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title: lbmk maintenance manual x-toc-enable: true ...

Automated pragmatism

This manual describes the nature of lbmk (LibreBoot MaKe), the automated build system used to produce libreboot releases. It is intended as a reference for libreboot development.

If you simply wish to compile libreboot from source, you should instead refer to the build instructions

Generally speaking, testing releases of libreboot will not come with documentation; if you're later using old testing releases, it is prudent to check the lbwww.git repository on a revision from around the same time as those releases. Future stable releases of libreboot will come with a snapshot of the lbwww.git repository, for documentation pertaining to such releases. One way to do this, all testing releases of libreboot, will be to simply run git log on the news/ section of lbwww.git and find the revision that added the announcement for a given release (when available), and then you can just reset to that revision.

As such, you should always refer to the live version of this page, on libreboot.org, when working on the lbmk.git repository; the live version is intended for development on the Git repository!

libreboot blob reduction policy

The coreboot software is nominally free, but it requires additional binary blobs on many supported systems. These blobs lack source code, and the coreboot project does not control them, but they can be used to perform specific initialization tasks.

The libreboot project allows binary blobs from coreboot, but there is still a lot of nuance to precisely what is allowed. It is important that you understand these nuances, when working on libreboot.

Please read the blob reduction guidelines

What is lbmk?

In the same way that Trisquel and Debian are GNU+Linux distributions, Libreboot is a coreboot distribution. The lbmk build system is that distro, providing the glue necessary to integrate coreboot plus anything else that's needed, unifying everything in a completely automated and pre-configured fashion, so as to provide a distribution that is ease to install and use by non-technical users.

In the past, installation of coreboot required extensive amounts of configuration by the user, because there was no automation available. It was a problem, and one that lbmk has solved; it is a problem, because most users simply want to install coreboot without giving it much thought. The lbmk build system is written for those people, while also providing some flexibility for those who do want to tinker and get their hands dirty.

The lbmk build system is designed to be simple. Each part of it is its own separate program, which is to run independently. Write one program that does one thing well.

Technically, lbmk isn't necessarily a build system, but rather, a handful of small scripts that run other scripts, or even C programs if you wish. What makes lbmk be lbmk is what each individual script does, and how scripts interact with or call each other to produce working ROM images. It takes a light touch approach, providing only the most minimal glue necessary to build working ROM images that the user can install, with sane defaults, while also providing some ability to customize the firmware, with documentation describing how to do just that. User-friendly documentation is provided, with simple installation steps, automating as much of it as possible.

This document is different. The document you're reading right now is written for technical users who want to know how libreboot is put together.

The lbmk design also helps to ease copyright licensing and compliance, because each part of lbmk is literally its own separate program. With this design, it means that most scripts do not directly link/embed/include each other. Because of this, it's much easier to have different licenses in use for different files. Generally speaking, lbmk is GNU GPLv3+, but it's perfectly OK, for example, to add files that are GPLv2 or other licenses. By comparison, if you were to have a C program under GPLv3, you could not #include C libraries that are GPLv2, at least not directly, or there would be many pitfalls to avoid at the very least. With lbmk's design, you can think of it as like when you have many programs running in your operating system, and not all of those programs are under the same license, and most of those different licenses are not compatible with each other; this is perfectly OK there, and it's OK here too.

The purpose of this document is to (hopefully) cause you to understand the entire build system in libreboot, so that you can contribute patches or otherwise make whatever changes you like. As such, this is a reference guide for libreboot development.

Libreboot is a coreboot distro, focusing on integration. As such, direct development on software such as coreboot, GNU GRUB, SeaBIOS etc should ideally be done upstream, or if it's a project hosted by libreboot (such as ich9utils) developed in the corresponding separate repository.

This document is written for developers and power users alike, or otherwise for anyone who is curious enough to learn more about what makes libreboot!

A major planned addition to lbmk in the future is: use it to implement a small busybox+linux distribution, with musl libc, plus u-root, and implement a linux-based bootloader setup similar to Heads, but do it lbmk-style. The lbmk build system is designed for absolute simplicity and modularity, making it easy to understand and maintain. It intentionally avoids use of rather complicated programs such as GNU Autoconf; the Makefile in lbmk is just bolted on but it not required. The lbmk build system is a non-design; it evolved over time, into what it is today. Its modularity and simplicity of non-design allows you to easily rewrite large parts of it, whenever you want to do so.

lbmk is largely written in GNU BASH, and this is unlikely to change in the future. However, lbmk integrates several projects such as coreboot, GNU GRUB or SeaBIOS, and these all have their own build systems aswell. The lbmk build system is the glue that puts all of these together to produce ROM images for users, in a completely automated fashion. The purpose of lbmk is to provide an unattended build process, with as little user interaction as possible. Thus, lbmk is an automated build system. It says on the libreboot home page that libreboot is a coreboot distribution in much the same way that Trisquel is a GNU+Linux distribution, and lbmk is what implements that!

Continue reading, and you will learn of each file contained in lbmk. This document largely pertains to the version of lbmk as hosted in lbmk.git, but this manual also covers source code archives containing the full downloaded set of modules such as coreboot and GRUB.

In general, it is advisable to open every file in lbmk, after you downloaded it (from the Git repository), and study the logic in great detail. This manual attempts to explain all of it, and provide a general idea, but nothing beats simply studying the logic directly.

AUTOMATED automation

Every part of lbmk checks if the prerequisite steps are done, and does them automatically if not. The roms_helper script is no different; for example, it automatically downloads coreboot if not present, aswell as GRUB and everything else. You can run each and every part of lbmk without having to worry about running something before it, because it is handled automatically; if that is ever not the case, it's a bug that should be fixed immediately (in Libreboot 20160907, such fine tuned automation did not exist and you did have to run specific parts of the build system manually, in a precise order, but this is no longer the case in modern lbmk or lbmk).

Another example: if you run ./build payload grub but ./build module grub is not completed, it will automatically run that first, to produce the grub-mkstandalone binary which is then used by ./build payload grub

Another example: if you run ./build boot roms and crossgcc isn't yet built for the revision used on each given board, it will automatically compile that version of it, using that coreboot tree's own build system to do it.

This level of automation means that modern lbmk is much easier to use, compared to the build system present in Libreboot 20160907. Massive improvements to that build system were made, during most of 2021, when implementing the lbmk build system.

All sections below pertain to actual files in lbmk:

COPYING

This file contains a copy of the GNU General Public License, version 3.0. It is the license that most parts of lbmk are released under.

Makefile

For use with GNU Make, this is a frontend to lbmk, which can be used to run various commands in lbmk.

Use of this file is purely optional, and largely beneficial if you simply want to build all of lbmk (just run make when the current work directory is the root directory of lbmk).

README.md

This file contains a brief description of libreboot, along with information about the project

build

This is the main BASH script, part of lbmk, used for running most lbmk commands. You could say that this file is lbmk. Run ./build help for usage instructions.

It calls scripts in resources/scripts/build/. For example, the command ./build boot roms will execute resources/scripts/build/boot/roms. When running such commands, additional parameters can be given, which will be passed along to the corresponding script. For example, try:

./build boot roms x60 x200_8mb w500_16mb

This will run:

./resources/scripts/build/boot/roms x60 x200_8mb w500_16mB

The list function is very helpful. For example:

./build boot list

At the time of writing this section, this would have outputted:

Available options for mode 'boot':

roms
roms_helper

Another use of list would be:

./build boot roms list

However, the roms script merely happens to implement a list command. For example, ./build payload grub list does nothing differently than ./build payload grub.

You may also refer to the build instructions

download

This is the main BASH script for downloading various components used by lbmk. For example, this script downloads coreboot. Scripts called by download may also apply patches and such, to the corresponding project; for example, it will apply custom patches to GNU GRUB.

This runs scripts in resources/scripts/download. For example:

./download coreboot

This would run:

./resources/scripts/download/coreboot

Additional parameters can be given, for example:

./download coreboot default

This would run:

./resources/scripts/download/coreboot default

For a full list of all download commands, run:

./download help

modify

This can be used to modify SeaBIOS, coreboot and U-Boot configs. It calls scripts in resources/scripts/modify/, for example:

./modify coreboot configs

This runs:

./resources/scripts/modify/coreboot/configs

Additional parameters can be given, for example:

./modify coreboot configs x200_8mb x60

This would run:

./resources/scripts/modify/coreboot/configs x200_8mb x60

projectname

This file contains a single line of text, with the string "libreboot".

If you were to fork libreboot, you could very easily just modify this file, so as to rename your fork in a largely automated way. Many parts of lbmk use this file.

resources/coreboot/

This directory contains configuration, patches and so on, for each mainboard supported in the lbmk build system. These directories contain such configuration, so that lbmk can build working ROM images.

The scripts in resources/scripts/build/boot/ make heavy use of this directory.

resources/coreboot/BOARDNAME/

Each BOARDNAME directory defines configuration for a corresponding mainboard. It doesn't actually have to be for a board; it can also be used to just define a coreboot revision, with patches and so on.

resources/coreboot/BOARDNAME/board.cfg

This file can contain several configuration lines, each being a string, such as:

  • cbtree="default" (example entry)
  • romtype="normal" (example entry)
  • cbrevision="ad983eeec76ecdb2aff4fb47baeee95ade012225" (example entry)
  • arch="x86_64" (example entry)
  • payload_grub="y" (example entry)
  • payload_grub_withseabios="y" (example entry)
  • payload_seabios="y" (example entry)
  • payload_memtest="y" (example entry)
  • payload_uboot="y" (example entry)
  • payload_seabios_withgrub="y" (example entry)
  • grub_scan_disk="ata"
  • uboot_config=default

More information about these and other variables will be provided throughout this document.

The cbtree entry is actually a link, where its value is a directory name under resources/coreboot. For example, cbtree="default" would refer to resources/coreboot/default and the corresponding coreboot source tree created (when running ./download coreboot, which makes use of board.cfg) would be coreboot/default/. In other words: a board.cfg file in resources/coreboot/foo might refer to resources/coreboot/bar by specifying cbtree="bar", and the created coreboot source tree would be coreboot/bar/. ALSO:

FUN FACT: such references are infinitely checked until resolved. For example, foo can refer to bar and bar can refer to baz but if there is an infinite loop, this is detected and handled by lbmk. For example, if bar refers to foo which refers back to bar, this is not permitted and will throw an error in lbmk.

The romtype entry largely defines what ./build boot roms does once the ROM is built; for example, romtype="4MiB ICH9 IFD NOR flash" would specify that an Intel Flash Descriptor for ICH9M, generated by ich9gen, would have to be inserted.

The cbrevision entry defines which coreboot revision to use, from the coreboot Git repository. At present, lbmk only supports use of the official repository from the upstream coreboot project.

The arch entry specifies which CPU architecture is to be used: currently recognized entries are x86_32, x86_64, ARMv7 and AArch64. Setting it to a non-native arch means that necessary crossgcc-arch will be compiled and be available when building roms, but not necessarily built or discovered when individual scripts are called manually.

The payload_grub entry specifies whether or not GNU GRUB is to be included in ROM images.

The payload_grub_withseabios entry specifies whether or not SeaBIOS is to be included with GRUB, in ROM images. Turning this on also turns on payload_seabios_withgrub, unless that option is explicitly turned off.

The payload_seabios entry specifies whether or not SeaBIOS is to be included in ROM images. This option is automatically enabled if payload_grub_withseabios and/or payload_seabios_withgrub are also turned on.

The payload_memtest entry specifies whether or not MemTest86+ is to be included in ROM images; it will only be included in ROM images for text mode startup, on x86 machines.

The payload_uboot entry specifies whether or not U-Boot is to be included in ROM images.

The uboot_config option specifies which U-Boot board configuration file variant should be used. It currently doesn't make sense for this to be anything other than default, which is the default if the option is missing.

The grub_scan_disk option specifies can be ahci, ata or both, and it determines which types of disks are to be scanned, when the grub.cfg file in GRUB payloads tries to automatically find other grub.cfg files supplied by your GNU+Linux distribution. On some machines, setting it to ata or ahci can improve boot speed by reducing delays; for example, trying to scan ata0 on a ThinkPad X60 with the optical drive may cause GRUB to hang, so on that machine it is advisable to set this option to ahci (becuse the default HDD slot is AHCI).

resources/coreboot/BOARDNAME/config/*

Files in this directory are coreboot configuration files.

Configuration file names can be as follows:

  • libgfxinit_corebootfb
  • libgfxinit_txtmode
  • vgarom_vesafb
  • vgarom_txtmode
  • normal

Information pertaining to this can be found on the installation manual

In lbmk, a board-specific directory under resources/coreboot/ should never specify a coreboot revision. Rather, a directory without coreboot configs should be created, specifying a coreboot revision. For example, the directory resources/coreboot/default/ specifies a coreboot revision. In the board-specific directory, your board.cfg could then specify cbtree="default" but without specifying a coreboot revision (this is specified by resources/coreboot/default/board.cfg).

When you create a coreboot configuration, you should set the payload to none because lbmk itself will assume that is the case, and insert payloads itself.

Configurations with libgfxinit will use coreboot's native graphics init code if available on that board. If the file name has txtmode in it, coreboot will be configured to start in text mode, when setting up the display. If the file name has corebootfb in it, coreboot will be configured to set up a high resolution frame buffer, when initializing the display.

NOTE: If the configuration file is libgfxinit_txtmode, the SeaBIOS payload can still run external VGA option ROMs on graphics cards, and this is the recommended setup (SeaBIOS in text mode) if you have a board with both onboard and an add-on graphics card (e.g. PCI express slot) installed.

Configuration files with vgarom in the name have coreboot itself configured to run VGA option ROMs (and perhaps other option ROMs). This setup is not strictly recommended for SeaBIOS, and it is recommended that you only run GRUB in this setup. As such, if you wish for a board to have coreboot initialize the VGA ROM (on an add-on graphics card, as opposed to onboard chipset), you should have a separate directory just for that, under resources/coreboot/; another directory for that board will have configs with libgfxinit. HOWEVER:

It is supported in lbmk to have SeaBIOS used, on either setup. In the directory resources/seabios/ there are SeaBIOS configs for both; the vgarom one sets VGA hardware type to none while the libgfxinit one sets it to coreboot linear framebuffer. However, if you use SeaBIOS on a setup with coreboot also doing option ROM initialization, such initialization is being performed twice. As such, if you want to use an add-on graphics card in SeaBIOS, but the board has libgfxinit, it is recommended that you do it from a libgfxinit ROM.

HOWEVER: there's no hard and fast rule. For example, you could make a vgarom configuration, on a board in lbmk, but in its coreboot configuration, don't enable native init or oproms, and do SeaBIOS-only on that board.

On vgarom setups, coreboot can be configured to start with a high resolution VESA frame buffer (NOT to be confused with the coreboot frame buffer), or just normal text mode. Text mode startup is always recommended, and in that setup, GRUB (including coreboot GRUB, but also PC GRUB) can use VGA modes.

The name libgfxinit is simply what ./build boot roms uses, but it may be that a board uses the old-school native video init code written in C. On some platforms, coreboot implemented a 3rd party library called libgfxinit, which is written in Ada and handles video initialization. In this setup, coreboot itself should never be configured to run any option ROMs, whether you start in text mode or with the coreboot framebuffer initialization.

The normal config type is for desktop boards that lack onboard graphics chipsets, where you would always use an add-on graphics card (or no graphics card, which would be perfectly OK on servers).

Even if your board doesn't actually use libgfxinit, the config for it should still be named as such. From a user's perspective, it really makes no difference.

COREBOOT build system

If you wish to know about coreboot, refer here:\ https://doc.coreboot.org/tutorial/part1.html

This and other documents from coreboot shall help you to understand coreboot.

You create a config, for resources/coreboot/BOARDNAME/configs, by running the make menuconfig command in the coreboot build system. You should do this after running ./download coreboot in lbmk.

You can simply clone coreboot upstream, add whatever patches you want, and then you can make your config. It will appear afterwards in a file named .config which is your config for inside resources/coreboot/BOARDNAME/.

You can then use git format-patch -nX where X is however many patches you added to that coreboot tree. You can put them in the patches directory under resources/coreboot/BOARDNAME.

The base revision, upon which any custom patches you wrote are applied, shall be the cbrevision entry.

REMINDER: Do not enable a payload in coreboot's build system. Set it to none, and enable whatever payload you want in lbmk.

If a payload is not supported in lbmk, patches are very much welcome! It is the policy of libreboot, to only ever use the coreboot build system inside coreboot, but not use any of coreboot's own integration for payloads. It is far more flexible and robust to handle payloads externally, relative to the coreboot build system.

Scripts exist in lbmk for automating the modification/updating of existing configs, but not for adding them. Adding them is to be done manually, based on the above guidance.

ALSO:

If the option exists, for a given board, please configure coreboot to clear all DRAM upon boot. This is for security reasons. An exception is made when such functionality is not available, on the specific board/revision that you're configuring in coreboot.

resources/coreboot/BOARDNAME/patches/*

In cases where cbrevision is specified, where the given directory under resources/coreboot/ does in fact define a version of coreboot to download, you can add custom patches on top of that revision. When you run the command ./download coreboot, those patches will be applied chronologically in alphanumerical order as per patch file names.

The patch files should be named with .patch file extensions. All other files will be ignored. By having lbmk do it this way, you could add a README file for instance, and lbmk will not erroneously try to apply README as though it were a patch file. This might be useful if you have a lot of patches, and you want to provide some explanations about specific files.

resources/u-boot/

This directory contains configuration, patches and so on, for each mainboard that can use U-Boot as a payload in the lbmk build system. U-Boot doesn't yet have reliable generic configurations that can work across all coreboot boards (per-architecture), so these are used to build it per-board.

resources/u-boot/BOARDNAME/

Each BOARDNAME directory defines configuration for a corresponding mainboard. It doesn't actually have to be for a board; it can also be used to just define a U-Boot revision, with patches and so on. To enable use as a payload in ROM images, this must have the same name as its resources/coreboot/BOARDNAME/ counterpart.

resources/u-boot/BOARDNAME/board.cfg

This file can contain several configuration lines, each being a string, such as:

  • ubtree="default" (example entry)
  • ubrevision="4debc57a3da6c3f4d3f89a637e99206f4cea0a96" (example entry)
  • arch="AArch64" (example entry)

These are similar in meaning to their coreboot counterparts.

The ubtree entry is actually a link, where its value is a directory name under resources/u-boot. For example, ubtree="default" would refer to resources/u-boot/default and the corresponding U-Boot source tree created (when running ./download u-boot, which makes use of board.cfg) would be u-boot/default/. In other words: a board.cfg file in resources/u-boot/foo might refer to resources/u-boot/bar by specifying ubtree="bar", and the created u-boot source tree would be u-boot/bar/. ALSO:

FUN FACT: such references are infinitely checked until resolved. For example, foo can refer to bar and bar can refer to baz but if there is an infinite loop, this is detected and handled by lbmk. For example, if bar refers to foo which refers back to bar, this is not permitted and will throw an error in lbmk.

The ubrevision entry defines which U-Boot revision to use, from the U-Boot Git repository. At present, lbmk only supports use of the official repository from the upstream U-Boot project.

The arch entry specifies which CPU architecture is to be used: currently recognized entries are x86_32, x86_64, ARMv7 and AArch64. Setting it to a non-native arch means that necessary crossgcc-arch will be compiled and be available when building roms, but not necessarily built or discovered when individual scripts are called manually.

resources/u-boot/BOARDNAME/config/*

Files in this directory are U-Boot configuration files. Configuration file names can be anything, but for now default is the only one used.

In lbmk, a board-specific directory under resources/u-boot/ should never specify a U-Boot revision. Rather, a directory without U-Boot configs should be created, specifying a U-Boot revision. For example, the directory resources/u-boot/default/ specifies a U-Boot revision. In the board-specific directory, your board.cfg could then specify ubtree="default" but without specifying a U-Boot revision (this is specified by resources/u-boot/default/board.cfg).

Normally, the U-Boot build process results in the U-Boot executable and a device-tree file for the target board, which must further be packaged together to make things work. When you create a U-Boot configuration, you should enable CONFIG_REMAKE_ELF or CONFIG_OF_EMBED that handles this. The former option enables creation of a u-boot.elf that bundles them together after the build, and the latter option embeds it into the u-boot executable.

When making a U-Boot configuration, you should also pay special attention to the CONFIG_SYS_TEXT_BASE (CONFIG_TEXT_BASE in later versions), whose defaults may cause it to overlap coreboot, in which case it won't boot. Normally, the upstream coreboot build system checks for this when given CONFIG_PAYLOAD_ELF, but lbmk injects the payload itself and doesn't check for this yet.

Another interesting config option is CONFIG_POSITION_INDEPENDENT for ARM boards, which has been so far enabled in the ones lbmk supports, just to be safe.

U-Boot build system

If you wish to know about U-Boot, refer here:\ https://u-boot.readthedocs.io/en/latest/

This and other documents from U-Boot shall help you to understand U-Boot.

You create a config, for resources/u-boot/BOARDNAME/configs, by finding the corresponding board name in the upstream U-Boot configs directory, and running make BOARDNAME_defconfig and make menuconfig commands in the U-Boot build system. You should do this after running ./download u-boot in lbmk.

You might want to consider basing your config on the upstream coreboot boards when possible, but such a board is not available upstream for ARM yet.

You can simply clone U-Boot upstream, add whatever patches you want, and then you can make your config. It will appear afterwards in a file named .config which is your config for inside resources/u-boot/BOARDNAME/.

You can then use git format-patch -nX where X is however many patches you added to that U-Boot tree. You can put them in the patches directory under resources/u-boot/BOARDNAME.

The base revision, upon which any custom patches you wrote are applied, shall be the ubrevision entry.

Scripts exist in lbmk for automating the modification/updating of existing configs, but not for adding them. Adding them is to be done manually, based on the above guidance.

resources/u-boot/BOARDNAME/patches/*

In cases where ubrevision is specified, where the given directory under resources/u-boot/ does in fact define a version of U-Boot to download, you can add custom patches on top of that revision. When you run the command ./download u-boot, those patches will be applied chronologically in alphanumerical order as per patch file names.

The patch files should be named with .patch file extensions. All other files will be ignored. By having lbmk do it this way, you could add a README file for instance, and lbmk will not erroneously try to apply README as though it were a patch file. This might be useful if you have a lot of patches, and you want to provide some explanations about specific files.

resources/grub/background/

Splash screen images applied duing startup when using the GNU GRUB payload.

resources/grub/config/grub.cfg

This is a configuration file. It is used to program GRUB's shell.

This is inserted (as grub.cfg) into the root of CBFS, in the ROM image. It contains a lot of logic in it, for booting various system configurations, when the GRUB payload is in use.

resources/grub/config/grub_memdisk.cfg

This is a configuration file. It is used to program GRUB's shell.

This file is inserted (as grub.cfg) into the GRUB memdisk, when building the GRUB payload (for coreboot), using GRUB's grub-mkstandalone utility. It simply loads the grub.cfg file from CBFS (see above).

resources/grub/keymap/

This directory contains keymaps for GRUB. They allow for different keyboard layouts to be used. The lbmk build system uses these to produce ROM images with various keyboard layouts used by default, when the GRUB payload is to be used.

They are stored here, directly in GRUB's own .gkb file format, which is a binary format defining which scancodes correspond to which character input.

This binary format is documented by GRUB; the code for it is easy to understand. Please read grub-core/commands/keylayouts.c in the GRUB source code.

resources/grub/modules.list

This file defines all modules that are to be included in builds of GNU GRUB. They are standalone builds, created using the grub-mkstandalone utility.

resources/grub/patches/

This directory contains custom patches for GNU GRUB.

resources/memtest86plus/patch/

This directory contains custom patches for Memtest86+.

resources/scripts/build/boot/roms

This script builds coreboot ROM images. It is largely a shim, which calls the roms_helper script, which does most of the legwork.

Command: ./build boot roms

Additional parameters can be provided. This lists all boards available:

./build boot roms list

Pass several board names if you wish to build only for specific targets. For example:

./build boot roms x60 x200_8mb

resources/scripts/build/boot/roms_helper

This script builds coreboot ROM images. It is not to be executed directory; user interaction must be done via the main roms script.

It heavily makes use of the board.cfg file, for a given board. This script will only operate on a single target, from a directory in resources/coreboot/.

If grub_scan_disk is set, it sets that in the grub.cfg file that is to be inserted into a ROM image, when payload_grub is turned on.

It automatically detects if crossgcc is to be compiled, on a given coreboot tree (in cases where it has not yet been compiled), and compiles it for a target based on the arch entry in board.cfg.

It creates ROM images with GRUB, SeaBIOS, U-Boot, optionally with Memtest86+ also included, in various separate configurations in many different ROM images for user installation.

The romtype entry in board.cfg tells this script what to do with the ROM, after it has been built. Currently, it operates based on these possible values for romtype:

  • 4MiB IFD BIOS region will cause only the upper 4MB section of the ROM to be included in a release. This option is largely deprecated, a hangover from libreboot, which also no longer uses this option on any boards, and it is thus subject for removal.
  • d8d16sas will cause fake (empty) files named pci1000,0072.rom and pci1000,3050.rom to be inserted in CBFS. This prevents SeaBIOS from loading or executing the option ROM stored on PIKE2008 modules, present on certain configurations with the ASUS KCMA-D8 or KGPE-D16 mainboards. Those option ROMs cause the system to hang, so they should never be executed (this means however that booting Linux kernels from SAS devices is impossible on those boards, unless a Linux payload is used; Linux can use those SAS drives, without relying on the PIKE2008 option ROMs). When SeaBIOS runs, it will default to loading the corresponding option ROM from CBFS, if it exists, for a given PCI device, overriding whatever option ROM is present on the device itself, but if the option ROM is invalid/empty, SeaBIOS will not attempt to load another one, until the empty/invalid one (in CBFS) is deleted.
  • 4MiB ICH9 IFD NOR flash: the ich9gen program will be used to insert an Intel Flash Descriptor and Gigabit Ethernet Non-volatile memory file into the ROM image. This is used on GM45/ICH9M based laptops, such as: ThinkPad X200, T400, T500, W500, X200 Tablet, X200S, T400S, X301
  • 8MiB ICH9 IFD NOR flash: Same as the 4MB one as described above, but for ROM images with 8MB (64Mbit) of boot flash. The one above is for systems with 4MB (32Mbit) of flash.
  • 16MiB ICH9 IFD NOR flash: ditto, but for 16MB (128Mbit) flash. In this and the other two cases as described above, the first 4KB is the Intel Flash Descriptor, the next 8KB is GbE NVM and the rest is BIOS (for the coreboot part). In all cases, the default ME (Intel Management Engine) region is disabled, as is the ME itself, based on bits set to disable it in the Intel Flash Descriptor. The descriptor is used in such a setup, because on all such boards in libreboot, GbE NVM is needed to get gigabit ethernet working correctly; it is the sole reason ich9gen was written, because it is otherwise possible to boot these machines in a descriptorless setup, where ICH9M behaves similarly to ICH7: all one region of flash, for the boot firmware (coreboot), but it results in a non-functional gigabit enternet device.
  • 4MiB ICH9 IFD NOGBE NOR flash: Intel Flash Descriptor on its own, without ME or GbE NVM. Just IFD and BIOS. This is used on the ThinkPad R500.
  • 8MiB ICH9 IFD NOGBE NOR flash: Same as above, but for 8MB (64Mbit) ROMs
  • 16MiB ICH9 IFD NOGBE NOR flash: Same as above, but for 16MB (128Mbit) ROMs
  • i945 laptop: in this configuration, the upper 64KB section of the ROM is copied into the 64KB section below that. This results in there being two bootblocks in the ROM, and you can decide which one is used by setting bucts

If no payload is defined in board.cfg, the roms_helper script will exit with error status.

If SeaBIOS is to be used, on libgfxinit setups, SeaVGABIOS will also be inserted. This provides a minimal VGA compatibility layer on top of the coreboot framebuffer, but does not allow for switching the VGA mode. It is currently most useful for directly executing ISOLINUX/SYSLINUX bootloaders, and certain OS software (some Windows setups might work, poorly, depending on the board configuration, but don't hold your breath; it is far from complete).

If SeaBIOS is to be used, in vgarom setups or normal setups, SeaVGABIOS is not inserted and you rely on either coreboot and/or SeaBIOS to execute VGA option ROMs.

In all cases, this script automatically inserts several SeaBIOS runtime configurations, such as: etc/ps2-keyboard-spinup set to 3000 (PS/2 spinup wait time), etc/pci-optionrom-exec set to 2 (despite that already being the default anyway) to enable all option ROMs, unless vgarom setups are used, in which case the option is set to 0 (disabled) because coreboot is then expected to handle option ROMs, and SeaBIOS should not do it.

Essentially, the roms_helper script makes use of each and every part of lbmk. It is the heart of libreboot.

When the ROM is finished compiling, it will appear under a directory in bin/

resources/scripts/build/clean/cbutils

This simply runs make clean on various utilities from coreboot, which lbmk makes use of.

Command: ./build clean cbutils

resources/scripts/build/clean/crossgcc

This runs make crossgcc-clean on all of the coreboot revisions present in lbmk.

Command: ./build clean crossgcc

resources/scripts/build/clean/flashrom

This runs make clean in the flashrom/ directory.

Command: ./build clean flashrom

resources/scripts/build/clean/grub

This runs make clean in the grub/ directory.

It does not delete anything in payload/grub/.

Command: ./build clean grub

resources/scripts/build/clean/ich9utils

This runs make clean in the ich9utils/ directory.

Command: ./build clean ich9utils

resources/scripts/build/clean/memtest86plus

This runs make clean in the memtest86plus/ directory.

Command: ./build clean memtest86plus

resources/scripts/build/clean/payloads

This deletes the payload/ directory.

Command: ./build clean payloads

resources/scripts/build/clean/rom_images

This deletes the bin/ directory.

Command: ./build clean rom_images

resources/scripts/build/clean/seabios

This runs make clean in the seabios/ directory.

Command: ./build clean seabios

resources/scripts/build/clean/u-boot

This runs make distclean and git clean -fdx on all of the U-Boot revisions present in lbmk.

Command: ./build clean u-boot

resources/scripts/build/dependencies/arch

Using pacman, this installs build dependencies in Arch. It may also work on similar distros like Manjaro or Artix.

Command: ./build dependencies arch

resources/scripts/build/dependencies/debian

Using apt-get, this installs build dependencies in Debian. It may work on other apt-get distros.

Command: ./build dependencies debian

resources/scripts/build/dependencies/fedora35

Using dnf, this installs build dependencies in Fedora 35.

Command: ./build dependencies fedora35

resources/scripts/build/dependencies/ubuntu2004

Using apt-get, this installs build dependencies for Ubuntu 20.04 (for later versions, you might use the Debian script).

This script should also work with Trisquel 9 and 10.

Command: ./build dependencies ubuntu2004

resources/scripts/build/dependencies/void

Using xbps, this installs build dependencies for Void.

Command: ./build dependencies void

resources/scripts/build/descriptors/ich9m

This runs ich9gen to generate descriptors for ICH9M platforms. These are then stored in descriptors/ich9m/

Command: ./build descriptors ich9m

resources/scripts/build/module/cbutils

This compiles various coreboot utilities (such as cbfstool).

Command: ./build module cbutils

resources/scripts/build/module/flashrom

This compiles flashrom.

Command ./build module flashrom

resources/scripts/build/module/grub

This compiles GRUB utilities. It does not build the actual payloads.

Command: ./build module grub

resources/scripts/build/module/ich9utils

This compiles ich9utils, which includes the ich9gen utility.

Command: ./build module ich9utils

resources/scripts/build/module/memtest86plus

This compiles Memtest86+.

Command: ./build module memtest86plus

resources/scripts/build/payload/grub

This builds the GRUB payloads.

Command: ./build payload grub

resources/scripts/build/payload/seabios

This builds the SeaBIOS payloads.

Command: ./build payload seabios

resources/scripts/build/payload/u-boot

This builds the U-Boot payloads. Usually a target board and a cross-compiler appropriate for the board must be specified for it to work, because trying to build for all boards of varying architectures using only the host compiler will not work.

Command: CROSS_COMPILE=aarch64-gnu-linux- ./build payload u-boot qemu_arm64_12mb

resources/scripts/build/release/roms

This builds release archives, containing ROM images. You must only run this after you've built all of the ROM images that you wish to release.

Command: ./build release roms

resources/scripts/build/release/src

This builds source archives. You must only run this after compiling crossgcc on all coreboot source trees.

Command: ./build release src

resources/scripts/download/coreboot

This downloads, and patches coreboot, as per board.cfg files in resources/coreboot/.

Command: ./download coreboot

NOTE: This version of the script also performs the full git checkout in each coreboot tree, like so:

git submodule update --init --checkout

The lbmk version only does this:

git submodule update --init

The coreboot project sets up its Git repository, in such a way where most blobs are skipped if you omit --checkout. Since lbmk's policy is to include these in its distribution, it makes sense to use --checkout.

resources/scripts/download/flashrom

This downloads and patches flashrom.

Command: ./download flashrom

resources/scripts/download/grub

This downloads and patches GNU GRUB.

Command: ./download grub

resources/scripts/download/ich9utils

This downloads ich9utils, which includes ich9gen.

Command: ./download ich9utils

resources/scripts/download/memtest86plus

This downloads and patches Memtest86+.

Command: ./download memtest86plus

resources/scripts/download/seabios

This downloads and patches SeaBIOS.

Command: ./download seabios

resources/scripts/download/u-boot

This downloads, and patches U-Boot, as per board.cfg files in resources/u-boot/.

Command: ./download u-boot

resources/scripts/misc/versioncheck

This updates the text file containing version information. It is used by many other build scripts. It also updates the files containing the version date.

You need not run this yourself, directly.

resources/scripts/modify/coreboot/configs

Loads coreboot configs into coreboot trees, and runs make menuconfig, so that you can easily modify them in an ncurses interface. Additional parameters are accepted, for example:

./modify coreboot configs x60 x200_8mb

With no additional parameters given, it simply cycles through all configs under resources/coreboot/.

Command: ./modify coreboot configs

resources/scripts/modify/seabios/configs

This lets you modify SeaBIOS configs.

Command: ./modify seabios configs

resources/scripts/modify/u-boot/configs

Loads U-Boot configs into U-Boot trees, and runs make menuconfig, so that you can easily modify them in an ncurses interface. Additional parameters are accepted, for example:

./modify u-boot configs gru_kevin gru_bob

With no additional parameters given, it simply cycles through all configs under resources/u-boot/.

Command: ./modify u-boot configs

resources/scripts/update/coreboot/configs

This runs make oldconfig on coreboot configs under resources/coreboot/. It is most useful when updating a coreboot revision, per board.cfg. It allows additional parameters, for example:

./update coreboot configs x60 x200_8mb

With no additional parameters given, it simply cycles through all configs under resources/coreboot/.

Command: ./update coreboot configs

resources/scripts/update/seabios/configs

This runs make oldconfig on SeaBIOS configs. It is most useful when updating the version of SeaBIOS used by lbmk.

Command: ./update seabios configs

resources/scripts/update/u-boot/configs

This runs make oldconfig on U-Boot configs under resources/u-boot/. It is most useful when updating a U-Boot revision, per board.cfg. It allows additional parameters, for example:

./update u-boot configs gru_kevin gru_bob

With no additional parameters given, it simply cycles through all configs under resources/u-boot/.

However, using make oldconfig is not optimal for U-Boot, as their Kconfig dependencies/defaults are not as well specified as coreboot's is. When updating configs for an upstream board, it's usually better (but not automated) to:

  • Turn lbmk config into a defconfig in the old version
  • Compare it with the old version's upstream defconfig
  • Apply the difference to the new version's upstream defconfig
  • Create an updated config in the new version

Command: ./update u-boot configs

resources/seabios/config/libgfxinit

SeaBIOS configuration file, when libgfxinit is to be used. It enables the coreboot linear framebuffer option in the SeaBIOS make menuconfig configuration interface.

resources/seabios/config/vgarom

This version is for normal SeaBIOS configurations, where libgfxinit is not to be used.

update

This can be used to update SeaBIOS, coreboot and U-Boot configs. It calls scripts in resources/scripts/update/, for example:

./update coreboot configs

This runs:

./resources/scripts/update/coreboot/configs

Additional parameters can be given, for example:

./update coreboot configs x200_8mb x60

This would run:

./resources/scripts/update/coreboot/configs x200_8mb x60