About
Make-color
provides a convenient (IMHO) way for finding a suitable
color by updating a color of some text with keyboard.
Basically, you press r/g/b/... keys and
see how a probing region of text changes its foreground/background color
(red/green/blue/... components).
Installation
Manual
- Put
make-color.el
into any directory from load-path
or if you
prefer to keep it in a separate directory:
(add-to-list 'load-path "/path/to/make-color-dir")
- Add autoloads for the main functions:
(autoload 'make-color "make-color" nil t)
(autoload 'make-color-switch-to-buffer "make-color" nil t)
MELPA
The package can be installed from MELPA (with M-x
package-install
or M-x list-packages
).
Usage
Shortly: M-x make-color
and press
r/R/g/G/... keys (see
below).
More detailed description:
- (Optional) Select any region (it will be used as a sample, so you may
want to select a colorful text, for example a piece of elisp code).
M-x make-color
or M-x make-color-switch-to-buffer
to make a
buffer in make-color-mode
.
- (Optional if step 1 was omitted) Select a text a color of which you
want to change and press n (stands for "new probing region").
- Press keys to change a color of the probing region (see
below).
MakeColor buffer is not read-only, so you can "cut and paste" (I mean
"kill and yank") text there as usual, as well as undo the changes.
Key bindings
Key bindings in make-color-mode
(can be explored with C-h m):
- r/R, g/G,
b/B – decrease/increase red, green, blue
components (RGB model)
- c/C, m/M,
y/Y – decrease/increase cyan, magenta, yellow
components (RGB model)
- h/H, s/S,
l/L – decrease/increase hue, saturation, luminance
(HSL model)
- RET – change current color (prompt for a value)
- n – set new probing region
- SPC – highlight current probing region; with arg switch to the specified region
- N – switch to the next probing region
- P – switch to the previous probing region
- p – change a step of components shifting
- f/d, t – switch between changing
foreground/background color
- k – put current color into kill-ring
- F/D – put foreground/background color at point
into kill-ring
- u – undo