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- #
- # This file sets needed and optional environment variables for
- # Open CASCADE Technology
- #
- # See: https://dev.opencascade.org/doc/overview/html/index.html#OCCT_OVW_SECTION_4_2
- # for further documentation.
- #
- # Some of the values are set at compile time depending on what USE flags
- # were enabled. Those values are marked as such.
- # define the root directory of Open CASCADE Technology (needed)
- CASROOT="VAR_CASROOT"
- PATH="VAR_CASROOT/lib/opencascade/bin"
- LDPATH="VAR_CASROOT/lib/opencascade"
- #############################################################################
- # The MMGT_* variables are used to determine how memory management will work
- # in OCCT. All of those are optional. If they are not set here, their default
- # values will be used.
- #
- # Uncomment or change the ones you need to adapt from its default.
- #############################################################################
- # MMGT_OPT = {0,1,2} (default: 0) set at compile time
- # if set to 0 (the default), every memory block is allocated in C
- # memory heap directly (via malloc() and free()). Will be set, if
- # neither the the 'optimize' nor the 'tbb' USE flags are set.
- # if set to 1, the memory manager performs it's own internal optimization.
- # Will be set, if the 'optimize' USE flag is set.
- # if set to 2, Intel(R) TBB optimized memory manager is used. Will be set,
- # if the 'tbb' USE flag is set.
- #MMGT_OPT=0
- # MMGT_CLEAR = {0,1} (default: 1)
- # if set to 0, memory block is returned as it is. Will be set, if the
- # 'optimize' USE flag is set
- # if set to 1, every allocated memory block is cleared by zeros
- #MMGT_CLEAR=1
- # MMGT_CELLSIZE (default: 200)
- # defines the maximal size of blocks allocated in large pools of memory.
- #MMGT_CELLSIZE=200
- # MMGT_NBPAGES (default: 10000)
- # defines the size of memory chunks allocated for small blocks in pages
- # (OS dependant)
- #MMGT_NBPAGES=10000
- # MMGT_THRESHOLD (default: 40000)
- # defines the maximal size of blocks that are recycled internally instead
- # of being returned to the heap.
- #MMGT_THRESHOLD=40000
- # MMGT_MMAP = {0,1} (default: 1)
- # if set to 0, large memory blocks will be allocated in the C heap by
- # malloc()
- # if set to 1, large memory blocks are allocated using memory mapping
- # functions of the operating system.
- #MMGT_MMAP=1
- # CSF_LANGUAGE (default: us) optional
- # defines the default language of messages indicated by a two-letter
- # country code. Currently it's not verified if this work with other
- # than the default languages, so we keep it commented.
- #CSF_LANGUAGE=us
- # CSF_DEBUG_BOP (default: undefined) optional
- # if defined then it should specify the directory where diagnostic data
- # on problems occured in Boolean operations will be saved. Not defined by
- # default.
- #
- # NOTE: Only enable for debugging purposes. If set, this variable has a
- # large impact on the performance of boolean operations.
- #CSF_DEBUG_BOP="/var/tmp"
- # CSF_EXCEPTION_PROMPT (default: 1) optional
- # not documented upstream (maybe a flag indicating whether the user shall
- # be prompted in the case of exceptions)
- #CSF_EXCEPTION_PROMPT=1
- # The following CSF_* variables define various directories and files where
- # OCCT is looking for resources.
- CSF_GraphicShr="VAR_CASROOT/lib/opencascade/libTKOpenGl.so"
- CSF_MIGRATION_TYPES="VAR_CASROOT/share/opencascade/resources/StdResource/MigrationSheet.txt"
- CSF_MDTVTexturesDirectory="VAR_CASROOT/share/opencascade/resources/Textures"
- CSF_PluginDefaults="VAR_CASROOT/share/opencascade/resources/StdResource"
- CSF_StandardDefaults="VAR_CASROOT/share/opencascade/resources/StdResource"
- CSF_StandardLiteDefaults="VAR_CASROOT/share/opencascade/resources/StdResource"
- CSF_XCAFDefaults="VAR_CASROOT/share/opencascade/resources/StdResource"
- CSF_XmlOcafResource="VAR_CASROOT/share/opencascade/resources/XmlOcafResource"
- # The below values might be optional.
- CSF_IGESDefaults="VAR_CASROOT/share/opencascade/resources/XSTEPResource"
- CSF_ShadersDirectory="VAR_CASROOT/share/opencascade/resources/Shaders"
- CSF_SHMessage="VAR_CASROOT/share/opencascade/resources/SHMessage"
- CSF_STEPDefaults="VAR_CASROOT/share/opencascade/resources/XSTEPResource"
- CSF_UnitsDefinition="VAR_CASROOT/share/opencascade/resources/UnitsAPI/Units.dat"
- CSF_XSMessage="VAR_CASROOT/share/opencascade/resources/XSMessage"
- # TODO: check those
- # they were defined in the original ebuild but the directories and files
- # are not present in the current installation.
- #CSF_MDTVFontDirectory="VAR_CASROOT/src/FontMFT"
- #CSF_UnitsLexicon="VAR_CASROOT/src/UnitsAPI/Lexi_Expr.dat"
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