#ifndef layouts_H
#define layouts_H

// Include all layouts
#include "tile.c"
#include "monocle.c"
#include "grid.c"
#include "fibonacci.c"
#include "centeredmaster.h"

// Layouts array
static const Layout layouts[] = {
	/* symbol     arrange function */
	{ "[]=",      tile                      },    /* first entry is default */
	{ "><>",      NULL                      },    /* no layout function means floating behavior */
	{ "[M]",      monocle                   }, // 2
	{ "HHH",      grid                      }, // 3
        { "[@]",      spiral                    }, // 4
        { "[\\]",     dwindle                   }, // 5
        { "|M|",      centeredmaster            }, // 6
 	{ ">M>",      centeredfloatingmaster    }, // 7
};

#endif // !layouts.h
