdentifier];
- [array addObject:@"Help"];
- return array;
- }
- - (NSArray *)toolbarSelectableItemIdentifiers: (NSToolbar *)toolbar
- {
- NSMutableArray *array = [NSMutableArray array];
- NSView *views[] = {view1, view4};
- int i;
- for(i = 0; i < sizeof(views)/sizeof(NSView*); i++) if(views[i]) [array addObject:[NSString stringWithFormat:@"%d", i+1]];
- return array;
- }
- - (void)displayHelp:(id)sender
- {
- NSString *path = [[[NSBundle mainBundle] resourcePath] stringByAppendingString:@"/help/README.html"];
- if (![[NSWorkspace sharedWorkspace] openFile:path])
- NSLog(@"Warning: [[NSWorkspace sharedWorkspace] openFile:path] failed");
-
- }
- @end
- @implementation Launcher
- /* directory where the executable lives */
- + (NSString *)cwd
- {
- return [[[NSBundle mainBundle] bundlePath] stringByAppendingPathComponent:@"Contents/gamedata"];
- }
- /* directory where user files are kept - typically /Users/<name>/Application Support/assaultcube_major.minor */
- + (NSString*)userdir
- {
- FSRef folder;
- NSString *path = nil;
- if(FSFindFolder(kUserDomain, kApplicationSupportFolderType, NO, &folder) == noErr) {
- CFURLRef url = CFURLCreateFromFSRef(kCFAllocatorDefault, &folder);
- path = [(NSURL *)url path];
- CFRelease(url);
- path = [path stringByAppendingPathComponent:kUSERCONFGIDIR];
- NSFileManager *fm = [NSFileManager defaultManager];
- if(![fm fileExistsAtPath:path]) [fm createDirectoryAtPath:path attributes:nil]; //ensure it exists
- }
- return path;
- }
- - (void)addResolutionsForDisplay:(CGDirectDisplayID)dspy
- {
- CFIndex i, cnt;
- CFArrayRef modeList = CGDisplayAvailableModes(dspy);
- if(modeList == NULL) return;
- cnt = CFArrayGetCount(modeList);
- for(i = 0; i < cnt; i++) {
- CFDictionaryRef mode = CFArrayGetValueAtIndex(modeList, i);
- NSString *title = [NSString stringWithFormat:@"%i x %i", numberForKey(mode, kCGDisplayWidth), numberForKey(mode, kCGDisplayHeight)];
- if(![resolutions itemWithTitle:title]) [resolutions addItemWithTitle:title];
- }
- }
- - (void)initResolutions
- {
- CGDirectDisplayID display[kMaxDisplays];
- CGDisplayCount numDisplays;
- [resolutions removeAllItems];
- if(CGGetActiveDisplayList(kMaxDisplays, display, &numDisplays) == CGDisplayNoErr)
- {
- CGDisplayCount i;
- for (i = 0; i < numDisplays; i++)
- [self addResolutionsForDisplay:display[i]];
- }
- [resolutions selectItemAtIndex: [[NSUserDefaults standardUserDefaults] integerForKey:dkRESOLUTION]];
- }
- - (void)killServer {
- if(server > 0) kill(server, SIGKILL); //@WARNING - you do NOT want a 0 or -1 to be accidentally sent a kill!
- server = -1;
- [multiplayer setTitle:NSLocalizedString(@"Start", @"")];
- [console appendText:@"\n \n"];
- }
- - (void)serverDataAvailable:(NSNotification *)note
- {
- NSFileHandle *taskOutput = [note object];
- NSData *data = [[note userInfo] objectForKey:NSFileHandleNotificationDataItem];
-
- if (data && [data length])
- {
- NSString *text = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding];
- [console appendText:text];
- [text release];
- [taskOutput readInBackgroundAndNotify]; //wait for more data
- }
- else
- {
- NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
- [nc removeObserver:self name:NSFileHandleReadCompletionNotification object:taskOutput];
- close([taskOutput fileDescriptor]);
- [self killServer];
- }
- }
- - (BOOL)launchGame:(NSArray *)args {
- NSString *cwd = [Launcher cwd];
- NSString *exe = [[NSBundle bundleWithPath:[cwd stringByAppendingPathComponent:[@":s.app" expand]]] executablePath];
-
- BOOL okay = YES;
-
- if([args containsObject:@"-d"])
- {
- if(server != -1) return NO; // server is already running
-
- const char **argv = (const char**)malloc(sizeof(char*)*([args count] + 2)); //{path, <args>, NULL};
- argv[0] = [exe fileSystemRepresentation];
- argv[[args count]+1] = NULL;
- int i;
- for(i = 0; i < [args count]; i++) argv[i+1] = [[args objectAtIndex:i] UTF8String];
-
- int fdm;
- NSString *fail = [NSLocalizedString(@"ServerAlertMesg", nil) expand];
- switch ( (server = forkpty(&fdm, NULL, NULL, NULL)) ) // forkpty so we can reliably grab SDL console
- {
- case -1:
- [console appendLine:fail];
- [self killServer];
- okay = NO;
- break;
- case 0: // child
- chdir([cwd fileSystemRepresentation]);
- if(execv([exe fileSystemRepresentation], (char*const*)argv) == -1) fprintf(stderr, "%s\n", [fail UTF8String]);
- _exit(0);
- default: // parent
- [multiplayer setTitle:NSLocalizedString(@"Stop", @"")];
- NSFileHandle *taskOutput = [[NSFileHandle alloc] initWithFileDescriptor:fdm];
- NSNotificationCenter *nc = [NSNotificationCenter defaultCenter];
- [nc addObserver:self selector:@selector(serverDataAvailable:) name:NSFileHandleReadCompletionNotification object:taskOutput];
- [taskOutput readInBackgroundAndNotify];
- break;
- }
- free(argv);
- }
- else
- {
- NS_DURING
- NSTask *task = [[NSTask alloc] init];
- [task setCurrentDirectoryPath:cwd];
- [task setLaunchPath:exe];
- [task setArguments:args]; NSLog(@"%@",[args description]);
- [task setEnvironment:[NSDictionary dictionaryWithObjectsAndKeys:
- @"1", @"SDL_SINGLEDISPLAY",
- @"1", @"SDL_ENABLEAPPEVENTS", nil
- ]]; // makes Command-H, Command-M and Command-Q work at least when not in fullscreen
- [task launch];
- if(server == -1) [NSApp terminate:self]; //if there is a server then don't exit!
- NS_HANDLER
- //NSLog(@"%@", localException);
- NSBeginCriticalAlertSheet(
- [NSLocalizedString(@"ClientAlertTitle", @"") expand] , nil, nil, nil,
- window, nil, nil, nil, nil,
- @"%@", [NSLocalizedString(@"ClientAlertMesg", @"") expand]);
- okay = NO;
- NS_ENDHANDLER
- }
- return okay;
- }
- /*
- * nil will just launch the fps game
- * "-e.." will launch and run commands
- * otherwise we are specifying a map to play
- */
- - (BOOL)playFile:(id)filename
- {
- NSUserDefaults *defs = [NSUserDefaults standardUserDefaults];
-
- NSArray *res = [[resolutions titleOfSelectedItem] componentsSeparatedByString:@" x "];
- NSMutableArray *args = [NSMutableArray array];
- [args addObject:[NSString stringWithFormat:@"--home=%@", [Launcher userdir]]];
- [args addObject:@"--init"];
- [args addObject:[NSString stringWithFormat:@"-w%@", [res objectAtIndex:0]]];
- [args addObject:[NSString stringWithFormat:@"-h%@", [res objectAtIndex:1]]];
- [args addObject:@"-z32"]; //otherwise seems to have a fondness to use -z16 which looks crap
- [args addObject:[NSString stringWithFormat:@"-a%ld", (long)[defs integerForKey:dkFSAA]]];
- [args addObject:[NSString stringWithFormat:@"-t%ld", (long)[defs integerForKey:dkFULLSCREEN]]];
- if ([stencil state] == NSOnState)
- [args addObject:@"-s8"];
- NSMutableArray *cmds = [NSMutableArray array];
- if(filename)
- {
- if([filename hasPrefix:@"-e"])
- [cmds addObject:[filename substringFromIndex:2]];
- if([filename hasPrefix:[NSString stringWithFormat:@"%@://", kASSAULTCUBE]])
- [args addObject:filename];
- else
- {
- if([filename hasPrefix:@"--loaddemo"])
- [args addObject:filename];
- else
- [args addObject:[NSString stringWithFormat:@"--loadmap=%@", filename]];
- }
- }
-
- if([cmds count] > 0)
- {
- NSString *script = [cmds objectAtIndex:0];
- int i;
- for(i = 1; i < [cmds count]; i++) script = [NSString stringWithFormat:@"%@;%@", script, [cmds objectAtIndex:i]];
- [args addObject:[NSString stringWithFormat:@"-e%@", script]];
- }
- NSEnumerator *e = [[[defs nonNullStringForKey:dkADVANCEDOPTS] componentsSeparatedByString:@" "] objectEnumerator];
- NSString *opt;
- while(opt = [e nextObject]) if([opt length] != 0) [args addObject:opt]; //skip empty ones
- return [self launchGame:args];
- }
- - (void)scanMaps:(id)obj //@note threaded!
- {
- NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
- int i;
- for(i = 0; i < 2; i++)
- {
- NSString *dir = (i==0) ? [Launcher cwd] : [Launcher userdir];
- NSDirectoryEnumerator *enumerator = [[NSFileManager defaultManager] enumeratorAtPath:dir];
- NSString *file;
- while(file = [enumerator nextObject])
- {
- NSString *role = [fileRoles objectForKey:[file pathExtension]];
- if(role)
- {
- Map *map = [[Map alloc] initWithPath:[dir stringByAppendingPathComponent:file] user:(i==1) demo:[role isEqual:@"Viewer"]];
- [maps performSelectorOnMainThread:@selector(addObject:) withObject:map waitUntilDone:NO];
- }
- }
- }
- [prog performSelectorOnMainThread:@selector(stopAnimation:) withObject:nil waitUntilDone:NO];
- [pool release];
- }
- - (void)initMaps
- {
- [prog startAnimation:nil];
- [maps removeObjects:[maps arrangedObjects]];
- [NSThread detachNewThreadSelector: @selector(scanMaps:) toTarget:self withObject:nil];
- }
- - (void)awakeFromNib
- {
- //generate some pretty icons if they are missing
- NSRect region = NSMakeRect(0, 0, 64, 64);
- NSImage *image = [NSImage imageNamed:tkMAIN];
- if(!image) {
- image = [[NSImage imageNamed:@"NSApplicationIcon"] copy];
- [image setSize:region.size];
- [image setName:tkMAIN]; //one less image to include
- }
-
- [self initToolBar];
- [window setBackgroundColor:[NSColor colorWithDeviceRed:0.90 green:0.90 blue:0.90 alpha:1.0]]; //Apples 'mercury' crayon color
- //from the plist we determine that dmo->Viewer, and cgz->Editor
- fileRoles = [[NSMutableDictionary dictionary] retain];
- NSEnumerator *types = [[[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleDocumentTypes"] objectEnumerator];
- NSDictionary *type;
- while((type = [types nextObject])) {
- NSString *role = [type objectForKey:@"CFBundleTypeRole"];
- NSEnumerator *exts = [[type objectForKey:@"CFBundleTypeExtensions"] objectEnumerator];
- NSString *ext;
- while((ext = [exts nextObject])) [fileRoles setObject:role forKey:ext];
- }
-
- NSUserDefaults *defs = [NSUserDefaults standardUserDefaults];
- NSFileManager *fm = [NSFileManager defaultManager];
-
- NSString *appVersion = [[NSBundle mainBundle] objectForInfoDictionaryKey:@"CFBundleVersion"];
- NSString *version = [defs stringForKey:dkVERSION];
- if(!version || ![version isEqual:appVersion])
- {
- NSLog(@"Upgraded Version...");
- //need to flush lurking config files - they're automatically generated, so no big deal...
- NSString *dir = [Launcher userdir];
- [fm removeFileAtPath:[dir stringByAppendingPathComponent:@"init.cfg"] handler:nil];
- [fm removeFileAtPath:[dir stringByAppendingPathComponent:@"saved.cfg"] handler:nil];
- }
- [defs setObject:appVersion forKey:dkVERSION];
- [self initMaps];
- [self initResolutions];
- server = -1;
- [NSApp setDelegate:self]; //so can catch the double-click, dropped files, termination
- [[NSAppleEventManager sharedAppleEventManager] setEventHandler:self andSelector:@selector(getUrl:withReplyEvent:) forEventClass:kInternetEventClass andEventID:kAEGetURL];
- }
- #pragma mark -
- #pragma mark application delegate
- - (void)applicationDidFinishLaunching:(NSNotification *)note {
- NSFileManager *fm = [NSFileManager defaultManager];
- NSString *dir = [Launcher cwd];
- if(![fm fileExistsAtPath:dir])
- NSBeginCriticalAlertSheet(
- [NSLocalizedString(@"InitAlertTitle", @"") expand], nil, nil, nil,
- window, self, nil, nil, nil,
- @"%@", [NSLocalizedString(@"InitAlertMesg", @"") expand]);
- }
- -(BOOL)applicationShouldTerminateAfterLastWindowClosed:(NSApplication *)theApplication {
- return YES;
- }
- - (void)applicationWillTerminate: (NSNotification *)note {
- [self killServer];
- }
- //we register 'cgz' and 'dmo' as doc types
- - (BOOL)application:(NSApplication *)theApplication openFile:(NSString *)filename
- {
- NSString *role = [fileRoles objectForKey:[filename pathExtension]];
- if(!role) return NO;
- BOOL demo = [role isEqual:@"Viewer"];
- filename = [filename stringByDeletingPathExtension]; //chop off extension
- int i;
- for(i = 0; i < 2; i++) {
- NSString *pkg = (i == 0) ? [Launcher cwd] : [Launcher userdir];
- if(!demo) pkg = [pkg stringByAppendingPathComponent:@"packages/maps/"];
- if([filename hasPrefix:pkg])
- {
- filename = [filename lastPathComponent]; //chop off extension
- return [self playFile:(demo ? [NSString stringWithFormat:@"--loaddemo=%@", filename] : filename)];
- }
- }
- NSBeginCriticalAlertSheet(
- [NSLocalizedString(@"FileAlertTitle", @"") expand], NSLocalizedString(@"Ok", @""), NSLocalizedString(@"Cancel", @""), nil,
- window, self, @selector(openPackageFolder:returnCode:contextInfo:), nil, nil,
- @"%@", [NSLocalizedString(@"FileAlertMesg", @"") expand]);
- return NO;
- }
- - (void)openPackageFolder:(NSWindow *)sheet returnCode:(int)returnCode contextInfo:(void *)contextInfo
- {
- if(returnCode == 0) return;
- [self openUserdir:nil];
- }
- //we register 'assaultcube' as a url scheme
- - (void)getUrl:(NSAppleEventDescriptor *)event withReplyEvent:(NSAppleEventDescriptor *)replyEvent
- {
- NSURL *url = [NSURL URLWithString:[[event paramDescriptorForKeyword:keyDirectObject] stringValue]];
- if(!url) return;
- [self playFile:[[event paramDescriptorForKeyword:keyDirectObject] stringValue]]; //use the game internal parser
- //[self playFile:[NSString stringWithFormat:@"-econnect %@", [url host]]];
- }
- #pragma mark interface actions
- - (IBAction)multiplayerAction:(id)sender
- {
- [window makeFirstResponder:window]; //ensure fields are exited and committed
- if(server != -1)
- {
- [self killServer];
- }
- else
- {
- NSUserDefaults *defs = [NSUserDefaults standardUserDefaults];
-
- NSMutableArray *args = [NSMutableArray arrayWithObject:@"-d"];
- NSEnumerator *e = [[[defs nonNullStringForKey:dkSERVEROPTS] componentsSeparatedByString:@" "] objectEnumerator];
- NSString *opt;
- while(opt = [e nextObject]) if([opt length] != 0) [args addObject:opt]; //skip empty ones
-
- NSString *desc = [defs nonNullStringForKey:dkDESCRIPTION];
- if (![desc isEqual:@""]) [args addObject:[NSString stringWithFormat:@"-n%@", desc]];
-
- NSString *pass = [defs nonNullStringForKey:dkPASSWORD];
- if (![pass isEqual:@""]) [args addObject:[NSString stringWithFormat:@"-p%@", pass]];
- if (![[admin_password stringValue] isEqual:@""]) [args addObject:[NSString stringWithFormat:@"-x%@", pass]];
- int clients = [defs integerForKey:dkMAXCLIENTS];
- if (clients > 0) [args addObject:[NSString stringWithFormat:@"-c%d", clients]];
- //server doesn't support --home
- //[args addObject:[NSString stringWithFormat:@"--home%@", [Launcher userdir]]];
-
- [self launchGame:args];
- }
- }
- - (IBAction)playAction:(id)sender
- {
- [window makeFirstResponder:window]; //ensure fields are exited and committed
- [self playFile:nil];
- }
- - (IBAction)playMap:(id)sender
- {
- NSArray *sel = [maps selectedObjects];
- if(sel && [sel count] > 0) [self playFile:[[sel objectAtIndex:0] path]];
- }
- - (IBAction)openUserdir:(id)sender
- {
- [[NSWorkspace sharedWorkspace] openFile:[Launcher userdir]];
- }
- @end
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