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- """DWC Network Server Emulator
- Copyright (C) 2014 polaris-
- Copyright (C) 2015 Sepalani
- This program is free software: you can redistribute it and/or modify
- it under the terms of the GNU Affero General Public License as
- published by the Free Software Foundation, either version 3 of the
- License, or (at your option) any later version.
- This program is distributed in the hope that it will be useful,
- but WITHOUT ANY WARRANTY; without even the implied warranty of
- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- GNU Affero General Public License for more details.
- You should have received a copy of the GNU Affero General Public License
- along with this program. If not, see <http://www.gnu.org/licenses/>.
- TODO: Seperate gamestats.gs.nintendowifi.net
- and gamestats2.gs.nintendowifi.net
- TODO: Move gamestats list to database?
- """
- import logging
- import urlparse
- import BaseHTTPServer
- import traceback
- import os
- import hashlib
- import base64
- import gamespy.gs_database as gs_database
- import gamespy.gs_utility as gs_utils
- import other.utils as utils
- import dwc_config
- logger = dwc_config.get_logger('GameStatsServerHttp')
- address = dwc_config.get_ip_port('GameStatsServerHttp')
- class GameStatsBase(object):
- def do_GET(self, conn, key, append_hash, append_text=""):
- try:
- conn.send_response(200)
- conn.send_header("Content-type", "text/html")
- conn.send_header("Server", "Microsoft-IIS/6.0")
- conn.send_header("Server", "GSTPRDSTATSWEB2")
- conn.send_header("X-Powered-By", "ASP.NET")
- conn.end_headers()
- params = conn.str_to_dict(conn.path)
- ret = ""
- if "hash" not in params:
- # The token is used in combination with the game's secret key.
- # The format of the hash parameter sent from the client is
- # sha1(secret_key + token).
- token = utils.generate_random_str(32)
- ret = token
- else:
- # Handle data (generic response for now)
- ret += append_text
- if append_hash:
- h = hashlib.sha1()
- h.update(key + base64.urlsafe_b64encode(ret) + key)
- ret += h.hexdigest()
- conn.wfile.write(ret)
- except:
- logger.log(logging.ERROR,
- "Unknown exception: %s",
- traceback.format_exc())
- def do_POST(self, conn, key):
- try:
- conn.send_response(200)
- conn.send_header("Content-type", "text/html")
- conn.send_header("Server", "Microsoft-IIS/6.0")
- conn.send_header("Server", "GSTPRDSTATSWEB2")
- conn.send_header("X-Powered-By", "ASP.NET")
- conn.end_headers()
- conn.wfile.write("")
- except:
- logger.log(logging.ERROR,
- "Unknown exception: %s",
- traceback.format_exc())
- class GameStatsVersion1(GameStatsBase):
- def do_GET(self, conn, key):
- super(self.__class__, self).do_GET(conn, key, False, "")
- class GameStatsVersion2(GameStatsBase):
- def do_GET(self, conn, key):
- super(self.__class__, self).do_GET(conn, key, True, "")
- class GameStatsVersion3(GameStatsBase):
- def do_GET(self, conn, key):
- super(self.__class__, self).do_GET(conn, key, True, "done")
- class GameStatsServer(object):
- def start(self):
- httpd = GameStatsHTTPServer((address[0], address[1]),
- GameStatsHTTPServerHandler)
- logger.log(logging.INFO,
- "Now listening for connections on %s:%d...",
- address[0], address[1])
- httpd.serve_forever()
- class GameStatsHTTPServer(BaseHTTPServer.HTTPServer):
- gamestats_list = [
- GameStatsBase,
- GameStatsVersion1,
- GameStatsVersion2,
- GameStatsVersion3
- ]
- def __init__(self, server_address, RequestHandlerClass):
- # self.db = gs_database.GamespyDatabase()
- self.gamelist = self.parse_key_file()
- BaseHTTPServer.HTTPServer.__init__(self, server_address,
- RequestHandlerClass)
- def parse_key_file(self, filename="gamestats.cfg"):
- gamelist = {}
- with open(filename) as config_file:
- for line in config_file.readlines():
- line, sep, comment = line.partition("#")
- # Skip whitespaces (i.e. ' ', '\t', '\n')
- s = line.split(None)
- if len(s) != 3:
- continue
- gamestats = self.gamestats_list[0]
- if int(s[1]) < len(self.gamestats_list):
- gamestats = self.gamestats_list[int(s[1])]
- gamelist[s[0]] = {'key': s[2], 'class': gamestats}
- return gamelist
- class GameStatsHTTPServerHandler(BaseHTTPServer.BaseHTTPRequestHandler):
- def version_string(self):
- return "Nintendo Wii (http)"
- def do_GET(self):
- gameid = self.path.lstrip("/")
- if '/' in gameid:
- gameid = gameid[:gameid.index('/')]
- # logger.log(logging.DEBUG, "Request for '%s': %s", gameid, self.path)
- if gameid in self.server.gamelist:
- game = self.server.gamelist[gameid]['class']()
- game.do_GET(self, self.server.gamelist[gameid]['key'])
- else:
- logger.log(logging.DEBUG,
- "WARNING: Could not find '%s' in gamestats list",
- gameid)
- default = GameStatsBase()
- default.do_GET(self, "", False, "")
- def do_POST(self):
- pass
- def str_to_dict(self, str):
- ret = urlparse.parse_qs(urlparse.urlparse(str).query)
- for k, v in ret.iteritems():
- ret[k] = v[0]
- return ret
- if __name__ == "__main__":
- gamestats = GameStatsServer()
- gamestats.start()
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