ac-stef 9230561697 remove illegal chars from map config files %!s(int64=9) %!d(string=hai) anos
..
preview 9beb3a4a84 Preview picture for ac_wasteland %!s(int64=12) %!d(string=hai) anos
ac_aqueous.cfg 8015e76dc0 aqueous update %!s(int64=12) %!d(string=hai) anos
ac_aqueous.cgz 8015e76dc0 aqueous update %!s(int64=12) %!d(string=hai) anos
ac_arabian.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_arabian.cgz 924694b728 minor map fixes %!s(int64=13) %!d(string=hai) anos
ac_arctic.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_arctic.cgz 5e90c28d5f map updates %!s(int64=12) %!d(string=hai) anos
ac_arid.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_arid.cgz eb5b6ffd99 Only 2 grenade spawns - middle of map, so arid is now less nade-spammy, re-arranged some of the other pickups accordingly. %!s(int64=12) %!d(string=hai) anos
ac_avenue.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_avenue.cgz ba3fd0244c fixes %!s(int64=12) %!d(string=hai) anos
ac_cavern.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_cavern.cgz 3554e95169 forgot something... %!s(int64=12) %!d(string=hai) anos
ac_complex.cfg 9230561697 remove illegal chars from map config files %!s(int64=8) %!d(string=hai) anos
ac_complex.cgz ceff6f0c9b some minor bugfixes %!s(int64=14) %!d(string=hai) anos
ac_depot.cfg 9230561697 remove illegal chars from map config files %!s(int64=8) %!d(string=hai) anos
ac_depot.cgz 58627e8792 guess I can do this now... %!s(int64=14) %!d(string=hai) anos
ac_desert.cfg 9230561697 remove illegal chars from map config files %!s(int64=8) %!d(string=hai) anos
ac_desert.cgz 924694b728 minor map fixes %!s(int64=13) %!d(string=hai) anos
ac_desert2.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_desert2.cgz 1ab92f36d6 "plclips" done. Added 4x helmets (did not change any other pickups positions to do this, so do a "/clearents helmet" if you would like to try diff pickup positioning). %!s(int64=14) %!d(string=hai) anos
ac_desert3.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_desert3.cgz 805c23dd11 minor fixes %!s(int64=12) %!d(string=hai) anos
ac_douze.cfg 9230561697 remove illegal chars from map config files %!s(int64=8) %!d(string=hai) anos
ac_douze.cgz 26b2f168bd Fixed CTF error %!s(int64=12) %!d(string=hai) anos
ac_edifice.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_edifice.cgz e1549bee14 bug fix, thanks jamz %!s(int64=12) %!d(string=hai) anos
ac_elevation.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_elevation.cgz 924694b728 minor map fixes %!s(int64=13) %!d(string=hai) anos
ac_gothic.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_gothic.cgz ceff6f0c9b some minor bugfixes %!s(int64=14) %!d(string=hai) anos
ac_iceroad.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_iceroad.cgz b15a3fc4d8 fixes %!s(int64=13) %!d(string=hai) anos
ac_industrial.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_industrial.cgz 065af199aa Reverted skymaps packaging so as not to fix hundreds of maps again. please wait for a better compatibility system %!s(int64=12) %!d(string=hai) anos
ac_ingress.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_ingress.cgz b1f99b0345 clip fixes %!s(int64=13) %!d(string=hai) anos
ac_keller.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_keller.cgz 805c23dd11 minor fixes %!s(int64=12) %!d(string=hai) anos
ac_lainio.cfg fc7bec1363 fix cfg %!s(int64=12) %!d(string=hai) anos
ac_lainio.cgz 80229eb672 fixed map bugs and worldmap mapmodel size %!s(int64=12) %!d(string=hai) anos
ac_mines.cfg 9230561697 remove illegal chars from map config files %!s(int64=8) %!d(string=hai) anos
ac_mines.cgz 924694b728 minor map fixes %!s(int64=13) %!d(string=hai) anos
ac_outpost.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_outpost.cgz 5e90c28d5f map updates %!s(int64=12) %!d(string=hai) anos
ac_power.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_power.cgz 3b5e20dec3 re-evaluation on height of helmet %!s(int64=14) %!d(string=hai) anos
ac_rattrap.cfg 065af199aa Reverted skymaps packaging so as not to fix hundreds of maps again. please wait for a better compatibility system %!s(int64=12) %!d(string=hai) anos
ac_rattrap.cgz d7935d83dc More cleanup. %!s(int64=12) %!d(string=hai) anos
ac_scaffold.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_scaffold.cgz e3c1f949f5 helmetisation %!s(int64=14) %!d(string=hai) anos
ac_shine.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_shine.cgz 924694b728 minor map fixes %!s(int64=13) %!d(string=hai) anos
ac_snow.cfg 5bd9105a8c fix ac_snow map config %!s(int64=9) %!d(string=hai) anos
ac_snow.cgz 1d79af844f ac_snow door texture fix %!s(int64=12) %!d(string=hai) anos
ac_stellar.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_stellar.cgz 5e90c28d5f map updates %!s(int64=12) %!d(string=hai) anos
ac_sunset.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_sunset.cgz 578ec59695 clip fix %!s(int64=13) %!d(string=hai) anos
ac_swamp.cfg 9230561697 remove illegal chars from map config files %!s(int64=8) %!d(string=hai) anos
ac_swamp.cgz 1fbd97a303 fix ladder %!s(int64=12) %!d(string=hai) anos
ac_terros.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_terros.cgz 065af199aa Reverted skymaps packaging so as not to fix hundreds of maps again. please wait for a better compatibility system %!s(int64=12) %!d(string=hai) anos
ac_toxic.cfg 065af199aa Reverted skymaps packaging so as not to fix hundreds of maps again. please wait for a better compatibility system %!s(int64=12) %!d(string=hai) anos
ac_toxic.cgz f74bb5cb63 updates %!s(int64=12) %!d(string=hai) anos
ac_urban.cfg 0cd7a422c2 fix clips %!s(int64=12) %!d(string=hai) anos
ac_urban.cgz 0cd7a422c2 fix clips %!s(int64=12) %!d(string=hai) anos
ac_venison.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_venison.cgz a108d764a4 rvsf spawnpoint bug fixed (head in ceiling) %!s(int64=12) %!d(string=hai) anos
ac_wasteland.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_wasteland.cgz 83d7d2aa2f Updates, regarding "Shovel" mapmodel. %!s(int64=12) %!d(string=hai) anos
ac_werk.cfg c7356a0ba7 use cleaner's model by default but keep makke's models %!s(int64=12) %!d(string=hai) anos
ac_werk.cgz 924694b728 minor map fixes %!s(int64=13) %!d(string=hai) anos
official_readme.txt 5e6b2e3e35 Why I never updated these cfg files, I'll never know. %!s(int64=14) %!d(string=hai) anos